st/wgl: add null pointer check for HUD texture
Fixes crash when using HUD with Nobel Clinician Viewer. Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
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@@ -611,7 +611,9 @@ DrvSwapBuffers(HDC hdc)
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/* Display the HUD */
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struct pipe_resource *back =
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stw_get_framebuffer_resource(fb->stfb, ST_ATTACHMENT_BACK_LEFT);
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hud_draw(ctx->hud, back);
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if (back) {
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hud_draw(ctx->hud, back);
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}
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}
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if (ctx->current_framebuffer == fb) {
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