vbo: add comment that vbo_save_vertex_list::buffer_offset is in bytes
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
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@@ -73,7 +73,7 @@ struct vbo_save_vertex_list {
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fi_type *current_data;
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GLuint current_size;
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GLuint buffer_offset;
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GLuint buffer_offset; /**< in bytes */
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GLuint vertex_count;
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GLuint wrap_count; /* number of copied vertices at start */
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GLboolean dangling_attr_ref; /* current attr implicitly referenced
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