zink: add a define for the "default" optimal key
Reviewed-by: Emma Anholt <emma@anholt.net> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21169>
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@@ -148,6 +148,9 @@ union zink_shader_key_optimal {
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uint32_t val;
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};
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/* the default key has only last_vertex_stage set*/
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#define ZINK_SHADER_KEY_OPTIMAL_DEFAULT (1<<0)
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static inline const struct zink_fs_key_base *
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zink_fs_key_base(const struct zink_shader_key *key)
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{
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