v3d: Drop a note for the future about PIPE_CAP_PACKED_UNIFORMS.

This commit is contained in:
Eric Anholt
2019-04-11 11:26:30 -07:00
parent 89b7df552b
commit 276ec879fd
+7
View File
@@ -133,6 +133,13 @@ v3d_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
return 1;
case PIPE_CAP_PACKED_UNIFORMS:
/* We can't enable this flag, because it results in load_ubo
* intrinsics across a 16b boundary, but v3d's TMU general
* memory accesses wrap on 16b boundaries.
*/
return 0;
case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
return 0;