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/*
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* Copyright (c) 2014 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include "main/context.h"
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#include "main/blend.h"
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#include "main/mtypes.h"
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#include "main/samplerobj.h"
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#include "program/prog_parameter.h"
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#include "intel_mipmap_tree.h"
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#include "intel_batchbuffer.h"
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#include "intel_tex.h"
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#include "intel_fbo.h"
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#include "intel_buffer_objects.h"
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#include "brw_context.h"
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#include "brw_state.h"
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#include "brw_defines.h"
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#include "brw_wm.h"
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/**
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* Sets up a surface state structure to point at the given region.
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* While it is only used for the front/back buffer currently, it should be
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* usable for further buffers when doing ARB_draw_buffer support.
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*/
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static void
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gen6_update_renderbuffer_surface(struct brw_context *brw,
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struct gl_renderbuffer *rb,
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bool layered,
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unsigned int unit)
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{
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struct gl_context *ctx = &brw->ctx;
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struct intel_renderbuffer *irb = intel_renderbuffer(rb);
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struct intel_mipmap_tree *mt = irb->mt;
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uint32_t *surf;
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uint32_t tile_x, tile_y;
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uint32_t format = 0;
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/* _NEW_BUFFERS */
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mesa_format rb_format = _mesa_get_render_format(ctx, intel_rb_format(irb));
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uint32_t surf_index =
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brw->wm.prog_data->binding_table.render_target_start + unit;
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assert(!layered);
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if (rb->TexImage && !brw->has_surface_tile_offset) {
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intel_renderbuffer_get_tile_offsets(irb, &tile_x, &tile_y);
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if (tile_x != 0 || tile_y != 0) {
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/* Original gen4 hardware couldn't draw to a non-tile-aligned
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* destination in a miptree unless you actually setup your renderbuffer
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* as a miptree and used the fragile lod/array_index/etc. controls to
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* select the image. So, instead, we just make a new single-level
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* miptree and render into that.
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*/
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intel_renderbuffer_move_to_temp(brw, irb, false);
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mt = irb->mt;
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}
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}
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intel_miptree_used_for_rendering(irb->mt);
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surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE, 6 * 4, 32,
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&brw->wm.base.surf_offset[surf_index]);
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format = brw->render_target_format[rb_format];
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if (unlikely(!brw->format_supported_as_render_target[rb_format])) {
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_mesa_problem(ctx, "%s: renderbuffer format %s unsupported\n",
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__FUNCTION__, _mesa_get_format_name(rb_format));
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}
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surf[0] = (BRW_SURFACE_2D << BRW_SURFACE_TYPE_SHIFT |
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format << BRW_SURFACE_FORMAT_SHIFT);
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/* reloc */
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surf[1] = (intel_renderbuffer_get_tile_offsets(irb, &tile_x, &tile_y) +
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mt->bo->offset64);
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surf[2] = ((rb->Width - 1) << BRW_SURFACE_WIDTH_SHIFT |
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(rb->Height - 1) << BRW_SURFACE_HEIGHT_SHIFT);
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surf[3] = (brw_get_surface_tiling_bits(mt->tiling) |
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(mt->pitch - 1) << BRW_SURFACE_PITCH_SHIFT);
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surf[4] = brw_get_surface_num_multisamples(mt->num_samples);
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assert(brw->has_surface_tile_offset || (tile_x == 0 && tile_y == 0));
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/* Note that the low bits of these fields are missing, so
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* there's the possibility of getting in trouble.
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*/
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assert(tile_x % 4 == 0);
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assert(tile_y % 2 == 0);
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surf[5] = ((tile_x / 4) << BRW_SURFACE_X_OFFSET_SHIFT |
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(tile_y / 2) << BRW_SURFACE_Y_OFFSET_SHIFT |
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(mt->align_h == 4 ? BRW_SURFACE_VERTICAL_ALIGN_ENABLE : 0));
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if (brw->gen < 6) {
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/* _NEW_COLOR */
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if (!ctx->Color.ColorLogicOpEnabled &&
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(ctx->Color.BlendEnabled & (1 << unit)))
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surf[0] |= BRW_SURFACE_BLEND_ENABLED;
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if (!ctx->Color.ColorMask[unit][0])
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surf[0] |= 1 << BRW_SURFACE_WRITEDISABLE_R_SHIFT;
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if (!ctx->Color.ColorMask[unit][1])
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surf[0] |= 1 << BRW_SURFACE_WRITEDISABLE_G_SHIFT;
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if (!ctx->Color.ColorMask[unit][2])
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surf[0] |= 1 << BRW_SURFACE_WRITEDISABLE_B_SHIFT;
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/* As mentioned above, disable writes to the alpha component when the
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* renderbuffer is XRGB.
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*/
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if (ctx->DrawBuffer->Visual.alphaBits == 0 ||
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!ctx->Color.ColorMask[unit][3]) {
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surf[0] |= 1 << BRW_SURFACE_WRITEDISABLE_A_SHIFT;
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}
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}
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drm_intel_bo_emit_reloc(brw->batch.bo,
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brw->wm.base.surf_offset[surf_index] + 4,
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mt->bo,
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surf[1] - mt->bo->offset64,
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I915_GEM_DOMAIN_RENDER,
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I915_GEM_DOMAIN_RENDER);
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}
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void
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gen6_init_vtable_surface_functions(struct brw_context *brw)
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{
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gen4_init_vtable_surface_functions(brw);
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brw->vtbl.update_renderbuffer_surface = gen6_update_renderbuffer_surface;
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}
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