nvc0: work around what looks like a code prefetch bug
Sounds very unlikely, but I don't have a better explanation at the moment. The GPU throws page faults at the first page after the code buffer quite frequently on startup, and traces don't show us overflowing.
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@@ -447,7 +447,10 @@ nvc0_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
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if (ret)
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goto fail;
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nouveau_resource_init(&screen->text_heap, 0, 1 << 20);
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/* XXX: getting a page fault at the end of the code buffer every few
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* launches, don't use the last 256 bytes to work around them - prefetch ?
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*/
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nouveau_resource_init(&screen->text_heap, 0, (1 << 20) - 0x100);
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ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 12, 6 << 16,
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&screen->uniforms);
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