glapi: regen API files for new extension
Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
@@ -5876,6 +5876,272 @@ _glapi_create_table_from_handle(void *handle, const char *symbol_prefix) {
|
||||
}
|
||||
|
||||
|
||||
if(!disp->ColorP3ui) {
|
||||
void ** procp = (void **) &disp->ColorP3ui;
|
||||
snprintf(symboln, sizeof(symboln), "%sColorP3ui", symbol_prefix);
|
||||
*procp = dlsym(handle, symboln);
|
||||
}
|
||||
|
||||
|
||||
if(!disp->ColorP3uiv) {
|
||||
void ** procp = (void **) &disp->ColorP3uiv;
|
||||
snprintf(symboln, sizeof(symboln), "%sColorP3uiv", symbol_prefix);
|
||||
*procp = dlsym(handle, symboln);
|
||||
}
|
||||
|
||||
|
||||
if(!disp->ColorP4ui) {
|
||||
void ** procp = (void **) &disp->ColorP4ui;
|
||||
snprintf(symboln, sizeof(symboln), "%sColorP4ui", symbol_prefix);
|
||||
*procp = dlsym(handle, symboln);
|
||||
}
|
||||
|
||||
|
||||
if(!disp->ColorP4uiv) {
|
||||
void ** procp = (void **) &disp->ColorP4uiv;
|
||||
snprintf(symboln, sizeof(symboln), "%sColorP4uiv", symbol_prefix);
|
||||
*procp = dlsym(handle, symboln);
|
||||
}
|
||||
|
||||
|
||||
if(!disp->MultiTexCoordP1ui) {
|
||||
void ** procp = (void **) &disp->MultiTexCoordP1ui;
|
||||
snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP1ui", symbol_prefix);
|
||||
*procp = dlsym(handle, symboln);
|
||||
}
|
||||
|
||||
|
||||
if(!disp->MultiTexCoordP1uiv) {
|
||||
void ** procp = (void **) &disp->MultiTexCoordP1uiv;
|
||||
snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP1uiv", symbol_prefix);
|
||||
*procp = dlsym(handle, symboln);
|
||||
}
|
||||
|
||||
|
||||
if(!disp->MultiTexCoordP2ui) {
|
||||
void ** procp = (void **) &disp->MultiTexCoordP2ui;
|
||||
snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP2ui", symbol_prefix);
|
||||
*procp = dlsym(handle, symboln);
|
||||
}
|
||||
|
||||
|
||||
if(!disp->MultiTexCoordP2uiv) {
|
||||
void ** procp = (void **) &disp->MultiTexCoordP2uiv;
|
||||
snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP2uiv", symbol_prefix);
|
||||
*procp = dlsym(handle, symboln);
|
||||
}
|
||||
|
||||
|
||||
if(!disp->MultiTexCoordP3ui) {
|
||||
void ** procp = (void **) &disp->MultiTexCoordP3ui;
|
||||
snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP3ui", symbol_prefix);
|
||||
*procp = dlsym(handle, symboln);
|
||||
}
|
||||
|
||||
|
||||
if(!disp->MultiTexCoordP3uiv) {
|
||||
void ** procp = (void **) &disp->MultiTexCoordP3uiv;
|
||||
snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP3uiv", symbol_prefix);
|
||||
*procp = dlsym(handle, symboln);
|
||||
}
|
||||
|
||||
|
||||
if(!disp->MultiTexCoordP4ui) {
|
||||
void ** procp = (void **) &disp->MultiTexCoordP4ui;
|
||||
snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP4ui", symbol_prefix);
|
||||
*procp = dlsym(handle, symboln);
|
||||
}
|
||||
|
||||
|
||||
if(!disp->MultiTexCoordP4uiv) {
|
||||
void ** procp = (void **) &disp->MultiTexCoordP4uiv;
|
||||
snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP4uiv", symbol_prefix);
|
||||
*procp = dlsym(handle, symboln);
|
||||
}
|
||||
|
||||
|
||||
if(!disp->NormalP3ui) {
|
||||
void ** procp = (void **) &disp->NormalP3ui;
|
||||
snprintf(symboln, sizeof(symboln), "%sNormalP3ui", symbol_prefix);
|
||||
*procp = dlsym(handle, symboln);
|
||||
}
|
||||
|
||||
|
||||
if(!disp->NormalP3uiv) {
|
||||
void ** procp = (void **) &disp->NormalP3uiv;
|
||||
snprintf(symboln, sizeof(symboln), "%sNormalP3uiv", symbol_prefix);
|
||||
*procp = dlsym(handle, symboln);
|
||||
}
|
||||
|
||||
|
||||
if(!disp->SecondaryColorP3ui) {
|
||||
void ** procp = (void **) &disp->SecondaryColorP3ui;
|
||||
snprintf(symboln, sizeof(symboln), "%sSecondaryColorP3ui", symbol_prefix);
|
||||
*procp = dlsym(handle, symboln);
|
||||
}
|
||||
|
||||
|
||||
if(!disp->SecondaryColorP3uiv) {
|
||||
void ** procp = (void **) &disp->SecondaryColorP3uiv;
|
||||
snprintf(symboln, sizeof(symboln), "%sSecondaryColorP3uiv", symbol_prefix);
|
||||
*procp = dlsym(handle, symboln);
|
||||
}
|
||||
|
||||
|
||||
if(!disp->TexCoordP1ui) {
|
||||
void ** procp = (void **) &disp->TexCoordP1ui;
|
||||
snprintf(symboln, sizeof(symboln), "%sTexCoordP1ui", symbol_prefix);
|
||||
*procp = dlsym(handle, symboln);
|
||||
}
|
||||
|
||||
|
||||
if(!disp->TexCoordP1uiv) {
|
||||
void ** procp = (void **) &disp->TexCoordP1uiv;
|
||||
snprintf(symboln, sizeof(symboln), "%sTexCoordP1uiv", symbol_prefix);
|
||||
*procp = dlsym(handle, symboln);
|
||||
}
|
||||
|
||||
|
||||
if(!disp->TexCoordP2ui) {
|
||||
void ** procp = (void **) &disp->TexCoordP2ui;
|
||||
snprintf(symboln, sizeof(symboln), "%sTexCoordP2ui", symbol_prefix);
|
||||
*procp = dlsym(handle, symboln);
|
||||
}
|
||||
|
||||
|
||||
if(!disp->TexCoordP2uiv) {
|
||||
void ** procp = (void **) &disp->TexCoordP2uiv;
|
||||
snprintf(symboln, sizeof(symboln), "%sTexCoordP2uiv", symbol_prefix);
|
||||
*procp = dlsym(handle, symboln);
|
||||
}
|
||||
|
||||
|
||||
if(!disp->TexCoordP3ui) {
|
||||
void ** procp = (void **) &disp->TexCoordP3ui;
|
||||
snprintf(symboln, sizeof(symboln), "%sTexCoordP3ui", symbol_prefix);
|
||||
*procp = dlsym(handle, symboln);
|
||||
}
|
||||
|
||||
|
||||
if(!disp->TexCoordP3uiv) {
|
||||
void ** procp = (void **) &disp->TexCoordP3uiv;
|
||||
snprintf(symboln, sizeof(symboln), "%sTexCoordP3uiv", symbol_prefix);
|
||||
*procp = dlsym(handle, symboln);
|
||||
}
|
||||
|
||||
|
||||
if(!disp->TexCoordP4ui) {
|
||||
void ** procp = (void **) &disp->TexCoordP4ui;
|
||||
snprintf(symboln, sizeof(symboln), "%sTexCoordP4ui", symbol_prefix);
|
||||
*procp = dlsym(handle, symboln);
|
||||
}
|
||||
|
||||
|
||||
if(!disp->TexCoordP4uiv) {
|
||||
void ** procp = (void **) &disp->TexCoordP4uiv;
|
||||
snprintf(symboln, sizeof(symboln), "%sTexCoordP4uiv", symbol_prefix);
|
||||
*procp = dlsym(handle, symboln);
|
||||
}
|
||||
|
||||
|
||||
if(!disp->VertexAttribP1ui) {
|
||||
void ** procp = (void **) &disp->VertexAttribP1ui;
|
||||
snprintf(symboln, sizeof(symboln), "%sVertexAttribP1ui", symbol_prefix);
|
||||
*procp = dlsym(handle, symboln);
|
||||
}
|
||||
|
||||
|
||||
if(!disp->VertexAttribP1uiv) {
|
||||
void ** procp = (void **) &disp->VertexAttribP1uiv;
|
||||
snprintf(symboln, sizeof(symboln), "%sVertexAttribP1uiv", symbol_prefix);
|
||||
*procp = dlsym(handle, symboln);
|
||||
}
|
||||
|
||||
|
||||
if(!disp->VertexAttribP2ui) {
|
||||
void ** procp = (void **) &disp->VertexAttribP2ui;
|
||||
snprintf(symboln, sizeof(symboln), "%sVertexAttribP2ui", symbol_prefix);
|
||||
*procp = dlsym(handle, symboln);
|
||||
}
|
||||
|
||||
|
||||
if(!disp->VertexAttribP2uiv) {
|
||||
void ** procp = (void **) &disp->VertexAttribP2uiv;
|
||||
snprintf(symboln, sizeof(symboln), "%sVertexAttribP2uiv", symbol_prefix);
|
||||
*procp = dlsym(handle, symboln);
|
||||
}
|
||||
|
||||
|
||||
if(!disp->VertexAttribP3ui) {
|
||||
void ** procp = (void **) &disp->VertexAttribP3ui;
|
||||
snprintf(symboln, sizeof(symboln), "%sVertexAttribP3ui", symbol_prefix);
|
||||
*procp = dlsym(handle, symboln);
|
||||
}
|
||||
|
||||
|
||||
if(!disp->VertexAttribP3uiv) {
|
||||
void ** procp = (void **) &disp->VertexAttribP3uiv;
|
||||
snprintf(symboln, sizeof(symboln), "%sVertexAttribP3uiv", symbol_prefix);
|
||||
*procp = dlsym(handle, symboln);
|
||||
}
|
||||
|
||||
|
||||
if(!disp->VertexAttribP4ui) {
|
||||
void ** procp = (void **) &disp->VertexAttribP4ui;
|
||||
snprintf(symboln, sizeof(symboln), "%sVertexAttribP4ui", symbol_prefix);
|
||||
*procp = dlsym(handle, symboln);
|
||||
}
|
||||
|
||||
|
||||
if(!disp->VertexAttribP4uiv) {
|
||||
void ** procp = (void **) &disp->VertexAttribP4uiv;
|
||||
snprintf(symboln, sizeof(symboln), "%sVertexAttribP4uiv", symbol_prefix);
|
||||
*procp = dlsym(handle, symboln);
|
||||
}
|
||||
|
||||
|
||||
if(!disp->VertexP2ui) {
|
||||
void ** procp = (void **) &disp->VertexP2ui;
|
||||
snprintf(symboln, sizeof(symboln), "%sVertexP2ui", symbol_prefix);
|
||||
*procp = dlsym(handle, symboln);
|
||||
}
|
||||
|
||||
|
||||
if(!disp->VertexP2uiv) {
|
||||
void ** procp = (void **) &disp->VertexP2uiv;
|
||||
snprintf(symboln, sizeof(symboln), "%sVertexP2uiv", symbol_prefix);
|
||||
*procp = dlsym(handle, symboln);
|
||||
}
|
||||
|
||||
|
||||
if(!disp->VertexP3ui) {
|
||||
void ** procp = (void **) &disp->VertexP3ui;
|
||||
snprintf(symboln, sizeof(symboln), "%sVertexP3ui", symbol_prefix);
|
||||
*procp = dlsym(handle, symboln);
|
||||
}
|
||||
|
||||
|
||||
if(!disp->VertexP3uiv) {
|
||||
void ** procp = (void **) &disp->VertexP3uiv;
|
||||
snprintf(symboln, sizeof(symboln), "%sVertexP3uiv", symbol_prefix);
|
||||
*procp = dlsym(handle, symboln);
|
||||
}
|
||||
|
||||
|
||||
if(!disp->VertexP4ui) {
|
||||
void ** procp = (void **) &disp->VertexP4ui;
|
||||
snprintf(symboln, sizeof(symboln), "%sVertexP4ui", symbol_prefix);
|
||||
*procp = dlsym(handle, symboln);
|
||||
}
|
||||
|
||||
|
||||
if(!disp->VertexP4uiv) {
|
||||
void ** procp = (void **) &disp->VertexP4uiv;
|
||||
snprintf(symboln, sizeof(symboln), "%sVertexP4uiv", symbol_prefix);
|
||||
*procp = dlsym(handle, symboln);
|
||||
}
|
||||
|
||||
|
||||
if(!disp->BindTransformFeedback) {
|
||||
void ** procp = (void **) &disp->BindTransformFeedback;
|
||||
snprintf(symboln, sizeof(symboln), "%sBindTransformFeedback", symbol_prefix);
|
||||
|
||||
+1295
-877
File diff suppressed because it is too large
Load Diff
+385
-347
@@ -810,355 +810,393 @@ gl_dispatch_functions_start:
|
||||
GL_STUB(glSamplerParameterfv, 612)
|
||||
GL_STUB(glSamplerParameteri, 613)
|
||||
GL_STUB(glSamplerParameteriv, 614)
|
||||
GL_STUB(glBindTransformFeedback, 615)
|
||||
GL_STUB(glDeleteTransformFeedbacks, 616)
|
||||
GL_STUB(glDrawTransformFeedback, 617)
|
||||
GL_STUB(glGenTransformFeedbacks, 618)
|
||||
GL_STUB(glIsTransformFeedback, 619)
|
||||
GL_STUB(glPauseTransformFeedback, 620)
|
||||
GL_STUB(glResumeTransformFeedback, 621)
|
||||
GL_STUB(glClearDepthf, 622)
|
||||
GL_STUB(glDepthRangef, 623)
|
||||
GL_STUB(glGetShaderPrecisionFormat, 624)
|
||||
GL_STUB(glReleaseShaderCompiler, 625)
|
||||
GL_STUB(glShaderBinary, 626)
|
||||
GL_STUB(glGetGraphicsResetStatusARB, 627)
|
||||
GL_STUB(glGetnColorTableARB, 628)
|
||||
GL_STUB(glGetnCompressedTexImageARB, 629)
|
||||
GL_STUB(glGetnConvolutionFilterARB, 630)
|
||||
GL_STUB(glGetnHistogramARB, 631)
|
||||
GL_STUB(glGetnMapdvARB, 632)
|
||||
GL_STUB(glGetnMapfvARB, 633)
|
||||
GL_STUB(glGetnMapivARB, 634)
|
||||
GL_STUB(glGetnMinmaxARB, 635)
|
||||
GL_STUB(glGetnPixelMapfvARB, 636)
|
||||
GL_STUB(glGetnPixelMapuivARB, 637)
|
||||
GL_STUB(glGetnPixelMapusvARB, 638)
|
||||
GL_STUB(glGetnPolygonStippleARB, 639)
|
||||
GL_STUB(glGetnSeparableFilterARB, 640)
|
||||
GL_STUB(glGetnTexImageARB, 641)
|
||||
GL_STUB(glGetnUniformdvARB, 642)
|
||||
GL_STUB(glGetnUniformfvARB, 643)
|
||||
GL_STUB(glGetnUniformivARB, 644)
|
||||
GL_STUB(glGetnUniformuivARB, 645)
|
||||
GL_STUB(glReadnPixelsARB, 646)
|
||||
GL_STUB(glPolygonOffsetEXT, 647)
|
||||
GL_STUB(gl_dispatch_stub_648, 648)
|
||||
HIDDEN(gl_dispatch_stub_648)
|
||||
GL_STUB(gl_dispatch_stub_649, 649)
|
||||
HIDDEN(gl_dispatch_stub_649)
|
||||
GL_STUB(gl_dispatch_stub_650, 650)
|
||||
HIDDEN(gl_dispatch_stub_650)
|
||||
GL_STUB(gl_dispatch_stub_651, 651)
|
||||
HIDDEN(gl_dispatch_stub_651)
|
||||
GL_STUB(gl_dispatch_stub_652, 652)
|
||||
HIDDEN(gl_dispatch_stub_652)
|
||||
GL_STUB(gl_dispatch_stub_653, 653)
|
||||
HIDDEN(gl_dispatch_stub_653)
|
||||
GL_STUB(gl_dispatch_stub_654, 654)
|
||||
HIDDEN(gl_dispatch_stub_654)
|
||||
GL_STUB(gl_dispatch_stub_655, 655)
|
||||
HIDDEN(gl_dispatch_stub_655)
|
||||
GL_STUB(glColorPointerEXT, 656)
|
||||
GL_STUB(glEdgeFlagPointerEXT, 657)
|
||||
GL_STUB(glIndexPointerEXT, 658)
|
||||
GL_STUB(glNormalPointerEXT, 659)
|
||||
GL_STUB(glTexCoordPointerEXT, 660)
|
||||
GL_STUB(glVertexPointerEXT, 661)
|
||||
GL_STUB(glPointParameterfEXT, 662)
|
||||
GL_STUB(glPointParameterfvEXT, 663)
|
||||
GL_STUB(glLockArraysEXT, 664)
|
||||
GL_STUB(glUnlockArraysEXT, 665)
|
||||
GL_STUB(glSecondaryColor3bEXT, 666)
|
||||
GL_STUB(glSecondaryColor3bvEXT, 667)
|
||||
GL_STUB(glSecondaryColor3dEXT, 668)
|
||||
GL_STUB(glSecondaryColor3dvEXT, 669)
|
||||
GL_STUB(glSecondaryColor3fEXT, 670)
|
||||
GL_STUB(glSecondaryColor3fvEXT, 671)
|
||||
GL_STUB(glSecondaryColor3iEXT, 672)
|
||||
GL_STUB(glSecondaryColor3ivEXT, 673)
|
||||
GL_STUB(glSecondaryColor3sEXT, 674)
|
||||
GL_STUB(glSecondaryColor3svEXT, 675)
|
||||
GL_STUB(glSecondaryColor3ubEXT, 676)
|
||||
GL_STUB(glSecondaryColor3ubvEXT, 677)
|
||||
GL_STUB(glSecondaryColor3uiEXT, 678)
|
||||
GL_STUB(glSecondaryColor3uivEXT, 679)
|
||||
GL_STUB(glSecondaryColor3usEXT, 680)
|
||||
GL_STUB(glSecondaryColor3usvEXT, 681)
|
||||
GL_STUB(glSecondaryColorPointerEXT, 682)
|
||||
GL_STUB(glMultiDrawArraysEXT, 683)
|
||||
GL_STUB(glMultiDrawElementsEXT, 684)
|
||||
GL_STUB(glFogCoordPointerEXT, 685)
|
||||
GL_STUB(glFogCoorddEXT, 686)
|
||||
GL_STUB(glFogCoorddvEXT, 687)
|
||||
GL_STUB(glFogCoordfEXT, 688)
|
||||
GL_STUB(glFogCoordfvEXT, 689)
|
||||
GL_STUB(glColorP3ui, 615)
|
||||
GL_STUB(glColorP3uiv, 616)
|
||||
GL_STUB(glColorP4ui, 617)
|
||||
GL_STUB(glColorP4uiv, 618)
|
||||
GL_STUB(glMultiTexCoordP1ui, 619)
|
||||
GL_STUB(glMultiTexCoordP1uiv, 620)
|
||||
GL_STUB(glMultiTexCoordP2ui, 621)
|
||||
GL_STUB(glMultiTexCoordP2uiv, 622)
|
||||
GL_STUB(glMultiTexCoordP3ui, 623)
|
||||
GL_STUB(glMultiTexCoordP3uiv, 624)
|
||||
GL_STUB(glMultiTexCoordP4ui, 625)
|
||||
GL_STUB(glMultiTexCoordP4uiv, 626)
|
||||
GL_STUB(glNormalP3ui, 627)
|
||||
GL_STUB(glNormalP3uiv, 628)
|
||||
GL_STUB(glSecondaryColorP3ui, 629)
|
||||
GL_STUB(glSecondaryColorP3uiv, 630)
|
||||
GL_STUB(glTexCoordP1ui, 631)
|
||||
GL_STUB(glTexCoordP1uiv, 632)
|
||||
GL_STUB(glTexCoordP2ui, 633)
|
||||
GL_STUB(glTexCoordP2uiv, 634)
|
||||
GL_STUB(glTexCoordP3ui, 635)
|
||||
GL_STUB(glTexCoordP3uiv, 636)
|
||||
GL_STUB(glTexCoordP4ui, 637)
|
||||
GL_STUB(glTexCoordP4uiv, 638)
|
||||
GL_STUB(glVertexAttribP1ui, 639)
|
||||
GL_STUB(glVertexAttribP1uiv, 640)
|
||||
GL_STUB(glVertexAttribP2ui, 641)
|
||||
GL_STUB(glVertexAttribP2uiv, 642)
|
||||
GL_STUB(glVertexAttribP3ui, 643)
|
||||
GL_STUB(glVertexAttribP3uiv, 644)
|
||||
GL_STUB(glVertexAttribP4ui, 645)
|
||||
GL_STUB(glVertexAttribP4uiv, 646)
|
||||
GL_STUB(glVertexP2ui, 647)
|
||||
GL_STUB(glVertexP2uiv, 648)
|
||||
GL_STUB(glVertexP3ui, 649)
|
||||
GL_STUB(glVertexP3uiv, 650)
|
||||
GL_STUB(glVertexP4ui, 651)
|
||||
GL_STUB(glVertexP4uiv, 652)
|
||||
GL_STUB(glBindTransformFeedback, 653)
|
||||
GL_STUB(glDeleteTransformFeedbacks, 654)
|
||||
GL_STUB(glDrawTransformFeedback, 655)
|
||||
GL_STUB(glGenTransformFeedbacks, 656)
|
||||
GL_STUB(glIsTransformFeedback, 657)
|
||||
GL_STUB(glPauseTransformFeedback, 658)
|
||||
GL_STUB(glResumeTransformFeedback, 659)
|
||||
GL_STUB(glClearDepthf, 660)
|
||||
GL_STUB(glDepthRangef, 661)
|
||||
GL_STUB(glGetShaderPrecisionFormat, 662)
|
||||
GL_STUB(glReleaseShaderCompiler, 663)
|
||||
GL_STUB(glShaderBinary, 664)
|
||||
GL_STUB(glGetGraphicsResetStatusARB, 665)
|
||||
GL_STUB(glGetnColorTableARB, 666)
|
||||
GL_STUB(glGetnCompressedTexImageARB, 667)
|
||||
GL_STUB(glGetnConvolutionFilterARB, 668)
|
||||
GL_STUB(glGetnHistogramARB, 669)
|
||||
GL_STUB(glGetnMapdvARB, 670)
|
||||
GL_STUB(glGetnMapfvARB, 671)
|
||||
GL_STUB(glGetnMapivARB, 672)
|
||||
GL_STUB(glGetnMinmaxARB, 673)
|
||||
GL_STUB(glGetnPixelMapfvARB, 674)
|
||||
GL_STUB(glGetnPixelMapuivARB, 675)
|
||||
GL_STUB(glGetnPixelMapusvARB, 676)
|
||||
GL_STUB(glGetnPolygonStippleARB, 677)
|
||||
GL_STUB(glGetnSeparableFilterARB, 678)
|
||||
GL_STUB(glGetnTexImageARB, 679)
|
||||
GL_STUB(glGetnUniformdvARB, 680)
|
||||
GL_STUB(glGetnUniformfvARB, 681)
|
||||
GL_STUB(glGetnUniformivARB, 682)
|
||||
GL_STUB(glGetnUniformuivARB, 683)
|
||||
GL_STUB(glReadnPixelsARB, 684)
|
||||
GL_STUB(glPolygonOffsetEXT, 685)
|
||||
GL_STUB(gl_dispatch_stub_686, 686)
|
||||
HIDDEN(gl_dispatch_stub_686)
|
||||
GL_STUB(gl_dispatch_stub_687, 687)
|
||||
HIDDEN(gl_dispatch_stub_687)
|
||||
GL_STUB(gl_dispatch_stub_688, 688)
|
||||
HIDDEN(gl_dispatch_stub_688)
|
||||
GL_STUB(gl_dispatch_stub_689, 689)
|
||||
HIDDEN(gl_dispatch_stub_689)
|
||||
GL_STUB(gl_dispatch_stub_690, 690)
|
||||
HIDDEN(gl_dispatch_stub_690)
|
||||
GL_STUB(glBlendFuncSeparateEXT, 691)
|
||||
GL_STUB(glFlushVertexArrayRangeNV, 692)
|
||||
GL_STUB(glVertexArrayRangeNV, 693)
|
||||
GL_STUB(glCombinerInputNV, 694)
|
||||
GL_STUB(glCombinerOutputNV, 695)
|
||||
GL_STUB(glCombinerParameterfNV, 696)
|
||||
GL_STUB(glCombinerParameterfvNV, 697)
|
||||
GL_STUB(glCombinerParameteriNV, 698)
|
||||
GL_STUB(glCombinerParameterivNV, 699)
|
||||
GL_STUB(glFinalCombinerInputNV, 700)
|
||||
GL_STUB(glGetCombinerInputParameterfvNV, 701)
|
||||
GL_STUB(glGetCombinerInputParameterivNV, 702)
|
||||
GL_STUB(glGetCombinerOutputParameterfvNV, 703)
|
||||
GL_STUB(glGetCombinerOutputParameterivNV, 704)
|
||||
GL_STUB(glGetFinalCombinerInputParameterfvNV, 705)
|
||||
GL_STUB(glGetFinalCombinerInputParameterivNV, 706)
|
||||
GL_STUB(glResizeBuffersMESA, 707)
|
||||
GL_STUB(glWindowPos2dMESA, 708)
|
||||
GL_STUB(glWindowPos2dvMESA, 709)
|
||||
GL_STUB(glWindowPos2fMESA, 710)
|
||||
GL_STUB(glWindowPos2fvMESA, 711)
|
||||
GL_STUB(glWindowPos2iMESA, 712)
|
||||
GL_STUB(glWindowPos2ivMESA, 713)
|
||||
GL_STUB(glWindowPos2sMESA, 714)
|
||||
GL_STUB(glWindowPos2svMESA, 715)
|
||||
GL_STUB(glWindowPos3dMESA, 716)
|
||||
GL_STUB(glWindowPos3dvMESA, 717)
|
||||
GL_STUB(glWindowPos3fMESA, 718)
|
||||
GL_STUB(glWindowPos3fvMESA, 719)
|
||||
GL_STUB(glWindowPos3iMESA, 720)
|
||||
GL_STUB(glWindowPos3ivMESA, 721)
|
||||
GL_STUB(glWindowPos3sMESA, 722)
|
||||
GL_STUB(glWindowPos3svMESA, 723)
|
||||
GL_STUB(glWindowPos4dMESA, 724)
|
||||
GL_STUB(glWindowPos4dvMESA, 725)
|
||||
GL_STUB(glWindowPos4fMESA, 726)
|
||||
GL_STUB(glWindowPos4fvMESA, 727)
|
||||
GL_STUB(glWindowPos4iMESA, 728)
|
||||
GL_STUB(glWindowPos4ivMESA, 729)
|
||||
GL_STUB(glWindowPos4sMESA, 730)
|
||||
GL_STUB(glWindowPos4svMESA, 731)
|
||||
GL_STUB(gl_dispatch_stub_732, 732)
|
||||
HIDDEN(gl_dispatch_stub_732)
|
||||
GL_STUB(gl_dispatch_stub_733, 733)
|
||||
HIDDEN(gl_dispatch_stub_733)
|
||||
GL_STUB(gl_dispatch_stub_734, 734)
|
||||
HIDDEN(gl_dispatch_stub_734)
|
||||
GL_STUB(gl_dispatch_stub_735, 735)
|
||||
HIDDEN(gl_dispatch_stub_735)
|
||||
GL_STUB(gl_dispatch_stub_736, 736)
|
||||
HIDDEN(gl_dispatch_stub_736)
|
||||
GL_STUB(gl_dispatch_stub_737, 737)
|
||||
HIDDEN(gl_dispatch_stub_737)
|
||||
GL_STUB(gl_dispatch_stub_738, 738)
|
||||
HIDDEN(gl_dispatch_stub_738)
|
||||
GL_STUB(gl_dispatch_stub_739, 739)
|
||||
HIDDEN(gl_dispatch_stub_739)
|
||||
GL_STUB(gl_dispatch_stub_740, 740)
|
||||
HIDDEN(gl_dispatch_stub_740)
|
||||
GL_STUB(glAreProgramsResidentNV, 741)
|
||||
GL_STUB(glBindProgramNV, 742)
|
||||
GL_STUB(glDeleteProgramsNV, 743)
|
||||
GL_STUB(glExecuteProgramNV, 744)
|
||||
GL_STUB(glGenProgramsNV, 745)
|
||||
GL_STUB(glGetProgramParameterdvNV, 746)
|
||||
GL_STUB(glGetProgramParameterfvNV, 747)
|
||||
GL_STUB(glGetProgramStringNV, 748)
|
||||
GL_STUB(glGetProgramivNV, 749)
|
||||
GL_STUB(glGetTrackMatrixivNV, 750)
|
||||
GL_STUB(glGetVertexAttribPointervNV, 751)
|
||||
GL_STUB(glGetVertexAttribdvNV, 752)
|
||||
GL_STUB(glGetVertexAttribfvNV, 753)
|
||||
GL_STUB(glGetVertexAttribivNV, 754)
|
||||
GL_STUB(glIsProgramNV, 755)
|
||||
GL_STUB(glLoadProgramNV, 756)
|
||||
GL_STUB(glProgramParameters4dvNV, 757)
|
||||
GL_STUB(glProgramParameters4fvNV, 758)
|
||||
GL_STUB(glRequestResidentProgramsNV, 759)
|
||||
GL_STUB(glTrackMatrixNV, 760)
|
||||
GL_STUB(glVertexAttrib1dNV, 761)
|
||||
GL_STUB(glVertexAttrib1dvNV, 762)
|
||||
GL_STUB(glVertexAttrib1fNV, 763)
|
||||
GL_STUB(glVertexAttrib1fvNV, 764)
|
||||
GL_STUB(glVertexAttrib1sNV, 765)
|
||||
GL_STUB(glVertexAttrib1svNV, 766)
|
||||
GL_STUB(glVertexAttrib2dNV, 767)
|
||||
GL_STUB(glVertexAttrib2dvNV, 768)
|
||||
GL_STUB(glVertexAttrib2fNV, 769)
|
||||
GL_STUB(glVertexAttrib2fvNV, 770)
|
||||
GL_STUB(glVertexAttrib2sNV, 771)
|
||||
GL_STUB(glVertexAttrib2svNV, 772)
|
||||
GL_STUB(glVertexAttrib3dNV, 773)
|
||||
GL_STUB(glVertexAttrib3dvNV, 774)
|
||||
GL_STUB(glVertexAttrib3fNV, 775)
|
||||
GL_STUB(glVertexAttrib3fvNV, 776)
|
||||
GL_STUB(glVertexAttrib3sNV, 777)
|
||||
GL_STUB(glVertexAttrib3svNV, 778)
|
||||
GL_STUB(glVertexAttrib4dNV, 779)
|
||||
GL_STUB(glVertexAttrib4dvNV, 780)
|
||||
GL_STUB(glVertexAttrib4fNV, 781)
|
||||
GL_STUB(glVertexAttrib4fvNV, 782)
|
||||
GL_STUB(glVertexAttrib4sNV, 783)
|
||||
GL_STUB(glVertexAttrib4svNV, 784)
|
||||
GL_STUB(glVertexAttrib4ubNV, 785)
|
||||
GL_STUB(glVertexAttrib4ubvNV, 786)
|
||||
GL_STUB(glVertexAttribPointerNV, 787)
|
||||
GL_STUB(glVertexAttribs1dvNV, 788)
|
||||
GL_STUB(glVertexAttribs1fvNV, 789)
|
||||
GL_STUB(glVertexAttribs1svNV, 790)
|
||||
GL_STUB(glVertexAttribs2dvNV, 791)
|
||||
GL_STUB(glVertexAttribs2fvNV, 792)
|
||||
GL_STUB(glVertexAttribs2svNV, 793)
|
||||
GL_STUB(glVertexAttribs3dvNV, 794)
|
||||
GL_STUB(glVertexAttribs3fvNV, 795)
|
||||
GL_STUB(glVertexAttribs3svNV, 796)
|
||||
GL_STUB(glVertexAttribs4dvNV, 797)
|
||||
GL_STUB(glVertexAttribs4fvNV, 798)
|
||||
GL_STUB(glVertexAttribs4svNV, 799)
|
||||
GL_STUB(glVertexAttribs4ubvNV, 800)
|
||||
GL_STUB(glGetTexBumpParameterfvATI, 801)
|
||||
GL_STUB(glGetTexBumpParameterivATI, 802)
|
||||
GL_STUB(glTexBumpParameterfvATI, 803)
|
||||
GL_STUB(glTexBumpParameterivATI, 804)
|
||||
GL_STUB(glAlphaFragmentOp1ATI, 805)
|
||||
GL_STUB(glAlphaFragmentOp2ATI, 806)
|
||||
GL_STUB(glAlphaFragmentOp3ATI, 807)
|
||||
GL_STUB(glBeginFragmentShaderATI, 808)
|
||||
GL_STUB(glBindFragmentShaderATI, 809)
|
||||
GL_STUB(glColorFragmentOp1ATI, 810)
|
||||
GL_STUB(glColorFragmentOp2ATI, 811)
|
||||
GL_STUB(glColorFragmentOp3ATI, 812)
|
||||
GL_STUB(glDeleteFragmentShaderATI, 813)
|
||||
GL_STUB(glEndFragmentShaderATI, 814)
|
||||
GL_STUB(glGenFragmentShadersATI, 815)
|
||||
GL_STUB(glPassTexCoordATI, 816)
|
||||
GL_STUB(glSampleMapATI, 817)
|
||||
GL_STUB(glSetFragmentShaderConstantATI, 818)
|
||||
GL_STUB(glPointParameteriNV, 819)
|
||||
GL_STUB(glPointParameterivNV, 820)
|
||||
GL_STUB(gl_dispatch_stub_821, 821)
|
||||
HIDDEN(gl_dispatch_stub_821)
|
||||
GL_STUB(gl_dispatch_stub_822, 822)
|
||||
HIDDEN(gl_dispatch_stub_822)
|
||||
GL_STUB(gl_dispatch_stub_823, 823)
|
||||
HIDDEN(gl_dispatch_stub_823)
|
||||
GL_STUB(gl_dispatch_stub_824, 824)
|
||||
HIDDEN(gl_dispatch_stub_824)
|
||||
GL_STUB(gl_dispatch_stub_825, 825)
|
||||
HIDDEN(gl_dispatch_stub_825)
|
||||
GL_STUB(glGetProgramNamedParameterdvNV, 826)
|
||||
GL_STUB(glGetProgramNamedParameterfvNV, 827)
|
||||
GL_STUB(glProgramNamedParameter4dNV, 828)
|
||||
GL_STUB(glProgramNamedParameter4dvNV, 829)
|
||||
GL_STUB(glProgramNamedParameter4fNV, 830)
|
||||
GL_STUB(glProgramNamedParameter4fvNV, 831)
|
||||
GL_STUB(glPrimitiveRestartIndexNV, 832)
|
||||
GL_STUB(glPrimitiveRestartNV, 833)
|
||||
GL_STUB(gl_dispatch_stub_834, 834)
|
||||
HIDDEN(gl_dispatch_stub_834)
|
||||
GL_STUB(gl_dispatch_stub_835, 835)
|
||||
HIDDEN(gl_dispatch_stub_835)
|
||||
GL_STUB(glBindFramebufferEXT, 836)
|
||||
GL_STUB(glBindRenderbufferEXT, 837)
|
||||
GL_STUB(glCheckFramebufferStatusEXT, 838)
|
||||
GL_STUB(glDeleteFramebuffersEXT, 839)
|
||||
GL_STUB(glDeleteRenderbuffersEXT, 840)
|
||||
GL_STUB(glFramebufferRenderbufferEXT, 841)
|
||||
GL_STUB(glFramebufferTexture1DEXT, 842)
|
||||
GL_STUB(glFramebufferTexture2DEXT, 843)
|
||||
GL_STUB(glFramebufferTexture3DEXT, 844)
|
||||
GL_STUB(glGenFramebuffersEXT, 845)
|
||||
GL_STUB(glGenRenderbuffersEXT, 846)
|
||||
GL_STUB(glGenerateMipmapEXT, 847)
|
||||
GL_STUB(glGetFramebufferAttachmentParameterivEXT, 848)
|
||||
GL_STUB(glGetRenderbufferParameterivEXT, 849)
|
||||
GL_STUB(glIsFramebufferEXT, 850)
|
||||
GL_STUB(glIsRenderbufferEXT, 851)
|
||||
GL_STUB(glRenderbufferStorageEXT, 852)
|
||||
GL_STUB(gl_dispatch_stub_853, 853)
|
||||
HIDDEN(gl_dispatch_stub_853)
|
||||
GL_STUB(gl_dispatch_stub_854, 854)
|
||||
HIDDEN(gl_dispatch_stub_854)
|
||||
GL_STUB(gl_dispatch_stub_855, 855)
|
||||
HIDDEN(gl_dispatch_stub_855)
|
||||
GL_STUB(glBindFragDataLocationEXT, 856)
|
||||
GL_STUB(glGetFragDataLocationEXT, 857)
|
||||
GL_STUB(glGetUniformuivEXT, 858)
|
||||
GL_STUB(glGetVertexAttribIivEXT, 859)
|
||||
GL_STUB(glGetVertexAttribIuivEXT, 860)
|
||||
GL_STUB(glUniform1uiEXT, 861)
|
||||
GL_STUB(glUniform1uivEXT, 862)
|
||||
GL_STUB(glUniform2uiEXT, 863)
|
||||
GL_STUB(glUniform2uivEXT, 864)
|
||||
GL_STUB(glUniform3uiEXT, 865)
|
||||
GL_STUB(glUniform3uivEXT, 866)
|
||||
GL_STUB(glUniform4uiEXT, 867)
|
||||
GL_STUB(glUniform4uivEXT, 868)
|
||||
GL_STUB(glVertexAttribI1iEXT, 869)
|
||||
GL_STUB(glVertexAttribI1ivEXT, 870)
|
||||
GL_STUB(glVertexAttribI1uiEXT, 871)
|
||||
GL_STUB(glVertexAttribI1uivEXT, 872)
|
||||
GL_STUB(glVertexAttribI2iEXT, 873)
|
||||
GL_STUB(glVertexAttribI2ivEXT, 874)
|
||||
GL_STUB(glVertexAttribI2uiEXT, 875)
|
||||
GL_STUB(glVertexAttribI2uivEXT, 876)
|
||||
GL_STUB(glVertexAttribI3iEXT, 877)
|
||||
GL_STUB(glVertexAttribI3ivEXT, 878)
|
||||
GL_STUB(glVertexAttribI3uiEXT, 879)
|
||||
GL_STUB(glVertexAttribI3uivEXT, 880)
|
||||
GL_STUB(glVertexAttribI4bvEXT, 881)
|
||||
GL_STUB(glVertexAttribI4iEXT, 882)
|
||||
GL_STUB(glVertexAttribI4ivEXT, 883)
|
||||
GL_STUB(glVertexAttribI4svEXT, 884)
|
||||
GL_STUB(glVertexAttribI4ubvEXT, 885)
|
||||
GL_STUB(glVertexAttribI4uiEXT, 886)
|
||||
GL_STUB(glVertexAttribI4uivEXT, 887)
|
||||
GL_STUB(glVertexAttribI4usvEXT, 888)
|
||||
GL_STUB(glVertexAttribIPointerEXT, 889)
|
||||
GL_STUB(glFramebufferTextureLayerEXT, 890)
|
||||
GL_STUB(glColorMaskIndexedEXT, 891)
|
||||
GL_STUB(glDisableIndexedEXT, 892)
|
||||
GL_STUB(glEnableIndexedEXT, 893)
|
||||
GL_STUB(glGetBooleanIndexedvEXT, 894)
|
||||
GL_STUB(glGetIntegerIndexedvEXT, 895)
|
||||
GL_STUB(glIsEnabledIndexedEXT, 896)
|
||||
GL_STUB(glClearColorIiEXT, 897)
|
||||
GL_STUB(glClearColorIuiEXT, 898)
|
||||
GL_STUB(glGetTexParameterIivEXT, 899)
|
||||
GL_STUB(glGetTexParameterIuivEXT, 900)
|
||||
GL_STUB(glTexParameterIivEXT, 901)
|
||||
GL_STUB(glTexParameterIuivEXT, 902)
|
||||
GL_STUB(glBeginConditionalRenderNV, 903)
|
||||
GL_STUB(glEndConditionalRenderNV, 904)
|
||||
GL_STUB(glBeginTransformFeedbackEXT, 905)
|
||||
GL_STUB(glBindBufferBaseEXT, 906)
|
||||
GL_STUB(glBindBufferOffsetEXT, 907)
|
||||
GL_STUB(glBindBufferRangeEXT, 908)
|
||||
GL_STUB(glEndTransformFeedbackEXT, 909)
|
||||
GL_STUB(glGetTransformFeedbackVaryingEXT, 910)
|
||||
GL_STUB(glTransformFeedbackVaryingsEXT, 911)
|
||||
GL_STUB(glProvokingVertexEXT, 912)
|
||||
GL_STUB(gl_dispatch_stub_913, 913)
|
||||
HIDDEN(gl_dispatch_stub_913)
|
||||
GL_STUB(gl_dispatch_stub_914, 914)
|
||||
HIDDEN(gl_dispatch_stub_914)
|
||||
GL_STUB(glGetObjectParameterivAPPLE, 915)
|
||||
GL_STUB(glObjectPurgeableAPPLE, 916)
|
||||
GL_STUB(glObjectUnpurgeableAPPLE, 917)
|
||||
GL_STUB(glActiveProgramEXT, 918)
|
||||
GL_STUB(glCreateShaderProgramEXT, 919)
|
||||
GL_STUB(glUseShaderProgramEXT, 920)
|
||||
GL_STUB(glTextureBarrierNV, 921)
|
||||
GL_STUB(gl_dispatch_stub_922, 922)
|
||||
HIDDEN(gl_dispatch_stub_922)
|
||||
GL_STUB(gl_dispatch_stub_923, 923)
|
||||
HIDDEN(gl_dispatch_stub_923)
|
||||
GL_STUB(gl_dispatch_stub_924, 924)
|
||||
HIDDEN(gl_dispatch_stub_924)
|
||||
GL_STUB(gl_dispatch_stub_925, 925)
|
||||
HIDDEN(gl_dispatch_stub_925)
|
||||
GL_STUB(gl_dispatch_stub_926, 926)
|
||||
HIDDEN(gl_dispatch_stub_926)
|
||||
GL_STUB(glEGLImageTargetRenderbufferStorageOES, 927)
|
||||
GL_STUB(glEGLImageTargetTexture2DOES, 928)
|
||||
GL_STUB(gl_dispatch_stub_691, 691)
|
||||
HIDDEN(gl_dispatch_stub_691)
|
||||
GL_STUB(gl_dispatch_stub_692, 692)
|
||||
HIDDEN(gl_dispatch_stub_692)
|
||||
GL_STUB(gl_dispatch_stub_693, 693)
|
||||
HIDDEN(gl_dispatch_stub_693)
|
||||
GL_STUB(glColorPointerEXT, 694)
|
||||
GL_STUB(glEdgeFlagPointerEXT, 695)
|
||||
GL_STUB(glIndexPointerEXT, 696)
|
||||
GL_STUB(glNormalPointerEXT, 697)
|
||||
GL_STUB(glTexCoordPointerEXT, 698)
|
||||
GL_STUB(glVertexPointerEXT, 699)
|
||||
GL_STUB(glPointParameterfEXT, 700)
|
||||
GL_STUB(glPointParameterfvEXT, 701)
|
||||
GL_STUB(glLockArraysEXT, 702)
|
||||
GL_STUB(glUnlockArraysEXT, 703)
|
||||
GL_STUB(glSecondaryColor3bEXT, 704)
|
||||
GL_STUB(glSecondaryColor3bvEXT, 705)
|
||||
GL_STUB(glSecondaryColor3dEXT, 706)
|
||||
GL_STUB(glSecondaryColor3dvEXT, 707)
|
||||
GL_STUB(glSecondaryColor3fEXT, 708)
|
||||
GL_STUB(glSecondaryColor3fvEXT, 709)
|
||||
GL_STUB(glSecondaryColor3iEXT, 710)
|
||||
GL_STUB(glSecondaryColor3ivEXT, 711)
|
||||
GL_STUB(glSecondaryColor3sEXT, 712)
|
||||
GL_STUB(glSecondaryColor3svEXT, 713)
|
||||
GL_STUB(glSecondaryColor3ubEXT, 714)
|
||||
GL_STUB(glSecondaryColor3ubvEXT, 715)
|
||||
GL_STUB(glSecondaryColor3uiEXT, 716)
|
||||
GL_STUB(glSecondaryColor3uivEXT, 717)
|
||||
GL_STUB(glSecondaryColor3usEXT, 718)
|
||||
GL_STUB(glSecondaryColor3usvEXT, 719)
|
||||
GL_STUB(glSecondaryColorPointerEXT, 720)
|
||||
GL_STUB(glMultiDrawArraysEXT, 721)
|
||||
GL_STUB(glMultiDrawElementsEXT, 722)
|
||||
GL_STUB(glFogCoordPointerEXT, 723)
|
||||
GL_STUB(glFogCoorddEXT, 724)
|
||||
GL_STUB(glFogCoorddvEXT, 725)
|
||||
GL_STUB(glFogCoordfEXT, 726)
|
||||
GL_STUB(glFogCoordfvEXT, 727)
|
||||
GL_STUB(gl_dispatch_stub_728, 728)
|
||||
HIDDEN(gl_dispatch_stub_728)
|
||||
GL_STUB(glBlendFuncSeparateEXT, 729)
|
||||
GL_STUB(glFlushVertexArrayRangeNV, 730)
|
||||
GL_STUB(glVertexArrayRangeNV, 731)
|
||||
GL_STUB(glCombinerInputNV, 732)
|
||||
GL_STUB(glCombinerOutputNV, 733)
|
||||
GL_STUB(glCombinerParameterfNV, 734)
|
||||
GL_STUB(glCombinerParameterfvNV, 735)
|
||||
GL_STUB(glCombinerParameteriNV, 736)
|
||||
GL_STUB(glCombinerParameterivNV, 737)
|
||||
GL_STUB(glFinalCombinerInputNV, 738)
|
||||
GL_STUB(glGetCombinerInputParameterfvNV, 739)
|
||||
GL_STUB(glGetCombinerInputParameterivNV, 740)
|
||||
GL_STUB(glGetCombinerOutputParameterfvNV, 741)
|
||||
GL_STUB(glGetCombinerOutputParameterivNV, 742)
|
||||
GL_STUB(glGetFinalCombinerInputParameterfvNV, 743)
|
||||
GL_STUB(glGetFinalCombinerInputParameterivNV, 744)
|
||||
GL_STUB(glResizeBuffersMESA, 745)
|
||||
GL_STUB(glWindowPos2dMESA, 746)
|
||||
GL_STUB(glWindowPos2dvMESA, 747)
|
||||
GL_STUB(glWindowPos2fMESA, 748)
|
||||
GL_STUB(glWindowPos2fvMESA, 749)
|
||||
GL_STUB(glWindowPos2iMESA, 750)
|
||||
GL_STUB(glWindowPos2ivMESA, 751)
|
||||
GL_STUB(glWindowPos2sMESA, 752)
|
||||
GL_STUB(glWindowPos2svMESA, 753)
|
||||
GL_STUB(glWindowPos3dMESA, 754)
|
||||
GL_STUB(glWindowPos3dvMESA, 755)
|
||||
GL_STUB(glWindowPos3fMESA, 756)
|
||||
GL_STUB(glWindowPos3fvMESA, 757)
|
||||
GL_STUB(glWindowPos3iMESA, 758)
|
||||
GL_STUB(glWindowPos3ivMESA, 759)
|
||||
GL_STUB(glWindowPos3sMESA, 760)
|
||||
GL_STUB(glWindowPos3svMESA, 761)
|
||||
GL_STUB(glWindowPos4dMESA, 762)
|
||||
GL_STUB(glWindowPos4dvMESA, 763)
|
||||
GL_STUB(glWindowPos4fMESA, 764)
|
||||
GL_STUB(glWindowPos4fvMESA, 765)
|
||||
GL_STUB(glWindowPos4iMESA, 766)
|
||||
GL_STUB(glWindowPos4ivMESA, 767)
|
||||
GL_STUB(glWindowPos4sMESA, 768)
|
||||
GL_STUB(glWindowPos4svMESA, 769)
|
||||
GL_STUB(gl_dispatch_stub_770, 770)
|
||||
HIDDEN(gl_dispatch_stub_770)
|
||||
GL_STUB(gl_dispatch_stub_771, 771)
|
||||
HIDDEN(gl_dispatch_stub_771)
|
||||
GL_STUB(gl_dispatch_stub_772, 772)
|
||||
HIDDEN(gl_dispatch_stub_772)
|
||||
GL_STUB(gl_dispatch_stub_773, 773)
|
||||
HIDDEN(gl_dispatch_stub_773)
|
||||
GL_STUB(gl_dispatch_stub_774, 774)
|
||||
HIDDEN(gl_dispatch_stub_774)
|
||||
GL_STUB(gl_dispatch_stub_775, 775)
|
||||
HIDDEN(gl_dispatch_stub_775)
|
||||
GL_STUB(gl_dispatch_stub_776, 776)
|
||||
HIDDEN(gl_dispatch_stub_776)
|
||||
GL_STUB(gl_dispatch_stub_777, 777)
|
||||
HIDDEN(gl_dispatch_stub_777)
|
||||
GL_STUB(gl_dispatch_stub_778, 778)
|
||||
HIDDEN(gl_dispatch_stub_778)
|
||||
GL_STUB(glAreProgramsResidentNV, 779)
|
||||
GL_STUB(glBindProgramNV, 780)
|
||||
GL_STUB(glDeleteProgramsNV, 781)
|
||||
GL_STUB(glExecuteProgramNV, 782)
|
||||
GL_STUB(glGenProgramsNV, 783)
|
||||
GL_STUB(glGetProgramParameterdvNV, 784)
|
||||
GL_STUB(glGetProgramParameterfvNV, 785)
|
||||
GL_STUB(glGetProgramStringNV, 786)
|
||||
GL_STUB(glGetProgramivNV, 787)
|
||||
GL_STUB(glGetTrackMatrixivNV, 788)
|
||||
GL_STUB(glGetVertexAttribPointervNV, 789)
|
||||
GL_STUB(glGetVertexAttribdvNV, 790)
|
||||
GL_STUB(glGetVertexAttribfvNV, 791)
|
||||
GL_STUB(glGetVertexAttribivNV, 792)
|
||||
GL_STUB(glIsProgramNV, 793)
|
||||
GL_STUB(glLoadProgramNV, 794)
|
||||
GL_STUB(glProgramParameters4dvNV, 795)
|
||||
GL_STUB(glProgramParameters4fvNV, 796)
|
||||
GL_STUB(glRequestResidentProgramsNV, 797)
|
||||
GL_STUB(glTrackMatrixNV, 798)
|
||||
GL_STUB(glVertexAttrib1dNV, 799)
|
||||
GL_STUB(glVertexAttrib1dvNV, 800)
|
||||
GL_STUB(glVertexAttrib1fNV, 801)
|
||||
GL_STUB(glVertexAttrib1fvNV, 802)
|
||||
GL_STUB(glVertexAttrib1sNV, 803)
|
||||
GL_STUB(glVertexAttrib1svNV, 804)
|
||||
GL_STUB(glVertexAttrib2dNV, 805)
|
||||
GL_STUB(glVertexAttrib2dvNV, 806)
|
||||
GL_STUB(glVertexAttrib2fNV, 807)
|
||||
GL_STUB(glVertexAttrib2fvNV, 808)
|
||||
GL_STUB(glVertexAttrib2sNV, 809)
|
||||
GL_STUB(glVertexAttrib2svNV, 810)
|
||||
GL_STUB(glVertexAttrib3dNV, 811)
|
||||
GL_STUB(glVertexAttrib3dvNV, 812)
|
||||
GL_STUB(glVertexAttrib3fNV, 813)
|
||||
GL_STUB(glVertexAttrib3fvNV, 814)
|
||||
GL_STUB(glVertexAttrib3sNV, 815)
|
||||
GL_STUB(glVertexAttrib3svNV, 816)
|
||||
GL_STUB(glVertexAttrib4dNV, 817)
|
||||
GL_STUB(glVertexAttrib4dvNV, 818)
|
||||
GL_STUB(glVertexAttrib4fNV, 819)
|
||||
GL_STUB(glVertexAttrib4fvNV, 820)
|
||||
GL_STUB(glVertexAttrib4sNV, 821)
|
||||
GL_STUB(glVertexAttrib4svNV, 822)
|
||||
GL_STUB(glVertexAttrib4ubNV, 823)
|
||||
GL_STUB(glVertexAttrib4ubvNV, 824)
|
||||
GL_STUB(glVertexAttribPointerNV, 825)
|
||||
GL_STUB(glVertexAttribs1dvNV, 826)
|
||||
GL_STUB(glVertexAttribs1fvNV, 827)
|
||||
GL_STUB(glVertexAttribs1svNV, 828)
|
||||
GL_STUB(glVertexAttribs2dvNV, 829)
|
||||
GL_STUB(glVertexAttribs2fvNV, 830)
|
||||
GL_STUB(glVertexAttribs2svNV, 831)
|
||||
GL_STUB(glVertexAttribs3dvNV, 832)
|
||||
GL_STUB(glVertexAttribs3fvNV, 833)
|
||||
GL_STUB(glVertexAttribs3svNV, 834)
|
||||
GL_STUB(glVertexAttribs4dvNV, 835)
|
||||
GL_STUB(glVertexAttribs4fvNV, 836)
|
||||
GL_STUB(glVertexAttribs4svNV, 837)
|
||||
GL_STUB(glVertexAttribs4ubvNV, 838)
|
||||
GL_STUB(glGetTexBumpParameterfvATI, 839)
|
||||
GL_STUB(glGetTexBumpParameterivATI, 840)
|
||||
GL_STUB(glTexBumpParameterfvATI, 841)
|
||||
GL_STUB(glTexBumpParameterivATI, 842)
|
||||
GL_STUB(glAlphaFragmentOp1ATI, 843)
|
||||
GL_STUB(glAlphaFragmentOp2ATI, 844)
|
||||
GL_STUB(glAlphaFragmentOp3ATI, 845)
|
||||
GL_STUB(glBeginFragmentShaderATI, 846)
|
||||
GL_STUB(glBindFragmentShaderATI, 847)
|
||||
GL_STUB(glColorFragmentOp1ATI, 848)
|
||||
GL_STUB(glColorFragmentOp2ATI, 849)
|
||||
GL_STUB(glColorFragmentOp3ATI, 850)
|
||||
GL_STUB(glDeleteFragmentShaderATI, 851)
|
||||
GL_STUB(glEndFragmentShaderATI, 852)
|
||||
GL_STUB(glGenFragmentShadersATI, 853)
|
||||
GL_STUB(glPassTexCoordATI, 854)
|
||||
GL_STUB(glSampleMapATI, 855)
|
||||
GL_STUB(glSetFragmentShaderConstantATI, 856)
|
||||
GL_STUB(glPointParameteriNV, 857)
|
||||
GL_STUB(glPointParameterivNV, 858)
|
||||
GL_STUB(gl_dispatch_stub_859, 859)
|
||||
HIDDEN(gl_dispatch_stub_859)
|
||||
GL_STUB(gl_dispatch_stub_860, 860)
|
||||
HIDDEN(gl_dispatch_stub_860)
|
||||
GL_STUB(gl_dispatch_stub_861, 861)
|
||||
HIDDEN(gl_dispatch_stub_861)
|
||||
GL_STUB(gl_dispatch_stub_862, 862)
|
||||
HIDDEN(gl_dispatch_stub_862)
|
||||
GL_STUB(gl_dispatch_stub_863, 863)
|
||||
HIDDEN(gl_dispatch_stub_863)
|
||||
GL_STUB(glGetProgramNamedParameterdvNV, 864)
|
||||
GL_STUB(glGetProgramNamedParameterfvNV, 865)
|
||||
GL_STUB(glProgramNamedParameter4dNV, 866)
|
||||
GL_STUB(glProgramNamedParameter4dvNV, 867)
|
||||
GL_STUB(glProgramNamedParameter4fNV, 868)
|
||||
GL_STUB(glProgramNamedParameter4fvNV, 869)
|
||||
GL_STUB(glPrimitiveRestartIndexNV, 870)
|
||||
GL_STUB(glPrimitiveRestartNV, 871)
|
||||
GL_STUB(gl_dispatch_stub_872, 872)
|
||||
HIDDEN(gl_dispatch_stub_872)
|
||||
GL_STUB(gl_dispatch_stub_873, 873)
|
||||
HIDDEN(gl_dispatch_stub_873)
|
||||
GL_STUB(glBindFramebufferEXT, 874)
|
||||
GL_STUB(glBindRenderbufferEXT, 875)
|
||||
GL_STUB(glCheckFramebufferStatusEXT, 876)
|
||||
GL_STUB(glDeleteFramebuffersEXT, 877)
|
||||
GL_STUB(glDeleteRenderbuffersEXT, 878)
|
||||
GL_STUB(glFramebufferRenderbufferEXT, 879)
|
||||
GL_STUB(glFramebufferTexture1DEXT, 880)
|
||||
GL_STUB(glFramebufferTexture2DEXT, 881)
|
||||
GL_STUB(glFramebufferTexture3DEXT, 882)
|
||||
GL_STUB(glGenFramebuffersEXT, 883)
|
||||
GL_STUB(glGenRenderbuffersEXT, 884)
|
||||
GL_STUB(glGenerateMipmapEXT, 885)
|
||||
GL_STUB(glGetFramebufferAttachmentParameterivEXT, 886)
|
||||
GL_STUB(glGetRenderbufferParameterivEXT, 887)
|
||||
GL_STUB(glIsFramebufferEXT, 888)
|
||||
GL_STUB(glIsRenderbufferEXT, 889)
|
||||
GL_STUB(glRenderbufferStorageEXT, 890)
|
||||
GL_STUB(gl_dispatch_stub_891, 891)
|
||||
HIDDEN(gl_dispatch_stub_891)
|
||||
GL_STUB(gl_dispatch_stub_892, 892)
|
||||
HIDDEN(gl_dispatch_stub_892)
|
||||
GL_STUB(gl_dispatch_stub_893, 893)
|
||||
HIDDEN(gl_dispatch_stub_893)
|
||||
GL_STUB(glBindFragDataLocationEXT, 894)
|
||||
GL_STUB(glGetFragDataLocationEXT, 895)
|
||||
GL_STUB(glGetUniformuivEXT, 896)
|
||||
GL_STUB(glGetVertexAttribIivEXT, 897)
|
||||
GL_STUB(glGetVertexAttribIuivEXT, 898)
|
||||
GL_STUB(glUniform1uiEXT, 899)
|
||||
GL_STUB(glUniform1uivEXT, 900)
|
||||
GL_STUB(glUniform2uiEXT, 901)
|
||||
GL_STUB(glUniform2uivEXT, 902)
|
||||
GL_STUB(glUniform3uiEXT, 903)
|
||||
GL_STUB(glUniform3uivEXT, 904)
|
||||
GL_STUB(glUniform4uiEXT, 905)
|
||||
GL_STUB(glUniform4uivEXT, 906)
|
||||
GL_STUB(glVertexAttribI1iEXT, 907)
|
||||
GL_STUB(glVertexAttribI1ivEXT, 908)
|
||||
GL_STUB(glVertexAttribI1uiEXT, 909)
|
||||
GL_STUB(glVertexAttribI1uivEXT, 910)
|
||||
GL_STUB(glVertexAttribI2iEXT, 911)
|
||||
GL_STUB(glVertexAttribI2ivEXT, 912)
|
||||
GL_STUB(glVertexAttribI2uiEXT, 913)
|
||||
GL_STUB(glVertexAttribI2uivEXT, 914)
|
||||
GL_STUB(glVertexAttribI3iEXT, 915)
|
||||
GL_STUB(glVertexAttribI3ivEXT, 916)
|
||||
GL_STUB(glVertexAttribI3uiEXT, 917)
|
||||
GL_STUB(glVertexAttribI3uivEXT, 918)
|
||||
GL_STUB(glVertexAttribI4bvEXT, 919)
|
||||
GL_STUB(glVertexAttribI4iEXT, 920)
|
||||
GL_STUB(glVertexAttribI4ivEXT, 921)
|
||||
GL_STUB(glVertexAttribI4svEXT, 922)
|
||||
GL_STUB(glVertexAttribI4ubvEXT, 923)
|
||||
GL_STUB(glVertexAttribI4uiEXT, 924)
|
||||
GL_STUB(glVertexAttribI4uivEXT, 925)
|
||||
GL_STUB(glVertexAttribI4usvEXT, 926)
|
||||
GL_STUB(glVertexAttribIPointerEXT, 927)
|
||||
GL_STUB(glFramebufferTextureLayerEXT, 928)
|
||||
GL_STUB(glColorMaskIndexedEXT, 929)
|
||||
GL_STUB(glDisableIndexedEXT, 930)
|
||||
GL_STUB(glEnableIndexedEXT, 931)
|
||||
GL_STUB(glGetBooleanIndexedvEXT, 932)
|
||||
GL_STUB(glGetIntegerIndexedvEXT, 933)
|
||||
GL_STUB(glIsEnabledIndexedEXT, 934)
|
||||
GL_STUB(glClearColorIiEXT, 935)
|
||||
GL_STUB(glClearColorIuiEXT, 936)
|
||||
GL_STUB(glGetTexParameterIivEXT, 937)
|
||||
GL_STUB(glGetTexParameterIuivEXT, 938)
|
||||
GL_STUB(glTexParameterIivEXT, 939)
|
||||
GL_STUB(glTexParameterIuivEXT, 940)
|
||||
GL_STUB(glBeginConditionalRenderNV, 941)
|
||||
GL_STUB(glEndConditionalRenderNV, 942)
|
||||
GL_STUB(glBeginTransformFeedbackEXT, 943)
|
||||
GL_STUB(glBindBufferBaseEXT, 944)
|
||||
GL_STUB(glBindBufferOffsetEXT, 945)
|
||||
GL_STUB(glBindBufferRangeEXT, 946)
|
||||
GL_STUB(glEndTransformFeedbackEXT, 947)
|
||||
GL_STUB(glGetTransformFeedbackVaryingEXT, 948)
|
||||
GL_STUB(glTransformFeedbackVaryingsEXT, 949)
|
||||
GL_STUB(glProvokingVertexEXT, 950)
|
||||
GL_STUB(gl_dispatch_stub_951, 951)
|
||||
HIDDEN(gl_dispatch_stub_951)
|
||||
GL_STUB(gl_dispatch_stub_952, 952)
|
||||
HIDDEN(gl_dispatch_stub_952)
|
||||
GL_STUB(glGetObjectParameterivAPPLE, 953)
|
||||
GL_STUB(glObjectPurgeableAPPLE, 954)
|
||||
GL_STUB(glObjectUnpurgeableAPPLE, 955)
|
||||
GL_STUB(glActiveProgramEXT, 956)
|
||||
GL_STUB(glCreateShaderProgramEXT, 957)
|
||||
GL_STUB(glUseShaderProgramEXT, 958)
|
||||
GL_STUB(glTextureBarrierNV, 959)
|
||||
GL_STUB(gl_dispatch_stub_960, 960)
|
||||
HIDDEN(gl_dispatch_stub_960)
|
||||
GL_STUB(gl_dispatch_stub_961, 961)
|
||||
HIDDEN(gl_dispatch_stub_961)
|
||||
GL_STUB(gl_dispatch_stub_962, 962)
|
||||
HIDDEN(gl_dispatch_stub_962)
|
||||
GL_STUB(gl_dispatch_stub_963, 963)
|
||||
HIDDEN(gl_dispatch_stub_963)
|
||||
GL_STUB(gl_dispatch_stub_964, 964)
|
||||
HIDDEN(gl_dispatch_stub_964)
|
||||
GL_STUB(glEGLImageTargetRenderbufferStorageOES, 965)
|
||||
GL_STUB(glEGLImageTargetTexture2DOES, 966)
|
||||
GL_STUB_ALIAS(glArrayElementEXT, glArrayElement)
|
||||
GL_STUB_ALIAS(glBindTextureEXT, glBindTexture)
|
||||
GL_STUB_ALIAS(glDrawArraysEXT, glDrawArrays)
|
||||
|
||||
+4127
-2657
File diff suppressed because it is too large
Load Diff
+533
-495
File diff suppressed because it is too large
Load Diff
+352
-314
@@ -655,320 +655,358 @@ struct _glapi_table
|
||||
void (GLAPIENTRYP SamplerParameterfv)(GLuint sampler, GLenum pname, const GLfloat * params); /* 612 */
|
||||
void (GLAPIENTRYP SamplerParameteri)(GLuint sampler, GLenum pname, GLint param); /* 613 */
|
||||
void (GLAPIENTRYP SamplerParameteriv)(GLuint sampler, GLenum pname, const GLint * params); /* 614 */
|
||||
void (GLAPIENTRYP BindTransformFeedback)(GLenum target, GLuint id); /* 615 */
|
||||
void (GLAPIENTRYP DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids); /* 616 */
|
||||
void (GLAPIENTRYP DrawTransformFeedback)(GLenum mode, GLuint id); /* 617 */
|
||||
void (GLAPIENTRYP GenTransformFeedbacks)(GLsizei n, GLuint * ids); /* 618 */
|
||||
GLboolean (GLAPIENTRYP IsTransformFeedback)(GLuint id); /* 619 */
|
||||
void (GLAPIENTRYP PauseTransformFeedback)(void); /* 620 */
|
||||
void (GLAPIENTRYP ResumeTransformFeedback)(void); /* 621 */
|
||||
void (GLAPIENTRYP ClearDepthf)(GLclampf depth); /* 622 */
|
||||
void (GLAPIENTRYP DepthRangef)(GLclampf zNear, GLclampf zFar); /* 623 */
|
||||
void (GLAPIENTRYP GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision); /* 624 */
|
||||
void (GLAPIENTRYP ReleaseShaderCompiler)(void); /* 625 */
|
||||
void (GLAPIENTRYP ShaderBinary)(GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length); /* 626 */
|
||||
GLenum (GLAPIENTRYP GetGraphicsResetStatusARB)(void); /* 627 */
|
||||
void (GLAPIENTRYP GetnColorTableARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * table); /* 628 */
|
||||
void (GLAPIENTRYP GetnCompressedTexImageARB)(GLenum target, GLint lod, GLsizei bufSize, GLvoid * img); /* 629 */
|
||||
void (GLAPIENTRYP GetnConvolutionFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * image); /* 630 */
|
||||
void (GLAPIENTRYP GetnHistogramARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values); /* 631 */
|
||||
void (GLAPIENTRYP GetnMapdvARB)(GLenum target, GLenum query, GLsizei bufSize, GLdouble * v); /* 632 */
|
||||
void (GLAPIENTRYP GetnMapfvARB)(GLenum target, GLenum query, GLsizei bufSize, GLfloat * v); /* 633 */
|
||||
void (GLAPIENTRYP GetnMapivARB)(GLenum target, GLenum query, GLsizei bufSize, GLint * v); /* 634 */
|
||||
void (GLAPIENTRYP GetnMinmaxARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values); /* 635 */
|
||||
void (GLAPIENTRYP GetnPixelMapfvARB)(GLenum map, GLsizei bufSize, GLfloat * values); /* 636 */
|
||||
void (GLAPIENTRYP GetnPixelMapuivARB)(GLenum map, GLsizei bufSize, GLuint * values); /* 637 */
|
||||
void (GLAPIENTRYP GetnPixelMapusvARB)(GLenum map, GLsizei bufSize, GLushort * values); /* 638 */
|
||||
void (GLAPIENTRYP GetnPolygonStippleARB)(GLsizei bufSize, GLubyte * pattern); /* 639 */
|
||||
void (GLAPIENTRYP GetnSeparableFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid * row, GLsizei columnBufSize, GLvoid * column, GLvoid * span); /* 640 */
|
||||
void (GLAPIENTRYP GetnTexImageARB)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid * img); /* 641 */
|
||||
void (GLAPIENTRYP GetnUniformdvARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLdouble * params); /* 642 */
|
||||
void (GLAPIENTRYP GetnUniformfvARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLfloat * params); /* 643 */
|
||||
void (GLAPIENTRYP GetnUniformivARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLint * params); /* 644 */
|
||||
void (GLAPIENTRYP GetnUniformuivARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLuint * params); /* 645 */
|
||||
void (GLAPIENTRYP ReadnPixelsARB)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid * data); /* 646 */
|
||||
void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 647 */
|
||||
void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 648 */
|
||||
void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 649 */
|
||||
void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 650 */
|
||||
void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 651 */
|
||||
void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 652 */
|
||||
void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 653 */
|
||||
void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 654 */
|
||||
void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 655 */
|
||||
void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 656 */
|
||||
void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 657 */
|
||||
void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 658 */
|
||||
void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 659 */
|
||||
void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 660 */
|
||||
void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 661 */
|
||||
void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 662 */
|
||||
void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 663 */
|
||||
void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 664 */
|
||||
void (GLAPIENTRYP UnlockArraysEXT)(void); /* 665 */
|
||||
void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 666 */
|
||||
void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 667 */
|
||||
void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 668 */
|
||||
void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 669 */
|
||||
void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 670 */
|
||||
void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 671 */
|
||||
void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 672 */
|
||||
void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 673 */
|
||||
void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 674 */
|
||||
void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 675 */
|
||||
void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 676 */
|
||||
void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 677 */
|
||||
void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 678 */
|
||||
void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 679 */
|
||||
void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 680 */
|
||||
void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 681 */
|
||||
void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 682 */
|
||||
void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); /* 683 */
|
||||
void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 684 */
|
||||
void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 685 */
|
||||
void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 686 */
|
||||
void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 687 */
|
||||
void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 688 */
|
||||
void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 689 */
|
||||
void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 690 */
|
||||
void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 691 */
|
||||
void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 692 */
|
||||
void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 693 */
|
||||
void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 694 */
|
||||
void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 695 */
|
||||
void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 696 */
|
||||
void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 697 */
|
||||
void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 698 */
|
||||
void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 699 */
|
||||
void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 700 */
|
||||
void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 701 */
|
||||
void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 702 */
|
||||
void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 703 */
|
||||
void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 704 */
|
||||
void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 705 */
|
||||
void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 706 */
|
||||
void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 707 */
|
||||
void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 708 */
|
||||
void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 709 */
|
||||
void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 710 */
|
||||
void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 711 */
|
||||
void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 712 */
|
||||
void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 713 */
|
||||
void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 714 */
|
||||
void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 715 */
|
||||
void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 716 */
|
||||
void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 717 */
|
||||
void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 718 */
|
||||
void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 719 */
|
||||
void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 720 */
|
||||
void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 721 */
|
||||
void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 722 */
|
||||
void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 723 */
|
||||
void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 724 */
|
||||
void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 725 */
|
||||
void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 726 */
|
||||
void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 727 */
|
||||
void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 728 */
|
||||
void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 729 */
|
||||
void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 730 */
|
||||
void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 731 */
|
||||
void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 732 */
|
||||
void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 733 */
|
||||
void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 734 */
|
||||
void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 735 */
|
||||
void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 736 */
|
||||
void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 737 */
|
||||
GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 738 */
|
||||
void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 739 */
|
||||
GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 740 */
|
||||
GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 741 */
|
||||
void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 742 */
|
||||
void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 743 */
|
||||
void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 744 */
|
||||
void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 745 */
|
||||
void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 746 */
|
||||
void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 747 */
|
||||
void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 748 */
|
||||
void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 749 */
|
||||
void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 750 */
|
||||
void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 751 */
|
||||
void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 752 */
|
||||
void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 753 */
|
||||
void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 754 */
|
||||
GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 755 */
|
||||
void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 756 */
|
||||
void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 757 */
|
||||
void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 758 */
|
||||
void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 759 */
|
||||
void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 760 */
|
||||
void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 761 */
|
||||
void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 762 */
|
||||
void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 763 */
|
||||
void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 764 */
|
||||
void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 765 */
|
||||
void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 766 */
|
||||
void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 767 */
|
||||
void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 768 */
|
||||
void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 769 */
|
||||
void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 770 */
|
||||
void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 771 */
|
||||
void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 772 */
|
||||
void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 773 */
|
||||
void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 774 */
|
||||
void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 775 */
|
||||
void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 776 */
|
||||
void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 777 */
|
||||
void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 778 */
|
||||
void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 779 */
|
||||
void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 780 */
|
||||
void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 781 */
|
||||
void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 782 */
|
||||
void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 783 */
|
||||
void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 784 */
|
||||
void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 785 */
|
||||
void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 786 */
|
||||
void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 787 */
|
||||
void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 788 */
|
||||
void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 789 */
|
||||
void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 790 */
|
||||
void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 791 */
|
||||
void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 792 */
|
||||
void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 793 */
|
||||
void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 794 */
|
||||
void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 795 */
|
||||
void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 796 */
|
||||
void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 797 */
|
||||
void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 798 */
|
||||
void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 799 */
|
||||
void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 800 */
|
||||
void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 801 */
|
||||
void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 802 */
|
||||
void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 803 */
|
||||
void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 804 */
|
||||
void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 805 */
|
||||
void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 806 */
|
||||
void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 807 */
|
||||
void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 808 */
|
||||
void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 809 */
|
||||
void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 810 */
|
||||
void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 811 */
|
||||
void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 812 */
|
||||
void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 813 */
|
||||
void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 814 */
|
||||
GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 815 */
|
||||
void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 816 */
|
||||
void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 817 */
|
||||
void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 818 */
|
||||
void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 819 */
|
||||
void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 820 */
|
||||
void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 821 */
|
||||
void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 822 */
|
||||
void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 823 */
|
||||
void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 824 */
|
||||
GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 825 */
|
||||
void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 826 */
|
||||
void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 827 */
|
||||
void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 828 */
|
||||
void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 829 */
|
||||
void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 830 */
|
||||
void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 831 */
|
||||
void (GLAPIENTRYP PrimitiveRestartIndexNV)(GLuint index); /* 832 */
|
||||
void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 833 */
|
||||
void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 834 */
|
||||
void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 835 */
|
||||
void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 836 */
|
||||
void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 837 */
|
||||
GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 838 */
|
||||
void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 839 */
|
||||
void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 840 */
|
||||
void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 841 */
|
||||
void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 842 */
|
||||
void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 843 */
|
||||
void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 844 */
|
||||
void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 845 */
|
||||
void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 846 */
|
||||
void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 847 */
|
||||
void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 848 */
|
||||
void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 849 */
|
||||
GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 850 */
|
||||
GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 851 */
|
||||
void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 852 */
|
||||
void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 853 */
|
||||
void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 854 */
|
||||
void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 855 */
|
||||
void (GLAPIENTRYP BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name); /* 856 */
|
||||
GLint (GLAPIENTRYP GetFragDataLocationEXT)(GLuint program, const GLchar * name); /* 857 */
|
||||
void (GLAPIENTRYP GetUniformuivEXT)(GLuint program, GLint location, GLuint * params); /* 858 */
|
||||
void (GLAPIENTRYP GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params); /* 859 */
|
||||
void (GLAPIENTRYP GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params); /* 860 */
|
||||
void (GLAPIENTRYP Uniform1uiEXT)(GLint location, GLuint x); /* 861 */
|
||||
void (GLAPIENTRYP Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 862 */
|
||||
void (GLAPIENTRYP Uniform2uiEXT)(GLint location, GLuint x, GLuint y); /* 863 */
|
||||
void (GLAPIENTRYP Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 864 */
|
||||
void (GLAPIENTRYP Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z); /* 865 */
|
||||
void (GLAPIENTRYP Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 866 */
|
||||
void (GLAPIENTRYP Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 867 */
|
||||
void (GLAPIENTRYP Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 868 */
|
||||
void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 869 */
|
||||
void (GLAPIENTRYP VertexAttribI1ivEXT)(GLuint index, const GLint * v); /* 870 */
|
||||
void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 871 */
|
||||
void (GLAPIENTRYP VertexAttribI1uivEXT)(GLuint index, const GLuint * v); /* 872 */
|
||||
void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 873 */
|
||||
void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 874 */
|
||||
void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 875 */
|
||||
void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 876 */
|
||||
void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 877 */
|
||||
void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 878 */
|
||||
void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 879 */
|
||||
void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 880 */
|
||||
void (GLAPIENTRYP VertexAttribI4bvEXT)(GLuint index, const GLbyte * v); /* 881 */
|
||||
void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 882 */
|
||||
void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 883 */
|
||||
void (GLAPIENTRYP VertexAttribI4svEXT)(GLuint index, const GLshort * v); /* 884 */
|
||||
void (GLAPIENTRYP VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v); /* 885 */
|
||||
void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 886 */
|
||||
void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 887 */
|
||||
void (GLAPIENTRYP VertexAttribI4usvEXT)(GLuint index, const GLushort * v); /* 888 */
|
||||
void (GLAPIENTRYP VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 889 */
|
||||
void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 890 */
|
||||
void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 891 */
|
||||
void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 892 */
|
||||
void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 893 */
|
||||
void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 894 */
|
||||
void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 895 */
|
||||
GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 896 */
|
||||
void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 897 */
|
||||
void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 898 */
|
||||
void (GLAPIENTRYP GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params); /* 899 */
|
||||
void (GLAPIENTRYP GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params); /* 900 */
|
||||
void (GLAPIENTRYP TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params); /* 901 */
|
||||
void (GLAPIENTRYP TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params); /* 902 */
|
||||
void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 903 */
|
||||
void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 904 */
|
||||
void (GLAPIENTRYP BeginTransformFeedbackEXT)(GLenum mode); /* 905 */
|
||||
void (GLAPIENTRYP BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); /* 906 */
|
||||
void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 907 */
|
||||
void (GLAPIENTRYP BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 908 */
|
||||
void (GLAPIENTRYP EndTransformFeedbackEXT)(void); /* 909 */
|
||||
void (GLAPIENTRYP GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 910 */
|
||||
void (GLAPIENTRYP TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode); /* 911 */
|
||||
void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 912 */
|
||||
void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 913 */
|
||||
void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 914 */
|
||||
void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 915 */
|
||||
GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 916 */
|
||||
GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 917 */
|
||||
void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 918 */
|
||||
GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 919 */
|
||||
void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 920 */
|
||||
void (GLAPIENTRYP TextureBarrierNV)(void); /* 921 */
|
||||
void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 922 */
|
||||
void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 923 */
|
||||
void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 924 */
|
||||
void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 925 */
|
||||
void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 926 */
|
||||
void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 927 */
|
||||
void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 928 */
|
||||
void (GLAPIENTRYP ColorP3ui)(GLenum type, GLuint color); /* 615 */
|
||||
void (GLAPIENTRYP ColorP3uiv)(GLenum type, const GLuint * color); /* 616 */
|
||||
void (GLAPIENTRYP ColorP4ui)(GLenum type, GLuint color); /* 617 */
|
||||
void (GLAPIENTRYP ColorP4uiv)(GLenum type, const GLuint * color); /* 618 */
|
||||
void (GLAPIENTRYP MultiTexCoordP1ui)(GLenum texture, GLenum type, GLuint coords); /* 619 */
|
||||
void (GLAPIENTRYP MultiTexCoordP1uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 620 */
|
||||
void (GLAPIENTRYP MultiTexCoordP2ui)(GLenum texture, GLenum type, GLuint coords); /* 621 */
|
||||
void (GLAPIENTRYP MultiTexCoordP2uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 622 */
|
||||
void (GLAPIENTRYP MultiTexCoordP3ui)(GLenum texture, GLenum type, GLuint coords); /* 623 */
|
||||
void (GLAPIENTRYP MultiTexCoordP3uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 624 */
|
||||
void (GLAPIENTRYP MultiTexCoordP4ui)(GLenum texture, GLenum type, GLuint coords); /* 625 */
|
||||
void (GLAPIENTRYP MultiTexCoordP4uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 626 */
|
||||
void (GLAPIENTRYP NormalP3ui)(GLenum type, GLuint coords); /* 627 */
|
||||
void (GLAPIENTRYP NormalP3uiv)(GLenum type, const GLuint * coords); /* 628 */
|
||||
void (GLAPIENTRYP SecondaryColorP3ui)(GLenum type, GLuint color); /* 629 */
|
||||
void (GLAPIENTRYP SecondaryColorP3uiv)(GLenum type, const GLuint * color); /* 630 */
|
||||
void (GLAPIENTRYP TexCoordP1ui)(GLenum type, GLuint coords); /* 631 */
|
||||
void (GLAPIENTRYP TexCoordP1uiv)(GLenum type, const GLuint * coords); /* 632 */
|
||||
void (GLAPIENTRYP TexCoordP2ui)(GLenum type, GLuint coords); /* 633 */
|
||||
void (GLAPIENTRYP TexCoordP2uiv)(GLenum type, const GLuint * coords); /* 634 */
|
||||
void (GLAPIENTRYP TexCoordP3ui)(GLenum type, GLuint coords); /* 635 */
|
||||
void (GLAPIENTRYP TexCoordP3uiv)(GLenum type, const GLuint * coords); /* 636 */
|
||||
void (GLAPIENTRYP TexCoordP4ui)(GLenum type, GLuint coords); /* 637 */
|
||||
void (GLAPIENTRYP TexCoordP4uiv)(GLenum type, const GLuint * coords); /* 638 */
|
||||
void (GLAPIENTRYP VertexAttribP1ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 639 */
|
||||
void (GLAPIENTRYP VertexAttribP1uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 640 */
|
||||
void (GLAPIENTRYP VertexAttribP2ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 641 */
|
||||
void (GLAPIENTRYP VertexAttribP2uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 642 */
|
||||
void (GLAPIENTRYP VertexAttribP3ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 643 */
|
||||
void (GLAPIENTRYP VertexAttribP3uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 644 */
|
||||
void (GLAPIENTRYP VertexAttribP4ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 645 */
|
||||
void (GLAPIENTRYP VertexAttribP4uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 646 */
|
||||
void (GLAPIENTRYP VertexP2ui)(GLenum type, GLuint value); /* 647 */
|
||||
void (GLAPIENTRYP VertexP2uiv)(GLenum type, const GLuint * value); /* 648 */
|
||||
void (GLAPIENTRYP VertexP3ui)(GLenum type, GLuint value); /* 649 */
|
||||
void (GLAPIENTRYP VertexP3uiv)(GLenum type, const GLuint * value); /* 650 */
|
||||
void (GLAPIENTRYP VertexP4ui)(GLenum type, GLuint value); /* 651 */
|
||||
void (GLAPIENTRYP VertexP4uiv)(GLenum type, const GLuint * value); /* 652 */
|
||||
void (GLAPIENTRYP BindTransformFeedback)(GLenum target, GLuint id); /* 653 */
|
||||
void (GLAPIENTRYP DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids); /* 654 */
|
||||
void (GLAPIENTRYP DrawTransformFeedback)(GLenum mode, GLuint id); /* 655 */
|
||||
void (GLAPIENTRYP GenTransformFeedbacks)(GLsizei n, GLuint * ids); /* 656 */
|
||||
GLboolean (GLAPIENTRYP IsTransformFeedback)(GLuint id); /* 657 */
|
||||
void (GLAPIENTRYP PauseTransformFeedback)(void); /* 658 */
|
||||
void (GLAPIENTRYP ResumeTransformFeedback)(void); /* 659 */
|
||||
void (GLAPIENTRYP ClearDepthf)(GLclampf depth); /* 660 */
|
||||
void (GLAPIENTRYP DepthRangef)(GLclampf zNear, GLclampf zFar); /* 661 */
|
||||
void (GLAPIENTRYP GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision); /* 662 */
|
||||
void (GLAPIENTRYP ReleaseShaderCompiler)(void); /* 663 */
|
||||
void (GLAPIENTRYP ShaderBinary)(GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length); /* 664 */
|
||||
GLenum (GLAPIENTRYP GetGraphicsResetStatusARB)(void); /* 665 */
|
||||
void (GLAPIENTRYP GetnColorTableARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * table); /* 666 */
|
||||
void (GLAPIENTRYP GetnCompressedTexImageARB)(GLenum target, GLint lod, GLsizei bufSize, GLvoid * img); /* 667 */
|
||||
void (GLAPIENTRYP GetnConvolutionFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * image); /* 668 */
|
||||
void (GLAPIENTRYP GetnHistogramARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values); /* 669 */
|
||||
void (GLAPIENTRYP GetnMapdvARB)(GLenum target, GLenum query, GLsizei bufSize, GLdouble * v); /* 670 */
|
||||
void (GLAPIENTRYP GetnMapfvARB)(GLenum target, GLenum query, GLsizei bufSize, GLfloat * v); /* 671 */
|
||||
void (GLAPIENTRYP GetnMapivARB)(GLenum target, GLenum query, GLsizei bufSize, GLint * v); /* 672 */
|
||||
void (GLAPIENTRYP GetnMinmaxARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values); /* 673 */
|
||||
void (GLAPIENTRYP GetnPixelMapfvARB)(GLenum map, GLsizei bufSize, GLfloat * values); /* 674 */
|
||||
void (GLAPIENTRYP GetnPixelMapuivARB)(GLenum map, GLsizei bufSize, GLuint * values); /* 675 */
|
||||
void (GLAPIENTRYP GetnPixelMapusvARB)(GLenum map, GLsizei bufSize, GLushort * values); /* 676 */
|
||||
void (GLAPIENTRYP GetnPolygonStippleARB)(GLsizei bufSize, GLubyte * pattern); /* 677 */
|
||||
void (GLAPIENTRYP GetnSeparableFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid * row, GLsizei columnBufSize, GLvoid * column, GLvoid * span); /* 678 */
|
||||
void (GLAPIENTRYP GetnTexImageARB)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid * img); /* 679 */
|
||||
void (GLAPIENTRYP GetnUniformdvARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLdouble * params); /* 680 */
|
||||
void (GLAPIENTRYP GetnUniformfvARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLfloat * params); /* 681 */
|
||||
void (GLAPIENTRYP GetnUniformivARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLint * params); /* 682 */
|
||||
void (GLAPIENTRYP GetnUniformuivARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLuint * params); /* 683 */
|
||||
void (GLAPIENTRYP ReadnPixelsARB)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid * data); /* 684 */
|
||||
void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 685 */
|
||||
void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 686 */
|
||||
void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 687 */
|
||||
void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 688 */
|
||||
void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 689 */
|
||||
void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 690 */
|
||||
void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 691 */
|
||||
void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 692 */
|
||||
void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 693 */
|
||||
void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 694 */
|
||||
void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 695 */
|
||||
void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 696 */
|
||||
void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 697 */
|
||||
void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 698 */
|
||||
void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 699 */
|
||||
void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 700 */
|
||||
void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 701 */
|
||||
void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 702 */
|
||||
void (GLAPIENTRYP UnlockArraysEXT)(void); /* 703 */
|
||||
void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 704 */
|
||||
void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 705 */
|
||||
void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 706 */
|
||||
void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 707 */
|
||||
void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 708 */
|
||||
void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 709 */
|
||||
void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 710 */
|
||||
void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 711 */
|
||||
void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 712 */
|
||||
void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 713 */
|
||||
void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 714 */
|
||||
void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 715 */
|
||||
void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 716 */
|
||||
void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 717 */
|
||||
void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 718 */
|
||||
void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 719 */
|
||||
void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 720 */
|
||||
void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); /* 721 */
|
||||
void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 722 */
|
||||
void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 723 */
|
||||
void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 724 */
|
||||
void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 725 */
|
||||
void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 726 */
|
||||
void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 727 */
|
||||
void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 728 */
|
||||
void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 729 */
|
||||
void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 730 */
|
||||
void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 731 */
|
||||
void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 732 */
|
||||
void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 733 */
|
||||
void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 734 */
|
||||
void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 735 */
|
||||
void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 736 */
|
||||
void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 737 */
|
||||
void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 738 */
|
||||
void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 739 */
|
||||
void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 740 */
|
||||
void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 741 */
|
||||
void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 742 */
|
||||
void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 743 */
|
||||
void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 744 */
|
||||
void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 745 */
|
||||
void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 746 */
|
||||
void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 747 */
|
||||
void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 748 */
|
||||
void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 749 */
|
||||
void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 750 */
|
||||
void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 751 */
|
||||
void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 752 */
|
||||
void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 753 */
|
||||
void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 754 */
|
||||
void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 755 */
|
||||
void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 756 */
|
||||
void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 757 */
|
||||
void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 758 */
|
||||
void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 759 */
|
||||
void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 760 */
|
||||
void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 761 */
|
||||
void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 762 */
|
||||
void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 763 */
|
||||
void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 764 */
|
||||
void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 765 */
|
||||
void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 766 */
|
||||
void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 767 */
|
||||
void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 768 */
|
||||
void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 769 */
|
||||
void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 770 */
|
||||
void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 771 */
|
||||
void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 772 */
|
||||
void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 773 */
|
||||
void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 774 */
|
||||
void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 775 */
|
||||
GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 776 */
|
||||
void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 777 */
|
||||
GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 778 */
|
||||
GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 779 */
|
||||
void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 780 */
|
||||
void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 781 */
|
||||
void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 782 */
|
||||
void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 783 */
|
||||
void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 784 */
|
||||
void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 785 */
|
||||
void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 786 */
|
||||
void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 787 */
|
||||
void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 788 */
|
||||
void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 789 */
|
||||
void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 790 */
|
||||
void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 791 */
|
||||
void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 792 */
|
||||
GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 793 */
|
||||
void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 794 */
|
||||
void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 795 */
|
||||
void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 796 */
|
||||
void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 797 */
|
||||
void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 798 */
|
||||
void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 799 */
|
||||
void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 800 */
|
||||
void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 801 */
|
||||
void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 802 */
|
||||
void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 803 */
|
||||
void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 804 */
|
||||
void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 805 */
|
||||
void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 806 */
|
||||
void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 807 */
|
||||
void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 808 */
|
||||
void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 809 */
|
||||
void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 810 */
|
||||
void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 811 */
|
||||
void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 812 */
|
||||
void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 813 */
|
||||
void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 814 */
|
||||
void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 815 */
|
||||
void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 816 */
|
||||
void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 817 */
|
||||
void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 818 */
|
||||
void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 819 */
|
||||
void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 820 */
|
||||
void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 821 */
|
||||
void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 822 */
|
||||
void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 823 */
|
||||
void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 824 */
|
||||
void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 825 */
|
||||
void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 826 */
|
||||
void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 827 */
|
||||
void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 828 */
|
||||
void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 829 */
|
||||
void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 830 */
|
||||
void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 831 */
|
||||
void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 832 */
|
||||
void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 833 */
|
||||
void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 834 */
|
||||
void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 835 */
|
||||
void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 836 */
|
||||
void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 837 */
|
||||
void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 838 */
|
||||
void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 839 */
|
||||
void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 840 */
|
||||
void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 841 */
|
||||
void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 842 */
|
||||
void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 843 */
|
||||
void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 844 */
|
||||
void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 845 */
|
||||
void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 846 */
|
||||
void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 847 */
|
||||
void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 848 */
|
||||
void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 849 */
|
||||
void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 850 */
|
||||
void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 851 */
|
||||
void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 852 */
|
||||
GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 853 */
|
||||
void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 854 */
|
||||
void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 855 */
|
||||
void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 856 */
|
||||
void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 857 */
|
||||
void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 858 */
|
||||
void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 859 */
|
||||
void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 860 */
|
||||
void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 861 */
|
||||
void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 862 */
|
||||
GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 863 */
|
||||
void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 864 */
|
||||
void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 865 */
|
||||
void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 866 */
|
||||
void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 867 */
|
||||
void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 868 */
|
||||
void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 869 */
|
||||
void (GLAPIENTRYP PrimitiveRestartIndexNV)(GLuint index); /* 870 */
|
||||
void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 871 */
|
||||
void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 872 */
|
||||
void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 873 */
|
||||
void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 874 */
|
||||
void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 875 */
|
||||
GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 876 */
|
||||
void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 877 */
|
||||
void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 878 */
|
||||
void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 879 */
|
||||
void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 880 */
|
||||
void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 881 */
|
||||
void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 882 */
|
||||
void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 883 */
|
||||
void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 884 */
|
||||
void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 885 */
|
||||
void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 886 */
|
||||
void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 887 */
|
||||
GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 888 */
|
||||
GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 889 */
|
||||
void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 890 */
|
||||
void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 891 */
|
||||
void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 892 */
|
||||
void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 893 */
|
||||
void (GLAPIENTRYP BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name); /* 894 */
|
||||
GLint (GLAPIENTRYP GetFragDataLocationEXT)(GLuint program, const GLchar * name); /* 895 */
|
||||
void (GLAPIENTRYP GetUniformuivEXT)(GLuint program, GLint location, GLuint * params); /* 896 */
|
||||
void (GLAPIENTRYP GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params); /* 897 */
|
||||
void (GLAPIENTRYP GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params); /* 898 */
|
||||
void (GLAPIENTRYP Uniform1uiEXT)(GLint location, GLuint x); /* 899 */
|
||||
void (GLAPIENTRYP Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 900 */
|
||||
void (GLAPIENTRYP Uniform2uiEXT)(GLint location, GLuint x, GLuint y); /* 901 */
|
||||
void (GLAPIENTRYP Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 902 */
|
||||
void (GLAPIENTRYP Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z); /* 903 */
|
||||
void (GLAPIENTRYP Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 904 */
|
||||
void (GLAPIENTRYP Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 905 */
|
||||
void (GLAPIENTRYP Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 906 */
|
||||
void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 907 */
|
||||
void (GLAPIENTRYP VertexAttribI1ivEXT)(GLuint index, const GLint * v); /* 908 */
|
||||
void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 909 */
|
||||
void (GLAPIENTRYP VertexAttribI1uivEXT)(GLuint index, const GLuint * v); /* 910 */
|
||||
void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 911 */
|
||||
void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 912 */
|
||||
void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 913 */
|
||||
void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 914 */
|
||||
void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 915 */
|
||||
void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 916 */
|
||||
void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 917 */
|
||||
void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 918 */
|
||||
void (GLAPIENTRYP VertexAttribI4bvEXT)(GLuint index, const GLbyte * v); /* 919 */
|
||||
void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 920 */
|
||||
void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 921 */
|
||||
void (GLAPIENTRYP VertexAttribI4svEXT)(GLuint index, const GLshort * v); /* 922 */
|
||||
void (GLAPIENTRYP VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v); /* 923 */
|
||||
void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 924 */
|
||||
void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 925 */
|
||||
void (GLAPIENTRYP VertexAttribI4usvEXT)(GLuint index, const GLushort * v); /* 926 */
|
||||
void (GLAPIENTRYP VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 927 */
|
||||
void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 928 */
|
||||
void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 929 */
|
||||
void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 930 */
|
||||
void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 931 */
|
||||
void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 932 */
|
||||
void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 933 */
|
||||
GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 934 */
|
||||
void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 935 */
|
||||
void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 936 */
|
||||
void (GLAPIENTRYP GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params); /* 937 */
|
||||
void (GLAPIENTRYP GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params); /* 938 */
|
||||
void (GLAPIENTRYP TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params); /* 939 */
|
||||
void (GLAPIENTRYP TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params); /* 940 */
|
||||
void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 941 */
|
||||
void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 942 */
|
||||
void (GLAPIENTRYP BeginTransformFeedbackEXT)(GLenum mode); /* 943 */
|
||||
void (GLAPIENTRYP BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); /* 944 */
|
||||
void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 945 */
|
||||
void (GLAPIENTRYP BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 946 */
|
||||
void (GLAPIENTRYP EndTransformFeedbackEXT)(void); /* 947 */
|
||||
void (GLAPIENTRYP GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 948 */
|
||||
void (GLAPIENTRYP TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode); /* 949 */
|
||||
void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 950 */
|
||||
void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 951 */
|
||||
void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 952 */
|
||||
void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 953 */
|
||||
GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 954 */
|
||||
GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 955 */
|
||||
void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 956 */
|
||||
GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 957 */
|
||||
void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 958 */
|
||||
void (GLAPIENTRYP TextureBarrierNV)(void); /* 959 */
|
||||
void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 960 */
|
||||
void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 961 */
|
||||
void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 962 */
|
||||
void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 963 */
|
||||
void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 964 */
|
||||
void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 965 */
|
||||
void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 966 */
|
||||
};
|
||||
|
||||
#endif /* !defined( _GLAPI_TABLE_H_ ) */
|
||||
|
||||
+380
-114
@@ -4950,6 +4950,234 @@ KEYWORD1 void KEYWORD2 NAME(SamplerParameteriv)(GLuint sampler, GLenum pname, co
|
||||
DISPATCH(SamplerParameteriv, (sampler, pname, params), (F, "glSamplerParameteriv(%d, 0x%x, %p);\n", sampler, pname, (const void *) params));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(ColorP3ui)(GLenum type, GLuint color)
|
||||
{
|
||||
(void) type; (void) color;
|
||||
DISPATCH(ColorP3ui, (type, color), (F, "glColorP3ui(0x%x, %d);\n", type, color));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(ColorP3uiv)(GLenum type, const GLuint * color)
|
||||
{
|
||||
(void) type; (void) color;
|
||||
DISPATCH(ColorP3uiv, (type, color), (F, "glColorP3uiv(0x%x, %p);\n", type, (const void *) color));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(ColorP4ui)(GLenum type, GLuint color)
|
||||
{
|
||||
(void) type; (void) color;
|
||||
DISPATCH(ColorP4ui, (type, color), (F, "glColorP4ui(0x%x, %d);\n", type, color));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(ColorP4uiv)(GLenum type, const GLuint * color)
|
||||
{
|
||||
(void) type; (void) color;
|
||||
DISPATCH(ColorP4uiv, (type, color), (F, "glColorP4uiv(0x%x, %p);\n", type, (const void *) color));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(MultiTexCoordP1ui)(GLenum texture, GLenum type, GLuint coords)
|
||||
{
|
||||
(void) texture; (void) type; (void) coords;
|
||||
DISPATCH(MultiTexCoordP1ui, (texture, type, coords), (F, "glMultiTexCoordP1ui(0x%x, 0x%x, %d);\n", texture, type, coords));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(MultiTexCoordP1uiv)(GLenum texture, GLenum type, const GLuint * coords)
|
||||
{
|
||||
(void) texture; (void) type; (void) coords;
|
||||
DISPATCH(MultiTexCoordP1uiv, (texture, type, coords), (F, "glMultiTexCoordP1uiv(0x%x, 0x%x, %p);\n", texture, type, (const void *) coords));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(MultiTexCoordP2ui)(GLenum texture, GLenum type, GLuint coords)
|
||||
{
|
||||
(void) texture; (void) type; (void) coords;
|
||||
DISPATCH(MultiTexCoordP2ui, (texture, type, coords), (F, "glMultiTexCoordP2ui(0x%x, 0x%x, %d);\n", texture, type, coords));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(MultiTexCoordP2uiv)(GLenum texture, GLenum type, const GLuint * coords)
|
||||
{
|
||||
(void) texture; (void) type; (void) coords;
|
||||
DISPATCH(MultiTexCoordP2uiv, (texture, type, coords), (F, "glMultiTexCoordP2uiv(0x%x, 0x%x, %p);\n", texture, type, (const void *) coords));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(MultiTexCoordP3ui)(GLenum texture, GLenum type, GLuint coords)
|
||||
{
|
||||
(void) texture; (void) type; (void) coords;
|
||||
DISPATCH(MultiTexCoordP3ui, (texture, type, coords), (F, "glMultiTexCoordP3ui(0x%x, 0x%x, %d);\n", texture, type, coords));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(MultiTexCoordP3uiv)(GLenum texture, GLenum type, const GLuint * coords)
|
||||
{
|
||||
(void) texture; (void) type; (void) coords;
|
||||
DISPATCH(MultiTexCoordP3uiv, (texture, type, coords), (F, "glMultiTexCoordP3uiv(0x%x, 0x%x, %p);\n", texture, type, (const void *) coords));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(MultiTexCoordP4ui)(GLenum texture, GLenum type, GLuint coords)
|
||||
{
|
||||
(void) texture; (void) type; (void) coords;
|
||||
DISPATCH(MultiTexCoordP4ui, (texture, type, coords), (F, "glMultiTexCoordP4ui(0x%x, 0x%x, %d);\n", texture, type, coords));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(MultiTexCoordP4uiv)(GLenum texture, GLenum type, const GLuint * coords)
|
||||
{
|
||||
(void) texture; (void) type; (void) coords;
|
||||
DISPATCH(MultiTexCoordP4uiv, (texture, type, coords), (F, "glMultiTexCoordP4uiv(0x%x, 0x%x, %p);\n", texture, type, (const void *) coords));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(NormalP3ui)(GLenum type, GLuint coords)
|
||||
{
|
||||
(void) type; (void) coords;
|
||||
DISPATCH(NormalP3ui, (type, coords), (F, "glNormalP3ui(0x%x, %d);\n", type, coords));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(NormalP3uiv)(GLenum type, const GLuint * coords)
|
||||
{
|
||||
(void) type; (void) coords;
|
||||
DISPATCH(NormalP3uiv, (type, coords), (F, "glNormalP3uiv(0x%x, %p);\n", type, (const void *) coords));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(SecondaryColorP3ui)(GLenum type, GLuint color)
|
||||
{
|
||||
(void) type; (void) color;
|
||||
DISPATCH(SecondaryColorP3ui, (type, color), (F, "glSecondaryColorP3ui(0x%x, %d);\n", type, color));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(SecondaryColorP3uiv)(GLenum type, const GLuint * color)
|
||||
{
|
||||
(void) type; (void) color;
|
||||
DISPATCH(SecondaryColorP3uiv, (type, color), (F, "glSecondaryColorP3uiv(0x%x, %p);\n", type, (const void *) color));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(TexCoordP1ui)(GLenum type, GLuint coords)
|
||||
{
|
||||
(void) type; (void) coords;
|
||||
DISPATCH(TexCoordP1ui, (type, coords), (F, "glTexCoordP1ui(0x%x, %d);\n", type, coords));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(TexCoordP1uiv)(GLenum type, const GLuint * coords)
|
||||
{
|
||||
(void) type; (void) coords;
|
||||
DISPATCH(TexCoordP1uiv, (type, coords), (F, "glTexCoordP1uiv(0x%x, %p);\n", type, (const void *) coords));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(TexCoordP2ui)(GLenum type, GLuint coords)
|
||||
{
|
||||
(void) type; (void) coords;
|
||||
DISPATCH(TexCoordP2ui, (type, coords), (F, "glTexCoordP2ui(0x%x, %d);\n", type, coords));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(TexCoordP2uiv)(GLenum type, const GLuint * coords)
|
||||
{
|
||||
(void) type; (void) coords;
|
||||
DISPATCH(TexCoordP2uiv, (type, coords), (F, "glTexCoordP2uiv(0x%x, %p);\n", type, (const void *) coords));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(TexCoordP3ui)(GLenum type, GLuint coords)
|
||||
{
|
||||
(void) type; (void) coords;
|
||||
DISPATCH(TexCoordP3ui, (type, coords), (F, "glTexCoordP3ui(0x%x, %d);\n", type, coords));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(TexCoordP3uiv)(GLenum type, const GLuint * coords)
|
||||
{
|
||||
(void) type; (void) coords;
|
||||
DISPATCH(TexCoordP3uiv, (type, coords), (F, "glTexCoordP3uiv(0x%x, %p);\n", type, (const void *) coords));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(TexCoordP4ui)(GLenum type, GLuint coords)
|
||||
{
|
||||
(void) type; (void) coords;
|
||||
DISPATCH(TexCoordP4ui, (type, coords), (F, "glTexCoordP4ui(0x%x, %d);\n", type, coords));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(TexCoordP4uiv)(GLenum type, const GLuint * coords)
|
||||
{
|
||||
(void) type; (void) coords;
|
||||
DISPATCH(TexCoordP4uiv, (type, coords), (F, "glTexCoordP4uiv(0x%x, %p);\n", type, (const void *) coords));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(VertexAttribP1ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value)
|
||||
{
|
||||
(void) index; (void) type; (void) normalized; (void) value;
|
||||
DISPATCH(VertexAttribP1ui, (index, type, normalized, value), (F, "glVertexAttribP1ui(%d, 0x%x, %d, %d);\n", index, type, normalized, value));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(VertexAttribP1uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value)
|
||||
{
|
||||
(void) index; (void) type; (void) normalized; (void) value;
|
||||
DISPATCH(VertexAttribP1uiv, (index, type, normalized, value), (F, "glVertexAttribP1uiv(%d, 0x%x, %d, %p);\n", index, type, normalized, (const void *) value));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(VertexAttribP2ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value)
|
||||
{
|
||||
(void) index; (void) type; (void) normalized; (void) value;
|
||||
DISPATCH(VertexAttribP2ui, (index, type, normalized, value), (F, "glVertexAttribP2ui(%d, 0x%x, %d, %d);\n", index, type, normalized, value));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(VertexAttribP2uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value)
|
||||
{
|
||||
(void) index; (void) type; (void) normalized; (void) value;
|
||||
DISPATCH(VertexAttribP2uiv, (index, type, normalized, value), (F, "glVertexAttribP2uiv(%d, 0x%x, %d, %p);\n", index, type, normalized, (const void *) value));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(VertexAttribP3ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value)
|
||||
{
|
||||
(void) index; (void) type; (void) normalized; (void) value;
|
||||
DISPATCH(VertexAttribP3ui, (index, type, normalized, value), (F, "glVertexAttribP3ui(%d, 0x%x, %d, %d);\n", index, type, normalized, value));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(VertexAttribP3uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value)
|
||||
{
|
||||
(void) index; (void) type; (void) normalized; (void) value;
|
||||
DISPATCH(VertexAttribP3uiv, (index, type, normalized, value), (F, "glVertexAttribP3uiv(%d, 0x%x, %d, %p);\n", index, type, normalized, (const void *) value));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(VertexAttribP4ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value)
|
||||
{
|
||||
(void) index; (void) type; (void) normalized; (void) value;
|
||||
DISPATCH(VertexAttribP4ui, (index, type, normalized, value), (F, "glVertexAttribP4ui(%d, 0x%x, %d, %d);\n", index, type, normalized, value));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(VertexAttribP4uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value)
|
||||
{
|
||||
(void) index; (void) type; (void) normalized; (void) value;
|
||||
DISPATCH(VertexAttribP4uiv, (index, type, normalized, value), (F, "glVertexAttribP4uiv(%d, 0x%x, %d, %p);\n", index, type, normalized, (const void *) value));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(VertexP2ui)(GLenum type, GLuint value)
|
||||
{
|
||||
(void) type; (void) value;
|
||||
DISPATCH(VertexP2ui, (type, value), (F, "glVertexP2ui(0x%x, %d);\n", type, value));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(VertexP2uiv)(GLenum type, const GLuint * value)
|
||||
{
|
||||
(void) type; (void) value;
|
||||
DISPATCH(VertexP2uiv, (type, value), (F, "glVertexP2uiv(0x%x, %p);\n", type, (const void *) value));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(VertexP3ui)(GLenum type, GLuint value)
|
||||
{
|
||||
(void) type; (void) value;
|
||||
DISPATCH(VertexP3ui, (type, value), (F, "glVertexP3ui(0x%x, %d);\n", type, value));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(VertexP3uiv)(GLenum type, const GLuint * value)
|
||||
{
|
||||
(void) type; (void) value;
|
||||
DISPATCH(VertexP3uiv, (type, value), (F, "glVertexP3uiv(0x%x, %p);\n", type, (const void *) value));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(VertexP4ui)(GLenum type, GLuint value)
|
||||
{
|
||||
(void) type; (void) value;
|
||||
DISPATCH(VertexP4ui, (type, value), (F, "glVertexP4ui(0x%x, %d);\n", type, value));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(VertexP4uiv)(GLenum type, const GLuint * value)
|
||||
{
|
||||
(void) type; (void) value;
|
||||
DISPATCH(VertexP4uiv, (type, value), (F, "glVertexP4uiv(0x%x, %p);\n", type, (const void *) value));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(BindTransformFeedback)(GLenum target, GLuint id)
|
||||
{
|
||||
(void) target; (void) id;
|
||||
@@ -5144,65 +5372,65 @@ KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias)
|
||||
DISPATCH(PolygonOffsetEXT, (factor, bias), (F, "glPolygonOffsetEXT(%f, %f);\n", factor, bias));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_648)(GLenum pname, GLfloat * params);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_686)(GLenum pname, GLfloat * params);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_648)(GLenum pname, GLfloat * params)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_686)(GLenum pname, GLfloat * params)
|
||||
{
|
||||
(void) pname; (void) params;
|
||||
DISPATCH(GetPixelTexGenParameterfvSGIS, (pname, params), (F, "glGetPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_649)(GLenum pname, GLint * params);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_687)(GLenum pname, GLint * params);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_649)(GLenum pname, GLint * params)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_687)(GLenum pname, GLint * params)
|
||||
{
|
||||
(void) pname; (void) params;
|
||||
DISPATCH(GetPixelTexGenParameterivSGIS, (pname, params), (F, "glGetPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_650)(GLenum pname, GLfloat param);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_688)(GLenum pname, GLfloat param);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_650)(GLenum pname, GLfloat param)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_688)(GLenum pname, GLfloat param)
|
||||
{
|
||||
(void) pname; (void) param;
|
||||
DISPATCH(PixelTexGenParameterfSGIS, (pname, param), (F, "glPixelTexGenParameterfSGIS(0x%x, %f);\n", pname, param));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_651)(GLenum pname, const GLfloat * params);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_689)(GLenum pname, const GLfloat * params);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_651)(GLenum pname, const GLfloat * params)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_689)(GLenum pname, const GLfloat * params)
|
||||
{
|
||||
(void) pname; (void) params;
|
||||
DISPATCH(PixelTexGenParameterfvSGIS, (pname, params), (F, "glPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_652)(GLenum pname, GLint param);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_690)(GLenum pname, GLint param);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_652)(GLenum pname, GLint param)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_690)(GLenum pname, GLint param)
|
||||
{
|
||||
(void) pname; (void) param;
|
||||
DISPATCH(PixelTexGenParameteriSGIS, (pname, param), (F, "glPixelTexGenParameteriSGIS(0x%x, %d);\n", pname, param));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_653)(GLenum pname, const GLint * params);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_691)(GLenum pname, const GLint * params);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_653)(GLenum pname, const GLint * params)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_691)(GLenum pname, const GLint * params)
|
||||
{
|
||||
(void) pname; (void) params;
|
||||
DISPATCH(PixelTexGenParameterivSGIS, (pname, params), (F, "glPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_654)(GLclampf value, GLboolean invert);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_692)(GLclampf value, GLboolean invert);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_654)(GLclampf value, GLboolean invert)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_692)(GLclampf value, GLboolean invert)
|
||||
{
|
||||
(void) value; (void) invert;
|
||||
DISPATCH(SampleMaskSGIS, (value, invert), (F, "glSampleMaskSGIS(%f, %d);\n", value, invert));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_655)(GLenum pattern);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_693)(GLenum pattern);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_655)(GLenum pattern)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_693)(GLenum pattern)
|
||||
{
|
||||
(void) pattern;
|
||||
DISPATCH(SamplePatternSGIS, (pattern), (F, "glSamplePatternSGIS(0x%x);\n", pattern));
|
||||
@@ -5262,9 +5490,9 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum pname, GLfloat param)
|
||||
DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfEXT(0x%x, %f);\n", pname, param));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_662)(GLenum pname, GLfloat param);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_700)(GLenum pname, GLfloat param);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_662)(GLenum pname, GLfloat param)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_700)(GLenum pname, GLfloat param)
|
||||
{
|
||||
(void) pname; (void) param;
|
||||
DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfSGIS(0x%x, %f);\n", pname, param));
|
||||
@@ -5288,9 +5516,9 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum pname, const GLfloat * p
|
||||
DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvEXT(0x%x, %p);\n", pname, (const void *) params));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_663)(GLenum pname, const GLfloat * params);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_701)(GLenum pname, const GLfloat * params);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_663)(GLenum pname, const GLfloat * params)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_701)(GLenum pname, const GLfloat * params)
|
||||
{
|
||||
(void) pname; (void) params;
|
||||
DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
|
||||
@@ -5595,9 +5823,9 @@ KEYWORD1 void KEYWORD2 NAME(FogCoordfvEXT)(const GLfloat * coord)
|
||||
DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfvEXT(%p);\n", (const void *) coord));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_690)(GLenum mode);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_728)(GLenum mode);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_690)(GLenum mode)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_728)(GLenum mode)
|
||||
{
|
||||
(void) mode;
|
||||
DISPATCH(PixelTexGenSGIX, (mode), (F, "glPixelTexGenSGIX(0x%x);\n", mode));
|
||||
@@ -5615,9 +5843,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfac
|
||||
DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateEXT(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_691)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_729)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_691)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_729)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
|
||||
{
|
||||
(void) sfactorRGB; (void) dfactorRGB; (void) sfactorAlpha; (void) dfactorAlpha;
|
||||
DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateINGR(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
|
||||
@@ -6053,73 +6281,73 @@ KEYWORD1 void KEYWORD2 NAME(WindowPos4svMESA)(const GLshort * v)
|
||||
DISPATCH(WindowPos4svMESA, (v), (F, "glWindowPos4svMESA(%p);\n", (const void *) v));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_732)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_770)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_732)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_770)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride)
|
||||
{
|
||||
(void) mode; (void) first; (void) count; (void) primcount; (void) modestride;
|
||||
DISPATCH(MultiModeDrawArraysIBM, (mode, first, count, primcount, modestride), (F, "glMultiModeDrawArraysIBM(%p, %p, %p, %d, %d);\n", (const void *) mode, (const void *) first, (const void *) count, primcount, modestride));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_733)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_771)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_733)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_771)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride)
|
||||
{
|
||||
(void) mode; (void) count; (void) type; (void) indices; (void) primcount; (void) modestride;
|
||||
DISPATCH(MultiModeDrawElementsIBM, (mode, count, type, indices, primcount, modestride), (F, "glMultiModeDrawElementsIBM(%p, %p, 0x%x, %p, %d, %d);\n", (const void *) mode, (const void *) count, type, (const void *) indices, primcount, modestride));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_734)(GLsizei n, const GLuint * fences);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_772)(GLsizei n, const GLuint * fences);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_734)(GLsizei n, const GLuint * fences)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_772)(GLsizei n, const GLuint * fences)
|
||||
{
|
||||
(void) n; (void) fences;
|
||||
DISPATCH(DeleteFencesNV, (n, fences), (F, "glDeleteFencesNV(%d, %p);\n", n, (const void *) fences));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_735)(GLuint fence);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_773)(GLuint fence);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_735)(GLuint fence)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_773)(GLuint fence)
|
||||
{
|
||||
(void) fence;
|
||||
DISPATCH(FinishFenceNV, (fence), (F, "glFinishFenceNV(%d);\n", fence));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_736)(GLsizei n, GLuint * fences);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLsizei n, GLuint * fences);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_736)(GLsizei n, GLuint * fences)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLsizei n, GLuint * fences)
|
||||
{
|
||||
(void) n; (void) fences;
|
||||
DISPATCH(GenFencesNV, (n, fences), (F, "glGenFencesNV(%d, %p);\n", n, (const void *) fences));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_737)(GLuint fence, GLenum pname, GLint * params);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_775)(GLuint fence, GLenum pname, GLint * params);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_737)(GLuint fence, GLenum pname, GLint * params)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_775)(GLuint fence, GLenum pname, GLint * params)
|
||||
{
|
||||
(void) fence; (void) pname; (void) params;
|
||||
DISPATCH(GetFenceivNV, (fence, pname, params), (F, "glGetFenceivNV(%d, 0x%x, %p);\n", fence, pname, (const void *) params));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_738)(GLuint fence);
|
||||
KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_776)(GLuint fence);
|
||||
|
||||
KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_738)(GLuint fence)
|
||||
KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_776)(GLuint fence)
|
||||
{
|
||||
(void) fence;
|
||||
RETURN_DISPATCH(IsFenceNV, (fence), (F, "glIsFenceNV(%d);\n", fence));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_739)(GLuint fence, GLenum condition);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_777)(GLuint fence, GLenum condition);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_739)(GLuint fence, GLenum condition)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_777)(GLuint fence, GLenum condition)
|
||||
{
|
||||
(void) fence; (void) condition;
|
||||
DISPATCH(SetFenceNV, (fence, condition), (F, "glSetFenceNV(%d, 0x%x);\n", fence, condition));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_740)(GLuint fence);
|
||||
KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_778)(GLuint fence);
|
||||
|
||||
KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_740)(GLuint fence)
|
||||
KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_778)(GLuint fence)
|
||||
{
|
||||
(void) fence;
|
||||
RETURN_DISPATCH(TestFenceNV, (fence), (F, "glTestFenceNV(%d);\n", fence));
|
||||
@@ -6651,17 +6879,17 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterivNV)(GLenum pname, const GLint * para
|
||||
DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameterivNV(0x%x, %p);\n", pname, (const void *) params));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_821)(GLenum face);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_859)(GLenum face);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_821)(GLenum face)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_859)(GLenum face)
|
||||
{
|
||||
(void) face;
|
||||
DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_822)(GLuint array);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_860)(GLuint array);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_822)(GLuint array)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_860)(GLuint array)
|
||||
{
|
||||
(void) array;
|
||||
DISPATCH(BindVertexArrayAPPLE, (array), (F, "glBindVertexArrayAPPLE(%d);\n", array));
|
||||
@@ -6673,17 +6901,17 @@ KEYWORD1 void KEYWORD2 NAME(DeleteVertexArrays)(GLsizei n, const GLuint * arrays
|
||||
DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArrays(%d, %p);\n", n, (const void *) arrays));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_823)(GLsizei n, const GLuint * arrays);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_861)(GLsizei n, const GLuint * arrays);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_823)(GLsizei n, const GLuint * arrays)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_861)(GLsizei n, const GLuint * arrays)
|
||||
{
|
||||
(void) n; (void) arrays;
|
||||
DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_824)(GLsizei n, GLuint * arrays);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_862)(GLsizei n, GLuint * arrays);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_824)(GLsizei n, GLuint * arrays)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_862)(GLsizei n, GLuint * arrays)
|
||||
{
|
||||
(void) n; (void) arrays;
|
||||
DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
|
||||
@@ -6695,9 +6923,9 @@ KEYWORD1 GLboolean KEYWORD2 NAME(IsVertexArray)(GLuint array)
|
||||
RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArray(%d);\n", array));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_825)(GLuint array);
|
||||
KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_863)(GLuint array);
|
||||
|
||||
KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_825)(GLuint array)
|
||||
KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_863)(GLuint array)
|
||||
{
|
||||
(void) array;
|
||||
RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayAPPLE(%d);\n", array));
|
||||
@@ -6756,9 +6984,9 @@ KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartNV)(void)
|
||||
DISPATCH(PrimitiveRestartNV, (), (F, "glPrimitiveRestartNV();\n"));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_834)(GLclampd zmin, GLclampd zmax);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_872)(GLclampd zmin, GLclampd zmax);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_834)(GLclampd zmin, GLclampd zmax)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_872)(GLclampd zmin, GLclampd zmax)
|
||||
{
|
||||
(void) zmin; (void) zmax;
|
||||
DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax));
|
||||
@@ -6770,9 +6998,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA)
|
||||
DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparate(0x%x, 0x%x);\n", modeRGB, modeA));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_835)(GLenum modeRGB, GLenum modeA);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_873)(GLenum modeRGB, GLenum modeA);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_835)(GLenum modeRGB, GLenum modeA)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_873)(GLenum modeRGB, GLenum modeA)
|
||||
{
|
||||
(void) modeRGB; (void) modeA;
|
||||
DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparateEXT(0x%x, 0x%x);\n", modeRGB, modeA));
|
||||
@@ -6988,25 +7216,25 @@ KEYWORD1 void KEYWORD2 NAME(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint src
|
||||
DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_853)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_891)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_853)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_891)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
|
||||
{
|
||||
(void) srcX0; (void) srcY0; (void) srcX1; (void) srcY1; (void) dstX0; (void) dstY0; (void) dstX1; (void) dstY1; (void) mask; (void) filter;
|
||||
DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_854)(GLenum target, GLenum pname, GLint param);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_892)(GLenum target, GLenum pname, GLint param);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_854)(GLenum target, GLenum pname, GLint param)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_892)(GLenum target, GLenum pname, GLint param)
|
||||
{
|
||||
(void) target; (void) pname; (void) param;
|
||||
DISPATCH(BufferParameteriAPPLE, (target, pname, param), (F, "glBufferParameteriAPPLE(0x%x, 0x%x, %d);\n", target, pname, param));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_855)(GLenum target, GLintptr offset, GLsizeiptr size);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_893)(GLenum target, GLintptr offset, GLsizeiptr size);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_855)(GLenum target, GLintptr offset, GLsizeiptr size)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_893)(GLenum target, GLintptr offset, GLsizeiptr size)
|
||||
{
|
||||
(void) target; (void) offset; (void) size;
|
||||
DISPATCH(FlushMappedBufferRangeAPPLE, (target, offset, size), (F, "glFlushMappedBufferRangeAPPLE(0x%x, %d, %d);\n", target, offset, size));
|
||||
@@ -7680,17 +7908,17 @@ KEYWORD1 void KEYWORD2 NAME(ProvokingVertex)(GLenum mode)
|
||||
DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertex(0x%x);\n", mode));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_913)(GLenum target, GLenum pname, GLvoid ** params);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_951)(GLenum target, GLenum pname, GLvoid ** params);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_913)(GLenum target, GLenum pname, GLvoid ** params)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_951)(GLenum target, GLenum pname, GLvoid ** params)
|
||||
{
|
||||
(void) target; (void) pname; (void) params;
|
||||
DISPATCH(GetTexParameterPointervAPPLE, (target, pname, params), (F, "glGetTexParameterPointervAPPLE(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_914)(GLenum target, GLsizei length, GLvoid * pointer);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_952)(GLenum target, GLsizei length, GLvoid * pointer);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_914)(GLenum target, GLsizei length, GLvoid * pointer)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_952)(GLenum target, GLsizei length, GLvoid * pointer)
|
||||
{
|
||||
(void) target; (void) length; (void) pointer;
|
||||
DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPPLE(0x%x, %d, %p);\n", target, length, (const void *) pointer));
|
||||
@@ -7737,41 +7965,41 @@ KEYWORD1 void KEYWORD2 NAME(TextureBarrierNV)(void)
|
||||
DISPATCH(TextureBarrierNV, (), (F, "glTextureBarrierNV();\n"));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_922)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_960)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_922)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_960)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
|
||||
{
|
||||
(void) frontfunc; (void) backfunc; (void) ref; (void) mask;
|
||||
DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_923)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_961)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_923)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_961)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
|
||||
{
|
||||
(void) target; (void) index; (void) count; (void) params;
|
||||
DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_924)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_962)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_924)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_962)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
|
||||
{
|
||||
(void) target; (void) index; (void) count; (void) params;
|
||||
DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_925)(GLuint id, GLenum pname, GLint64EXT * params);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_963)(GLuint id, GLenum pname, GLint64EXT * params);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_925)(GLuint id, GLenum pname, GLint64EXT * params)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_963)(GLuint id, GLenum pname, GLint64EXT * params)
|
||||
{
|
||||
(void) id; (void) pname; (void) params;
|
||||
DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_926)(GLuint id, GLenum pname, GLuint64EXT * params);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_964)(GLuint id, GLenum pname, GLuint64EXT * params);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_926)(GLuint id, GLenum pname, GLuint64EXT * params)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_964)(GLuint id, GLenum pname, GLuint64EXT * params)
|
||||
{
|
||||
(void) id; (void) pname; (void) params;
|
||||
DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
|
||||
@@ -8577,6 +8805,44 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
|
||||
TABLE_ENTRY(SamplerParameterfv),
|
||||
TABLE_ENTRY(SamplerParameteri),
|
||||
TABLE_ENTRY(SamplerParameteriv),
|
||||
TABLE_ENTRY(ColorP3ui),
|
||||
TABLE_ENTRY(ColorP3uiv),
|
||||
TABLE_ENTRY(ColorP4ui),
|
||||
TABLE_ENTRY(ColorP4uiv),
|
||||
TABLE_ENTRY(MultiTexCoordP1ui),
|
||||
TABLE_ENTRY(MultiTexCoordP1uiv),
|
||||
TABLE_ENTRY(MultiTexCoordP2ui),
|
||||
TABLE_ENTRY(MultiTexCoordP2uiv),
|
||||
TABLE_ENTRY(MultiTexCoordP3ui),
|
||||
TABLE_ENTRY(MultiTexCoordP3uiv),
|
||||
TABLE_ENTRY(MultiTexCoordP4ui),
|
||||
TABLE_ENTRY(MultiTexCoordP4uiv),
|
||||
TABLE_ENTRY(NormalP3ui),
|
||||
TABLE_ENTRY(NormalP3uiv),
|
||||
TABLE_ENTRY(SecondaryColorP3ui),
|
||||
TABLE_ENTRY(SecondaryColorP3uiv),
|
||||
TABLE_ENTRY(TexCoordP1ui),
|
||||
TABLE_ENTRY(TexCoordP1uiv),
|
||||
TABLE_ENTRY(TexCoordP2ui),
|
||||
TABLE_ENTRY(TexCoordP2uiv),
|
||||
TABLE_ENTRY(TexCoordP3ui),
|
||||
TABLE_ENTRY(TexCoordP3uiv),
|
||||
TABLE_ENTRY(TexCoordP4ui),
|
||||
TABLE_ENTRY(TexCoordP4uiv),
|
||||
TABLE_ENTRY(VertexAttribP1ui),
|
||||
TABLE_ENTRY(VertexAttribP1uiv),
|
||||
TABLE_ENTRY(VertexAttribP2ui),
|
||||
TABLE_ENTRY(VertexAttribP2uiv),
|
||||
TABLE_ENTRY(VertexAttribP3ui),
|
||||
TABLE_ENTRY(VertexAttribP3uiv),
|
||||
TABLE_ENTRY(VertexAttribP4ui),
|
||||
TABLE_ENTRY(VertexAttribP4uiv),
|
||||
TABLE_ENTRY(VertexP2ui),
|
||||
TABLE_ENTRY(VertexP2uiv),
|
||||
TABLE_ENTRY(VertexP3ui),
|
||||
TABLE_ENTRY(VertexP3uiv),
|
||||
TABLE_ENTRY(VertexP4ui),
|
||||
TABLE_ENTRY(VertexP4uiv),
|
||||
TABLE_ENTRY(BindTransformFeedback),
|
||||
TABLE_ENTRY(DeleteTransformFeedbacks),
|
||||
TABLE_ENTRY(DrawTransformFeedback),
|
||||
@@ -8610,14 +8876,14 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
|
||||
TABLE_ENTRY(GetnUniformuivARB),
|
||||
TABLE_ENTRY(ReadnPixelsARB),
|
||||
TABLE_ENTRY(PolygonOffsetEXT),
|
||||
TABLE_ENTRY(_dispatch_stub_648),
|
||||
TABLE_ENTRY(_dispatch_stub_649),
|
||||
TABLE_ENTRY(_dispatch_stub_650),
|
||||
TABLE_ENTRY(_dispatch_stub_651),
|
||||
TABLE_ENTRY(_dispatch_stub_652),
|
||||
TABLE_ENTRY(_dispatch_stub_653),
|
||||
TABLE_ENTRY(_dispatch_stub_654),
|
||||
TABLE_ENTRY(_dispatch_stub_655),
|
||||
TABLE_ENTRY(_dispatch_stub_686),
|
||||
TABLE_ENTRY(_dispatch_stub_687),
|
||||
TABLE_ENTRY(_dispatch_stub_688),
|
||||
TABLE_ENTRY(_dispatch_stub_689),
|
||||
TABLE_ENTRY(_dispatch_stub_690),
|
||||
TABLE_ENTRY(_dispatch_stub_691),
|
||||
TABLE_ENTRY(_dispatch_stub_692),
|
||||
TABLE_ENTRY(_dispatch_stub_693),
|
||||
TABLE_ENTRY(ColorPointerEXT),
|
||||
TABLE_ENTRY(EdgeFlagPointerEXT),
|
||||
TABLE_ENTRY(IndexPointerEXT),
|
||||
@@ -8652,7 +8918,7 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
|
||||
TABLE_ENTRY(FogCoorddvEXT),
|
||||
TABLE_ENTRY(FogCoordfEXT),
|
||||
TABLE_ENTRY(FogCoordfvEXT),
|
||||
TABLE_ENTRY(_dispatch_stub_690),
|
||||
TABLE_ENTRY(_dispatch_stub_728),
|
||||
TABLE_ENTRY(BlendFuncSeparateEXT),
|
||||
TABLE_ENTRY(FlushVertexArrayRangeNV),
|
||||
TABLE_ENTRY(VertexArrayRangeNV),
|
||||
@@ -8694,15 +8960,15 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
|
||||
TABLE_ENTRY(WindowPos4ivMESA),
|
||||
TABLE_ENTRY(WindowPos4sMESA),
|
||||
TABLE_ENTRY(WindowPos4svMESA),
|
||||
TABLE_ENTRY(_dispatch_stub_732),
|
||||
TABLE_ENTRY(_dispatch_stub_733),
|
||||
TABLE_ENTRY(_dispatch_stub_734),
|
||||
TABLE_ENTRY(_dispatch_stub_735),
|
||||
TABLE_ENTRY(_dispatch_stub_736),
|
||||
TABLE_ENTRY(_dispatch_stub_737),
|
||||
TABLE_ENTRY(_dispatch_stub_738),
|
||||
TABLE_ENTRY(_dispatch_stub_739),
|
||||
TABLE_ENTRY(_dispatch_stub_740),
|
||||
TABLE_ENTRY(_dispatch_stub_770),
|
||||
TABLE_ENTRY(_dispatch_stub_771),
|
||||
TABLE_ENTRY(_dispatch_stub_772),
|
||||
TABLE_ENTRY(_dispatch_stub_773),
|
||||
TABLE_ENTRY(_dispatch_stub_774),
|
||||
TABLE_ENTRY(_dispatch_stub_775),
|
||||
TABLE_ENTRY(_dispatch_stub_776),
|
||||
TABLE_ENTRY(_dispatch_stub_777),
|
||||
TABLE_ENTRY(_dispatch_stub_778),
|
||||
TABLE_ENTRY(AreProgramsResidentNV),
|
||||
TABLE_ENTRY(BindProgramNV),
|
||||
TABLE_ENTRY(DeleteProgramsNV),
|
||||
@@ -8783,11 +9049,11 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
|
||||
TABLE_ENTRY(SetFragmentShaderConstantATI),
|
||||
TABLE_ENTRY(PointParameteriNV),
|
||||
TABLE_ENTRY(PointParameterivNV),
|
||||
TABLE_ENTRY(_dispatch_stub_821),
|
||||
TABLE_ENTRY(_dispatch_stub_822),
|
||||
TABLE_ENTRY(_dispatch_stub_823),
|
||||
TABLE_ENTRY(_dispatch_stub_824),
|
||||
TABLE_ENTRY(_dispatch_stub_825),
|
||||
TABLE_ENTRY(_dispatch_stub_859),
|
||||
TABLE_ENTRY(_dispatch_stub_860),
|
||||
TABLE_ENTRY(_dispatch_stub_861),
|
||||
TABLE_ENTRY(_dispatch_stub_862),
|
||||
TABLE_ENTRY(_dispatch_stub_863),
|
||||
TABLE_ENTRY(GetProgramNamedParameterdvNV),
|
||||
TABLE_ENTRY(GetProgramNamedParameterfvNV),
|
||||
TABLE_ENTRY(ProgramNamedParameter4dNV),
|
||||
@@ -8796,8 +9062,8 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
|
||||
TABLE_ENTRY(ProgramNamedParameter4fvNV),
|
||||
TABLE_ENTRY(PrimitiveRestartIndexNV),
|
||||
TABLE_ENTRY(PrimitiveRestartNV),
|
||||
TABLE_ENTRY(_dispatch_stub_834),
|
||||
TABLE_ENTRY(_dispatch_stub_835),
|
||||
TABLE_ENTRY(_dispatch_stub_872),
|
||||
TABLE_ENTRY(_dispatch_stub_873),
|
||||
TABLE_ENTRY(BindFramebufferEXT),
|
||||
TABLE_ENTRY(BindRenderbufferEXT),
|
||||
TABLE_ENTRY(CheckFramebufferStatusEXT),
|
||||
@@ -8815,9 +9081,9 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
|
||||
TABLE_ENTRY(IsFramebufferEXT),
|
||||
TABLE_ENTRY(IsRenderbufferEXT),
|
||||
TABLE_ENTRY(RenderbufferStorageEXT),
|
||||
TABLE_ENTRY(_dispatch_stub_853),
|
||||
TABLE_ENTRY(_dispatch_stub_854),
|
||||
TABLE_ENTRY(_dispatch_stub_855),
|
||||
TABLE_ENTRY(_dispatch_stub_891),
|
||||
TABLE_ENTRY(_dispatch_stub_892),
|
||||
TABLE_ENTRY(_dispatch_stub_893),
|
||||
TABLE_ENTRY(BindFragDataLocationEXT),
|
||||
TABLE_ENTRY(GetFragDataLocationEXT),
|
||||
TABLE_ENTRY(GetUniformuivEXT),
|
||||
@@ -8875,8 +9141,8 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
|
||||
TABLE_ENTRY(GetTransformFeedbackVaryingEXT),
|
||||
TABLE_ENTRY(TransformFeedbackVaryingsEXT),
|
||||
TABLE_ENTRY(ProvokingVertexEXT),
|
||||
TABLE_ENTRY(_dispatch_stub_913),
|
||||
TABLE_ENTRY(_dispatch_stub_914),
|
||||
TABLE_ENTRY(_dispatch_stub_951),
|
||||
TABLE_ENTRY(_dispatch_stub_952),
|
||||
TABLE_ENTRY(GetObjectParameterivAPPLE),
|
||||
TABLE_ENTRY(ObjectPurgeableAPPLE),
|
||||
TABLE_ENTRY(ObjectUnpurgeableAPPLE),
|
||||
@@ -8884,11 +9150,11 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
|
||||
TABLE_ENTRY(CreateShaderProgramEXT),
|
||||
TABLE_ENTRY(UseShaderProgramEXT),
|
||||
TABLE_ENTRY(TextureBarrierNV),
|
||||
TABLE_ENTRY(_dispatch_stub_922),
|
||||
TABLE_ENTRY(_dispatch_stub_923),
|
||||
TABLE_ENTRY(_dispatch_stub_924),
|
||||
TABLE_ENTRY(_dispatch_stub_925),
|
||||
TABLE_ENTRY(_dispatch_stub_926),
|
||||
TABLE_ENTRY(_dispatch_stub_960),
|
||||
TABLE_ENTRY(_dispatch_stub_961),
|
||||
TABLE_ENTRY(_dispatch_stub_962),
|
||||
TABLE_ENTRY(_dispatch_stub_963),
|
||||
TABLE_ENTRY(_dispatch_stub_964),
|
||||
TABLE_ENTRY(EGLImageTargetRenderbufferStorageOES),
|
||||
TABLE_ENTRY(EGLImageTargetTexture2DOES),
|
||||
/* A whole bunch of no-op functions. These might be called
|
||||
@@ -9199,10 +9465,10 @@ _glapi_proc UNUSED_TABLE_NAME[] = {
|
||||
TABLE_ENTRY(BlendFuncIndexedAMD),
|
||||
TABLE_ENTRY(PointParameterf),
|
||||
TABLE_ENTRY(PointParameterfARB),
|
||||
TABLE_ENTRY(_dispatch_stub_662),
|
||||
TABLE_ENTRY(_dispatch_stub_700),
|
||||
TABLE_ENTRY(PointParameterfv),
|
||||
TABLE_ENTRY(PointParameterfvARB),
|
||||
TABLE_ENTRY(_dispatch_stub_663),
|
||||
TABLE_ENTRY(_dispatch_stub_701),
|
||||
TABLE_ENTRY(SecondaryColor3b),
|
||||
TABLE_ENTRY(SecondaryColor3bv),
|
||||
TABLE_ENTRY(SecondaryColor3d),
|
||||
@@ -9228,7 +9494,7 @@ _glapi_proc UNUSED_TABLE_NAME[] = {
|
||||
TABLE_ENTRY(FogCoordf),
|
||||
TABLE_ENTRY(FogCoordfv),
|
||||
TABLE_ENTRY(BlendFuncSeparate),
|
||||
TABLE_ENTRY(_dispatch_stub_691),
|
||||
TABLE_ENTRY(_dispatch_stub_729),
|
||||
TABLE_ENTRY(WindowPos2d),
|
||||
TABLE_ENTRY(WindowPos2dARB),
|
||||
TABLE_ENTRY(WindowPos2dv),
|
||||
|
||||
+823
-747
File diff suppressed because it is too large
Load Diff
+1162
-630
File diff suppressed because it is too large
Load Diff
+2619
-2616
File diff suppressed because it is too large
Load Diff
+2249
-2052
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user