Clearing rectangle was one too big in each direction.
This commit is contained in:
@@ -61,8 +61,8 @@ static void savage_BCI_clear(GLcontext *ctx, drm_savage_clear_t *pclear)
|
||||
for (i = 0 ; i < nbox ; i++, pbox++) {
|
||||
unsigned int x = pbox->x1;
|
||||
unsigned int y = pbox->y1;
|
||||
unsigned int width = pbox->x2 - x+1;
|
||||
unsigned int height = pbox->y2 - y+1;
|
||||
unsigned int width = pbox->x2 - x;
|
||||
unsigned int height = pbox->y2 - y;
|
||||
unsigned int *bciptr;
|
||||
|
||||
if (pbox->x1 > pbox->x2 ||
|
||||
|
||||
Reference in New Issue
Block a user