mesa: don't save/restore VAO NumUpdates and IsDynamic to fix update tracking
NumUpdates is used to indicate whether a VAO is static or dynamic, but if we restored an older value, it could incorrectly indicate that it's not dynamic. This fixes a small performance issue with torcs. Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10994>
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@@ -1359,8 +1359,7 @@ copy_array_object(struct gl_context *ctx,
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dest->NonZeroDivisorMask = src->NonZeroDivisorMask;
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dest->_AttributeMapMode = src->_AttributeMapMode;
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dest->NewArrays = src->NewArrays;
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dest->NumUpdates = src->NumUpdates;
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dest->IsDynamic = src->IsDynamic;
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/* skip NumUpdates and IsDynamic because they can only increase, not decrease */
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}
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/**
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