anv: Use the shared now-in-core feature/prop extension helper functions.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12967>
This commit is contained in:
Emma Anholt
2021-09-21 15:04:38 -07:00
committed by Marge Bot
parent 2fb68f74c4
commit 263072ddaa
+10 -327
View File
@@ -1418,11 +1418,12 @@ void anv_GetPhysicalDeviceFeatures2(
};
anv_get_physical_device_features_1_2(pdevice, &core_1_2);
#define CORE_FEATURE(major, minor, feature) \
features->feature = core_##major##_##minor.feature
vk_foreach_struct(ext, pFeatures->pNext) {
if (vk_get_physical_device_core_1_1_feature_ext(ext, &core_1_1))
continue;
if (vk_get_physical_device_core_1_2_feature_ext(ext, &core_1_2))
continue;
switch (ext->sType) {
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_4444_FORMATS_FEATURES_EXT: {
VkPhysicalDevice4444FormatsFeaturesEXT *features =
@@ -1432,24 +1433,6 @@ void anv_GetPhysicalDeviceFeatures2(
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES_KHR: {
VkPhysicalDevice8BitStorageFeaturesKHR *features =
(VkPhysicalDevice8BitStorageFeaturesKHR *)ext;
CORE_FEATURE(1, 2, storageBuffer8BitAccess);
CORE_FEATURE(1, 2, uniformAndStorageBuffer8BitAccess);
CORE_FEATURE(1, 2, storagePushConstant8);
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES: {
VkPhysicalDevice16BitStorageFeatures *features =
(VkPhysicalDevice16BitStorageFeatures *)ext;
CORE_FEATURE(1, 1, storageBuffer16BitAccess);
CORE_FEATURE(1, 1, uniformAndStorageBuffer16BitAccess);
CORE_FEATURE(1, 1, storagePushConstant16);
CORE_FEATURE(1, 1, storageInputOutput16);
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ACCELERATION_STRUCTURE_FEATURES_KHR: {
VkPhysicalDeviceAccelerationStructureFeaturesKHR *features = (void *)ext;
@@ -1469,13 +1452,6 @@ void anv_GetPhysicalDeviceFeatures2(
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES_KHR: {
VkPhysicalDeviceBufferDeviceAddressFeaturesKHR *features = (void *)ext;
CORE_FEATURE(1, 2, bufferDeviceAddress);
CORE_FEATURE(1, 2, bufferDeviceAddressCaptureReplay);
CORE_FEATURE(1, 2, bufferDeviceAddressMultiDevice);
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COLOR_WRITE_ENABLE_FEATURES_EXT: {
VkPhysicalDeviceColorWriteEnableFeaturesEXT *features =
@@ -1515,13 +1491,6 @@ void anv_GetPhysicalDeviceFeatures2(
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR: {
VkPhysicalDeviceFloat16Int8FeaturesKHR *features = (void *)ext;
CORE_FEATURE(1, 2, shaderFloat16);
CORE_FEATURE(1, 2, shaderInt8);
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADER_INTERLOCK_FEATURES_EXT: {
VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT *features =
(VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT *)ext;
@@ -1531,39 +1500,6 @@ void anv_GetPhysicalDeviceFeatures2(
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES_EXT: {
VkPhysicalDeviceHostQueryResetFeaturesEXT *features =
(VkPhysicalDeviceHostQueryResetFeaturesEXT *)ext;
CORE_FEATURE(1, 2, hostQueryReset);
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES_EXT: {
VkPhysicalDeviceDescriptorIndexingFeaturesEXT *features =
(VkPhysicalDeviceDescriptorIndexingFeaturesEXT *)ext;
CORE_FEATURE(1, 2, shaderInputAttachmentArrayDynamicIndexing);
CORE_FEATURE(1, 2, shaderUniformTexelBufferArrayDynamicIndexing);
CORE_FEATURE(1, 2, shaderStorageTexelBufferArrayDynamicIndexing);
CORE_FEATURE(1, 2, shaderUniformBufferArrayNonUniformIndexing);
CORE_FEATURE(1, 2, shaderSampledImageArrayNonUniformIndexing);
CORE_FEATURE(1, 2, shaderStorageBufferArrayNonUniformIndexing);
CORE_FEATURE(1, 2, shaderStorageImageArrayNonUniformIndexing);
CORE_FEATURE(1, 2, shaderInputAttachmentArrayNonUniformIndexing);
CORE_FEATURE(1, 2, shaderUniformTexelBufferArrayNonUniformIndexing);
CORE_FEATURE(1, 2, shaderStorageTexelBufferArrayNonUniformIndexing);
CORE_FEATURE(1, 2, descriptorBindingUniformBufferUpdateAfterBind);
CORE_FEATURE(1, 2, descriptorBindingSampledImageUpdateAfterBind);
CORE_FEATURE(1, 2, descriptorBindingStorageImageUpdateAfterBind);
CORE_FEATURE(1, 2, descriptorBindingStorageBufferUpdateAfterBind);
CORE_FEATURE(1, 2, descriptorBindingUniformTexelBufferUpdateAfterBind);
CORE_FEATURE(1, 2, descriptorBindingStorageTexelBufferUpdateAfterBind);
CORE_FEATURE(1, 2, descriptorBindingUpdateUnusedWhilePending);
CORE_FEATURE(1, 2, descriptorBindingPartiallyBound);
CORE_FEATURE(1, 2, descriptorBindingVariableDescriptorCount);
CORE_FEATURE(1, 2, runtimeDescriptorArray);
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_FEATURES_KHR: {
VkPhysicalDeviceFragmentShadingRateFeaturesKHR *features =
(VkPhysicalDeviceFragmentShadingRateFeaturesKHR *)ext;
@@ -1615,22 +1551,6 @@ void anv_GetPhysicalDeviceFeatures2(
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES: {
VkPhysicalDeviceMultiviewFeatures *features =
(VkPhysicalDeviceMultiviewFeatures *)ext;
CORE_FEATURE(1, 1, multiview);
CORE_FEATURE(1, 1, multiviewGeometryShader);
CORE_FEATURE(1, 1, multiviewTessellationShader);
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGELESS_FRAMEBUFFER_FEATURES_KHR: {
VkPhysicalDeviceImagelessFramebufferFeaturesKHR *features =
(VkPhysicalDeviceImagelessFramebufferFeaturesKHR *)ext;
CORE_FEATURE(1, 2, imagelessFramebuffer);
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PERFORMANCE_QUERY_FEATURES_KHR: {
VkPhysicalDevicePerformanceQueryFeaturesKHR *feature =
(VkPhysicalDevicePerformanceQueryFeaturesKHR *)ext;
@@ -1660,12 +1580,6 @@ void anv_GetPhysicalDeviceFeatures2(
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_FEATURES: {
VkPhysicalDeviceProtectedMemoryFeatures *features = (void *)ext;
CORE_FEATURE(1, 1, protectedMemory);
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROVOKING_VERTEX_FEATURES_EXT: {
VkPhysicalDeviceProvokingVertexFeaturesEXT *features =
(VkPhysicalDeviceProvokingVertexFeaturesEXT *)ext;
@@ -1682,27 +1596,6 @@ void anv_GetPhysicalDeviceFeatures2(
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES: {
VkPhysicalDeviceSamplerYcbcrConversionFeatures *features =
(VkPhysicalDeviceSamplerYcbcrConversionFeatures *) ext;
CORE_FEATURE(1, 1, samplerYcbcrConversion);
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SCALAR_BLOCK_LAYOUT_FEATURES_EXT: {
VkPhysicalDeviceScalarBlockLayoutFeaturesEXT *features =
(VkPhysicalDeviceScalarBlockLayoutFeaturesEXT *)ext;
CORE_FEATURE(1, 2, scalarBlockLayout);
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SEPARATE_DEPTH_STENCIL_LAYOUTS_FEATURES_KHR: {
VkPhysicalDeviceSeparateDepthStencilLayoutsFeaturesKHR *features =
(VkPhysicalDeviceSeparateDepthStencilLayoutsFeaturesKHR *)ext;
CORE_FEATURE(1, 2, separateDepthStencilLayouts);
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT_FEATURES_EXT: {
VkPhysicalDeviceShaderAtomicFloatFeaturesEXT *features = (void *)ext;
features->shaderBufferFloat32Atomics = true;
@@ -1737,13 +1630,6 @@ void anv_GetPhysicalDeviceFeatures2(
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES_KHR: {
VkPhysicalDeviceShaderAtomicInt64FeaturesKHR *features = (void *)ext;
CORE_FEATURE(1, 2, shaderBufferInt64Atomics);
CORE_FEATURE(1, 2, shaderSharedInt64Atomics);
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DEMOTE_TO_HELPER_INVOCATION_FEATURES_EXT: {
VkPhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT *features = (void *)ext;
features->shaderDemoteToHelperInvocation = true;
@@ -1758,12 +1644,6 @@ void anv_GetPhysicalDeviceFeatures2(
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETERS_FEATURES: {
VkPhysicalDeviceShaderDrawParametersFeatures *features = (void *)ext;
CORE_FEATURE(1, 1, shaderDrawParameters);
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_FUNCTIONS_2_FEATURES_INTEL: {
VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL *features =
(VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL *)ext;
@@ -1778,13 +1658,6 @@ void anv_GetPhysicalDeviceFeatures2(
break;
};
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SUBGROUP_EXTENDED_TYPES_FEATURES_KHR: {
VkPhysicalDeviceShaderSubgroupExtendedTypesFeaturesKHR *features =
(VkPhysicalDeviceShaderSubgroupExtendedTypesFeaturesKHR *)ext;
CORE_FEATURE(1, 2, shaderSubgroupExtendedTypes);
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SUBGROUP_UNIFORM_CONTROL_FLOW_FEATURES_KHR: {
VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR *features =
(VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR *)ext;
@@ -1814,20 +1687,6 @@ void anv_GetPhysicalDeviceFeatures2(
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES_KHR: {
VkPhysicalDeviceTimelineSemaphoreFeaturesKHR *features =
(VkPhysicalDeviceTimelineSemaphoreFeaturesKHR *) ext;
CORE_FEATURE(1, 2, timelineSemaphore);
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES: {
VkPhysicalDeviceVariablePointersFeatures *features = (void *)ext;
CORE_FEATURE(1, 1, variablePointersStorageBuffer);
CORE_FEATURE(1, 1, variablePointers);
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT: {
VkPhysicalDeviceTransformFeedbackFeaturesEXT *features =
(VkPhysicalDeviceTransformFeedbackFeaturesEXT *)ext;
@@ -1836,13 +1695,6 @@ void anv_GetPhysicalDeviceFeatures2(
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_UNIFORM_BUFFER_STANDARD_LAYOUT_FEATURES_KHR: {
VkPhysicalDeviceUniformBufferStandardLayoutFeaturesKHR *features =
(VkPhysicalDeviceUniformBufferStandardLayoutFeaturesKHR *)ext;
CORE_FEATURE(1, 2, uniformBufferStandardLayout);
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_FEATURES_EXT: {
VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT *features =
(VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT *)ext;
@@ -1851,22 +1703,6 @@ void anv_GetPhysicalDeviceFeatures2(
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES:
anv_get_physical_device_features_1_1(pdevice, (void *)ext);
break;
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES:
anv_get_physical_device_features_1_2(pdevice, (void *)ext);
break;
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_MEMORY_MODEL_FEATURES_KHR: {
VkPhysicalDeviceVulkanMemoryModelFeaturesKHR *features = (void *)ext;
CORE_FEATURE(1, 2, vulkanMemoryModel);
CORE_FEATURE(1, 2, vulkanMemoryModelDeviceScope);
CORE_FEATURE(1, 2, vulkanMemoryModelAvailabilityVisibilityChains);
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_FEATURES_KHR: {
VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR *features =
(VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR *)ext;
@@ -1919,7 +1755,6 @@ void anv_GetPhysicalDeviceFeatures2(
}
}
#undef CORE_FEATURE
}
#define MAX_PER_STAGE_DESCRIPTOR_UNIFORM_BUFFERS 64
@@ -2290,14 +2125,12 @@ void anv_GetPhysicalDeviceProperties2(
};
anv_get_physical_device_properties_1_2(pdevice, &core_1_2);
#define CORE_RENAMED_PROPERTY(major, minor, ext_property, core_property) \
memcpy(&properties->ext_property, &core_##major##_##minor.core_property, \
sizeof(core_##major##_##minor.core_property))
#define CORE_PROPERTY(major, minor, property) \
CORE_RENAMED_PROPERTY(major, minor, property, property)
vk_foreach_struct(ext, pProperties->pNext) {
if (vk_get_physical_device_core_1_1_property_ext(ext, &core_1_1))
continue;
if (vk_get_physical_device_core_1_2_property_ext(ext, &core_1_2))
continue;
switch (ext->sType) {
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ACCELERATION_STRUCTURE_PROPERTIES_KHR: {
VkPhysicalDeviceAccelerationStructurePropertiesKHR *props = (void *)ext;
@@ -2346,44 +2179,6 @@ void anv_GetPhysicalDeviceProperties2(
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_STENCIL_RESOLVE_PROPERTIES_KHR: {
VkPhysicalDeviceDepthStencilResolvePropertiesKHR *properties =
(VkPhysicalDeviceDepthStencilResolvePropertiesKHR *)ext;
CORE_PROPERTY(1, 2, supportedDepthResolveModes);
CORE_PROPERTY(1, 2, supportedStencilResolveModes);
CORE_PROPERTY(1, 2, independentResolveNone);
CORE_PROPERTY(1, 2, independentResolve);
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_PROPERTIES_EXT: {
VkPhysicalDeviceDescriptorIndexingPropertiesEXT *properties =
(VkPhysicalDeviceDescriptorIndexingPropertiesEXT *)ext;
CORE_PROPERTY(1, 2, maxUpdateAfterBindDescriptorsInAllPools);
CORE_PROPERTY(1, 2, shaderUniformBufferArrayNonUniformIndexingNative);
CORE_PROPERTY(1, 2, shaderSampledImageArrayNonUniformIndexingNative);
CORE_PROPERTY(1, 2, shaderStorageBufferArrayNonUniformIndexingNative);
CORE_PROPERTY(1, 2, shaderStorageImageArrayNonUniformIndexingNative);
CORE_PROPERTY(1, 2, shaderInputAttachmentArrayNonUniformIndexingNative);
CORE_PROPERTY(1, 2, robustBufferAccessUpdateAfterBind);
CORE_PROPERTY(1, 2, quadDivergentImplicitLod);
CORE_PROPERTY(1, 2, maxPerStageDescriptorUpdateAfterBindSamplers);
CORE_PROPERTY(1, 2, maxPerStageDescriptorUpdateAfterBindUniformBuffers);
CORE_PROPERTY(1, 2, maxPerStageDescriptorUpdateAfterBindStorageBuffers);
CORE_PROPERTY(1, 2, maxPerStageDescriptorUpdateAfterBindSampledImages);
CORE_PROPERTY(1, 2, maxPerStageDescriptorUpdateAfterBindStorageImages);
CORE_PROPERTY(1, 2, maxPerStageDescriptorUpdateAfterBindInputAttachments);
CORE_PROPERTY(1, 2, maxPerStageUpdateAfterBindResources);
CORE_PROPERTY(1, 2, maxDescriptorSetUpdateAfterBindSamplers);
CORE_PROPERTY(1, 2, maxDescriptorSetUpdateAfterBindUniformBuffers);
CORE_PROPERTY(1, 2, maxDescriptorSetUpdateAfterBindUniformBuffersDynamic);
CORE_PROPERTY(1, 2, maxDescriptorSetUpdateAfterBindStorageBuffers);
CORE_PROPERTY(1, 2, maxDescriptorSetUpdateAfterBindStorageBuffersDynamic);
CORE_PROPERTY(1, 2, maxDescriptorSetUpdateAfterBindSampledImages);
CORE_PROPERTY(1, 2, maxDescriptorSetUpdateAfterBindStorageImages);
CORE_PROPERTY(1, 2, maxDescriptorSetUpdateAfterBindInputAttachments);
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_PROPERTIES_KHR: {
VkPhysicalDeviceFragmentShadingRatePropertiesKHR *props =
@@ -2412,16 +2207,6 @@ void anv_GetPhysicalDeviceProperties2(
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES_KHR: {
VkPhysicalDeviceDriverPropertiesKHR *properties =
(VkPhysicalDeviceDriverPropertiesKHR *) ext;
CORE_PROPERTY(1, 2, driverID);
CORE_PROPERTY(1, 2, driverName);
CORE_PROPERTY(1, 2, driverInfo);
CORE_PROPERTY(1, 2, conformanceVersion);
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRM_PROPERTIES_EXT: {
VkPhysicalDeviceDrmPropertiesEXT *props =
(VkPhysicalDeviceDrmPropertiesEXT *)ext;
@@ -2445,16 +2230,6 @@ void anv_GetPhysicalDeviceProperties2(
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES: {
VkPhysicalDeviceIDProperties *properties =
(VkPhysicalDeviceIDProperties *)ext;
CORE_PROPERTY(1, 1, deviceUUID);
CORE_PROPERTY(1, 1, driverUUID);
CORE_PROPERTY(1, 1, deviceLUID);
CORE_PROPERTY(1, 1, deviceLUIDValid);
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_PROPERTIES_EXT: {
VkPhysicalDeviceInlineUniformBlockPropertiesEXT *props =
(VkPhysicalDeviceInlineUniformBlockPropertiesEXT *)ext;
@@ -2489,25 +2264,6 @@ void anv_GetPhysicalDeviceProperties2(
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_3_PROPERTIES: {
VkPhysicalDeviceMaintenance3Properties *properties =
(VkPhysicalDeviceMaintenance3Properties *)ext;
/* This value doesn't matter for us today as our per-stage
* descriptors are the real limit.
*/
CORE_PROPERTY(1, 1, maxPerSetDescriptors);
CORE_PROPERTY(1, 1, maxMemoryAllocationSize);
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PROPERTIES: {
VkPhysicalDeviceMultiviewProperties *properties =
(VkPhysicalDeviceMultiviewProperties *)ext;
CORE_PROPERTY(1, 1, maxMultiviewViewCount);
CORE_PROPERTY(1, 1, maxMultiviewInstanceIndex);
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PCI_BUS_INFO_PROPERTIES_EXT: {
VkPhysicalDevicePCIBusInfoPropertiesEXT *properties =
(VkPhysicalDevicePCIBusInfoPropertiesEXT *)ext;
@@ -2528,13 +2284,6 @@ void anv_GetPhysicalDeviceProperties2(
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_POINT_CLIPPING_PROPERTIES: {
VkPhysicalDevicePointClippingProperties *properties =
(VkPhysicalDevicePointClippingProperties *) ext;
CORE_PROPERTY(1, 1, pointClippingBehavior);
break;
}
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wswitch"
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRESENTATION_PROPERTIES_ANDROID: {
@@ -2545,13 +2294,6 @@ void anv_GetPhysicalDeviceProperties2(
}
#pragma GCC diagnostic pop
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_PROPERTIES: {
VkPhysicalDeviceProtectedMemoryProperties *properties =
(VkPhysicalDeviceProtectedMemoryProperties *)ext;
CORE_PROPERTY(1, 1, protectedNoFault);
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROVOKING_VERTEX_PROPERTIES_EXT: {
VkPhysicalDeviceProvokingVertexPropertiesEXT *properties =
(VkPhysicalDeviceProvokingVertexPropertiesEXT *)ext;
@@ -2576,14 +2318,6 @@ void anv_GetPhysicalDeviceProperties2(
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_FILTER_MINMAX_PROPERTIES_EXT: {
VkPhysicalDeviceSamplerFilterMinmaxPropertiesEXT *properties =
(VkPhysicalDeviceSamplerFilterMinmaxPropertiesEXT *)ext;
CORE_PROPERTY(1, 2, filterMinmaxImageComponentMapping);
CORE_PROPERTY(1, 2, filterMinmaxSingleComponentFormats);
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_DOT_PRODUCT_PROPERTIES_KHR: {
VkPhysicalDeviceShaderIntegerDotProductPropertiesKHR *props =
(VkPhysicalDeviceShaderIntegerDotProductPropertiesKHR *)ext;
@@ -2622,18 +2356,6 @@ void anv_GetPhysicalDeviceProperties2(
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_PROPERTIES: {
VkPhysicalDeviceSubgroupProperties *properties = (void *)ext;
CORE_PROPERTY(1, 1, subgroupSize);
CORE_RENAMED_PROPERTY(1, 1, supportedStages,
subgroupSupportedStages);
CORE_RENAMED_PROPERTY(1, 1, supportedOperations,
subgroupSupportedOperations);
CORE_RENAMED_PROPERTY(1, 1, quadOperationsInAllStages,
subgroupQuadOperationsInAllStages);
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_PROPERTIES_EXT: {
VkPhysicalDeviceSubgroupSizeControlPropertiesEXT *props =
(VkPhysicalDeviceSubgroupSizeControlPropertiesEXT *)ext;
@@ -2644,27 +2366,6 @@ void anv_GetPhysicalDeviceProperties2(
props->requiredSubgroupSizeStages = VK_SHADER_STAGE_COMPUTE_BIT;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES_KHR : {
VkPhysicalDeviceFloatControlsPropertiesKHR *properties = (void *)ext;
CORE_PROPERTY(1, 2, denormBehaviorIndependence);
CORE_PROPERTY(1, 2, roundingModeIndependence);
CORE_PROPERTY(1, 2, shaderDenormFlushToZeroFloat16);
CORE_PROPERTY(1, 2, shaderDenormPreserveFloat16);
CORE_PROPERTY(1, 2, shaderRoundingModeRTEFloat16);
CORE_PROPERTY(1, 2, shaderRoundingModeRTZFloat16);
CORE_PROPERTY(1, 2, shaderSignedZeroInfNanPreserveFloat16);
CORE_PROPERTY(1, 2, shaderDenormFlushToZeroFloat32);
CORE_PROPERTY(1, 2, shaderDenormPreserveFloat32);
CORE_PROPERTY(1, 2, shaderRoundingModeRTEFloat32);
CORE_PROPERTY(1, 2, shaderRoundingModeRTZFloat32);
CORE_PROPERTY(1, 2, shaderSignedZeroInfNanPreserveFloat32);
CORE_PROPERTY(1, 2, shaderDenormFlushToZeroFloat64);
CORE_PROPERTY(1, 2, shaderDenormPreserveFloat64);
CORE_PROPERTY(1, 2, shaderRoundingModeRTEFloat64);
CORE_PROPERTY(1, 2, shaderRoundingModeRTZFloat64);
CORE_PROPERTY(1, 2, shaderSignedZeroInfNanPreserveFloat64);
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLE_LOCATIONS_PROPERTIES_EXT: {
VkPhysicalDeviceSampleLocationsPropertiesEXT *props =
@@ -2715,13 +2416,6 @@ void anv_GetPhysicalDeviceProperties2(
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_PROPERTIES_KHR: {
VkPhysicalDeviceTimelineSemaphorePropertiesKHR *properties =
(VkPhysicalDeviceTimelineSemaphorePropertiesKHR *) ext;
CORE_PROPERTY(1, 2, maxTimelineSemaphoreValueDifference);
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_PROPERTIES_EXT: {
VkPhysicalDeviceTransformFeedbackPropertiesEXT *props =
(VkPhysicalDeviceTransformFeedbackPropertiesEXT *)ext;
@@ -2754,22 +2448,11 @@ void anv_GetPhysicalDeviceProperties2(
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_PROPERTIES:
anv_get_physical_device_properties_1_1(pdevice, (void *)ext);
break;
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_PROPERTIES:
anv_get_physical_device_properties_1_2(pdevice, (void *)ext);
break;
default:
anv_debug_ignored_stype(ext->sType);
break;
}
}
#undef CORE_RENAMED_PROPERTY
#undef CORE_PROPERTY
}
static const VkQueueFamilyProperties