swrast: update depth/stencil wrapper sizes
Reviewed-by: Eric Anholt <eric@anholt.net>
This commit is contained in:
@@ -989,8 +989,10 @@ _swrast_update_depth_buffer(struct gl_context *ctx, struct gl_framebuffer *fb)
|
||||
wrapper = new_z24_renderbuffer_wrapper(ctx, depthRb);
|
||||
}
|
||||
_mesa_reference_renderbuffer(&fb->_DepthBuffer, wrapper);
|
||||
ASSERT(fb->_DepthBuffer->Wrapped == depthRb);
|
||||
}
|
||||
ASSERT(fb->_DepthBuffer->Wrapped == depthRb);
|
||||
fb->_DepthBuffer->Width = depthRb->Width;
|
||||
fb->_DepthBuffer->Height = depthRb->Height;
|
||||
}
|
||||
else {
|
||||
/* depthRb may be null */
|
||||
@@ -1023,8 +1025,10 @@ _swrast_update_stencil_buffer(struct gl_context *ctx, struct gl_framebuffer *fb)
|
||||
struct gl_renderbuffer *wrapper
|
||||
= new_s8_renderbuffer_wrapper(ctx, stencilRb);
|
||||
_mesa_reference_renderbuffer(&fb->_StencilBuffer, wrapper);
|
||||
ASSERT(fb->_StencilBuffer->Wrapped == stencilRb);
|
||||
}
|
||||
ASSERT(fb->_StencilBuffer->Wrapped == stencilRb);
|
||||
fb->_StencilBuffer->Width = stencilRb->Width;
|
||||
fb->_StencilBuffer->Height = stencilRb->Height;
|
||||
}
|
||||
else {
|
||||
/* stencilRb may be null */
|
||||
|
||||
Reference in New Issue
Block a user