st/dri: Implement the new dri2 throttling extension

But don't hook it up just yet until we figure out a good way to do that.
Also, we should, in the future, add driconf options to control what
throttling reasons should be honored, and the number of outstanding
swaps allowed.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
This commit is contained in:
Thomas Hellstrom
2011-10-11 15:15:21 +02:00
parent 511dc295f8
commit 23c41233ce
2 changed files with 136 additions and 2 deletions
@@ -37,7 +37,9 @@
#include "util/u_format.h"
#include "util/u_memory.h"
#include "util/u_inlines.h"
static void
swap_fences_unref(struct dri_drawable *draw);
static boolean
dri_st_framebuffer_validate(struct st_framebuffer_iface *stfbi,
@@ -135,6 +137,8 @@ dri_create_buffer(__DRIscreen * sPriv,
drawable->screen = screen;
drawable->sPriv = sPriv;
drawable->dPriv = dPriv;
drawable->desired_fences = 2;
dPriv->driverPrivate = (void *)drawable;
p_atomic_set(&drawable->base.stamp, 1);
@@ -155,6 +159,8 @@ dri_destroy_buffer(__DRIdrawable * dPriv)
for (i = 0; i < ST_ATTACHMENT_COUNT; i++)
pipe_resource_reference(&drawable->textures[i], NULL);
swap_fences_unref(drawable);
FREE(drawable);
}
@@ -266,4 +272,122 @@ dri_drawable_get_format(struct dri_drawable *drawable,
}
}
/**
* swap_fences_pop_front - pull a fence from the throttle queue
*
* If the throttle queue is filled to the desired number of fences,
* pull fences off the queue until the number is less than the desired
* number of fences, and return the last fence pulled.
*/
static struct pipe_fence_handle *
swap_fences_pop_front(struct dri_drawable *draw)
{
struct pipe_screen *screen = draw->screen->base.screen;
struct pipe_fence_handle *fence = NULL;
if (draw->desired_fences == 0)
return NULL;
if (draw->cur_fences >= draw->desired_fences) {
screen->fence_reference(screen, &fence, draw->swap_fences[draw->tail]);
screen->fence_reference(screen, &draw->swap_fences[draw->tail++], NULL);
draw->tail &= DRI_SWAP_FENCES_MASK;
--draw->cur_fences;
}
return fence;
}
/**
* swap_fences_push_back - push a fence onto the throttle queue
*
* push a fence onto the throttle queue and pull fences of the queue
* so that the desired number of fences are on the queue.
*/
static void
swap_fences_push_back(struct dri_drawable *draw,
struct pipe_fence_handle *fence)
{
struct pipe_screen *screen = draw->screen->base.screen;
if (!fence || draw->desired_fences == 0)
return;
while(draw->cur_fences == draw->desired_fences)
swap_fences_pop_front(draw);
draw->cur_fences++;
screen->fence_reference(screen, &draw->swap_fences[draw->head++],
fence);
draw->head &= DRI_SWAP_FENCES_MASK;
}
/**
* swap_fences_unref - empty the throttle queue
*
* pulls fences of the throttle queue until it is empty.
*/
static void
swap_fences_unref(struct dri_drawable *draw)
{
struct pipe_screen *screen = draw->screen->base.screen;
while(draw->cur_fences) {
screen->fence_reference(screen, &draw->swap_fences[draw->tail++], NULL);
draw->tail &= DRI_SWAP_FENCES_MASK;
--draw->cur_fences;
}
}
/**
* dri_throttle - A DRI2ThrottleExtension throttling function.
*
* pulls a fence off the throttling queue and waits for it if the
* number of fences on the throttling queue has reached the desired
* number.
*
* Then flushes to insert a fence at the current rendering position, and
* pushes that fence on the queue. This requires that the st_context_iface
* flush method returns a fence even if there are no commands to flush.
*/
static void
dri_throttle(__DRIcontext *driCtx, __DRIdrawable *dPriv,
enum __DRI2throttleReason reason)
{
struct dri_drawable *draw = dri_drawable(dPriv);
struct st_context_iface *ctxi;
struct pipe_screen *screen = draw->screen->base.screen;
struct pipe_fence_handle *fence;
if (reason != __DRI2_THROTTLE_SWAPBUFFER &&
reason != __DRI2_THROTTLE_FLUSHFRONT)
return;
fence = swap_fences_pop_front(draw);
if (fence) {
(void) screen->fence_finish(screen, fence, PIPE_TIMEOUT_INFINITE);
screen->fence_reference(screen, &fence, NULL);
}
if (driCtx == NULL)
return;
ctxi = dri_context(driCtx)->st;
ctxi->flush(ctxi, 0, &fence);
if (fence) {
swap_fences_push_back(draw, fence);
screen->fence_reference(screen, &fence, NULL);
}
}
const __DRI2throttleExtension dri2ThrottleExtension = {
.base = { __DRI2_THROTTLE, __DRI2_THROTTLE_VERSION },
.throttle = dri_throttle,
};
/* vim: set sw=3 ts=8 sts=3 expandtab: */
@@ -36,6 +36,10 @@ struct pipe_surface;
struct st_framebuffer;
struct dri_context;
#define DRI_SWAP_FENCES_MAX 4
#define DRI_SWAP_FENCES_MASK 3
#define DRI_SWAP_FENCES_DEFAULT 1
struct dri_drawable
{
struct st_framebuffer_iface base;
@@ -55,6 +59,12 @@ struct dri_drawable
struct pipe_resource *textures[ST_ATTACHMENT_COUNT];
unsigned int texture_mask, texture_stamp;
struct pipe_fence_handle *swap_fences[DRI_SWAP_FENCES_MAX];
unsigned int cur_fences;
unsigned int head;
unsigned int tail;
unsigned int desired_fences;
/* used only by DRISW */
struct pipe_surface *drisw_surface;
@@ -93,7 +103,7 @@ dri_drawable_get_format(struct dri_drawable *drawable,
unsigned *bind);
extern const __DRItexBufferExtension driTexBufferExtension;
extern const __DRI2throttleExtension dri2ThrottleExtension;
#endif
/* vim: set sw=3 ts=8 sts=3 expandtab: */