i965: Move GLSL lowering passes out of libi965_compiler.la

The scope of libi965_compiler.la is to be able to take nir shaders and
generate i965 EU code.  As such, we don't want the GLSL IR lowering
passes in the library. With this change, libi965_compiler.la no longer
needs to link to libglsl.la.

Reviewed-by: Matt Turner <mattst88@gmail.com>
This commit is contained in:
Kristian Høgsberg Kristensen
2016-01-08 12:35:38 -08:00
parent e97caba1f6
commit 1d25ef6ae7
+5 -5
View File
@@ -2,7 +2,6 @@ i965_compiler_FILES = \
brw_cfg.cpp \
brw_cfg.h \
brw_compiler.h \
brw_cubemap_normalize.cpp \
brw_dead_control_flow.cpp \
brw_dead_control_flow.h \
brw_defines.h \
@@ -16,7 +15,6 @@ i965_compiler_FILES = \
brw_eu_util.c \
brw_eu_validate.c \
brw_fs_builder.h \
brw_fs_channel_expressions.cpp \
brw_fs_cmod_propagation.cpp \
brw_fs_combine_constants.cpp \
brw_fs_copy_propagation.cpp \
@@ -35,15 +33,12 @@ i965_compiler_FILES = \
brw_fs_surface_builder.cpp \
brw_fs_surface_builder.h \
brw_fs_validate.cpp \
brw_fs_vector_splitting.cpp \
brw_fs_visitor.cpp \
brw_inst.h \
brw_interpolation_map.c \
brw_ir_allocator.h \
brw_ir_fs.h \
brw_ir_vec4.h \
brw_lower_texture_gradients.cpp \
brw_lower_unnormalized_offset.cpp \
brw_nir.h \
brw_nir.c \
brw_nir_analyze_boolean_resolves.c \
@@ -114,6 +109,7 @@ i965_FILES = \
brw_context.h \
brw_cs.c \
brw_cs.h \
brw_cubemap_normalize.cpp \
brw_curbe.c \
brw_draw.c \
brw_draw.h \
@@ -121,11 +117,15 @@ i965_FILES = \
brw_ff_gs.c \
brw_ff_gs_emit.c \
brw_ff_gs.h \
brw_fs_channel_expressions.cpp \
brw_fs_vector_splitting.cpp \
brw_gs.c \
brw_gs.h \
brw_gs_state.c \
brw_gs_surface_state.c \
brw_link.cpp \
brw_lower_texture_gradients.cpp \
brw_lower_unnormalized_offset.cpp \
brw_meta_fast_clear.c \
brw_meta_stencil_blit.c \
brw_meta_updownsample.c \