v3d: Drop a note for the future about PIPE_CAP_PACKED_UNIFORMS.
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@@ -133,6 +133,13 @@ v3d_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
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case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
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return 1;
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case PIPE_CAP_PACKED_UNIFORMS:
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/* We can't enable this flag, because it results in load_ubo
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* intrinsics across a 16b boundary, but v3d's TMU general
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* memory accesses wrap on 16b boundaries.
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*/
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return 0;
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case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
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return 0;
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