glx: fix indentation and remove extraneous break
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+1
-2
@@ -599,9 +599,8 @@ __glXInitializeVisualConfigFromTags(__GLcontextModes * config, int count,
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} else {
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/* Ignore the unrecognized tag's value */
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bp++;
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break;
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}
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break;
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break;
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}
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}
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