gallium/radeon: allow allocating textures >= 4 GB

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
Marek Olšák
2016-04-10 17:14:49 +02:00
parent 0689741e51
commit 1dd8832e04
3 changed files with 17 additions and 14 deletions
@@ -102,7 +102,7 @@ void *r600_buffer_map_sync_with_rings(struct r600_common_context *ctx,
bool r600_init_resource(struct r600_common_screen *rscreen,
struct r600_resource *res,
unsigned size, unsigned alignment,
uint64_t size, unsigned alignment,
bool use_reusable_pool)
{
struct r600_texture *rtex = (struct r600_texture*)res;
+10 -7
View File
@@ -140,6 +140,9 @@ struct radeon_shader_binary {
void radeon_shader_binary_init(struct radeon_shader_binary *b);
void radeon_shader_binary_clean(struct radeon_shader_binary *b);
/* Only 32-bit buffer allocations are supported, gallium doesn't support more
* at the moment.
*/
struct r600_resource {
struct u_resource b;
@@ -184,8 +187,8 @@ struct r600_transfer {
};
struct r600_fmask_info {
unsigned offset;
unsigned size;
uint64_t offset;
uint64_t size;
unsigned alignment;
unsigned pitch_in_pixels;
unsigned bank_height;
@@ -194,8 +197,8 @@ struct r600_fmask_info {
};
struct r600_cmask_info {
unsigned offset;
unsigned size;
uint64_t offset;
uint64_t size;
unsigned alignment;
unsigned pitch;
unsigned height;
@@ -215,7 +218,7 @@ struct r600_htile_info {
struct r600_texture {
struct r600_resource resource;
unsigned size;
uint64_t size;
bool is_depth;
unsigned dirty_level_mask; /* each bit says if that mipmap is compressed */
unsigned stencil_dirty_level_mask; /* each bit says if that mipmap is compressed */
@@ -227,7 +230,7 @@ struct r600_texture {
struct r600_fmask_info fmask;
struct r600_cmask_info cmask;
struct r600_resource *cmask_buffer;
unsigned dcc_offset; /* 0 = disabled */
uint64_t dcc_offset; /* 0 = disabled */
unsigned cb_color_info; /* fast clear enable bit */
unsigned color_clear_value[2];
@@ -509,7 +512,7 @@ void *r600_buffer_map_sync_with_rings(struct r600_common_context *ctx,
unsigned usage);
bool r600_init_resource(struct r600_common_screen *rscreen,
struct r600_resource *res,
unsigned size, unsigned alignment,
uint64_t size, unsigned alignment,
bool use_reusable_pool);
struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
const struct pipe_resource *templ,
+6 -6
View File
@@ -482,7 +482,7 @@ static void r600_texture_allocate_fmask(struct r600_common_screen *rscreen,
r600_texture_get_fmask_info(rscreen, rtex,
rtex->resource.b.b.nr_samples, &rtex->fmask);
rtex->fmask.offset = align(rtex->size, rtex->fmask.alignment);
rtex->fmask.offset = align64(rtex->size, rtex->fmask.alignment);
rtex->size = rtex->fmask.offset + rtex->fmask.size;
}
@@ -585,7 +585,7 @@ static void r600_texture_allocate_cmask(struct r600_common_screen *rscreen,
r600_texture_get_cmask_info(rscreen, rtex, &rtex->cmask);
}
rtex->cmask.offset = align(rtex->size, rtex->cmask.alignment);
rtex->cmask.offset = align64(rtex->size, rtex->cmask.alignment);
rtex->size = rtex->cmask.offset + rtex->cmask.size;
if (rscreen->chip_class >= SI)
@@ -747,14 +747,14 @@ void r600_print_texture_info(struct r600_texture *rtex, FILE *f)
(rtex->surface.flags & RADEON_SURF_SCANOUT) != 0);
if (rtex->fmask.size)
fprintf(f, " FMask: offset=%u, size=%u, alignment=%u, pitch_in_pixels=%u, "
fprintf(f, " FMask: offset=%"PRIu64", size=%"PRIu64", alignment=%u, pitch_in_pixels=%u, "
"bankh=%u, slice_tile_max=%u, tile_mode_index=%u\n",
rtex->fmask.offset, rtex->fmask.size, rtex->fmask.alignment,
rtex->fmask.pitch_in_pixels, rtex->fmask.bank_height,
rtex->fmask.slice_tile_max, rtex->fmask.tile_mode_index);
if (rtex->cmask.size)
fprintf(f, " CMask: offset=%u, size=%u, alignment=%u, pitch=%u, "
fprintf(f, " CMask: offset=%"PRIu64", size=%"PRIu64", alignment=%u, pitch=%u, "
"height=%u, xalign=%u, yalign=%u, slice_tile_max=%u\n",
rtex->cmask.offset, rtex->cmask.size, rtex->cmask.alignment,
rtex->cmask.pitch, rtex->cmask.height, rtex->cmask.xalign,
@@ -768,7 +768,7 @@ void r600_print_texture_info(struct r600_texture *rtex, FILE *f)
rtex->htile.height, rtex->htile.xalign, rtex->htile.yalign);
if (rtex->dcc_offset) {
fprintf(f, " DCC: offset=%u, size=%"PRIu64", alignment=%"PRIu64"\n",
fprintf(f, " DCC: offset=%"PRIu64", size=%"PRIu64", alignment=%"PRIu64"\n",
rtex->dcc_offset, rtex->surface.dcc_size,
rtex->surface.dcc_alignment);
for (i = 0; i <= rtex->surface.last_level; i++)
@@ -873,7 +873,7 @@ r600_texture_create_object(struct pipe_screen *screen,
if (!buf && rtex->surface.dcc_size &&
!(rscreen->debug_flags & DBG_NO_DCC)) {
/* Reserve space for the DCC buffer. */
rtex->dcc_offset = align(rtex->size, rtex->surface.dcc_alignment);
rtex->dcc_offset = align64(rtex->size, rtex->surface.dcc_alignment);
rtex->size = rtex->dcc_offset + rtex->surface.dcc_size;
rtex->cb_color_info |= VI_S_028C70_DCC_ENABLE(1);
}