Clearing rectangle was one too big in each direction.

This commit is contained in:
Felix Kuehling
2004-03-04 00:27:36 +00:00
parent 0e7b1d8811
commit 2462f6bfa0
+2 -2
View File
@@ -61,8 +61,8 @@ static void savage_BCI_clear(GLcontext *ctx, drm_savage_clear_t *pclear)
for (i = 0 ; i < nbox ; i++, pbox++) {
unsigned int x = pbox->x1;
unsigned int y = pbox->y1;
unsigned int width = pbox->x2 - x+1;
unsigned int height = pbox->y2 - y+1;
unsigned int width = pbox->x2 - x;
unsigned int height = pbox->y2 - y;
unsigned int *bciptr;
if (pbox->x1 > pbox->x2 ||