swr: [rasterizer core] Replace all naked OSALIGN macro uses with OSALIGNSIMD / OSALIGNLINE
Future proofing Acked-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
@@ -162,8 +162,8 @@ int ClipTriToPlane( const float *pInPts, int numInPts,
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void Clip(const float *pTriangle, const float *pAttribs, int numAttribs, float *pOutTriangles, int *numVerts, float *pOutAttribs)
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{
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// temp storage to hold at least 6 sets of vertices, the max number that can be created during clipping
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OSALIGN(float, 16) tempPts[6 * 4];
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OSALIGN(float, 16) tempAttribs[6 * KNOB_NUM_ATTRIBUTES * 4];
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OSALIGNSIMD(float) tempPts[6 * 4];
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OSALIGNSIMD(float) tempAttribs[6 * KNOB_NUM_ATTRIBUTES * 4];
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// we opt to clip to viewport frustum to produce smaller triangles for rasterization precision
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int NumOutPts = ClipTriToPlane<FRUSTUM_NEAR>(pTriangle, 3, pAttribs, numAttribs, tempPts, tempAttribs);
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@@ -265,8 +265,8 @@ public:
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// clip a single primitive
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int ClipScalar(PA_STATE& pa, uint32_t primIndex, float* pOutPos, float* pOutAttribs)
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{
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OSALIGN(float, 16) inVerts[3 * 4];
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OSALIGN(float, 16) inAttribs[3 * KNOB_NUM_ATTRIBUTES * 4];
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OSALIGNSIMD(float) inVerts[3 * 4];
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OSALIGNSIMD(float) inAttribs[3 * KNOB_NUM_ATTRIBUTES * 4];
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// transpose primitive position
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__m128 verts[3];
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@@ -1017,13 +1017,13 @@ struct PA_TESS : PA_STATE
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{
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SWR_ASSERT(numPrims <= KNOB_SIMD_WIDTH);
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#if KNOB_SIMD_WIDTH == 8
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static const OSALIGN(int32_t, 64) maskGen[KNOB_SIMD_WIDTH * 2] =
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static const OSALIGNLINE(int32_t) maskGen[KNOB_SIMD_WIDTH * 2] =
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{
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-1, -1, -1, -1, -1, -1, -1, -1,
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0, 0, 0, 0, 0, 0, 0, 0
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};
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#elif KNOB_SIMD_WIDTH == 16
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static const OSALIGN(int32_t, 128) maskGen[KNOB_SIMD_WIDTH * 2] =
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static const OSALIGNLINE(int32_t) maskGen[KNOB_SIMD_WIDTH * 2] =
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{
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-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
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@@ -383,7 +383,7 @@ __declspec(thread) volatile uint64_t gToss;
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static const uint32_t vertsPerTri = 3, componentsPerAttrib = 4;
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// try to avoid _chkstk insertions; make this thread local
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static THREAD OSALIGN(float, 16) perspAttribsTLS[vertsPerTri * KNOB_NUM_ATTRIBUTES * componentsPerAttrib];
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static THREAD OSALIGNLINE(float) perspAttribsTLS[vertsPerTri * KNOB_NUM_ATTRIBUTES * componentsPerAttrib];
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INLINE
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void ComputeEdgeData(int32_t a, int32_t b, EDGE& edge)
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@@ -439,7 +439,7 @@ void RasterizeTriangle(DRAW_CONTEXT* pDC, uint32_t workerId, uint32_t macroTile,
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const SWR_RASTSTATE &rastState = state.rastState;
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const BACKEND_FUNCS& backendFuncs = pDC->pState->backendFuncs;
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OSALIGN(SWR_TRIANGLE_DESC, 16) triDesc;
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OSALIGNSIMD(SWR_TRIANGLE_DESC) triDesc;
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triDesc.pUserClipBuffer = workDesc.pUserClipBuffer;
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__m128 vX, vY, vZ, vRecipW;
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@@ -502,7 +502,7 @@ void RasterizeTriangle(DRAW_CONTEXT* pDC, uint32_t workerId, uint32_t macroTile,
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_MM_EXTRACT_FLOAT(triDesc.J[1], vB, 2);
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_MM_EXTRACT_FLOAT(triDesc.J[2], vC, 2);
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OSALIGN(float, 16) oneOverW[4];
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OSALIGNSIMD(float) oneOverW[4];
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_mm_store_ps(oneOverW, vRecipW);
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triDesc.OneOverW[0] = oneOverW[0] - oneOverW[2];
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triDesc.OneOverW[1] = oneOverW[1] - oneOverW[2];
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@@ -537,7 +537,7 @@ void RasterizeTriangle(DRAW_CONTEXT* pDC, uint32_t workerId, uint32_t macroTile,
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// compute bary Z
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// zInterp = zVert0 + i(zVert1-zVert0) + j (zVert2 - zVert0)
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OSALIGN(float, 16) a[4];
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OSALIGNSIMD(float) a[4];
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_mm_store_ps(a, vZ);
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triDesc.Z[0] = a[0] - a[2];
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triDesc.Z[1] = a[1] - a[2];
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@@ -575,7 +575,7 @@ void RasterizeTriangle(DRAW_CONTEXT* pDC, uint32_t workerId, uint32_t macroTile,
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}
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// Calc bounding box of triangle
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OSALIGN(BBOX, 16) bbox;
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OSALIGNSIMD(BBOX) bbox;
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calcBoundingBoxInt(vXi, vYi, bbox);
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// Intersect with scissor/viewport
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@@ -594,7 +594,7 @@ void RasterizeTriangle(DRAW_CONTEXT* pDC, uint32_t workerId, uint32_t macroTile,
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int32_t macroBoxTop = macroY * KNOB_MACROTILE_Y_DIM_FIXED;
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int32_t macroBoxBottom = macroBoxTop + KNOB_MACROTILE_Y_DIM_FIXED - 1;
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OSALIGN(BBOX, 16) intersect;
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OSALIGNSIMD(BBOX) intersect;
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intersect.left = std::max(bbox.left, macroBoxLeft);
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intersect.top = std::max(bbox.top, macroBoxTop);
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intersect.right = std::min(bbox.right, macroBoxRight);
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@@ -1047,7 +1047,7 @@ void RasterizeSimplePoint(DRAW_CONTEXT *pDC, uint32_t workerId, uint32_t macroTi
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{ 50, 51, 54, 55, 58, 59, 62, 63 }
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};
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OSALIGN(SWR_TRIANGLE_DESC, 16) triDesc;
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OSALIGNSIMD(SWR_TRIANGLE_DESC) triDesc;
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// pull point information from triangle buffer
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// @todo use structs for readability
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@@ -1286,7 +1286,7 @@ void RasterizeLine(DRAW_CONTEXT *pDC, uint32_t workerId, uint32_t macroTile, voi
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// make sure this macrotile intersects the triangle
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__m128i vXai = fpToFixedPoint(vXa);
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__m128i vYai = fpToFixedPoint(vYa);
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OSALIGN(BBOX, 16) bboxA;
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OSALIGNSIMD(BBOX) bboxA;
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calcBoundingBoxInt(vXai, vYai, bboxA);
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if (!(bboxA.left > macroBoxRight ||
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