genxml: Add a uint MOCS field to DEPTH_BUFFER packets

This is easier than dealing with structs all the time

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Jason Ekstrand
2016-08-09 08:32:09 -07:00
parent 3f1022b029
commit 2a84e40dae
5 changed files with 10 additions and 0 deletions
+2
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@@ -958,6 +958,7 @@
<field name="Depth Coordinate Offset Y" start="176" end="191" type="int"/>
<field name="Depth Coordinate Offset X" start="160" end="175" type="int"/>
<field name="Depth Buffer Object Control State" start="219" end="223" type="MEMORY_OBJECT_CONTROL_STATE"/>
<field name="Depth Buffer MOCS" start="219" end="223" type="uint"/>
</instruction>
<instruction name="3DSTATE_DRAWING_RECTANGLE" bias="2" length="4">
@@ -1038,6 +1039,7 @@
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="15"/>
<field name="DWord Length" start="0" end="7" type="uint" default="1"/>
<field name="Hierarchical Depth Buffer Object Control State" start="57" end="60" type="MEMORY_OBJECT_CONTROL_STATE"/>
<field name="Hierarchical Depth Buffer MOCS" start="57" end="60" type="uint"/>
<field name="Surface Pitch" start="32" end="48" type="uint"/>
<field name="Surface Base Address" start="64" end="95" type="address"/>
</instruction>
+2
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@@ -1068,6 +1068,7 @@
</field>
<field name="Minimum Array Element" start="138" end="148" type="uint"/>
<field name="Depth Buffer Object Control State" start="128" end="131" type="MEMORY_OBJECT_CONTROL_STATE"/>
<field name="Depth Buffer MOCS" start="128" end="131" type="uint"/>
<field name="Depth Coordinate Offset Y" start="176" end="191" type="int"/>
<field name="Depth Coordinate Offset X" start="160" end="175" type="int"/>
<field name="Render Target View Extent" start="213" end="223" type="uint"/>
@@ -1198,6 +1199,7 @@
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="7"/>
<field name="DWord Length" start="0" end="7" type="uint" default="1"/>
<field name="Hierarchical Depth Buffer Object Control State" start="57" end="60" type="MEMORY_OBJECT_CONTROL_STATE"/>
<field name="Hierarchical Depth Buffer MOCS" start="57" end="60" type="uint"/>
<field name="Surface Pitch" start="32" end="48" type="uint"/>
<field name="Surface Base Address" start="64" end="95" type="address"/>
</instruction>
+2
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@@ -1177,6 +1177,7 @@
</field>
<field name="Minimum Array Element" start="138" end="148" type="uint"/>
<field name="Depth Buffer Object Control State" start="128" end="131" type="MEMORY_OBJECT_CONTROL_STATE"/>
<field name="Depth Buffer MOCS" start="128" end="131" type="uint"/>
<field name="Depth Coordinate Offset Y" start="176" end="191" type="int"/>
<field name="Depth Coordinate Offset X" start="160" end="175" type="int"/>
<field name="Render Target View Extent" start="213" end="223" type="uint"/>
@@ -1410,6 +1411,7 @@
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="7"/>
<field name="DWord Length" start="0" end="7" type="uint" default="1"/>
<field name="Hierarchical Depth Buffer Object Control State" start="57" end="60" type="MEMORY_OBJECT_CONTROL_STATE"/>
<field name="Hierarchical Depth Buffer MOCS" start="57" end="60" type="uint"/>
<field name="Surface Pitch" start="32" end="48" type="uint"/>
<field name="Surface Base Address" start="64" end="95" type="address"/>
</instruction>
+2
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@@ -1216,6 +1216,7 @@
<field name="Depth" start="181" end="191" type="uint"/>
<field name="Minimum Array Element" start="170" end="180" type="uint"/>
<field name="Depth Buffer Object Control State" start="160" end="166" type="MEMORY_OBJECT_CONTROL_STATE"/>
<field name="Depth Buffer MOCS" start="160" end="166" type="uint"/>
<field name="Render Target View Extent" start="245" end="255" type="uint"/>
<field name="Surface QPitch" start="224" end="238" type="uint"/>
</instruction>
@@ -1452,6 +1453,7 @@
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="7"/>
<field name="DWord Length" start="0" end="7" type="uint" default="3"/>
<field name="Hierarchical Depth Buffer Object Control State" start="57" end="63" type="MEMORY_OBJECT_CONTROL_STATE"/>
<field name="Hierarchical Depth Buffer MOCS" start="57" end="63" type="uint"/>
<field name="Surface Pitch" start="32" end="48" type="uint"/>
<field name="Surface Base Address" start="64" end="127" type="address"/>
<field name="Surface QPitch" start="128" end="142" type="uint"/>
+2
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@@ -1266,6 +1266,7 @@
<field name="Depth" start="181" end="191" type="uint"/>
<field name="Minimum Array Element" start="170" end="180" type="uint"/>
<field name="Depth Buffer Object Control State" start="160" end="166" type="MEMORY_OBJECT_CONTROL_STATE"/>
<field name="Depth Buffer MOCS" start="160" end="166" type="uint"/>
<field name="Tiled Resource Mode" start="222" end="223" type="uint">
<value name="NONE" value="0"/>
<value name="TILEYF" value="1"/>
@@ -1555,6 +1556,7 @@
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="7"/>
<field name="DWord Length" start="0" end="7" type="uint" default="3"/>
<field name="Hierarchical Depth Buffer Object Control State" start="57" end="63" type="MEMORY_OBJECT_CONTROL_STATE"/>
<field name="Hierarchical Depth Buffer MOCS" start="57" end="63" type="uint"/>
<field name="Surface Pitch" start="32" end="48" type="uint"/>
<field name="Surface Base Address" start="64" end="127" type="address"/>
<field name="Surface QPitch" start="128" end="142" type="uint"/>