tgsi_to_nir: fix clipdistance store writemask

this shouldn't be writing undefs to pad out the clipdistance vec4,
it should just be doing the writes using the mask of the array size

Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17770>
This commit is contained in:
Mike Blumenkrantz
2022-07-27 14:10:27 -04:00
committed by Marge Bot
parent 95a7b65c14
commit 26317f16fd
+11 -2
View File
@@ -2213,6 +2213,7 @@ ttn_add_output_stores(struct ttn_compile *c)
src.reg.base_offset = c->output_regs[i].offset;
nir_ssa_def *store_value = nir_ssa_for_src(b, src, 4);
uint32_t store_mask = BITFIELD_MASK(store_value->num_components);
if (c->build.shader->info.stage == MESA_SHADER_FRAGMENT) {
/* TGSI uses TGSI_SEMANTIC_POSITION.z for the depth output
* and TGSI_SEMANTIC_STENCIL.y for the stencil output,
@@ -2231,10 +2232,18 @@ ttn_add_output_stores(struct ttn_compile *c)
var->data.location == VARYING_SLOT_PSIZ) {
store_value = nir_channel(b, store_value, 0);
}
if (var->data.location == VARYING_SLOT_CLIP_DIST0)
store_mask = BITFIELD_MASK(MIN2(c->build.shader->info.clip_distance_array_size, 4));
else if (var->data.location == VARYING_SLOT_CLIP_DIST1) {
if (c->build.shader->info.clip_distance_array_size > 4)
store_mask = BITFIELD_MASK(c->build.shader->info.clip_distance_array_size - 4);
else
store_mask = 0;
}
}
nir_store_deref(b, nir_build_deref_var(b, var), store_value,
(1 << store_value->num_components) - 1);
if (store_mask)
nir_store_deref(b, nir_build_deref_var(b, var), store_value, store_mask);
}
}