mesa: remove unused _mesa_unpack_uint_rgba_row() prototype
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@@ -39,11 +39,6 @@ _mesa_unpack_rgba_block(gl_format format,
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GLfloat dst[][4], GLint dstRowStride,
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GLuint x, GLuint y, GLuint width, GLuint height);
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extern void
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_mesa_unpack_uint_rgba_row(gl_format format, GLuint n,
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const void *src, GLuint dst[][4]);
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extern void
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_mesa_unpack_float_z_row(gl_format format, GLuint n,
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const void *src, GLfloat *dst);
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