i965/vec4: Preserve CFG in spill_reg().
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
This commit is contained in:
@@ -807,10 +807,12 @@ vec4_visitor::move_push_constants_to_pull_constants()
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}
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}
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calculate_cfg();
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/* Now actually rewrite usage of the things we've moved to pull
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* constants.
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*/
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foreach_in_list_safe(vec4_instruction, inst, &instructions) {
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foreach_block_and_inst_safe(block, vec4_instruction, inst, cfg) {
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for (int i = 0 ; i < 3; i++) {
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if (inst->src[i].file != UNIFORM ||
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pull_constant_loc[inst->src[i].reg] == -1)
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@@ -820,7 +822,7 @@ vec4_visitor::move_push_constants_to_pull_constants()
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dst_reg temp = dst_reg(this, glsl_type::vec4_type);
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emit_pull_constant_load(inst, temp, inst->src[i],
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emit_pull_constant_load(block, inst, temp, inst->src[i],
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pull_constant_loc[uniform]);
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inst->src[i].file = temp.file;
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@@ -410,7 +410,8 @@ public:
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vec4_instruction *emit(enum opcode opcode, dst_reg dst,
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src_reg src0, src_reg src1, src_reg src2);
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vec4_instruction *emit_before(vec4_instruction *inst,
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vec4_instruction *emit_before(bblock_t *block,
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vec4_instruction *inst,
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vec4_instruction *new_inst);
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vec4_instruction *MOV(const dst_reg &dst, const src_reg &src0);
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@@ -554,17 +555,17 @@ public:
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void emit_untyped_surface_read(unsigned surf_index, dst_reg dst,
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src_reg offset);
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src_reg get_scratch_offset(vec4_instruction *inst,
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src_reg get_scratch_offset(bblock_t *block, vec4_instruction *inst,
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src_reg *reladdr, int reg_offset);
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src_reg get_pull_constant_offset(vec4_instruction *inst,
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src_reg get_pull_constant_offset(bblock_t *block, vec4_instruction *inst,
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src_reg *reladdr, int reg_offset);
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void emit_scratch_read(vec4_instruction *inst,
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void emit_scratch_read(bblock_t *block, vec4_instruction *inst,
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dst_reg dst,
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src_reg orig_src,
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int base_offset);
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void emit_scratch_write(vec4_instruction *inst,
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void emit_scratch_write(bblock_t *block, vec4_instruction *inst,
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int base_offset);
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void emit_pull_constant_load(vec4_instruction *inst,
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void emit_pull_constant_load(bblock_t *block, vec4_instruction *inst,
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dst_reg dst,
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src_reg orig_src,
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int base_offset);
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@@ -28,6 +28,7 @@ extern "C" {
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#include "brw_vec4.h"
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#include "brw_vs.h"
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#include "brw_cfg.h"
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using namespace brw;
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@@ -326,8 +327,10 @@ vec4_visitor::spill_reg(int spill_reg_nr)
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assert(virtual_grf_sizes[spill_reg_nr] == 1);
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unsigned int spill_offset = c->last_scratch++;
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calculate_cfg();
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/* Generate spill/unspill instructions for the objects being spilled. */
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foreach_in_list(vec4_instruction, inst, &instructions) {
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foreach_block_and_inst(block, vec4_instruction, inst, cfg) {
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for (unsigned int i = 0; i < 3; i++) {
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if (inst->src[i].file == GRF && inst->src[i].reg == spill_reg_nr) {
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src_reg spill_reg = inst->src[i];
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@@ -342,16 +345,16 @@ vec4_visitor::spill_reg(int spill_reg_nr)
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temp.writemask |= (1 << BRW_GET_SWZ(inst->src[i].swizzle, c));
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assert(temp.writemask != 0);
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emit_scratch_read(inst, temp, spill_reg, spill_offset);
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emit_scratch_read(block, inst, temp, spill_reg, spill_offset);
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}
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}
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if (inst->dst.file == GRF && inst->dst.reg == spill_reg_nr) {
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emit_scratch_write(inst, spill_offset);
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emit_scratch_write(block, inst, spill_offset);
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}
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}
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invalidate_live_intervals();
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invalidate_live_intervals(false);
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}
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} /* namespace brw */
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@@ -22,6 +22,7 @@
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*/
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#include "brw_vec4.h"
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#include "brw_cfg.h"
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#include "glsl/ir_uniform.h"
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extern "C" {
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#include "program/sampler.h"
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@@ -66,12 +67,13 @@ vec4_visitor::emit(vec4_instruction *inst)
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}
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vec4_instruction *
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vec4_visitor::emit_before(vec4_instruction *inst, vec4_instruction *new_inst)
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vec4_visitor::emit_before(bblock_t *block, vec4_instruction *inst,
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vec4_instruction *new_inst)
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{
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new_inst->ir = inst->ir;
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new_inst->annotation = inst->annotation;
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inst->insert_before(new_inst);
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inst->insert_before(block, new_inst);
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return inst;
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}
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@@ -3198,7 +3200,7 @@ vec4_visitor::emit_vertex()
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src_reg
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vec4_visitor::get_scratch_offset(vec4_instruction *inst,
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vec4_visitor::get_scratch_offset(bblock_t *block, vec4_instruction *inst,
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src_reg *reladdr, int reg_offset)
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{
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/* Because we store the values to scratch interleaved like our
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@@ -3215,9 +3217,10 @@ vec4_visitor::get_scratch_offset(vec4_instruction *inst,
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if (reladdr) {
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src_reg index = src_reg(this, glsl_type::int_type);
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emit_before(inst, ADD(dst_reg(index), *reladdr, src_reg(reg_offset)));
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emit_before(inst, MUL(dst_reg(index),
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index, src_reg(message_header_scale)));
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emit_before(block, inst, ADD(dst_reg(index), *reladdr,
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src_reg(reg_offset)));
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emit_before(block, inst, MUL(dst_reg(index), index,
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src_reg(message_header_scale)));
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return index;
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} else {
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@@ -3226,26 +3229,27 @@ vec4_visitor::get_scratch_offset(vec4_instruction *inst,
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}
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src_reg
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vec4_visitor::get_pull_constant_offset(vec4_instruction *inst,
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vec4_visitor::get_pull_constant_offset(bblock_t * block, vec4_instruction *inst,
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src_reg *reladdr, int reg_offset)
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{
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if (reladdr) {
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src_reg index = src_reg(this, glsl_type::int_type);
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emit_before(inst, ADD(dst_reg(index), *reladdr, src_reg(reg_offset)));
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emit_before(block, inst, ADD(dst_reg(index), *reladdr,
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src_reg(reg_offset)));
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/* Pre-gen6, the message header uses byte offsets instead of vec4
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* (16-byte) offset units.
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*/
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if (brw->gen < 6) {
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emit_before(inst, MUL(dst_reg(index), index, src_reg(16)));
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emit_before(block, inst, MUL(dst_reg(index), index, src_reg(16)));
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}
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return index;
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} else if (brw->gen >= 8) {
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/* Store the offset in a GRF so we can send-from-GRF. */
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src_reg offset = src_reg(this, glsl_type::int_type);
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emit_before(inst, MOV(dst_reg(offset), src_reg(reg_offset)));
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emit_before(block, inst, MOV(dst_reg(offset), src_reg(reg_offset)));
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return offset;
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} else {
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int message_header_scale = brw->gen < 6 ? 16 : 1;
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@@ -3260,14 +3264,15 @@ vec4_visitor::get_pull_constant_offset(vec4_instruction *inst,
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* @base_offset is measured in 32-byte units (the size of a register).
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*/
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void
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vec4_visitor::emit_scratch_read(vec4_instruction *inst,
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vec4_visitor::emit_scratch_read(bblock_t *block, vec4_instruction *inst,
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dst_reg temp, src_reg orig_src,
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int base_offset)
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{
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int reg_offset = base_offset + orig_src.reg_offset;
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src_reg index = get_scratch_offset(inst, orig_src.reladdr, reg_offset);
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src_reg index = get_scratch_offset(block, inst, orig_src.reladdr,
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reg_offset);
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emit_before(inst, SCRATCH_READ(temp, index));
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emit_before(block, inst, SCRATCH_READ(temp, index));
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}
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/**
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@@ -3277,10 +3282,12 @@ vec4_visitor::emit_scratch_read(vec4_instruction *inst,
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* @base_offset is measured in 32-byte units (the size of a register).
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*/
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void
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vec4_visitor::emit_scratch_write(vec4_instruction *inst, int base_offset)
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vec4_visitor::emit_scratch_write(bblock_t *block, vec4_instruction *inst,
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int base_offset)
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{
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int reg_offset = base_offset + inst->dst.reg_offset;
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src_reg index = get_scratch_offset(inst, inst->dst.reladdr, reg_offset);
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src_reg index = get_scratch_offset(block, inst, inst->dst.reladdr,
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reg_offset);
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/* Create a temporary register to store *inst's result in.
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*
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@@ -3307,7 +3314,7 @@ vec4_visitor::emit_scratch_write(vec4_instruction *inst, int base_offset)
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write->predicate = inst->predicate;
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write->ir = inst->ir;
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write->annotation = inst->annotation;
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inst->insert_after(write);
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inst->insert_after(block, write);
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inst->dst.file = temp.file;
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inst->dst.reg = temp.reg;
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@@ -3330,11 +3337,13 @@ vec4_visitor::move_grf_array_access_to_scratch()
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scratch_loc[i] = -1;
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}
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calculate_cfg();
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/* First, calculate the set of virtual GRFs that need to be punted
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* to scratch due to having any array access on them, and where in
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* scratch.
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*/
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foreach_in_list(vec4_instruction, inst, &instructions) {
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foreach_block_and_inst(block, vec4_instruction, inst, cfg) {
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if (inst->dst.file == GRF && inst->dst.reladdr &&
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scratch_loc[inst->dst.reg] == -1) {
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scratch_loc[inst->dst.reg] = c->last_scratch;
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@@ -3357,13 +3366,13 @@ vec4_visitor::move_grf_array_access_to_scratch()
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* we may generate a new scratch_write instruction after the one
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* we're processing.
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*/
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foreach_in_list_safe(vec4_instruction, inst, &instructions) {
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foreach_block_and_inst_safe(block, vec4_instruction, inst, cfg) {
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/* Set up the annotation tracking for new generated instructions. */
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base_ir = inst->ir;
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current_annotation = inst->annotation;
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if (inst->dst.file == GRF && scratch_loc[inst->dst.reg] != -1) {
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emit_scratch_write(inst, scratch_loc[inst->dst.reg]);
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emit_scratch_write(block, inst, scratch_loc[inst->dst.reg]);
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}
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for (int i = 0 ; i < 3; i++) {
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@@ -3372,7 +3381,7 @@ vec4_visitor::move_grf_array_access_to_scratch()
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dst_reg temp = dst_reg(this, glsl_type::vec4_type);
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emit_scratch_read(inst, temp, inst->src[i],
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emit_scratch_read(block, inst, temp, inst->src[i],
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scratch_loc[inst->src[i].reg]);
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inst->src[i].file = temp.file;
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@@ -3388,19 +3397,20 @@ vec4_visitor::move_grf_array_access_to_scratch()
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* from the pull constant buffer (surface) at @base_offset to @temp.
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*/
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void
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vec4_visitor::emit_pull_constant_load(vec4_instruction *inst,
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vec4_visitor::emit_pull_constant_load(bblock_t *block, vec4_instruction *inst,
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dst_reg temp, src_reg orig_src,
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int base_offset)
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{
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int reg_offset = base_offset + orig_src.reg_offset;
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src_reg index = src_reg(prog_data->base.binding_table.pull_constants_start);
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src_reg offset = get_pull_constant_offset(inst, orig_src.reladdr, reg_offset);
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src_reg offset = get_pull_constant_offset(block, inst, orig_src.reladdr,
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reg_offset);
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vec4_instruction *load;
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if (brw->gen >= 7) {
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dst_reg grf_offset = dst_reg(this, glsl_type::int_type);
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grf_offset.type = offset.type;
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emit_before(inst, MOV(grf_offset, offset));
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emit_before(block, inst, MOV(grf_offset, offset));
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load = new(mem_ctx) vec4_instruction(this,
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VS_OPCODE_PULL_CONSTANT_LOAD_GEN7,
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@@ -3411,7 +3421,7 @@ vec4_visitor::emit_pull_constant_load(vec4_instruction *inst,
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load->base_mrf = 14;
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load->mlen = 1;
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}
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emit_before(inst, load);
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emit_before(block, inst, load);
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}
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/**
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@@ -3435,13 +3445,15 @@ vec4_visitor::move_uniform_array_access_to_pull_constants()
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pull_constant_loc[i] = -1;
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}
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calculate_cfg();
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/* Walk through and find array access of uniforms. Put a copy of that
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* uniform in the pull constant buffer.
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*
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* Note that we don't move constant-indexed accesses to arrays. No
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* testing has been done of the performance impact of this choice.
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*/
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foreach_in_list_safe(vec4_instruction, inst, &instructions) {
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foreach_block_and_inst_safe(block, vec4_instruction, inst, cfg) {
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for (int i = 0 ; i < 3; i++) {
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if (inst->src[i].file != UNIFORM || !inst->src[i].reladdr)
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continue;
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@@ -3470,7 +3482,7 @@ vec4_visitor::move_uniform_array_access_to_pull_constants()
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dst_reg temp = dst_reg(this, glsl_type::vec4_type);
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emit_pull_constant_load(inst, temp, inst->src[i],
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emit_pull_constant_load(block, inst, temp, inst->src[i],
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pull_constant_loc[uniform]);
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inst->src[i].file = temp.file;
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