iris: properly pin stencil buffers
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@@ -4277,9 +4277,14 @@ iris_upload_dirty_render_state(struct iris_context *ice,
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iris_batch_emit(batch, cso_z->packets, sizeof(cso_z->packets));
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if (cso_fb->zsbuf) {
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struct iris_resource *zres = (void *) cso_fb->zsbuf->texture;
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// XXX: depth might not be writable...
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iris_use_pinned_bo(batch, zres->bo, true);
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struct iris_resource *zres, *sres;
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iris_get_depth_stencil_resources(cso_fb->zsbuf->texture,
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&zres, &sres);
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// XXX: might not be writable...
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if (zres)
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iris_use_pinned_bo(batch, zres->bo, true);
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if (sres)
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iris_use_pinned_bo(batch, sres->bo, true);
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}
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}
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