ir_to_mesa: Support for struct uniforms.

Fixes glsl-uniform-struct.
This commit is contained in:
Eric Anholt
2010-08-02 14:32:52 -07:00
parent 9c02412cdc
commit 26675e37bc
+78
View File
@@ -252,6 +252,11 @@ public:
GLboolean try_emit_mad(ir_expression *ir,
int mul_operand);
void add_aggregate_uniform(ir_instruction *ir,
const char *name,
const struct glsl_type *type,
struct ir_to_mesa_dst_reg temp);
int *sampler_map;
int sampler_map_size;
@@ -1241,6 +1246,62 @@ get_builtin_matrix_ref(void *mem_ctx, struct gl_program *prog, ir_variable *var,
return NULL;
}
/* Recursively add all the members of the aggregate uniform as uniform names
* to Mesa, moving those uniforms to our structured temporary.
*/
void
ir_to_mesa_visitor::add_aggregate_uniform(ir_instruction *ir,
const char *name,
const struct glsl_type *type,
struct ir_to_mesa_dst_reg temp)
{
int loc;
if (type->is_record()) {
void *mem_ctx = talloc_new(NULL);
for (unsigned int i = 0; i < type->length; i++) {
const glsl_type *field_type = type->fields.structure[i].type;
add_aggregate_uniform(ir,
talloc_asprintf(mem_ctx, "%s.%s", name,
type->fields.structure[i].name),
field_type, temp);
temp.index += type_size(field_type);
}
talloc_free(mem_ctx);
return;
}
assert(type->is_vector() || type->is_scalar() || !"FINISHME: other types");
int len;
if (type->is_vector() ||
type->is_scalar()) {
len = type->vector_elements;
} else {
len = type_size(type) * 4;
}
loc = _mesa_add_uniform(this->prog->Parameters,
name,
len,
type->gl_type,
NULL);
ir_to_mesa_src_reg uniform(PROGRAM_UNIFORM, loc, type);
for (int i = 0; i < type_size(type); i++) {
ir_to_mesa_emit_op1(ir, OPCODE_MOV, temp, uniform);
temp.index++;
uniform.index++;
}
}
void
ir_to_mesa_visitor::visit(ir_dereference_variable *ir)
{
@@ -1276,6 +1337,23 @@ ir_to_mesa_visitor::visit(ir_dereference_variable *ir)
assert(ir->var->type->gl_type != 0 &&
ir->var->type->gl_type != GL_INVALID_ENUM);
/* Oh, the joy of aggregate types in Mesa. Like constants,
* we can only really do vec4s. So, make a temp, chop the
* aggregate up into vec4s, and move those vec4s to the temp.
*/
if (ir->var->type->is_record()) {
ir_to_mesa_src_reg temp = get_temp(ir->var->type);
entry = new(mem_ctx) variable_storage(ir->var,
temp.file,
temp.index);
this->variables.push_tail(entry);
add_aggregate_uniform(ir->var, ir->var->name, ir->var->type,
ir_to_mesa_dst_reg_from_src(temp));
break;
}
if (ir->var->type->is_vector() ||
ir->var->type->is_scalar()) {
len = ir->var->type->vector_elements;