remove debug assertion
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@@ -954,7 +954,6 @@ make_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height,
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if (unpack->LsbFirst) {
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/* Lsb first */
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GLubyte mask = 1U << (unpack->SkipPixels & 0x7);
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assert(0);
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for (col = 0; col < width; col++) {
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/* set texel to 255 if bit is set */
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