i965: Add missing state dependency of sf_unit on _NEW_BUFFERS.
(cherry picked from commit 99174e7630)
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@@ -233,7 +233,7 @@ sf_unit_create_from_key(struct brw_context *brw, struct brw_sf_unit_key *key,
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else if (sf.sf6.line_width <= 0x2)
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sf.sf6.line_width = 0;
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/* _NEW_POINT */
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/* _NEW_BUFFERS */
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key->render_to_fbo = brw->intel.ctx.DrawBuffer->Name != 0;
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if (!key->render_to_fbo) {
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/* Rendering to an OpenGL window */
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@@ -263,6 +263,7 @@ sf_unit_create_from_key(struct brw_context *brw, struct brw_sf_unit_key *key,
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}
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/* XXX clamp max depends on AA vs. non-AA */
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/* _NEW_POINT */
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sf.sf7.sprite_point = key->point_sprite;
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sf.sf7.point_size = CLAMP(rint(key->point_size), 1, 255) * (1<<3);
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sf.sf7.use_point_size_state = !key->point_attenuated;
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@@ -328,7 +329,8 @@ const struct brw_tracked_state brw_sf_unit = {
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.mesa = (_NEW_POLYGON |
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_NEW_LINE |
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_NEW_POINT |
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_NEW_SCISSOR),
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_NEW_SCISSOR |
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_NEW_BUFFERS),
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.brw = BRW_NEW_URB_FENCE,
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.cache = (CACHE_NEW_SF_VP |
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CACHE_NEW_SF_PROG)
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