glsl: Make _mesa_print_ir() available from anything including ir.h.
No more forgetting to #include "ir_print_visitor.h" when doing temporary debug code, or forgetting and leaving it in after removing your temporary debug code. Also, available from C code so you don't need to move the caller to C++ just to call it (see also: ir_to_mesa.cpp). Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Paul Berry <stereotype441@gmail.com>
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@@ -2052,6 +2052,14 @@ extern char *
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prototype_string(const glsl_type *return_type, const char *name,
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exec_list *parameters);
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extern "C" {
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#endif /* __cplusplus */
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extern void _mesa_print_ir(struct exec_list *instructions,
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struct _mesa_glsl_parse_state *state);
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#ifdef __cplusplus
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} /* extern "C" */
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#endif
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#endif /* IR_H */
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@@ -38,6 +38,7 @@ ir_instruction::print(void) const
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deconsted->accept(&v);
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}
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extern "C" {
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void
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_mesa_print_ir(exec_list *instructions,
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struct _mesa_glsl_parse_state *state)
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@@ -69,6 +70,8 @@ _mesa_print_ir(exec_list *instructions,
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printf("\n)");
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}
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} /* extern "C" */
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ir_print_visitor::ir_print_visitor()
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{
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indentation = 0;
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@@ -33,9 +33,6 @@ extern "C" {
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#include "program/symbol_table.h"
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}
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extern void _mesa_print_ir(exec_list *instructions,
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struct _mesa_glsl_parse_state *state);
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/**
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* Abstract base class of visitors of IR instruction trees
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*/
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