radeon: Remove set-but-unused log2depth variable.
r100 doesn't support 3D GL_EXT_texture3D.
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@@ -1018,7 +1018,7 @@ static GLboolean radeon_validate_texgen( struct gl_context *ctx, GLuint unit )
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static GLboolean setup_hardware_state(r100ContextPtr rmesa, radeonTexObj *t, int unit)
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{
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const struct gl_texture_image *firstImage;
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GLint log2Width, log2Height, log2Depth, texelBytes;
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GLint log2Width, log2Height, texelBytes;
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if ( t->bo ) {
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return GL_TRUE;
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@@ -1033,7 +1033,6 @@ static GLboolean setup_hardware_state(r100ContextPtr rmesa, radeonTexObj *t, int
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log2Width = firstImage->WidthLog2;
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log2Height = firstImage->HeightLog2;
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log2Depth = firstImage->DepthLog2;
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texelBytes = _mesa_get_format_bytes(firstImage->TexFormat);
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if (!t->image_override) {
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