iris: Make helper functions to turn iris shader keys into brw keys.

We'll need to use these in recompile debugging in the next commit.

Fixes: 2e654db27a ("iris: Create smaller program keys without legacy features")
This commit is contained in:
Kenneth Graunke
2019-12-22 15:33:17 -08:00
parent 2d971cc1ca
commit 1ef4514c5b
+83 -41
View File
@@ -60,6 +60,83 @@ get_new_program_id(struct iris_screen *screen)
return p_atomic_inc_return(&screen->program_id);
}
static struct brw_vs_prog_key
iris_to_brw_vs_key(const struct gen_device_info *devinfo,
const struct iris_vs_prog_key *key)
{
return (struct brw_vs_prog_key) {
BRW_KEY_INIT(devinfo->gen, key->vue.base.program_string_id),
/* Don't tell the backend about our clip plane constants, we've
* already lowered them in NIR and don't want it doing it again.
*/
.nr_userclip_plane_consts = 0,
};
}
static struct brw_tcs_prog_key
iris_to_brw_tcs_key(const struct gen_device_info *devinfo,
const struct iris_tcs_prog_key *key)
{
return (struct brw_tcs_prog_key) {
BRW_KEY_INIT(devinfo->gen, key->vue.base.program_string_id),
.tes_primitive_mode = key->tes_primitive_mode,
.input_vertices = key->input_vertices,
.patch_outputs_written = key->patch_outputs_written,
.outputs_written = key->outputs_written,
.quads_workaround = key->quads_workaround,
};
}
static struct brw_tes_prog_key
iris_to_brw_tes_key(const struct gen_device_info *devinfo,
const struct iris_tes_prog_key *key)
{
return (struct brw_tes_prog_key) {
BRW_KEY_INIT(devinfo->gen, key->vue.base.program_string_id),
.patch_inputs_read = key->patch_inputs_read,
.inputs_read = key->inputs_read,
};
}
static struct brw_gs_prog_key
iris_to_brw_gs_key(const struct gen_device_info *devinfo,
const struct iris_gs_prog_key *key)
{
return (struct brw_gs_prog_key) {
BRW_KEY_INIT(devinfo->gen, key->vue.base.program_string_id),
};
}
static struct brw_wm_prog_key
iris_to_brw_fs_key(const struct gen_device_info *devinfo,
const struct iris_fs_prog_key *key)
{
return (struct brw_wm_prog_key) {
BRW_KEY_INIT(devinfo->gen, key->base.program_string_id),
.nr_color_regions = key->nr_color_regions,
.flat_shade = key->flat_shade,
.alpha_test_replicate_alpha = key->alpha_test_replicate_alpha,
.alpha_to_coverage = key->alpha_to_coverage,
.clamp_fragment_color = key->clamp_fragment_color,
.persample_interp = key->persample_interp,
.multisample_fbo = key->multisample_fbo,
.force_dual_color_blend = key->force_dual_color_blend,
.coherent_fb_fetch = key->coherent_fb_fetch,
.color_outputs_valid = key->color_outputs_valid,
.input_slots_valid = key->input_slots_valid,
};
}
static struct brw_cs_prog_key
iris_to_brw_cs_key(const struct gen_device_info *devinfo,
const struct iris_cs_prog_key *key)
{
return (struct brw_cs_prog_key) {
BRW_KEY_INIT(devinfo->gen, key->base.program_string_id),
};
}
static void *
upload_state(struct u_upload_mgr *uploader,
struct iris_state_ref *ref,
@@ -994,14 +1071,7 @@ iris_compile_vs(struct iris_context *ice,
&vue_prog_data->vue_map, nir->info.outputs_written,
nir->info.separate_shader);
struct brw_vs_prog_key brw_key = {
BRW_KEY_INIT(devinfo->gen, key->vue.base.program_string_id),
/* Don't tell the backend about our clip plane constants, we've
* already lowered them in NIR and don't want it doing it again.
*/
.nr_userclip_plane_consts = 0,
};
struct brw_vs_prog_key brw_key = iris_to_brw_vs_key(devinfo, key);
char *error_str = NULL;
const unsigned *program =
@@ -1162,14 +1232,7 @@ iris_compile_tcs(struct iris_context *ice,
struct iris_binding_table bt;
struct brw_tcs_prog_key brw_key = {
BRW_KEY_INIT(devinfo->gen, key->vue.base.program_string_id),
.tes_primitive_mode = key->tes_primitive_mode,
.input_vertices = key->input_vertices,
.patch_outputs_written = key->patch_outputs_written,
.outputs_written = key->outputs_written,
.quads_workaround = key->quads_workaround,
};
struct brw_tcs_prog_key brw_key = iris_to_brw_tcs_key(devinfo, key);
if (ish) {
nir = nir_shader_clone(mem_ctx, ish->nir);
@@ -1341,11 +1404,7 @@ iris_compile_tes(struct iris_context *ice,
brw_compute_tess_vue_map(&input_vue_map, key->inputs_read,
key->patch_inputs_read);
struct brw_tes_prog_key brw_key = {
BRW_KEY_INIT(devinfo->gen, key->vue.base.program_string_id),
.patch_inputs_read = key->patch_inputs_read,
.inputs_read = key->inputs_read,
};
struct brw_tes_prog_key brw_key = iris_to_brw_tes_key(devinfo, key);
char *error_str = NULL;
const unsigned *program =
@@ -1466,9 +1525,7 @@ iris_compile_gs(struct iris_context *ice,
&vue_prog_data->vue_map, nir->info.outputs_written,
nir->info.separate_shader);
struct brw_gs_prog_key brw_key = {
BRW_KEY_INIT(devinfo->gen, key->vue.base.program_string_id),
};
struct brw_gs_prog_key brw_key = iris_to_brw_gs_key(devinfo, key);
char *error_str = NULL;
const unsigned *program =
@@ -1585,20 +1642,7 @@ iris_compile_fs(struct iris_context *ice,
brw_nir_analyze_ubo_ranges(compiler, nir, NULL, prog_data->ubo_ranges);
struct brw_wm_prog_key brw_key = {
BRW_KEY_INIT(devinfo->gen, key->base.program_string_id),
.nr_color_regions = key->nr_color_regions,
.flat_shade = key->flat_shade,
.alpha_test_replicate_alpha = key->alpha_test_replicate_alpha,
.alpha_to_coverage = key->alpha_to_coverage,
.clamp_fragment_color = key->clamp_fragment_color,
.persample_interp = key->persample_interp,
.multisample_fbo = key->multisample_fbo,
.force_dual_color_blend = key->force_dual_color_blend,
.coherent_fb_fetch = key->coherent_fb_fetch,
.color_outputs_valid = key->color_outputs_valid,
.input_slots_valid = key->input_slots_valid,
};
struct brw_wm_prog_key brw_key = iris_to_brw_fs_key(devinfo, key);
char *error_str = NULL;
const unsigned *program =
@@ -1878,9 +1922,7 @@ iris_compile_cs(struct iris_context *ice,
iris_setup_binding_table(devinfo, nir, &bt, /* num_render_targets */ 0,
num_system_values, num_cbufs);
struct brw_cs_prog_key brw_key = {
BRW_KEY_INIT(devinfo->gen, key->base.program_string_id),
};
struct brw_cs_prog_key brw_key = iris_to_brw_cs_key(devinfo, key);
char *error_str = NULL;
const unsigned *program =