vbo: Make #if 0'd debugging code compile.
This commit is contained in:
@@ -899,7 +899,7 @@ vbo_exec_DrawRangeElementsBaseVertex(GLenum mode,
|
||||
index_bounds_valid = GL_FALSE;
|
||||
|
||||
#if 0
|
||||
check_draw_elements_data(ctx, count, type, indices);
|
||||
check_draw_elements_data(ctx, count, type, indices, basevertex);
|
||||
#else
|
||||
(void) check_draw_elements_data;
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user