ci: Add test streaming-texture-leak to all-skips
even with a 256x256 map, it is over 1 GiB of texture memory allocated. Also, individually, it was disabled in most of the tests as it is either too slow or results in an OOM Signed-off-by: Ritesh Raj Sarraf <ritesh.sarraf@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36493>
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@@ -113,3 +113,10 @@ spec@arb_program_interface_query@arb_program_interface_query-getprogramresourcei
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# but don't swap.
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spec@!opengl 1.0@gl-1.0-swapbuffers-behavior
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spec@!opengl 1.1@read-front
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# Skip test everywhere
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# Because even with a 256x256 map, it is over 1 GiB of texture memory
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# allocated
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# Also, individually, it was disabled in most of the tests as it is
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# either too slow or results in an OOM
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spec@!opengl 1.1@streaming-texture-leak
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