radv: only declare the ESGS rings for pre GFX9 chips

GFX9 uses LDS instead.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This commit is contained in:
Samuel Pitoiset
2018-05-15 22:27:28 +02:00
parent d349d4bd24
commit 1fba2e10b3
+10 -4
View File
@@ -3017,9 +3017,16 @@ ac_nir_eliminate_const_vs_outputs(struct radv_shader_context *ctx)
static void
ac_setup_rings(struct radv_shader_context *ctx)
{
if ((ctx->stage == MESA_SHADER_VERTEX && ctx->options->key.vs.as_es) ||
(ctx->stage == MESA_SHADER_TESS_EVAL && ctx->options->key.tes.as_es)) {
ctx->esgs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_ESGS_VS, false));
if (ctx->options->chip_class <= VI &&
(ctx->stage == MESA_SHADER_GEOMETRY ||
ctx->options->key.vs.as_es || ctx->options->key.tes.as_es)) {
unsigned ring = ctx->stage == MESA_SHADER_GEOMETRY ? RING_ESGS_GS
: RING_ESGS_VS;
LLVMValueRef offset = LLVMConstInt(ctx->ac.i32, ring, false);
ctx->esgs_ring = ac_build_load_to_sgpr(&ctx->ac,
ctx->ring_offsets,
offset);
}
if (ctx->is_gs_copy_shader) {
@@ -3030,7 +3037,6 @@ ac_setup_rings(struct radv_shader_context *ctx)
uint32_t num_entries = 64;
LLVMValueRef gsvs_ring_stride = LLVMConstInt(ctx->ac.i32, ctx->max_gsvs_emit_size, false);
LLVMValueRef gsvs_ring_desc = LLVMConstInt(ctx->ac.i32, ctx->max_gsvs_emit_size << 16, false);
ctx->esgs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_ESGS_GS, false));
ctx->gsvs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_GSVS_GS, false));
ctx->gsvs_ring = LLVMBuildBitCast(ctx->ac.builder, ctx->gsvs_ring, ctx->ac.v4i32, "");