egl: fix type mismatch error type in _eglInitSurface

EGL spec defines EGL_BAD_MATCH for windows, pixmaps and pbuffers in
case where user creates a surface but config does not support rendering
to such surface type.

Following quotes are from EGL 1.5 spec 3.5 "Rendering Surfaces" :

for eglCreatePlatformWindowSurface, eglCreateWindowSurface:

   "If config does not support rendering to windows (the EGL_SURFACE_TYPE
   attribute does not contain EGL_WINDOW_BIT ), an EGL_BAD_MATCH error is
   generated."

for eglCreatePbufferSurface:

   "If config does not support pbuffers, an EGL_BAD_MATCH error is
   generated."

for eglCreatePlatformPixmapSurface, eglCreatePixmapSurface:

   "If config does not support rendering to pixmaps (the EGL_SURFACE_TYPE
   attribute does not contain EGL_PIXMAP_BIT ), an EGL_BAD_MATCH error is
   generated."

Fixes following dEQP test:

   dEQP-EGL.functional.negative_api.create_pbuffer_surface

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
This commit is contained in:
Tapani Pälli
2016-10-20 13:51:40 +03:00
parent 1ef7873397
commit 282b87dd03
+1 -1
View File
@@ -284,7 +284,7 @@ _eglInitSurface(_EGLSurface *surf, _EGLDisplay *dpy, EGLint type,
if ((conf->SurfaceType & type) == 0) {
/* The config can't be used to create a surface of this type */
_eglError(EGL_BAD_CONFIG, func);
_eglError(EGL_BAD_MATCH, func);
return EGL_FALSE;
}