gallium/radeon: generalize the function for in-place texture reallocation
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
@@ -448,29 +448,34 @@ bool r600_texture_disable_dcc(struct r600_common_context *rctx,
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return r600_texture_discard_dcc(rscreen, rtex);
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}
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static void r600_degrade_tile_mode_to_linear(struct r600_common_context *rctx,
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struct r600_texture *rtex,
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bool invalidate_storage)
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static void r600_reallocate_texture_inplace(struct r600_common_context *rctx,
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struct r600_texture *rtex,
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unsigned new_bind_flag,
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bool invalidate_storage)
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{
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struct pipe_screen *screen = rctx->b.screen;
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struct r600_texture *new_tex;
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struct pipe_resource templ = rtex->resource.b.b;
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unsigned i;
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templ.bind |= PIPE_BIND_LINEAR;
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templ.bind |= new_bind_flag;
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/* r600g doesn't react to dirty_tex_descriptor_counter */
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if (rctx->chip_class < SI)
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return;
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if (rtex->resource.b.is_shared ||
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rtex->surface.is_linear)
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if (rtex->resource.b.is_shared)
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return;
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/* This fails with MSAA, depth, and compressed textures. */
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if (r600_choose_tiling(rctx->screen, &templ) !=
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RADEON_SURF_MODE_LINEAR_ALIGNED)
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return;
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if (new_bind_flag == PIPE_BIND_LINEAR) {
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if (rtex->surface.is_linear)
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return;
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/* This fails with MSAA, depth, and compressed textures. */
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if (r600_choose_tiling(rctx->screen, &templ) !=
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RADEON_SURF_MODE_LINEAR_ALIGNED)
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return;
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}
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new_tex = (struct r600_texture*)screen->resource_create(screen, &templ);
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if (!new_tex)
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@@ -490,8 +495,10 @@ static void r600_degrade_tile_mode_to_linear(struct r600_common_context *rctx,
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}
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}
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r600_texture_discard_cmask(rctx->screen, rtex);
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r600_texture_discard_dcc(rctx->screen, rtex);
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if (new_bind_flag == PIPE_BIND_LINEAR) {
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r600_texture_discard_cmask(rctx->screen, rtex);
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r600_texture_discard_dcc(rctx->screen, rtex);
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}
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/* Replace the structure fields of rtex. */
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rtex->resource.b.b.bind = templ.bind;
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@@ -504,16 +511,30 @@ static void r600_degrade_tile_mode_to_linear(struct r600_common_context *rctx,
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rtex->resource.domains = new_tex->resource.domains;
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rtex->resource.flags = new_tex->resource.flags;
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rtex->size = new_tex->size;
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rtex->db_render_format = new_tex->db_render_format;
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rtex->db_compatible = new_tex->db_compatible;
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rtex->can_sample_z = new_tex->can_sample_z;
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rtex->can_sample_s = new_tex->can_sample_s;
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rtex->surface = new_tex->surface;
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rtex->non_disp_tiling = new_tex->non_disp_tiling;
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rtex->fmask = new_tex->fmask;
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rtex->cmask = new_tex->cmask;
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rtex->cb_color_info = new_tex->cb_color_info;
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rtex->cmask = new_tex->cmask; /* needed even without CMASK */
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rtex->last_msaa_resolve_target_micro_mode = new_tex->last_msaa_resolve_target_micro_mode;
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rtex->htile_offset = new_tex->htile_offset;
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rtex->tc_compatible_htile = new_tex->tc_compatible_htile;
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rtex->depth_cleared = new_tex->depth_cleared;
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rtex->stencil_cleared = new_tex->stencil_cleared;
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rtex->non_disp_tiling = new_tex->non_disp_tiling;
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rtex->dcc_gather_statistics = new_tex->dcc_gather_statistics;
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rtex->framebuffers_bound = new_tex->framebuffers_bound;
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assert(!rtex->htile_offset);
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assert(!rtex->cmask.size);
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assert(!rtex->fmask.size);
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assert(!rtex->dcc_offset);
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assert(!rtex->is_depth);
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if (new_bind_flag == PIPE_BIND_LINEAR) {
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assert(!rtex->htile_offset);
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assert(!rtex->cmask.size);
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assert(!rtex->fmask.size);
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assert(!rtex->dcc_offset);
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assert(!rtex->is_depth);
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}
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r600_texture_reference(&new_tex, NULL);
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@@ -1617,8 +1638,9 @@ static void *r600_texture_transfer_map(struct pipe_context *ctx,
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r600_can_invalidate_texture(rctx->screen, rtex,
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usage, box);
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r600_degrade_tile_mode_to_linear(rctx, rtex,
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can_invalidate);
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r600_reallocate_texture_inplace(rctx, rtex,
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PIPE_BIND_LINEAR,
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can_invalidate);
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}
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/* Tiled textures need to be converted into a linear texture for CPU
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