meta: Make _mesa_meta_texture_object_from_renderbuffer static

text	    data     bss      dec    hex  filename
12244974 1344936 1290748 14880658 e30f92  before/lib64/dri/i965_dri.so
12244854 1344936 1290748 14880538 e30f1a  after/lib64/dri/i965_dri.so

v2: Put static on the function definition too.  Suggested by Paulo.

v3: Reformat prototype.  Suggested by Jason.

Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com> [v2]
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/856>
This commit is contained in:
Ian Romanick
2019-05-06 15:05:26 -07:00
committed by Marge Bot
parent 067cb2f165
commit 27c2082a42
2 changed files with 7 additions and 8 deletions
-4
View File
@@ -455,10 +455,6 @@ extern void
_mesa_meta_fb_tex_blit_end(struct gl_context *ctx, GLenum target,
struct fb_tex_blit_state *blit);
extern struct gl_texture_object *
_mesa_meta_texture_object_from_renderbuffer(struct gl_context *ctx,
struct gl_renderbuffer *rb);
struct gl_sampler_object *
_mesa_meta_setup_sampler(struct gl_context *ctx,
struct gl_texture_object *texObj,
+7 -4
View File
@@ -51,6 +51,9 @@
#include "drivers/common/meta.h"
#include "util/ralloc.h"
static struct gl_texture_object *
texture_object_from_renderbuffer(struct gl_context *, struct gl_renderbuffer *);
/** Return offset in bytes of the field within a vertex struct */
#define OFFSET(FIELD) ((void *) offsetof(struct vertex, FIELD))
@@ -444,7 +447,7 @@ blitframebuffer_texture(struct gl_context *ctx,
srcLevel = readAtt->TextureLevel;
texObj = readAtt->Texture;
} else if (!readAtt->Texture && ctx->Driver.BindRenderbufferTexImage) {
texObj = _mesa_meta_texture_object_from_renderbuffer(ctx, rb);
texObj = texture_object_from_renderbuffer(ctx, rb);
if (texObj == NULL)
return false;
@@ -685,9 +688,9 @@ _mesa_meta_fb_tex_blit_end(struct gl_context *ctx, GLenum target,
_mesa_delete_nameless_texture(ctx, blit->temp_tex_obj);
}
struct gl_texture_object *
_mesa_meta_texture_object_from_renderbuffer(struct gl_context *ctx,
struct gl_renderbuffer *rb)
static struct gl_texture_object *
texture_object_from_renderbuffer(struct gl_context *ctx,
struct gl_renderbuffer *rb)
{
struct gl_texture_image *texImage;
struct gl_texture_object *texObj;