anv: Handle clamping of inverted depth ranges
Tested-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com> Reviewed-by: Ivan Briano <ivan.briano@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5792>
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@@ -104,9 +104,17 @@ gen8_cmd_buffer_emit_depth_viewport(struct anv_cmd_buffer *cmd_buffer,
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for (uint32_t i = 0; i < count; i++) {
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const VkViewport *vp = &viewports[i];
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/* From the Vulkan spec:
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*
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* "It is valid for minDepth to be greater than or equal to
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* maxDepth."
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*/
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float min_depth = MIN2(vp->minDepth, vp->maxDepth);
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float max_depth = MAX2(vp->minDepth, vp->maxDepth);
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struct GENX(CC_VIEWPORT) cc_viewport = {
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.MinimumDepth = depth_clamp_enable ? vp->minDepth : 0.0f,
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.MaximumDepth = depth_clamp_enable ? vp->maxDepth : 1.0f,
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.MinimumDepth = depth_clamp_enable ? min_depth : 0.0f,
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.MaximumDepth = depth_clamp_enable ? max_depth : 1.0f,
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};
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GENX(CC_VIEWPORT_pack)(NULL, cc_state.map + i * 8, &cc_viewport);
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