radv: refactor blit2d pipeline creation

This just refactors the gfx9 blit2d pipeline creation
to be less lines of code.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Dave Airlie
2017-12-21 09:00:43 +10:00
parent 9f675bf934
commit 286fe1db47
+33 -78
View File
@@ -1156,31 +1156,33 @@ static VkFormat pipeline_formats[] = {
VK_FORMAT_R32G32B32A32_SFLOAT
};
VkResult
radv_device_init_meta_blit2d_state(struct radv_device *device)
static VkResult
meta_blit2d_create_pipe_layout(struct radv_device *device,
int idx)
{
VkResult result;
bool create_3d = device->physical_device->rad_info.chip_class >= GFX9;
VkDescriptorType desc_type = (idx == BLIT2D_SRC_TYPE_BUFFER) ? VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER : VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
const VkPushConstantRange push_constant_ranges[] = {
{VK_SHADER_STAGE_VERTEX_BIT, 0, 16},
{VK_SHADER_STAGE_FRAGMENT_BIT, 16, 4},
};
int num_push_constant_range = (idx != BLIT2D_SRC_TYPE_IMAGE) ? 2 : 1;
result = radv_CreateDescriptorSetLayout(radv_device_to_handle(device),
&(VkDescriptorSetLayoutCreateInfo) {
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
.flags = VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR,
.bindingCount = 1,
.pBindings = (VkDescriptorSetLayoutBinding[]) {
{
.binding = 0,
.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,
.descriptorCount = 1,
.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT,
.pImmutableSamplers = NULL
},
.bindingCount = 1,
.pBindings = (VkDescriptorSetLayoutBinding[]) {
{
.binding = 0,
.descriptorType = desc_type,
.descriptorCount = 1,
.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT,
.pImmutableSamplers = NULL
},
}
}, &device->meta_state.alloc, &device->meta_state.blit2d.ds_layouts[BLIT2D_SRC_TYPE_IMAGE]);
}, &device->meta_state.alloc, &device->meta_state.blit2d.ds_layouts[idx]);
if (result != VK_SUCCESS)
goto fail;
@@ -1188,79 +1190,32 @@ radv_device_init_meta_blit2d_state(struct radv_device *device)
&(VkPipelineLayoutCreateInfo) {
.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
.setLayoutCount = 1,
.pSetLayouts = &device->meta_state.blit2d.ds_layouts[BLIT2D_SRC_TYPE_IMAGE],
.pushConstantRangeCount = 1,
.pSetLayouts = &device->meta_state.blit2d.ds_layouts[idx],
.pushConstantRangeCount = num_push_constant_range,
.pPushConstantRanges = push_constant_ranges,
},
&device->meta_state.alloc, &device->meta_state.blit2d.p_layouts[BLIT2D_SRC_TYPE_IMAGE]);
&device->meta_state.alloc, &device->meta_state.blit2d.p_layouts[idx]);
if (result != VK_SUCCESS)
goto fail;
return VK_SUCCESS;
fail:
return result;
}
if (create_3d) {
result = radv_CreateDescriptorSetLayout(radv_device_to_handle(device),
&(VkDescriptorSetLayoutCreateInfo) {
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
.flags = VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR,
.bindingCount = 1,
.pBindings = (VkDescriptorSetLayoutBinding[]) {
{
.binding = 0,
.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,
.descriptorCount = 1,
.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT,
.pImmutableSamplers = NULL
},
}
}, &device->meta_state.alloc, &device->meta_state.blit2d.ds_layouts[BLIT2D_SRC_TYPE_IMAGE_3D]);
if (result != VK_SUCCESS)
goto fail;
result = radv_CreatePipelineLayout(radv_device_to_handle(device),
&(VkPipelineLayoutCreateInfo) {
.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
.setLayoutCount = 1,
.pSetLayouts = &device->meta_state.blit2d.ds_layouts[BLIT2D_SRC_TYPE_IMAGE_3D],
.pushConstantRangeCount = 2,
.pPushConstantRanges = push_constant_ranges,
},
&device->meta_state.alloc, &device->meta_state.blit2d.p_layouts[BLIT2D_SRC_TYPE_IMAGE_3D]);
if (result != VK_SUCCESS)
goto fail;
}
result = radv_CreateDescriptorSetLayout(radv_device_to_handle(device),
&(VkDescriptorSetLayoutCreateInfo) {
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
.flags = VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR,
.bindingCount = 1,
.pBindings = (VkDescriptorSetLayoutBinding[]) {
{
.binding = 0,
.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER,
.descriptorCount = 1,
.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT,
.pImmutableSamplers = NULL
},
}
}, &device->meta_state.alloc, &device->meta_state.blit2d.ds_layouts[BLIT2D_SRC_TYPE_BUFFER]);
if (result != VK_SUCCESS)
goto fail;
result = radv_CreatePipelineLayout(radv_device_to_handle(device),
&(VkPipelineLayoutCreateInfo) {
.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
.setLayoutCount = 1,
.pSetLayouts = &device->meta_state.blit2d.ds_layouts[BLIT2D_SRC_TYPE_BUFFER],
.pushConstantRangeCount = 2,
.pPushConstantRanges = push_constant_ranges,
},
&device->meta_state.alloc, &device->meta_state.blit2d.p_layouts[BLIT2D_SRC_TYPE_BUFFER]);
if (result != VK_SUCCESS)
goto fail;
VkResult
radv_device_init_meta_blit2d_state(struct radv_device *device)
{
VkResult result;
bool create_3d = device->physical_device->rad_info.chip_class >= GFX9;
for (unsigned src = 0; src < BLIT2D_NUM_SRC_TYPES; src++) {
if (src == BLIT2D_SRC_TYPE_IMAGE_3D && !create_3d)
continue;
result = meta_blit2d_create_pipe_layout(device, src);
if (result != VK_SUCCESS)
goto fail;
for (unsigned j = 0; j < ARRAY_SIZE(pipeline_formats); ++j) {
result = blit2d_init_color_pipeline(device, src, pipeline_formats[j]);
if (result != VK_SUCCESS)