Add missing texture formats for completeness

This commit is contained in:
Dave Airlie
2005-02-15 11:20:11 +00:00
parent 70f2be9cc6
commit 233d93d47e
@@ -1270,6 +1270,11 @@
# define RADEON_TXFORMAT_DXT1 (12 << 0)
# define RADEON_TXFORMAT_DXT23 (14 << 0)
# define RADEON_TXFORMAT_DXT45 (15 << 0)
# define RADEON_TXFORMAT_SHADOW16 (16 << 0)
# define RADEON_TXFORMAT_SHADOW32 (17 << 0)
# define RADEON_TXFORMAT_DUDV88 (18 << 0)
# define RADEON_TXFORMAT_LDUDV655 (19 << 0)
# define RADEON_TXFORMAT_LDUDUV8888 (20 << 0)
# define RADEON_TXFORMAT_FORMAT_MASK (31 << 0)
# define RADEON_TXFORMAT_FORMAT_SHIFT 0
# define RADEON_TXFORMAT_APPLE_YUV_MODE (1 << 5)