svga: add const qualifiers on svga_check_sampler_view_resource_collision()
We don't change any of the argument objects. Reviewed-by: Charmaine Lee <charmainel@vmware.com>
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@@ -100,8 +100,8 @@ svga_sampler_view_reference(struct svga_sampler_view **ptr, struct svga_sampler_
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}
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boolean
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svga_check_sampler_view_resource_collision(struct svga_context *svga,
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struct svga_winsys_surface *res,
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svga_check_sampler_view_resource_collision(const struct svga_context *svga,
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const struct svga_winsys_surface *res,
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enum pipe_shader_type shader);
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boolean
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@@ -64,8 +64,8 @@ svga_resource_handle(struct pipe_resource *res)
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* any of the resources bound to any of the currently bound sampler views.
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*/
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boolean
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svga_check_sampler_view_resource_collision(struct svga_context *svga,
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struct svga_winsys_surface *res,
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svga_check_sampler_view_resource_collision(const struct svga_context *svga,
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const struct svga_winsys_surface *res,
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enum pipe_shader_type shader)
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{
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struct pipe_screen *screen = svga->pipe.screen;
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