svga: Tag cursors with the scanout hint

Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
This commit is contained in:
Jakob Bornecrantz
2011-11-01 05:10:17 +01:00
parent 8b65c33eb8
commit 292c21bfdc
@@ -460,11 +460,12 @@ svga_texture_create(struct pipe_screen *screen,
tex->key.cachable = 0;
}
if (template->bind & PIPE_BIND_SCANOUT) {
if (template->bind & (PIPE_BIND_SCANOUT |
PIPE_BIND_CURSOR)) {
tex->key.flags |= SVGA3D_SURFACE_HINT_SCANOUT;
tex->key.cachable = 0;
}
/*
* XXX: Never pass the SVGA3D_SURFACE_HINT_RENDERTARGET hint. Mesa cannot
* know beforehand whether a texture will be used as a rendertarget or not