panfrost: s/job/batch/

What we currently call a job is actually a batch containing several jobs
all attached to a rendering operation targeting a specific FBO.

Let's rename structs, functions, variables and fields to reflect this
fact.

Suggested-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
This commit is contained in:
Boris Brezillon
2019-09-05 21:41:26 +02:00
parent 3aa4f3a442
commit 2c526993bc
16 changed files with 264 additions and 259 deletions
+3 -3
View File
@@ -63,7 +63,7 @@ struct panfrost_transfer
panfrost_allocate_transient(struct panfrost_context *ctx, size_t sz)
{
struct panfrost_screen *screen = pan_screen(ctx->base.screen);
struct panfrost_job *batch = panfrost_get_job_for_fbo(ctx);
struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
/* Pad the size */
sz = ALIGN_POT(sz, ALIGNMENT);
@@ -111,7 +111,7 @@ panfrost_allocate_transient(struct panfrost_context *ctx, size_t sz)
bo = panfrost_create_slab(screen, &index);
}
panfrost_job_add_bo(batch, bo);
panfrost_batch_add_bo(batch, bo);
/* Remember we created this */
util_dynarray_append(&batch->transient_indices, unsigned, index);
@@ -120,7 +120,7 @@ panfrost_allocate_transient(struct panfrost_context *ctx, size_t sz)
} else {
/* Create a new BO and reference it */
bo = panfrost_drm_create_bo(screen, ALIGN_POT(sz, 4096), 0);
panfrost_job_add_bo(batch, bo);
panfrost_batch_add_bo(batch, bo);
/* Creating a BO adds a reference, and then the job adds a
* second one. So we need to pop back one reference */
+2 -2
View File
@@ -227,7 +227,7 @@ struct panfrost_blend_final
panfrost_get_blend_for_context(struct panfrost_context *ctx, unsigned rti)
{
struct panfrost_screen *screen = pan_screen(ctx->base.screen);
struct panfrost_job *job = panfrost_get_job_for_fbo(ctx);
struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
/* Grab the format, falling back gracefully if called invalidly (which
* has to happen for no-color-attachment FBOs, for instance) */
@@ -276,7 +276,7 @@ panfrost_get_blend_for_context(struct panfrost_context *ctx, unsigned rti)
memcpy(final.shader.bo->cpu, shader->buffer, shader->size);
/* Pass BO ownership to job */
panfrost_job_add_bo(job, final.shader.bo);
panfrost_batch_add_bo(batch, final.shader.bo);
panfrost_bo_unreference(ctx->base.screen, final.shader.bo);
if (shader->patch_index) {
+1 -1
View File
@@ -128,7 +128,7 @@ panfrost_launch_grid(struct pipe_context *pipe,
memcpy(transfer.cpu + sizeof(job), payload, sizeof(*payload));
/* TODO: Do we want a special compute-only batch? */
struct panfrost_job *batch = panfrost_get_job_for_fbo(ctx);
struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
/* Queue the job */
panfrost_scoreboard_queue_compute_job(batch, transfer);
+37 -35
View File
@@ -61,7 +61,7 @@ panfrost_emit_midg_tiler(
unsigned vertex_count)
{
struct midgard_tiler_descriptor t = {};
struct panfrost_job *batch = panfrost_get_job_for_fbo(ctx);
struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
t.hierarchy_mask =
panfrost_choose_hierarchy_mask(width, height, vertex_count);
@@ -77,8 +77,9 @@ panfrost_emit_midg_tiler(
/* Sanity check */
if (t.hierarchy_mask) {
t.polygon_list = panfrost_job_get_polygon_list(batch,
header_size + t.polygon_list_size);
t.polygon_list = panfrost_batch_get_polygon_list(batch,
header_size +
t.polygon_list_size);
/* Allow the entire tiler heap */
@@ -177,9 +178,9 @@ panfrost_clear(
double depth, unsigned stencil)
{
struct panfrost_context *ctx = pan_context(pipe);
struct panfrost_job *job = panfrost_get_job_for_fbo(ctx);
struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
panfrost_job_clear(ctx, job, buffers, color, depth, stencil);
panfrost_batch_clear(ctx, batch, buffers, color, depth, stencil);
}
static mali_ptr
@@ -617,8 +618,8 @@ panfrost_upload_tex(
unsigned afbc_bit = (is_afbc && !is_zs) ? 1 : 0;
/* Add the BO to the job so it's retained until the job is done. */
struct panfrost_job *job = panfrost_get_job_for_fbo(ctx);
panfrost_job_add_bo(job, rsrc->bo);
struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
panfrost_batch_add_bo(batch, rsrc->bo);
/* Add the usage flags in, since they can change across the CSO
* lifetime due to layout switches */
@@ -732,10 +733,10 @@ static void panfrost_upload_ssbo_sysval(
struct pipe_shader_buffer sb = ctx->ssbo[st][ssbo_id];
/* Compute address */
struct panfrost_job *batch = panfrost_get_job_for_fbo(ctx);
struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
struct panfrost_bo *bo = pan_resource(sb.buffer)->bo;
panfrost_job_add_bo(batch, bo);
panfrost_batch_add_bo(batch, bo);
/* Upload address and size as sysval */
uniform->du[0] = bo->gpu + sb.buffer_offset;
@@ -883,13 +884,13 @@ panfrost_patch_shader_state_compute(
void
panfrost_emit_for_draw(struct panfrost_context *ctx, bool with_vertex_data)
{
struct panfrost_job *job = panfrost_get_job_for_fbo(ctx);
struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
struct panfrost_screen *screen = pan_screen(ctx->base.screen);
panfrost_attach_vt_framebuffer(ctx);
if (with_vertex_data) {
panfrost_emit_vertex_data(job);
panfrost_emit_vertex_data(batch);
/* Varyings emitted for -all- geometry */
unsigned total_count = ctx->padded_count * ctx->instance_count;
@@ -906,7 +907,7 @@ panfrost_emit_for_draw(struct panfrost_context *ctx, bool with_vertex_data)
SET_BIT(ctx->fragment_shader_core.unknown2_4, MALI_NO_MSAA, !msaa);
}
panfrost_job_set_requirements(ctx, job);
panfrost_batch_set_requirements(ctx, batch);
if (ctx->occlusion_query) {
ctx->payloads[PIPE_SHADER_FRAGMENT].gl_enables |= MALI_OCCLUSION_QUERY | MALI_OCCLUSION_PRECISE;
@@ -937,7 +938,7 @@ panfrost_emit_for_draw(struct panfrost_context *ctx, bool with_vertex_data)
panfrost_patch_shader_state(ctx, variant, PIPE_SHADER_FRAGMENT, false);
panfrost_job_add_bo(job, variant->bo);
panfrost_batch_add_bo(batch, variant->bo);
#define COPY(name) ctx->fragment_shader_core.name = variant->tripipe->name
@@ -1271,7 +1272,7 @@ panfrost_emit_for_draw(struct panfrost_context *ctx, bool with_vertex_data)
* just... be faster :) */
if (!ctx->wallpaper_batch)
panfrost_job_union_scissor(job, minx, miny, maxx, maxy);
panfrost_batch_union_scissor(batch, minx, miny, maxx, maxy);
/* Upload */
@@ -1311,7 +1312,7 @@ panfrost_queue_draw(struct panfrost_context *ctx)
if (!rasterizer_discard)
tiler = panfrost_vertex_tiler_job(ctx, true);
struct panfrost_job *batch = panfrost_get_job_for_fbo(ctx);
struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
if (rasterizer_discard)
panfrost_scoreboard_queue_vertex_job(batch, vertex, FALSE);
@@ -1326,9 +1327,9 @@ panfrost_queue_draw(struct panfrost_context *ctx)
static void
panfrost_submit_frame(struct panfrost_context *ctx, bool flush_immediate,
struct pipe_fence_handle **fence,
struct panfrost_job *job)
struct panfrost_batch *batch)
{
panfrost_job_submit(ctx, job);
panfrost_batch_submit(ctx, batch);
/* If visual, we can stall a frame */
@@ -1336,7 +1337,7 @@ panfrost_submit_frame(struct panfrost_context *ctx, bool flush_immediate,
panfrost_drm_force_flush_fragment(ctx, fence);
ctx->last_fragment_flushed = false;
ctx->last_job = job;
ctx->last_batch = batch;
/* If readback, flush now (hurts the pipelined performance) */
if (flush_immediate)
@@ -1362,7 +1363,7 @@ panfrost_draw_wallpaper(struct pipe_context *pipe)
return;
/* Save the batch */
struct panfrost_job *batch = panfrost_get_job_for_fbo(ctx);
struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
ctx->wallpaper_batch = batch;
@@ -1374,10 +1375,11 @@ panfrost_draw_wallpaper(struct pipe_context *pipe)
unsigned damage_height = (rsrc->damage.extent.maxy - rsrc->damage.extent.miny);
if (damage_width && damage_height) {
panfrost_job_intersection_scissor(batch, rsrc->damage.extent.minx,
rsrc->damage.extent.miny,
rsrc->damage.extent.maxx,
rsrc->damage.extent.maxy);
panfrost_batch_intersection_scissor(batch,
rsrc->damage.extent.minx,
rsrc->damage.extent.miny,
rsrc->damage.extent.maxx,
rsrc->damage.extent.maxy);
}
/* FIXME: Looks like aligning on a tile is not enough, but
@@ -1454,12 +1456,12 @@ panfrost_flush(
unsigned flags)
{
struct panfrost_context *ctx = pan_context(pipe);
struct panfrost_job *job = panfrost_get_job_for_fbo(ctx);
struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
/* Nothing to do! */
if (!job->last_job.gpu && !job->clear) return;
if (!batch->last_job.gpu && !batch->clear) return;
if (!job->clear && job->last_tiler.gpu)
if (!batch->clear && batch->last_tiler.gpu)
panfrost_draw_wallpaper(&ctx->base);
/* Whether to stall the pipeline for immediately correct results. Since
@@ -1468,7 +1470,7 @@ panfrost_flush(
bool flush_immediate = /*flags & PIPE_FLUSH_END_OF_FRAME*/true;
/* Submit the frame itself */
panfrost_submit_frame(ctx, flush_immediate, fence, job);
panfrost_submit_frame(ctx, flush_immediate, fence, batch);
/* Prepare for the next frame */
panfrost_invalidate_frame(ctx);
@@ -1525,11 +1527,11 @@ panfrost_get_index_buffer_mapped(struct panfrost_context *ctx, const struct pipe
struct panfrost_resource *rsrc = (struct panfrost_resource *) (info->index.resource);
off_t offset = info->start * info->index_size;
struct panfrost_job *batch = panfrost_get_job_for_fbo(ctx);
struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
if (!info->has_user_indices) {
/* Only resources can be directly mapped */
panfrost_job_add_bo(batch, rsrc->bo);
panfrost_batch_add_bo(batch, rsrc->bo);
return rsrc->bo->gpu + offset;
} else {
/* Otherwise, we need to upload to transient memory */
@@ -1621,7 +1623,7 @@ panfrost_draw_vbo(
/* Now that we have a guaranteed terminating path, find the job.
* Assignment commented out to prevent unused warning */
/* struct panfrost_job *job = */ panfrost_get_job_for_fbo(ctx);
/* struct panfrost_batch *batch = */ panfrost_get_batch_for_fbo(ctx);
ctx->payloads[PIPE_SHADER_FRAGMENT].prefix.draw_mode = g2m_draw_mode(mode);
@@ -2394,9 +2396,9 @@ panfrost_set_framebuffer_state(struct pipe_context *pctx,
* state is being restored by u_blitter
*/
struct panfrost_job *job = panfrost_get_job_for_fbo(ctx);
struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
bool is_scanout = panfrost_is_scanout(ctx);
bool has_draws = job->last_job.gpu;
bool has_draws = batch->last_job.gpu;
/* Bail out early when the current and new states are the same. */
if (util_framebuffer_state_equal(&ctx->pipe_framebuffer, fb))
@@ -2424,7 +2426,7 @@ panfrost_set_framebuffer_state(struct pipe_context *pctx,
/* Invalidate the FBO job cache since we've just been assigned a new
* FB state.
*/
ctx->job = NULL;
ctx->batch = NULL;
util_copy_framebuffer_state(&ctx->pipe_framebuffer, fb);
@@ -2853,11 +2855,11 @@ panfrost_create_context(struct pipe_screen *screen, void *priv, unsigned flags)
assert(ctx->blitter_wallpaper);
ctx->last_fragment_flushed = true;
ctx->last_job = NULL;
ctx->last_batch = NULL;
/* Prepare for render! */
panfrost_job_init(ctx);
panfrost_batch_init(ctx);
panfrost_emit_vertex_payload(ctx);
panfrost_emit_tiler_payload(ctx);
panfrost_invalidate_frame(ctx);
+6 -6
View File
@@ -110,9 +110,9 @@ struct panfrost_context {
/* Compiler context */
struct midgard_screen compiler;
/* Bound job and map of panfrost_job_key to jobs */
struct panfrost_job *job;
struct hash_table *jobs;
/* Bound job batch and map of panfrost_batch_key to job batches */
struct panfrost_batch *batch;
struct hash_table *batches;
/* panfrost_resource -> panfrost_job */
struct hash_table *write_jobs;
@@ -189,7 +189,7 @@ struct panfrost_context {
* errors due to unsupported reucrsion */
struct blitter_context *blitter_wallpaper;
struct panfrost_job *wallpaper_batch;
struct panfrost_batch *wallpaper_batch;
struct panfrost_blend_state *blend;
@@ -208,7 +208,7 @@ struct panfrost_context {
* still busy executing frame N-1. So hold a reference to
* yesterjob */
int last_fragment_flushed;
struct panfrost_job *last_job;
struct panfrost_batch *last_batch;
};
/* Corresponds to the CSO */
@@ -353,7 +353,7 @@ mali_ptr
panfrost_vertex_buffer_address(struct panfrost_context *ctx, unsigned i);
void
panfrost_emit_vertex_data(struct panfrost_job *batch);
panfrost_emit_vertex_data(struct panfrost_batch *batch);
struct pan_shift_odd {
unsigned shift;
+18 -15
View File
@@ -248,11 +248,12 @@ panfrost_drm_export_bo(struct panfrost_screen *screen, const struct panfrost_bo
}
static int
panfrost_drm_submit_job(struct panfrost_context *ctx, u64 job_desc, int reqs)
panfrost_drm_submit_batch(struct panfrost_context *ctx, u64 first_job_desc,
int reqs)
{
struct pipe_context *gallium = (struct pipe_context *) ctx;
struct panfrost_screen *screen = pan_screen(gallium->screen);
struct panfrost_job *job = panfrost_get_job_for_fbo(ctx);
struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
struct drm_panfrost_submit submit = {0,};
int *bo_handles, ret;
@@ -261,13 +262,13 @@ panfrost_drm_submit_job(struct panfrost_context *ctx, u64 job_desc, int reqs)
submit.out_sync = ctx->out_sync;
submit.jc = job_desc;
submit.jc = first_job_desc;
submit.requirements = reqs;
bo_handles = calloc(job->bos->entries, sizeof(*bo_handles));
bo_handles = calloc(batch->bos->entries, sizeof(*bo_handles));
assert(bo_handles);
set_foreach(job->bos, entry) {
set_foreach(batch->bos, entry) {
struct panfrost_bo *bo = (struct panfrost_bo *)entry->key;
assert(bo->gem_handle > 0);
bo_handles[submit.bo_handle_count++] = bo->gem_handle;
@@ -292,23 +293,25 @@ panfrost_drm_submit_job(struct panfrost_context *ctx, u64 job_desc, int reqs)
}
int
panfrost_drm_submit_vs_fs_job(struct panfrost_context *ctx, bool has_draws)
panfrost_drm_submit_vs_fs_batch(struct panfrost_context *ctx, bool has_draws)
{
int ret = 0;
struct panfrost_job *job = panfrost_get_job_for_fbo(ctx);
struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
panfrost_job_add_bo(job, ctx->scratchpad.bo);
panfrost_job_add_bo(job, ctx->tiler_heap.bo);
panfrost_job_add_bo(job, job->polygon_list);
panfrost_batch_add_bo(batch, ctx->scratchpad.bo);
panfrost_batch_add_bo(batch, ctx->tiler_heap.bo);
panfrost_batch_add_bo(batch, batch->polygon_list);
if (job->first_job.gpu) {
ret = panfrost_drm_submit_job(ctx, job->first_job.gpu, 0);
if (batch->first_job.gpu) {
ret = panfrost_drm_submit_batch(ctx, batch->first_job.gpu, 0);
assert(!ret);
}
if (job->first_tiler.gpu || job->clear) {
ret = panfrost_drm_submit_job(ctx, panfrost_fragment_job(ctx, has_draws), PANFROST_JD_REQ_FS);
if (batch->first_tiler.gpu || batch->clear) {
ret = panfrost_drm_submit_batch(ctx,
panfrost_fragment_job(ctx, has_draws),
PANFROST_JD_REQ_FS);
assert(!ret);
}
@@ -353,7 +356,7 @@ panfrost_drm_force_flush_fragment(struct panfrost_context *ctx,
ctx->last_fragment_flushed = true;
/* The job finished up, so we're safe to clean it up now */
panfrost_free_job(ctx, ctx->last_job);
panfrost_free_batch(ctx, ctx->last_batch);
}
if (fence) {
+9 -11
View File
@@ -32,7 +32,7 @@
static void
panfrost_initialize_surface(
struct panfrost_job *batch,
struct panfrost_batch *batch,
struct pipe_surface *surf)
{
if (!surf)
@@ -44,7 +44,7 @@ panfrost_initialize_surface(
rsrc->slices[level].initialized = true;
assert(rsrc->bo);
panfrost_job_add_bo(batch, rsrc->bo);
panfrost_batch_add_bo(batch, rsrc->bo);
}
/* Generate a fragment job. This should be called once per frame. (According to
@@ -63,7 +63,7 @@ panfrost_fragment_job(struct panfrost_context *ctx, bool has_draws)
* Also, add the surfaces we're writing to to the batch */
struct pipe_framebuffer_state *fb = &ctx->pipe_framebuffer;
struct panfrost_job *batch = panfrost_get_job_for_fbo(ctx);
struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
for (unsigned i = 0; i < fb->nr_cbufs; ++i) {
panfrost_initialize_surface(batch, fb->cbufs[i]);
@@ -78,8 +78,6 @@ panfrost_fragment_job(struct panfrost_context *ctx, bool has_draws)
.job_descriptor_size = 1
};
struct panfrost_job *job = panfrost_get_job_for_fbo(ctx);
/* The passed tile coords can be out of range in some cases, so we need
* to clamp them to the framebuffer size to avoid a TILE_RANGE_FAULT.
* Theoretically we also need to clamp the coordinates positive, but we
@@ -91,18 +89,18 @@ panfrost_fragment_job(struct panfrost_context *ctx, bool has_draws)
* But that can't happen if any actual drawing occurs (beyond a
* wallpaper reload), so this is again irrelevant in practice. */
job->maxx = MIN2(job->maxx, fb->width);
job->maxy = MIN2(job->maxy, fb->height);
batch->maxx = MIN2(batch->maxx, fb->width);
batch->maxy = MIN2(batch->maxy, fb->height);
/* Rendering region must be at least 1x1; otherwise, there is nothing
* to do and the whole job chain should have been discarded. */
assert(job->maxx > job->minx);
assert(job->maxy > job->miny);
assert(batch->maxx > batch->minx);
assert(batch->maxy > batch->miny);
struct mali_payload_fragment payload = {
.min_tile_coord = MALI_COORDINATE_TO_TILE_MIN(job->minx, job->miny),
.max_tile_coord = MALI_COORDINATE_TO_TILE_MAX(job->maxx, job->maxy),
.min_tile_coord = MALI_COORDINATE_TO_TILE_MIN(batch->minx, batch->miny),
.max_tile_coord = MALI_COORDINATE_TO_TILE_MAX(batch->maxx, batch->maxy),
.framebuffer = framebuffer,
};
@@ -164,7 +164,7 @@ panfrost_padded_vertex_count(
static unsigned
panfrost_vertex_instanced(
struct panfrost_job *batch,
struct panfrost_batch *batch,
struct panfrost_resource *rsrc,
unsigned divisor,
union mali_attr *attrs,
@@ -253,7 +253,7 @@ panfrost_vertex_instanced(
}
void
panfrost_emit_vertex_data(struct panfrost_job *batch)
panfrost_emit_vertex_data(struct panfrost_batch *batch)
{
struct panfrost_context *ctx = batch->ctx;
struct panfrost_vertex_state *so = ctx->vertex;
@@ -297,7 +297,7 @@ panfrost_emit_vertex_data(struct panfrost_job *batch)
unsigned chopped_addr = raw_addr - addr;
/* Add a dependency of the batch on the vertex buffer */
panfrost_job_add_bo(batch, rsrc->bo);
panfrost_batch_add_bo(batch, rsrc->bo);
/* Set common fields */
attrs[k].elements = addr;
+99 -99
View File
@@ -31,35 +31,35 @@
#include "util/u_format.h"
#include "util/u_pack_color.h"
struct panfrost_job *
panfrost_create_job(struct panfrost_context *ctx)
struct panfrost_batch *
panfrost_create_batch(struct panfrost_context *ctx)
{
struct panfrost_job *job = rzalloc(ctx, struct panfrost_job);
struct panfrost_batch *batch = rzalloc(ctx, struct panfrost_batch);
job->ctx = ctx;
batch->ctx = ctx;
job->bos = _mesa_set_create(job,
_mesa_hash_pointer,
_mesa_key_pointer_equal);
batch->bos = _mesa_set_create(batch,
_mesa_hash_pointer,
_mesa_key_pointer_equal);
job->minx = job->miny = ~0;
job->maxx = job->maxy = 0;
job->transient_offset = 0;
batch->minx = batch->miny = ~0;
batch->maxx = batch->maxy = 0;
batch->transient_offset = 0;
util_dynarray_init(&job->headers, job);
util_dynarray_init(&job->gpu_headers, job);
util_dynarray_init(&job->transient_indices, job);
util_dynarray_init(&batch->headers, batch);
util_dynarray_init(&batch->gpu_headers, batch);
util_dynarray_init(&batch->transient_indices, batch);
return job;
return batch;
}
void
panfrost_free_job(struct panfrost_context *ctx, struct panfrost_job *job)
panfrost_free_batch(struct panfrost_context *ctx, struct panfrost_batch *batch)
{
if (!job)
if (!batch)
return;
set_foreach(job->bos, entry) {
set_foreach(batch->bos, entry) {
struct panfrost_bo *bo = (struct panfrost_bo *)entry->key;
panfrost_bo_unreference(ctx->base.screen, bo);
}
@@ -68,30 +68,30 @@ panfrost_free_job(struct panfrost_context *ctx, struct panfrost_job *job)
struct panfrost_screen *screen = pan_screen(ctx->base.screen);
pthread_mutex_lock(&screen->transient_lock);
util_dynarray_foreach(&job->transient_indices, unsigned, index) {
util_dynarray_foreach(&batch->transient_indices, unsigned, index) {
/* Mark it free */
BITSET_SET(screen->free_transient, *index);
}
pthread_mutex_unlock(&screen->transient_lock);
/* Unreference the polygon list */
panfrost_bo_unreference(ctx->base.screen, job->polygon_list);
panfrost_bo_unreference(ctx->base.screen, batch->polygon_list);
_mesa_hash_table_remove_key(ctx->jobs, &job->key);
_mesa_hash_table_remove_key(ctx->batches, &batch->key);
if (ctx->job == job)
ctx->job = NULL;
if (ctx->batch == batch)
ctx->batch = NULL;
ralloc_free(job);
ralloc_free(batch);
}
struct panfrost_job *
panfrost_get_job(struct panfrost_context *ctx,
struct panfrost_batch *
panfrost_get_batch(struct panfrost_context *ctx,
struct pipe_surface **cbufs, struct pipe_surface *zsbuf)
{
/* Lookup the job first */
struct panfrost_job_key key = {
struct panfrost_batch_key key = {
.cbufs = {
cbufs[0],
cbufs[1],
@@ -101,27 +101,27 @@ panfrost_get_job(struct panfrost_context *ctx,
.zsbuf = zsbuf
};
struct hash_entry *entry = _mesa_hash_table_search(ctx->jobs, &key);
struct hash_entry *entry = _mesa_hash_table_search(ctx->batches, &key);
if (entry)
return entry->data;
/* Otherwise, let's create a job */
struct panfrost_job *job = panfrost_create_job(ctx);
struct panfrost_batch *batch = panfrost_create_batch(ctx);
/* Save the created job */
memcpy(&job->key, &key, sizeof(key));
_mesa_hash_table_insert(ctx->jobs, &job->key, job);
memcpy(&batch->key, &key, sizeof(key));
_mesa_hash_table_insert(ctx->batches, &batch->key, batch);
return job;
return batch;
}
/* Get the job corresponding to the FBO we're currently rendering into */
struct panfrost_job *
panfrost_get_job_for_fbo(struct panfrost_context *ctx)
struct panfrost_batch *
panfrost_get_batch_for_fbo(struct panfrost_context *ctx)
{
/* If we're wallpapering, we special case to workaround
* u_blitter abuse */
@@ -131,38 +131,38 @@ panfrost_get_job_for_fbo(struct panfrost_context *ctx)
/* If we already began rendering, use that */
if (ctx->job) {
assert(ctx->job->key.zsbuf == ctx->pipe_framebuffer.zsbuf &&
!memcmp(ctx->job->key.cbufs,
if (ctx->batch) {
assert(ctx->batch->key.zsbuf == ctx->pipe_framebuffer.zsbuf &&
!memcmp(ctx->batch->key.cbufs,
ctx->pipe_framebuffer.cbufs,
sizeof(ctx->job->key.cbufs)));
return ctx->job;
sizeof(ctx->batch->key.cbufs)));
return ctx->batch;
}
/* If not, look up the job */
struct pipe_surface **cbufs = ctx->pipe_framebuffer.cbufs;
struct pipe_surface *zsbuf = ctx->pipe_framebuffer.zsbuf;
struct panfrost_job *job = panfrost_get_job(ctx, cbufs, zsbuf);
struct panfrost_batch *batch = panfrost_get_batch(ctx, cbufs, zsbuf);
/* Set this job as the current FBO job. Will be reset when updating the
* FB state and when submitting or releasing a job.
*/
ctx->job = job;
return job;
ctx->batch = batch;
return batch;
}
void
panfrost_job_add_bo(struct panfrost_job *job, struct panfrost_bo *bo)
panfrost_batch_add_bo(struct panfrost_batch *batch, struct panfrost_bo *bo)
{
if (!bo)
return;
if (_mesa_set_search(job->bos, bo))
if (_mesa_set_search(batch->bos, bo))
return;
panfrost_bo_reference(bo);
_mesa_set_add(job->bos, bo);
_mesa_set_add(batch->bos, bo);
}
/* Returns the polygon list's GPU address if available, or otherwise allocates
@@ -170,7 +170,7 @@ panfrost_job_add_bo(struct panfrost_job *job, struct panfrost_bo *bo)
* since we'll hit the BO cache and this is one-per-batch anyway. */
mali_ptr
panfrost_job_get_polygon_list(struct panfrost_job *batch, unsigned size)
panfrost_batch_get_polygon_list(struct panfrost_batch *batch, unsigned size)
{
if (batch->polygon_list) {
assert(batch->polygon_list->size >= size);
@@ -194,52 +194,52 @@ panfrost_flush_jobs_writing_resource(struct panfrost_context *panfrost,
struct hash_entry *entry = _mesa_hash_table_search(panfrost->write_jobs,
prsc);
if (entry) {
struct panfrost_job *job = entry->data;
panfrost_job_submit(panfrost, job);
struct panfrost_batch *batch = entry->data;
panfrost_batch_submit(panfrost, job);
}
#endif
/* TODO stub */
}
void
panfrost_job_submit(struct panfrost_context *ctx, struct panfrost_job *job)
panfrost_batch_submit(struct panfrost_context *ctx, struct panfrost_batch *batch)
{
int ret;
assert(job);
panfrost_scoreboard_link_batch(job);
assert(batch);
panfrost_scoreboard_link_batch(batch);
bool has_draws = job->last_job.gpu;
bool has_draws = batch->last_job.gpu;
ret = panfrost_drm_submit_vs_fs_job(ctx, has_draws);
ret = panfrost_drm_submit_vs_fs_batch(ctx, has_draws);
if (ret)
fprintf(stderr, "panfrost_job_submit failed: %d\n", ret);
fprintf(stderr, "panfrost_batch_submit failed: %d\n", ret);
/* The job has been submitted, let's invalidate the current FBO job
* cache.
*/
assert(!ctx->job || job == ctx->job);
ctx->job = NULL;
assert(!ctx->batch || batch == ctx->batch);
ctx->batch = NULL;
/* Remove the job from the ctx->jobs set so that future
* panfrost_get_job() calls don't see it.
/* Remove the job from the ctx->batches set so that future
* panfrost_get_batch() calls don't see it.
* We must reset the job key to avoid removing another valid entry when
* the job is freed.
*/
_mesa_hash_table_remove_key(ctx->jobs, &job->key);
memset(&job->key, 0, sizeof(job->key));
_mesa_hash_table_remove_key(ctx->batches, &batch->key);
memset(&batch->key, 0, sizeof(batch->key));
}
void
panfrost_job_set_requirements(struct panfrost_context *ctx,
struct panfrost_job *job)
panfrost_batch_set_requirements(struct panfrost_context *ctx,
struct panfrost_batch *batch)
{
if (ctx->rasterizer && ctx->rasterizer->base.multisample)
job->requirements |= PAN_REQ_MSAA;
batch->requirements |= PAN_REQ_MSAA;
if (ctx->depth_stencil && ctx->depth_stencil->depth.writemask)
job->requirements |= PAN_REQ_DEPTH_WRITE;
batch->requirements |= PAN_REQ_DEPTH_WRITE;
}
/* Helper to smear a 32-bit color across 128-bit components */
@@ -336,11 +336,11 @@ pan_pack_color(uint32_t *packed, const union pipe_color_union *color, enum pipe_
}
void
panfrost_job_clear(struct panfrost_context *ctx,
struct panfrost_job *job,
unsigned buffers,
const union pipe_color_union *color,
double depth, unsigned stencil)
panfrost_batch_clear(struct panfrost_context *ctx,
struct panfrost_batch *batch,
unsigned buffers,
const union pipe_color_union *color,
double depth, unsigned stencil)
{
if (buffers & PIPE_CLEAR_COLOR) {
@@ -349,28 +349,28 @@ panfrost_job_clear(struct panfrost_context *ctx,
continue;
enum pipe_format format = ctx->pipe_framebuffer.cbufs[i]->format;
pan_pack_color(job->clear_color[i], color, format);
pan_pack_color(batch->clear_color[i], color, format);
}
}
if (buffers & PIPE_CLEAR_DEPTH) {
job->clear_depth = depth;
batch->clear_depth = depth;
}
if (buffers & PIPE_CLEAR_STENCIL) {
job->clear_stencil = stencil;
batch->clear_stencil = stencil;
}
job->clear |= buffers;
batch->clear |= buffers;
/* Clearing affects the entire framebuffer (by definition -- this is
* the Gallium clear callback, which clears the whole framebuffer. If
* the scissor test were enabled from the GL side, the state tracker
* would emit a quad instead and we wouldn't go down this code path) */
panfrost_job_union_scissor(job, 0, 0,
ctx->pipe_framebuffer.width,
ctx->pipe_framebuffer.height);
panfrost_batch_union_scissor(batch, 0, 0,
ctx->pipe_framebuffer.width,
ctx->pipe_framebuffer.height);
}
void
@@ -381,60 +381,60 @@ panfrost_flush_jobs_reading_resource(struct panfrost_context *panfrost,
panfrost_flush_jobs_writing_resource(panfrost, prsc);
hash_table_foreach(panfrost->jobs, entry) {
struct panfrost_job *job = entry->data;
hash_table_foreach(panfrost->batches, entry) {
struct panfrost_batch *batch = entry->data;
if (_mesa_set_search(job->bos, rsc->bo)) {
if (_mesa_set_search(batch->bos, rsc->bo)) {
printf("TODO: submit job for flush\n");
//panfrost_job_submit(panfrost, job);
//panfrost_batch_submit(panfrost, job);
continue;
}
}
}
static bool
panfrost_job_compare(const void *a, const void *b)
panfrost_batch_compare(const void *a, const void *b)
{
return memcmp(a, b, sizeof(struct panfrost_job_key)) == 0;
return memcmp(a, b, sizeof(struct panfrost_batch_key)) == 0;
}
static uint32_t
panfrost_job_hash(const void *key)
panfrost_batch_hash(const void *key)
{
return _mesa_hash_data(key, sizeof(struct panfrost_job_key));
return _mesa_hash_data(key, sizeof(struct panfrost_batch_key));
}
/* Given a new bounding rectangle (scissor), let the job cover the union of the
* new and old bounding rectangles */
void
panfrost_job_union_scissor(struct panfrost_job *job,
unsigned minx, unsigned miny,
unsigned maxx, unsigned maxy)
panfrost_batch_union_scissor(struct panfrost_batch *batch,
unsigned minx, unsigned miny,
unsigned maxx, unsigned maxy)
{
job->minx = MIN2(job->minx, minx);
job->miny = MIN2(job->miny, miny);
job->maxx = MAX2(job->maxx, maxx);
job->maxy = MAX2(job->maxy, maxy);
batch->minx = MIN2(batch->minx, minx);
batch->miny = MIN2(batch->miny, miny);
batch->maxx = MAX2(batch->maxx, maxx);
batch->maxy = MAX2(batch->maxy, maxy);
}
void
panfrost_job_intersection_scissor(struct panfrost_job *job,
panfrost_batch_intersection_scissor(struct panfrost_batch *batch,
unsigned minx, unsigned miny,
unsigned maxx, unsigned maxy)
{
job->minx = MAX2(job->minx, minx);
job->miny = MAX2(job->miny, miny);
job->maxx = MIN2(job->maxx, maxx);
job->maxy = MIN2(job->maxy, maxy);
batch->minx = MAX2(batch->minx, minx);
batch->miny = MAX2(batch->miny, miny);
batch->maxx = MIN2(batch->maxx, maxx);
batch->maxy = MIN2(batch->maxy, maxy);
}
void
panfrost_job_init(struct panfrost_context *ctx)
panfrost_batch_init(struct panfrost_context *ctx)
{
ctx->jobs = _mesa_hash_table_create(ctx,
panfrost_job_hash,
panfrost_job_compare);
ctx->batches = _mesa_hash_table_create(ctx,
panfrost_batch_hash,
panfrost_batch_compare);
ctx->write_jobs = _mesa_hash_table_create(ctx,
_mesa_hash_pointer,
+37 -35
View File
@@ -33,7 +33,7 @@
/* Used as a hash table key */
struct panfrost_job_key {
struct panfrost_batch_key {
struct pipe_surface *cbufs[4];
struct pipe_surface *zsbuf;
};
@@ -41,12 +41,12 @@ struct panfrost_job_key {
#define PAN_REQ_MSAA (1 << 0)
#define PAN_REQ_DEPTH_WRITE (1 << 1)
/* A panfrost_job corresponds to a bound FBO we're rendering to,
/* A panfrost_batch corresponds to a bound FBO we're rendering to,
* collecting over multiple draws. */
struct panfrost_job {
struct panfrost_batch {
struct panfrost_context *ctx;
struct panfrost_job_key key;
struct panfrost_batch_key key;
/* Buffers cleared (PIPE_CLEAR_* bitmask) */
unsigned clear;
@@ -119,24 +119,26 @@ struct panfrost_job {
/* Functions for managing the above */
struct panfrost_job *
panfrost_create_job(struct panfrost_context *ctx);
struct panfrost_batch *
panfrost_create_batch(struct panfrost_context *ctx);
void
panfrost_free_job(struct panfrost_context *ctx, struct panfrost_job *job);
panfrost_free_batch(struct panfrost_context *ctx,
struct panfrost_batch *batch);
struct panfrost_job *
panfrost_get_job(struct panfrost_context *ctx,
struct pipe_surface **cbufs, struct pipe_surface *zsbuf);
struct panfrost_batch *
panfrost_get_batch(struct panfrost_context *ctx,
struct pipe_surface **cbufs,
struct pipe_surface *zsbuf);
struct panfrost_job *
panfrost_get_job_for_fbo(struct panfrost_context *ctx);
struct panfrost_batch *
panfrost_get_batch_for_fbo(struct panfrost_context *ctx);
void
panfrost_job_init(struct panfrost_context *ctx);
panfrost_batch_init(struct panfrost_context *ctx);
void
panfrost_job_add_bo(struct panfrost_job *job, struct panfrost_bo *bo);
panfrost_batch_add_bo(struct panfrost_batch *batch, struct panfrost_bo *bo);
void
panfrost_flush_jobs_writing_resource(struct panfrost_context *panfrost,
@@ -147,62 +149,62 @@ panfrost_flush_jobs_reading_resource(struct panfrost_context *panfrost,
struct pipe_resource *prsc);
void
panfrost_job_submit(struct panfrost_context *ctx, struct panfrost_job *job);
panfrost_batch_submit(struct panfrost_context *ctx, struct panfrost_batch *batch);
void
panfrost_job_set_requirements(struct panfrost_context *ctx,
struct panfrost_job *job);
panfrost_batch_set_requirements(struct panfrost_context *ctx,
struct panfrost_batch *batch);
mali_ptr
panfrost_job_get_polygon_list(struct panfrost_job *batch, unsigned size);
panfrost_batch_get_polygon_list(struct panfrost_batch *batch, unsigned size);
void
panfrost_job_clear(struct panfrost_context *ctx,
struct panfrost_job *job,
unsigned buffers,
const union pipe_color_union *color,
double depth, unsigned stencil);
panfrost_batch_clear(struct panfrost_context *ctx,
struct panfrost_batch *batch,
unsigned buffers,
const union pipe_color_union *color,
double depth, unsigned stencil);
void
panfrost_job_union_scissor(struct panfrost_job *job,
unsigned minx, unsigned miny,
unsigned maxx, unsigned maxy);
panfrost_batch_union_scissor(struct panfrost_batch *batch,
unsigned minx, unsigned miny,
unsigned maxx, unsigned maxy);
void
panfrost_job_intersection_scissor(struct panfrost_job *job,
unsigned minx, unsigned miny,
unsigned maxx, unsigned maxy);
panfrost_batch_intersection_scissor(struct panfrost_batch *batch,
unsigned minx, unsigned miny,
unsigned maxx, unsigned maxy);
/* Scoreboarding */
void
panfrost_scoreboard_queue_compute_job(
struct panfrost_job *batch,
struct panfrost_batch *batch,
struct panfrost_transfer job);
void
panfrost_scoreboard_queue_vertex_job(
struct panfrost_job *batch,
struct panfrost_batch *batch,
struct panfrost_transfer vertex,
bool requires_tiling);
void
panfrost_scoreboard_queue_tiler_job(
struct panfrost_job *batch,
struct panfrost_batch *batch,
struct panfrost_transfer tiler);
void
panfrost_scoreboard_queue_fused_job(
struct panfrost_job *batch,
struct panfrost_batch *batch,
struct panfrost_transfer vertex,
struct panfrost_transfer tiler);
void
panfrost_scoreboard_queue_fused_job_prepend(
struct panfrost_job *batch,
struct panfrost_batch *batch,
struct panfrost_transfer vertex,
struct panfrost_transfer tiler);
void
panfrost_scoreboard_link_batch(struct panfrost_job *batch);
panfrost_scoreboard_link_batch(struct panfrost_batch *batch);
#endif
+15 -15
View File
@@ -179,28 +179,28 @@ panfrost_mfbd_format(struct pipe_surface *surf)
static void
panfrost_mfbd_clear(
struct panfrost_job *job,
struct panfrost_batch *batch,
struct bifrost_framebuffer *fb,
struct bifrost_fb_extra *fbx,
struct bifrost_render_target *rts,
unsigned rt_count)
{
for (unsigned i = 0; i < rt_count; ++i) {
if (!(job->clear & (PIPE_CLEAR_COLOR0 << i)))
if (!(batch->clear & (PIPE_CLEAR_COLOR0 << i)))
continue;
rts[i].clear_color_1 = job->clear_color[i][0];
rts[i].clear_color_2 = job->clear_color[i][1];
rts[i].clear_color_3 = job->clear_color[i][2];
rts[i].clear_color_4 = job->clear_color[i][3];
rts[i].clear_color_1 = batch->clear_color[i][0];
rts[i].clear_color_2 = batch->clear_color[i][1];
rts[i].clear_color_3 = batch->clear_color[i][2];
rts[i].clear_color_4 = batch->clear_color[i][3];
}
if (job->clear & PIPE_CLEAR_DEPTH) {
fb->clear_depth = job->clear_depth;
if (batch->clear & PIPE_CLEAR_DEPTH) {
fb->clear_depth = batch->clear_depth;
}
if (job->clear & PIPE_CLEAR_STENCIL) {
fb->clear_stencil = job->clear_stencil;
if (batch->clear & PIPE_CLEAR_STENCIL) {
fb->clear_stencil = batch->clear_stencil;
}
}
@@ -394,7 +394,7 @@ panfrost_mfbd_upload(
mali_ptr
panfrost_mfbd_fragment(struct panfrost_context *ctx, bool has_draws)
{
struct panfrost_job *job = panfrost_get_job_for_fbo(ctx);
struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
struct bifrost_framebuffer fb = panfrost_emit_mfbd(ctx, has_draws);
struct bifrost_fb_extra fbx = {};
@@ -410,7 +410,7 @@ panfrost_mfbd_fragment(struct panfrost_context *ctx, bool has_draws)
fb.mfbd_flags = 0x100;
/* TODO: MRT clear */
panfrost_mfbd_clear(job, &fb, &fbx, rts, fb.rt_count_2);
panfrost_mfbd_clear(batch, &fb, &fbx, rts, fb.rt_count_2);
/* Upload either the render target or a dummy GL_NONE target */
@@ -455,12 +455,12 @@ panfrost_mfbd_fragment(struct panfrost_context *ctx, bool has_draws)
* can safely ignore it. */
if (panfrost_is_scanout(ctx)) {
job->requirements &= ~PAN_REQ_DEPTH_WRITE;
batch->requirements &= ~PAN_REQ_DEPTH_WRITE;
}
/* Actualize the requirements */
if (job->requirements & PAN_REQ_MSAA) {
if (batch->requirements & PAN_REQ_MSAA) {
rts[0].format.flags |= MALI_MFBD_FORMAT_MSAA;
/* XXX */
@@ -468,7 +468,7 @@ panfrost_mfbd_fragment(struct panfrost_context *ctx, bool has_draws)
fb.rt_count_2 = 4;
}
if (job->requirements & PAN_REQ_DEPTH_WRITE)
if (batch->requirements & PAN_REQ_DEPTH_WRITE)
fb.mfbd_flags |= MALI_MFBD_DEPTH_WRITE;
/* Checksumming only works with a single render target */
+2 -2
View File
@@ -770,8 +770,8 @@ panfrost_generate_mipmap(
* reorder-type optimizations in place. But for now prioritize
* correctness. */
struct panfrost_job *job = panfrost_get_job_for_fbo(ctx);
bool has_draws = job->last_job.gpu;
struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
bool has_draws = batch->last_job.gpu;
if (has_draws)
panfrost_flush(pctx, NULL, PIPE_FLUSH_END_OF_FRAME);
+11 -11
View File
@@ -121,11 +121,11 @@ job_descriptor_header(struct panfrost_transfer t)
static void
panfrost_assign_index(
struct panfrost_job *job,
struct panfrost_batch *batch,
struct panfrost_transfer transfer)
{
/* Assign the index */
unsigned index = ++job->job_index;
unsigned index = ++batch->job_index;
job_descriptor_header(transfer)->job_index = index;
}
@@ -157,7 +157,7 @@ panfrost_add_dependency(
static void
panfrost_scoreboard_queue_job_internal(
struct panfrost_job *batch,
struct panfrost_batch *batch,
struct panfrost_transfer job)
{
panfrost_assign_index(batch, job);
@@ -174,7 +174,7 @@ panfrost_scoreboard_queue_job_internal(
void
panfrost_scoreboard_queue_compute_job(
struct panfrost_job *batch,
struct panfrost_batch *batch,
struct panfrost_transfer job)
{
panfrost_scoreboard_queue_job_internal(batch, job);
@@ -192,7 +192,7 @@ panfrost_scoreboard_queue_compute_job(
void
panfrost_scoreboard_queue_vertex_job(
struct panfrost_job *batch,
struct panfrost_batch *batch,
struct panfrost_transfer vertex,
bool requires_tiling)
{
@@ -207,7 +207,7 @@ panfrost_scoreboard_queue_vertex_job(
void
panfrost_scoreboard_queue_tiler_job(
struct panfrost_job *batch,
struct panfrost_batch *batch,
struct panfrost_transfer tiler)
{
panfrost_scoreboard_queue_compute_job(batch, tiler);
@@ -226,7 +226,7 @@ panfrost_scoreboard_queue_tiler_job(
void
panfrost_scoreboard_queue_fused_job(
struct panfrost_job *batch,
struct panfrost_batch *batch,
struct panfrost_transfer vertex,
struct panfrost_transfer tiler)
{
@@ -240,7 +240,7 @@ panfrost_scoreboard_queue_fused_job(
void
panfrost_scoreboard_queue_fused_job_prepend(
struct panfrost_job *batch,
struct panfrost_batch *batch,
struct panfrost_transfer vertex,
struct panfrost_transfer tiler)
{
@@ -293,7 +293,7 @@ panfrost_set_value_job(struct panfrost_context *ctx, mali_ptr polygon_list)
* linked to the first vertex job feeding into tiling. */
static void
panfrost_scoreboard_set_value(struct panfrost_job *batch)
panfrost_scoreboard_set_value(struct panfrost_batch *batch)
{
/* Check if we even need tiling */
if (!batch->last_tiler.gpu)
@@ -303,7 +303,7 @@ panfrost_scoreboard_set_value(struct panfrost_job *batch)
* regardless of size. */
struct panfrost_context *ctx = batch->ctx;
mali_ptr polygon_list = panfrost_job_get_polygon_list(batch, 0);
mali_ptr polygon_list = panfrost_batch_get_polygon_list(batch, 0);
struct panfrost_transfer job =
panfrost_set_value_job(ctx, polygon_list);
@@ -346,7 +346,7 @@ panfrost_scoreboard_set_value(struct panfrost_job *batch)
mali_ptr, count))
void
panfrost_scoreboard_link_batch(struct panfrost_job *batch)
panfrost_scoreboard_link_batch(struct panfrost_batch *batch)
{
/* Finalize the batch */
panfrost_scoreboard_set_value(batch);
+1 -1
View File
@@ -163,7 +163,7 @@ panfrost_drm_import_bo(struct panfrost_screen *screen, int fd);
int
panfrost_drm_export_bo(struct panfrost_screen *screen, const struct panfrost_bo *bo);
int
panfrost_drm_submit_vs_fs_job(struct panfrost_context *ctx, bool has_draws);
panfrost_drm_submit_vs_fs_batch(struct panfrost_context *ctx, bool has_draws);
void
panfrost_drm_force_flush_fragment(struct panfrost_context *ctx,
struct pipe_fence_handle **fence);
+18 -18
View File
@@ -37,39 +37,39 @@ panfrost_sfbd_format(struct pipe_surface *surf)
static void
panfrost_sfbd_clear(
struct panfrost_job *job,
struct panfrost_batch *batch,
struct mali_single_framebuffer *sfbd)
{
if (job->clear & PIPE_CLEAR_COLOR) {
sfbd->clear_color_1 = job->clear_color[0][0];
sfbd->clear_color_2 = job->clear_color[0][1];
sfbd->clear_color_3 = job->clear_color[0][2];
sfbd->clear_color_4 = job->clear_color[0][3];
if (batch->clear & PIPE_CLEAR_COLOR) {
sfbd->clear_color_1 = batch->clear_color[0][0];
sfbd->clear_color_2 = batch->clear_color[0][1];
sfbd->clear_color_3 = batch->clear_color[0][2];
sfbd->clear_color_4 = batch->clear_color[0][3];
}
if (job->clear & PIPE_CLEAR_DEPTH) {
sfbd->clear_depth_1 = job->clear_depth;
sfbd->clear_depth_2 = job->clear_depth;
sfbd->clear_depth_3 = job->clear_depth;
sfbd->clear_depth_4 = job->clear_depth;
if (batch->clear & PIPE_CLEAR_DEPTH) {
sfbd->clear_depth_1 = batch->clear_depth;
sfbd->clear_depth_2 = batch->clear_depth;
sfbd->clear_depth_3 = batch->clear_depth;
sfbd->clear_depth_4 = batch->clear_depth;
}
if (job->clear & PIPE_CLEAR_STENCIL) {
sfbd->clear_stencil = job->clear_stencil;
if (batch->clear & PIPE_CLEAR_STENCIL) {
sfbd->clear_stencil = batch->clear_stencil;
}
/* Set flags based on what has been cleared, for the SFBD case */
/* XXX: What do these flags mean? */
int clear_flags = 0x101100;
if (!(job->clear & ~(PIPE_CLEAR_COLOR | PIPE_CLEAR_DEPTH | PIPE_CLEAR_STENCIL))) {
if (!(batch->clear & ~(PIPE_CLEAR_COLOR | PIPE_CLEAR_DEPTH | PIPE_CLEAR_STENCIL))) {
/* On a tiler like this, it's fastest to clear all three buffers at once */
clear_flags |= MALI_CLEAR_FAST;
} else {
clear_flags |= MALI_CLEAR_SLOW;
if (job->clear & PIPE_CLEAR_STENCIL)
if (batch->clear & PIPE_CLEAR_STENCIL)
clear_flags |= MALI_CLEAR_SLOW_STENCIL;
}
@@ -132,10 +132,10 @@ panfrost_sfbd_set_zsbuf(
mali_ptr
panfrost_sfbd_fragment(struct panfrost_context *ctx, bool has_draws)
{
struct panfrost_job *job = panfrost_get_job_for_fbo(ctx);
struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
struct mali_single_framebuffer fb = panfrost_emit_sfbd(ctx, has_draws);
panfrost_sfbd_clear(job, &fb);
panfrost_sfbd_clear(batch, &fb);
/* SFBD does not support MRT natively; sanity check */
assert(ctx->pipe_framebuffer.nr_cbufs == 1);
@@ -144,7 +144,7 @@ panfrost_sfbd_fragment(struct panfrost_context *ctx, bool has_draws)
if (ctx->pipe_framebuffer.zsbuf)
panfrost_sfbd_set_zsbuf(&fb, ctx->pipe_framebuffer.zsbuf);
if (job->requirements & PAN_REQ_MSAA)
if (batch->requirements & PAN_REQ_MSAA)
fb.format |= MALI_FRAMEBUFFER_MSAA_A | MALI_FRAMEBUFFER_MSAA_B;
return panfrost_upload_transient(ctx, &fb, sizeof(fb)) | MALI_SFBD;
+2 -2
View File
@@ -65,9 +65,9 @@ panfrost_emit_streamout(
slot->size = MIN2(max_size, expected_size);
/* Grab the BO and bind it to the batch */
struct panfrost_job *batch = panfrost_get_job_for_fbo(ctx);
struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
struct panfrost_bo *bo = pan_resource(target->buffer)->bo;
panfrost_job_add_bo(batch, bo);
panfrost_batch_add_bo(batch, bo);
mali_ptr addr = bo->gpu + target->buffer_offset + (offset * slot->stride);
slot->elements = addr;