svga: Condition preemptive flush on draw emission

On ultra high resolution modes, the preemptive flush flag can be
set midway through command submission, a condition that cannot be
recovered from a flush-retry, causing rendering artifacts.

This patch prevents a preemtive_flush until a draw has been
emitted.

Signed-off-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Sinclair Yeh
2015-10-13 12:58:26 -07:00
committed by Brian Paul
parent 99effaa965
commit 231d539239
4 changed files with 25 additions and 5 deletions
+2
View File
@@ -1016,6 +1016,8 @@ SVGA3D_BeginDrawPrimitives(struct svga_winsys_context *swc,
*decls = declArray;
*ranges = rangeArray;
swc->hints |= SVGA_HINT_FLAG_DRAW_EMITTED;
return PIPE_OK;
}
@@ -535,6 +535,7 @@ SVGA3D_vgpu10_Draw(struct svga_winsys_context *swc,
SVGA3D_COPY_BASIC_2(vertexCount, startVertexLocation);
swc->hints |= SVGA_HINT_FLAG_DRAW_EMITTED;
swc->commit(swc);
return PIPE_OK;
}
@@ -550,6 +551,7 @@ SVGA3D_vgpu10_DrawIndexed(struct svga_winsys_context *swc,
SVGA3D_COPY_BASIC_3(indexCount, startIndexLocation,
baseVertexLocation);
swc->hints |= SVGA_HINT_FLAG_DRAW_EMITTED;
swc->commit(swc);
return PIPE_OK;
}
@@ -566,6 +568,7 @@ SVGA3D_vgpu10_DrawInstanced(struct svga_winsys_context *swc,
SVGA3D_COPY_BASIC_4(vertexCountPerInstance, instanceCount,
startVertexLocation, startInstanceLocation);
swc->hints |= SVGA_HINT_FLAG_DRAW_EMITTED;
swc->commit(swc);
return PIPE_OK;
}
@@ -584,6 +587,8 @@ SVGA3D_vgpu10_DrawIndexedInstanced(struct svga_winsys_context *swc,
startIndexLocation, baseVertexLocation,
startInstanceLocation);
swc->hints |= SVGA_HINT_FLAG_DRAW_EMITTED;
swc->commit(swc);
return PIPE_OK;
}
@@ -593,6 +598,7 @@ SVGA3D_vgpu10_DrawAuto(struct svga_winsys_context *swc)
{
SVGA3D_CREATE_COMMAND(DrawAuto, DRAW_AUTO);
swc->hints |= SVGA_HINT_FLAG_DRAW_EMITTED;
swc->commit(swc);
return PIPE_OK;
}
+7
View File
@@ -85,6 +85,8 @@ struct winsys_handle;
#define SVGA_QUERY_FLAG_SET (1 << 0)
#define SVGA_QUERY_FLAG_REF (1 << 1)
#define SVGA_HINT_FLAG_DRAW_EMITTED (1 << 0)
/** Opaque surface handle */
struct svga_winsys_surface;
@@ -212,6 +214,11 @@ struct svga_winsys_context
*/
uint32 cid;
/**
* Flags to hint the current context state
*/
uint32 hints;
/**
** BEGIN new functions for guest-backed surfaces.
**/
+10 -5
View File
@@ -251,6 +251,7 @@ vmw_swc_flush(struct svga_winsys_context *swc,
vswc->must_flush = FALSE;
debug_flush_flush(vswc->fctx);
#endif
swc->hints &= ~SVGA_HINT_FLAG_DRAW_EMITTED;
vswc->preemptive_flush = FALSE;
vswc->seen_surfaces = 0;
vswc->seen_regions = 0;
@@ -372,7 +373,8 @@ vmw_swc_region_relocation(struct svga_winsys_context *swc,
if (vmw_swc_add_validate_buffer(vswc, reloc->buffer, flags)) {
vswc->seen_regions += reloc->buffer->size;
if(vswc->seen_regions >= VMW_GMR_POOL_SIZE/5)
if ((swc->hints & SVGA_HINT_FLAG_DRAW_EMITTED) &&
vswc->seen_regions >= VMW_GMR_POOL_SIZE/5)
vswc->preemptive_flush = TRUE;
}
@@ -413,8 +415,10 @@ vmw_swc_mob_relocation(struct svga_winsys_context *swc,
if (vmw_swc_add_validate_buffer(vswc, pb_buffer, flags)) {
vswc->seen_mobs += pb_buffer->size;
/* divide by 5, tested for best performance */
if (vswc->seen_mobs >= vswc->vws->ioctl.max_mob_memory / VMW_MAX_MOB_MEM_FACTOR)
if ((swc->hints & SVGA_HINT_FLAG_DRAW_EMITTED) &&
vswc->seen_mobs >=
vswc->vws->ioctl.max_mob_memory / VMW_MAX_MOB_MEM_FACTOR)
vswc->preemptive_flush = TRUE;
}
@@ -475,8 +479,9 @@ vmw_swc_surface_only_relocation(struct svga_winsys_context *swc,
++vswc->surface.staged;
vswc->seen_surfaces += vsurf->size;
/* divide by 5 not well tuned for performance */
if (vswc->seen_surfaces >= vswc->vws->ioctl.max_surface_memory / VMW_MAX_SURF_MEM_FACTOR)
if ((swc->hints & SVGA_HINT_FLAG_DRAW_EMITTED) &&
vswc->seen_surfaces >=
vswc->vws->ioctl.max_surface_memory / VMW_MAX_SURF_MEM_FACTOR)
vswc->preemptive_flush = TRUE;
}