vl: Update for renamed sampler/texture state setters.
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@@ -479,8 +479,8 @@ void vl_compositor_render(struct vl_compositor *compositor,
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compositor->pipe->set_framebuffer_state(compositor->pipe, &compositor->fb_state);
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compositor->pipe->set_viewport_state(compositor->pipe, &compositor->viewport);
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compositor->pipe->set_scissor_state(compositor->pipe, &compositor->scissor);
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compositor->pipe->bind_sampler_states(compositor->pipe, 1, &compositor->sampler);
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compositor->pipe->set_sampler_textures(compositor->pipe, 1, &src_surface);
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compositor->pipe->bind_fragment_sampler_states(compositor->pipe, 1, &compositor->sampler);
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compositor->pipe->set_fragment_sampler_textures(compositor->pipe, 1, &src_surface);
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compositor->pipe->bind_vs_state(compositor->pipe, compositor->vertex_shader);
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compositor->pipe->bind_fs_state(compositor->pipe, compositor->fragment_shader);
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compositor->pipe->set_vertex_buffers(compositor->pipe, 2, compositor->vertex_bufs);
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@@ -1296,8 +1296,8 @@ flush(struct vl_mpeg12_mc_renderer *r)
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if (num_macroblocks[MACROBLOCK_TYPE_INTRA] > 0) {
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r->pipe->set_vertex_buffers(r->pipe, 1, r->vertex_bufs.all);
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r->pipe->set_vertex_elements(r->pipe, 4, r->vertex_elems);
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r->pipe->set_sampler_textures(r->pipe, 3, r->textures.all);
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r->pipe->bind_sampler_states(r->pipe, 3, r->samplers.all);
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r->pipe->set_fragment_sampler_textures(r->pipe, 3, r->textures.all);
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r->pipe->bind_fragment_sampler_states(r->pipe, 3, r->samplers.all);
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r->pipe->bind_vs_state(r->pipe, r->i_vs);
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r->pipe->bind_fs_state(r->pipe, r->i_fs);
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@@ -1310,8 +1310,8 @@ flush(struct vl_mpeg12_mc_renderer *r)
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r->pipe->set_vertex_buffers(r->pipe, 2, r->vertex_bufs.all);
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r->pipe->set_vertex_elements(r->pipe, 6, r->vertex_elems);
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r->textures.individual.ref[0] = r->past;
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r->pipe->set_sampler_textures(r->pipe, 4, r->textures.all);
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r->pipe->bind_sampler_states(r->pipe, 4, r->samplers.all);
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r->pipe->set_fragment_sampler_textures(r->pipe, 4, r->textures.all);
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r->pipe->bind_fragment_sampler_states(r->pipe, 4, r->samplers.all);
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r->pipe->bind_vs_state(r->pipe, r->p_vs[0]);
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r->pipe->bind_fs_state(r->pipe, r->p_fs[0]);
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@@ -1324,8 +1324,8 @@ flush(struct vl_mpeg12_mc_renderer *r)
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r->pipe->set_vertex_buffers(r->pipe, 2, r->vertex_bufs.all);
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r->pipe->set_vertex_elements(r->pipe, 6, r->vertex_elems);
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r->textures.individual.ref[0] = r->past;
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r->pipe->set_sampler_textures(r->pipe, 4, r->textures.all);
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r->pipe->bind_sampler_states(r->pipe, 4, r->samplers.all);
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r->pipe->set_fragment_sampler_textures(r->pipe, 4, r->textures.all);
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r->pipe->bind_fragment_sampler_states(r->pipe, 4, r->samplers.all);
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r->pipe->bind_vs_state(r->pipe, r->p_vs[1]);
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r->pipe->bind_fs_state(r->pipe, r->p_fs[1]);
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@@ -1338,8 +1338,8 @@ flush(struct vl_mpeg12_mc_renderer *r)
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r->pipe->set_vertex_buffers(r->pipe, 2, r->vertex_bufs.all);
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r->pipe->set_vertex_elements(r->pipe, 6, r->vertex_elems);
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r->textures.individual.ref[0] = r->future;
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r->pipe->set_sampler_textures(r->pipe, 4, r->textures.all);
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r->pipe->bind_sampler_states(r->pipe, 4, r->samplers.all);
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r->pipe->set_fragment_sampler_textures(r->pipe, 4, r->textures.all);
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r->pipe->bind_fragment_sampler_states(r->pipe, 4, r->samplers.all);
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r->pipe->bind_vs_state(r->pipe, r->p_vs[0]);
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r->pipe->bind_fs_state(r->pipe, r->p_fs[0]);
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@@ -1352,8 +1352,8 @@ flush(struct vl_mpeg12_mc_renderer *r)
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r->pipe->set_vertex_buffers(r->pipe, 2, r->vertex_bufs.all);
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r->pipe->set_vertex_elements(r->pipe, 6, r->vertex_elems);
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r->textures.individual.ref[0] = r->future;
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r->pipe->set_sampler_textures(r->pipe, 4, r->textures.all);
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r->pipe->bind_sampler_states(r->pipe, 4, r->samplers.all);
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r->pipe->set_fragment_sampler_textures(r->pipe, 4, r->textures.all);
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r->pipe->bind_fragment_sampler_states(r->pipe, 4, r->samplers.all);
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r->pipe->bind_vs_state(r->pipe, r->p_vs[1]);
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r->pipe->bind_fs_state(r->pipe, r->p_fs[1]);
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@@ -1367,8 +1367,8 @@ flush(struct vl_mpeg12_mc_renderer *r)
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r->pipe->set_vertex_elements(r->pipe, 8, r->vertex_elems);
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r->textures.individual.ref[0] = r->past;
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r->textures.individual.ref[1] = r->future;
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r->pipe->set_sampler_textures(r->pipe, 5, r->textures.all);
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r->pipe->bind_sampler_states(r->pipe, 5, r->samplers.all);
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r->pipe->set_fragment_sampler_textures(r->pipe, 5, r->textures.all);
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r->pipe->bind_fragment_sampler_states(r->pipe, 5, r->samplers.all);
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r->pipe->bind_vs_state(r->pipe, r->b_vs[0]);
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r->pipe->bind_fs_state(r->pipe, r->b_fs[0]);
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@@ -1382,8 +1382,8 @@ flush(struct vl_mpeg12_mc_renderer *r)
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r->pipe->set_vertex_elements(r->pipe, 8, r->vertex_elems);
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r->textures.individual.ref[0] = r->past;
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r->textures.individual.ref[1] = r->future;
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r->pipe->set_sampler_textures(r->pipe, 5, r->textures.all);
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r->pipe->bind_sampler_states(r->pipe, 5, r->samplers.all);
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r->pipe->set_fragment_sampler_textures(r->pipe, 5, r->textures.all);
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r->pipe->bind_fragment_sampler_states(r->pipe, 5, r->samplers.all);
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r->pipe->bind_vs_state(r->pipe, r->b_vs[1]);
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r->pipe->bind_fs_state(r->pipe, r->b_fs[1]);
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