st/egl: Fix broken build after EGL thread changes
This commit is contained in:
committed by
Jakob Bornecrantz
parent
5008269cfe
commit
2a6f58460a
@@ -113,7 +113,7 @@ drm_create_context(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, EGLContext
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if (!ctx)
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goto err_c;
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_eglInitContext(drv, dpy, &ctx->base, conf, attrib_list);
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_eglInitContext(drv, &ctx->base, conf, attrib_list);
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ctx->pipe = dev->api->create_context(dev->api, dev->screen);
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if (!ctx->pipe)
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