added EXT version of vertex array functions
This commit is contained in:
@@ -1,4 +1,4 @@
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/* $Id: state.c,v 1.15 2000/05/26 14:44:59 brianp Exp $ */
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/* $Id: state.c,v 1.16 2000/06/12 15:31:20 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -540,6 +540,14 @@ _mesa_init_exec_table(struct _glapi_table *exec, GLuint tableSize)
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exec->GetPixelTexGenParameterivSGIS = _mesa_GetPixelTexGenParameterivSGIS;
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exec->GetPixelTexGenParameterfvSGIS = _mesa_GetPixelTexGenParameterfvSGIS;
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/* 30. GL_EXT_vertex_array */
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exec->ColorPointerEXT = _mesa_ColorPointerEXT;
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exec->EdgeFlagPointerEXT = _mesa_EdgeFlagPointerEXT;
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exec->IndexPointerEXT = _mesa_IndexPointerEXT;
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exec->NormalPointerEXT = _mesa_NormalPointerEXT;
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exec->TexCoordPointerEXT = _mesa_TexCoordPointerEXT;
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exec->VertexPointerEXT = _mesa_VertexPointerEXT;
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/* 37. GL_EXT_blend_minmax */
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#if 0
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exec->BlendEquationEXT = _mesa_BlendEquationEXT;
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+59
-2
@@ -1,8 +1,8 @@
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/* $Id: varray.c,v 1.21 2000/02/25 03:55:40 keithw Exp $ */
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/* $Id: varray.c,v 1.22 2000/06/12 15:30:51 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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* Version: 3.1
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* Version: 3.3
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*
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* Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
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*
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@@ -370,6 +370,63 @@ static void gl_CVAEltPointer( GLcontext *ctx, GLenum type, const GLvoid *ptr )
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#endif
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void
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_mesa_VertexPointerEXT(GLint size, GLenum type, GLsizei stride,
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GLsizei count, const GLvoid *ptr)
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{
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(void) count;
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_mesa_VertexPointer(size, type, stride, ptr);
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}
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void
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_mesa_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count,
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const GLvoid *ptr)
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{
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(void) count;
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_mesa_NormalPointer(type, stride, ptr);
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}
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void
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_mesa_ColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count,
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const GLvoid *ptr)
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{
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(void) count;
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_mesa_ColorPointer(size, type, stride, ptr);
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}
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void
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_mesa_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count,
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const GLvoid *ptr)
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{
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(void) count;
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_mesa_IndexPointer(type, stride, ptr);
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}
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void
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_mesa_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride,
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GLsizei count, const GLvoid *ptr)
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{
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(void) count;
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_mesa_TexCoordPointer(size, type, stride, ptr);
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}
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void
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_mesa_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *ptr)
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{
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(void) count;
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_mesa_EdgeFlagPointer(stride, ptr);
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}
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/* KW: Batch function to exec all the array elements in the input
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* buffer prior to transform. Done only the first time a vertex
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* buffer is executed or compiled.
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+34
-2
@@ -1,8 +1,8 @@
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/* $Id: varray.h,v 1.6 2000/01/13 00:35:09 brianp Exp $ */
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/* $Id: varray.h,v 1.7 2000/06/12 15:30:52 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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* Version: 3.1
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* Version: 3.3
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*
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* Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
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*
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@@ -58,6 +58,38 @@ extern void
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_mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr);
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extern void
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_mesa_VertexPointerEXT(GLint size, GLenum type, GLsizei stride,
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GLsizei count, const GLvoid *ptr);
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extern void
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_mesa_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count,
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const GLvoid *ptr);
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extern void
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_mesa_ColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count,
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const GLvoid *ptr);
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extern void
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_mesa_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count,
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const GLvoid *ptr);
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extern void
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_mesa_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride,
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GLsizei count, const GLvoid *ptr);
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extern void
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_mesa_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *ptr);
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extern void
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_mesa_ArrayElement( GLint );
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