mesa: Don't report types for 0-sized components of textures.

The GL_TEXTURE_WHATEVER_SIZE entrypoints were checking if the
specified base type of the texture allowed that channel to be present
before reporting the size of the channel, so that GL_RGB didn't end up
with an alpha size if the hardware driver had to store it that way.

The GL_TEXTURE_WHATEVER_TYPE entrypoints weren't checking it, so you
would end up with strange responses from the GL involving 0-bit
floating-point alpha components in GL_RGB32F, even though it says
GL_NONE as expected for other 0-sized channels.

Make _TYPE check _BaseFormat the same as _SIZE, which results in
fixing most of the GL_RGB* testcases of gl-3.0-required-sized-formats
pass on i965.

v2: Add a default case with a warning (suggestion by Brian Paul)

Reviewed-by: Brian Paul <brianp@vmware.com> (v1)
This commit is contained in:
Eric Anholt
2011-11-04 15:28:58 -07:00
parent 034e63b9f8
commit 250a9c8e7e
+69 -50
View File
@@ -884,6 +884,70 @@ _mesa_TexParameterIuiv(GLenum target, GLenum pname, const GLuint *params)
}
static GLboolean
base_format_has_channel(GLenum base_format, GLenum pname)
{
switch (pname) {
case GL_TEXTURE_RED_SIZE:
case GL_TEXTURE_RED_TYPE:
if (base_format == GL_RED ||
base_format == GL_RG ||
base_format == GL_RGB ||
base_format == GL_RGBA) {
return GL_TRUE;
}
return GL_FALSE;
case GL_TEXTURE_GREEN_SIZE:
case GL_TEXTURE_GREEN_TYPE:
if (base_format == GL_RG ||
base_format == GL_RGB ||
base_format == GL_RGBA) {
return GL_TRUE;
}
return GL_FALSE;
case GL_TEXTURE_BLUE_SIZE:
case GL_TEXTURE_BLUE_TYPE:
if (base_format == GL_RGB ||
base_format == GL_RGBA) {
return GL_TRUE;
}
return GL_FALSE;
case GL_TEXTURE_ALPHA_SIZE:
case GL_TEXTURE_ALPHA_TYPE:
if (base_format == GL_RGBA ||
base_format == GL_ALPHA ||
base_format == GL_LUMINANCE_ALPHA) {
return GL_TRUE;
}
return GL_FALSE;
case GL_TEXTURE_LUMINANCE_SIZE:
case GL_TEXTURE_LUMINANCE_TYPE:
if (base_format == GL_LUMINANCE ||
base_format == GL_LUMINANCE_ALPHA) {
return GL_TRUE;
}
return GL_FALSE;
case GL_TEXTURE_INTENSITY_SIZE:
case GL_TEXTURE_INTENSITY_TYPE:
if (base_format == GL_INTENSITY) {
return GL_TRUE;
}
return GL_FALSE;
case GL_TEXTURE_DEPTH_SIZE:
case GL_TEXTURE_DEPTH_TYPE:
if (base_format == GL_DEPTH_STENCIL ||
base_format == GL_DEPTH_COMPONENT) {
return GL_TRUE;
}
return GL_FALSE;
default:
_mesa_warning(NULL, "%s: Unexpected channel token 0x%x\n",
__FUNCTION__, pname);
return GL_FALSE;
}
return GL_FALSE;
}
void GLAPIENTRY
@@ -981,27 +1045,10 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
*params = img->Border;
break;
case GL_TEXTURE_RED_SIZE:
if (img->_BaseFormat == GL_RED) {
*params = _mesa_get_format_bits(texFormat, pname);
break;
}
/* FALLTHROUGH */
case GL_TEXTURE_GREEN_SIZE:
if (img->_BaseFormat == GL_RG) {
*params = _mesa_get_format_bits(texFormat, pname);
break;
}
/* FALLTHROUGH */
case GL_TEXTURE_BLUE_SIZE:
if (img->_BaseFormat == GL_RGB || img->_BaseFormat == GL_RGBA)
*params = _mesa_get_format_bits(texFormat, pname);
else
*params = 0;
break;
case GL_TEXTURE_ALPHA_SIZE:
if (img->_BaseFormat == GL_ALPHA ||
img->_BaseFormat == GL_LUMINANCE_ALPHA ||
img->_BaseFormat == GL_RGBA)
if (base_format_has_channel(img->_BaseFormat, pname))
*params = _mesa_get_format_bits(texFormat, pname);
else
*params = 0;
@@ -1067,46 +1114,18 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
/* GL_ARB_texture_float */
case GL_TEXTURE_RED_TYPE_ARB:
if (!ctx->Extensions.ARB_texture_float)
goto invalid_pname;
*params = _mesa_get_format_bits(texFormat, GL_TEXTURE_RED_SIZE) ?
_mesa_get_format_datatype(texFormat) : GL_NONE;
break;
case GL_TEXTURE_GREEN_TYPE_ARB:
if (!ctx->Extensions.ARB_texture_float)
goto invalid_pname;
*params = _mesa_get_format_bits(texFormat, GL_TEXTURE_GREEN_SIZE) ?
_mesa_get_format_datatype(texFormat) : GL_NONE;
break;
case GL_TEXTURE_BLUE_TYPE_ARB:
if (!ctx->Extensions.ARB_texture_float)
goto invalid_pname;
*params = _mesa_get_format_bits(texFormat, GL_TEXTURE_BLUE_SIZE) ?
_mesa_get_format_datatype(texFormat) : GL_NONE;
break;
case GL_TEXTURE_ALPHA_TYPE_ARB:
if (!ctx->Extensions.ARB_texture_float)
goto invalid_pname;
*params = _mesa_get_format_bits(texFormat, GL_TEXTURE_ALPHA_SIZE) ?
_mesa_get_format_datatype(texFormat) : GL_NONE;
break;
case GL_TEXTURE_LUMINANCE_TYPE_ARB:
if (!ctx->Extensions.ARB_texture_float)
goto invalid_pname;
*params = _mesa_get_format_bits(texFormat, GL_TEXTURE_LUMINANCE_SIZE) ?
_mesa_get_format_datatype(texFormat) : GL_NONE;
break;
case GL_TEXTURE_INTENSITY_TYPE_ARB:
if (!ctx->Extensions.ARB_texture_float)
goto invalid_pname;
*params = _mesa_get_format_bits(texFormat, GL_TEXTURE_INTENSITY_SIZE) ?
_mesa_get_format_datatype(texFormat) : GL_NONE;
break;
case GL_TEXTURE_DEPTH_TYPE_ARB:
if (!ctx->Extensions.ARB_texture_float)
goto invalid_pname;
*params = _mesa_get_format_bits(texFormat, GL_TEXTURE_DEPTH_SIZE) ?
_mesa_get_format_datatype(texFormat) : GL_NONE;
if (base_format_has_channel(img->_BaseFormat, pname))
*params = _mesa_get_format_datatype(texFormat);
else
*params = GL_NONE;
break;
default: