glapi: regenerated files for GL_ARB_sampler_objects
This commit is contained in:
+978
-824
File diff suppressed because it is too large
Load Diff
+341
-327
@@ -795,335 +795,349 @@ gl_dispatch_functions_start:
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GL_STUB(glBlendEquationiARB, 597)
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GL_STUB(glBlendFuncSeparateiARB, 598)
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GL_STUB(glBlendFunciARB, 599)
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GL_STUB(glBindTransformFeedback, 600)
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GL_STUB(glDeleteTransformFeedbacks, 601)
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GL_STUB(glDrawTransformFeedback, 602)
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GL_STUB(glGenTransformFeedbacks, 603)
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GL_STUB(glIsTransformFeedback, 604)
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GL_STUB(glPauseTransformFeedback, 605)
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GL_STUB(glResumeTransformFeedback, 606)
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GL_STUB(glClearDepthf, 607)
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GL_STUB(glDepthRangef, 608)
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GL_STUB(glGetShaderPrecisionFormat, 609)
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GL_STUB(glReleaseShaderCompiler, 610)
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GL_STUB(glShaderBinary, 611)
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GL_STUB(glPolygonOffsetEXT, 612)
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GL_STUB(gl_dispatch_stub_613, 613)
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HIDDEN(gl_dispatch_stub_613)
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GL_STUB(gl_dispatch_stub_614, 614)
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HIDDEN(gl_dispatch_stub_614)
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GL_STUB(gl_dispatch_stub_615, 615)
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HIDDEN(gl_dispatch_stub_615)
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GL_STUB(gl_dispatch_stub_616, 616)
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HIDDEN(gl_dispatch_stub_616)
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GL_STUB(gl_dispatch_stub_617, 617)
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HIDDEN(gl_dispatch_stub_617)
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GL_STUB(gl_dispatch_stub_618, 618)
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HIDDEN(gl_dispatch_stub_618)
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GL_STUB(gl_dispatch_stub_619, 619)
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HIDDEN(gl_dispatch_stub_619)
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GL_STUB(gl_dispatch_stub_620, 620)
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HIDDEN(gl_dispatch_stub_620)
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GL_STUB(glColorPointerEXT, 621)
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GL_STUB(glEdgeFlagPointerEXT, 622)
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GL_STUB(glIndexPointerEXT, 623)
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GL_STUB(glNormalPointerEXT, 624)
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GL_STUB(glTexCoordPointerEXT, 625)
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GL_STUB(glVertexPointerEXT, 626)
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GL_STUB(glPointParameterfEXT, 627)
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GL_STUB(glPointParameterfvEXT, 628)
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GL_STUB(glLockArraysEXT, 629)
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GL_STUB(glUnlockArraysEXT, 630)
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GL_STUB(glSecondaryColor3bEXT, 631)
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GL_STUB(glSecondaryColor3bvEXT, 632)
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GL_STUB(glSecondaryColor3dEXT, 633)
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GL_STUB(glSecondaryColor3dvEXT, 634)
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GL_STUB(glSecondaryColor3fEXT, 635)
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GL_STUB(glSecondaryColor3fvEXT, 636)
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GL_STUB(glSecondaryColor3iEXT, 637)
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GL_STUB(glSecondaryColor3ivEXT, 638)
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GL_STUB(glSecondaryColor3sEXT, 639)
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GL_STUB(glSecondaryColor3svEXT, 640)
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GL_STUB(glSecondaryColor3ubEXT, 641)
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GL_STUB(glSecondaryColor3ubvEXT, 642)
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GL_STUB(glSecondaryColor3uiEXT, 643)
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GL_STUB(glSecondaryColor3uivEXT, 644)
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GL_STUB(glSecondaryColor3usEXT, 645)
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GL_STUB(glSecondaryColor3usvEXT, 646)
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GL_STUB(glSecondaryColorPointerEXT, 647)
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GL_STUB(glMultiDrawArraysEXT, 648)
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GL_STUB(glMultiDrawElementsEXT, 649)
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GL_STUB(glFogCoordPointerEXT, 650)
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GL_STUB(glFogCoorddEXT, 651)
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GL_STUB(glFogCoorddvEXT, 652)
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GL_STUB(glFogCoordfEXT, 653)
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GL_STUB(glFogCoordfvEXT, 654)
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GL_STUB(gl_dispatch_stub_655, 655)
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HIDDEN(gl_dispatch_stub_655)
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GL_STUB(glBlendFuncSeparateEXT, 656)
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GL_STUB(glFlushVertexArrayRangeNV, 657)
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GL_STUB(glVertexArrayRangeNV, 658)
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GL_STUB(glCombinerInputNV, 659)
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GL_STUB(glCombinerOutputNV, 660)
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GL_STUB(glCombinerParameterfNV, 661)
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GL_STUB(glCombinerParameterfvNV, 662)
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GL_STUB(glCombinerParameteriNV, 663)
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GL_STUB(glCombinerParameterivNV, 664)
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GL_STUB(glFinalCombinerInputNV, 665)
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GL_STUB(glGetCombinerInputParameterfvNV, 666)
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GL_STUB(glGetCombinerInputParameterivNV, 667)
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GL_STUB(glGetCombinerOutputParameterfvNV, 668)
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GL_STUB(glGetCombinerOutputParameterivNV, 669)
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GL_STUB(glGetFinalCombinerInputParameterfvNV, 670)
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GL_STUB(glGetFinalCombinerInputParameterivNV, 671)
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GL_STUB(glResizeBuffersMESA, 672)
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GL_STUB(glWindowPos2dMESA, 673)
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GL_STUB(glWindowPos2dvMESA, 674)
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GL_STUB(glWindowPos2fMESA, 675)
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GL_STUB(glWindowPos2fvMESA, 676)
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GL_STUB(glWindowPos2iMESA, 677)
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GL_STUB(glWindowPos2ivMESA, 678)
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GL_STUB(glWindowPos2sMESA, 679)
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GL_STUB(glWindowPos2svMESA, 680)
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GL_STUB(glWindowPos3dMESA, 681)
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GL_STUB(glWindowPos3dvMESA, 682)
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GL_STUB(glWindowPos3fMESA, 683)
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GL_STUB(glWindowPos3fvMESA, 684)
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GL_STUB(glWindowPos3iMESA, 685)
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GL_STUB(glWindowPos3ivMESA, 686)
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GL_STUB(glWindowPos3sMESA, 687)
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GL_STUB(glWindowPos3svMESA, 688)
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GL_STUB(glWindowPos4dMESA, 689)
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GL_STUB(glWindowPos4dvMESA, 690)
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GL_STUB(glWindowPos4fMESA, 691)
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GL_STUB(glWindowPos4fvMESA, 692)
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GL_STUB(glWindowPos4iMESA, 693)
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GL_STUB(glWindowPos4ivMESA, 694)
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GL_STUB(glWindowPos4sMESA, 695)
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GL_STUB(glWindowPos4svMESA, 696)
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GL_STUB(gl_dispatch_stub_697, 697)
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HIDDEN(gl_dispatch_stub_697)
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GL_STUB(gl_dispatch_stub_698, 698)
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HIDDEN(gl_dispatch_stub_698)
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GL_STUB(gl_dispatch_stub_699, 699)
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HIDDEN(gl_dispatch_stub_699)
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GL_STUB(gl_dispatch_stub_700, 700)
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HIDDEN(gl_dispatch_stub_700)
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GL_STUB(gl_dispatch_stub_701, 701)
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HIDDEN(gl_dispatch_stub_701)
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GL_STUB(gl_dispatch_stub_702, 702)
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HIDDEN(gl_dispatch_stub_702)
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GL_STUB(gl_dispatch_stub_703, 703)
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HIDDEN(gl_dispatch_stub_703)
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GL_STUB(gl_dispatch_stub_704, 704)
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HIDDEN(gl_dispatch_stub_704)
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GL_STUB(gl_dispatch_stub_705, 705)
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HIDDEN(gl_dispatch_stub_705)
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GL_STUB(glAreProgramsResidentNV, 706)
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GL_STUB(glBindProgramNV, 707)
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GL_STUB(glDeleteProgramsNV, 708)
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GL_STUB(glExecuteProgramNV, 709)
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GL_STUB(glGenProgramsNV, 710)
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GL_STUB(glGetProgramParameterdvNV, 711)
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GL_STUB(glGetProgramParameterfvNV, 712)
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GL_STUB(glGetProgramStringNV, 713)
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GL_STUB(glGetProgramivNV, 714)
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GL_STUB(glGetTrackMatrixivNV, 715)
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GL_STUB(glGetVertexAttribPointervNV, 716)
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GL_STUB(glGetVertexAttribdvNV, 717)
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GL_STUB(glGetVertexAttribfvNV, 718)
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GL_STUB(glGetVertexAttribivNV, 719)
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GL_STUB(glIsProgramNV, 720)
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GL_STUB(glLoadProgramNV, 721)
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GL_STUB(glProgramParameters4dvNV, 722)
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GL_STUB(glProgramParameters4fvNV, 723)
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GL_STUB(glRequestResidentProgramsNV, 724)
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GL_STUB(glTrackMatrixNV, 725)
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GL_STUB(glVertexAttrib1dNV, 726)
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GL_STUB(glVertexAttrib1dvNV, 727)
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GL_STUB(glVertexAttrib1fNV, 728)
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GL_STUB(glVertexAttrib1fvNV, 729)
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GL_STUB(glVertexAttrib1sNV, 730)
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GL_STUB(glVertexAttrib1svNV, 731)
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GL_STUB(glVertexAttrib2dNV, 732)
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GL_STUB(glVertexAttrib2dvNV, 733)
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GL_STUB(glVertexAttrib2fNV, 734)
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GL_STUB(glVertexAttrib2fvNV, 735)
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GL_STUB(glVertexAttrib2sNV, 736)
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GL_STUB(glVertexAttrib2svNV, 737)
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GL_STUB(glVertexAttrib3dNV, 738)
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GL_STUB(glVertexAttrib3dvNV, 739)
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GL_STUB(glVertexAttrib3fNV, 740)
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GL_STUB(glVertexAttrib3fvNV, 741)
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GL_STUB(glVertexAttrib3sNV, 742)
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GL_STUB(glVertexAttrib3svNV, 743)
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GL_STUB(glVertexAttrib4dNV, 744)
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GL_STUB(glVertexAttrib4dvNV, 745)
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GL_STUB(glVertexAttrib4fNV, 746)
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GL_STUB(glVertexAttrib4fvNV, 747)
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GL_STUB(glVertexAttrib4sNV, 748)
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GL_STUB(glVertexAttrib4svNV, 749)
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GL_STUB(glVertexAttrib4ubNV, 750)
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GL_STUB(glVertexAttrib4ubvNV, 751)
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GL_STUB(glVertexAttribPointerNV, 752)
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GL_STUB(glVertexAttribs1dvNV, 753)
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GL_STUB(glVertexAttribs1fvNV, 754)
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GL_STUB(glVertexAttribs1svNV, 755)
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GL_STUB(glVertexAttribs2dvNV, 756)
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GL_STUB(glVertexAttribs2fvNV, 757)
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GL_STUB(glVertexAttribs2svNV, 758)
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GL_STUB(glVertexAttribs3dvNV, 759)
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GL_STUB(glVertexAttribs3fvNV, 760)
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GL_STUB(glVertexAttribs3svNV, 761)
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GL_STUB(glVertexAttribs4dvNV, 762)
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GL_STUB(glVertexAttribs4fvNV, 763)
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GL_STUB(glVertexAttribs4svNV, 764)
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GL_STUB(glVertexAttribs4ubvNV, 765)
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GL_STUB(glGetTexBumpParameterfvATI, 766)
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GL_STUB(glGetTexBumpParameterivATI, 767)
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GL_STUB(glTexBumpParameterfvATI, 768)
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GL_STUB(glTexBumpParameterivATI, 769)
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GL_STUB(glAlphaFragmentOp1ATI, 770)
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GL_STUB(glAlphaFragmentOp2ATI, 771)
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GL_STUB(glAlphaFragmentOp3ATI, 772)
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GL_STUB(glBeginFragmentShaderATI, 773)
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GL_STUB(glBindFragmentShaderATI, 774)
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GL_STUB(glColorFragmentOp1ATI, 775)
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GL_STUB(glColorFragmentOp2ATI, 776)
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GL_STUB(glColorFragmentOp3ATI, 777)
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GL_STUB(glDeleteFragmentShaderATI, 778)
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GL_STUB(glEndFragmentShaderATI, 779)
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GL_STUB(glGenFragmentShadersATI, 780)
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GL_STUB(glPassTexCoordATI, 781)
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GL_STUB(glSampleMapATI, 782)
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GL_STUB(glSetFragmentShaderConstantATI, 783)
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GL_STUB(glPointParameteriNV, 784)
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GL_STUB(glPointParameterivNV, 785)
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GL_STUB(gl_dispatch_stub_786, 786)
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HIDDEN(gl_dispatch_stub_786)
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GL_STUB(gl_dispatch_stub_787, 787)
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HIDDEN(gl_dispatch_stub_787)
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GL_STUB(gl_dispatch_stub_788, 788)
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HIDDEN(gl_dispatch_stub_788)
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GL_STUB(gl_dispatch_stub_789, 789)
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HIDDEN(gl_dispatch_stub_789)
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GL_STUB(gl_dispatch_stub_790, 790)
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HIDDEN(gl_dispatch_stub_790)
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GL_STUB(glGetProgramNamedParameterdvNV, 791)
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GL_STUB(glGetProgramNamedParameterfvNV, 792)
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GL_STUB(glProgramNamedParameter4dNV, 793)
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GL_STUB(glProgramNamedParameter4dvNV, 794)
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GL_STUB(glProgramNamedParameter4fNV, 795)
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GL_STUB(glProgramNamedParameter4fvNV, 796)
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GL_STUB(glPrimitiveRestartIndexNV, 797)
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GL_STUB(glPrimitiveRestartNV, 798)
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GL_STUB(gl_dispatch_stub_799, 799)
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HIDDEN(gl_dispatch_stub_799)
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GL_STUB(glBindSampler, 600)
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GL_STUB(glDeleteSamplers, 601)
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GL_STUB(glGenSamplers, 602)
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GL_STUB(glGetSamplerParameterIiv, 603)
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GL_STUB(glGetSamplerParameterIuiv, 604)
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GL_STUB(glGetSamplerParameterfv, 605)
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GL_STUB(glGetSamplerParameteriv, 606)
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GL_STUB(glIsSampler, 607)
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GL_STUB(glSamplerParameterIiv, 608)
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GL_STUB(glSamplerParameterIuiv, 609)
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GL_STUB(glSamplerParameterf, 610)
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GL_STUB(glSamplerParameterfv, 611)
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GL_STUB(glSamplerParameteri, 612)
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GL_STUB(glSamplerParameteriv, 613)
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GL_STUB(glBindTransformFeedback, 614)
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GL_STUB(glDeleteTransformFeedbacks, 615)
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GL_STUB(glDrawTransformFeedback, 616)
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GL_STUB(glGenTransformFeedbacks, 617)
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GL_STUB(glIsTransformFeedback, 618)
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GL_STUB(glPauseTransformFeedback, 619)
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GL_STUB(glResumeTransformFeedback, 620)
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||||
GL_STUB(glClearDepthf, 621)
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||||
GL_STUB(glDepthRangef, 622)
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GL_STUB(glGetShaderPrecisionFormat, 623)
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||||
GL_STUB(glReleaseShaderCompiler, 624)
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||||
GL_STUB(glShaderBinary, 625)
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GL_STUB(glPolygonOffsetEXT, 626)
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GL_STUB(gl_dispatch_stub_627, 627)
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HIDDEN(gl_dispatch_stub_627)
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GL_STUB(gl_dispatch_stub_628, 628)
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HIDDEN(gl_dispatch_stub_628)
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GL_STUB(gl_dispatch_stub_629, 629)
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HIDDEN(gl_dispatch_stub_629)
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GL_STUB(gl_dispatch_stub_630, 630)
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||||
HIDDEN(gl_dispatch_stub_630)
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||||
GL_STUB(gl_dispatch_stub_631, 631)
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||||
HIDDEN(gl_dispatch_stub_631)
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||||
GL_STUB(gl_dispatch_stub_632, 632)
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||||
HIDDEN(gl_dispatch_stub_632)
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||||
GL_STUB(gl_dispatch_stub_633, 633)
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||||
HIDDEN(gl_dispatch_stub_633)
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||||
GL_STUB(gl_dispatch_stub_634, 634)
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||||
HIDDEN(gl_dispatch_stub_634)
|
||||
GL_STUB(glColorPointerEXT, 635)
|
||||
GL_STUB(glEdgeFlagPointerEXT, 636)
|
||||
GL_STUB(glIndexPointerEXT, 637)
|
||||
GL_STUB(glNormalPointerEXT, 638)
|
||||
GL_STUB(glTexCoordPointerEXT, 639)
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||||
GL_STUB(glVertexPointerEXT, 640)
|
||||
GL_STUB(glPointParameterfEXT, 641)
|
||||
GL_STUB(glPointParameterfvEXT, 642)
|
||||
GL_STUB(glLockArraysEXT, 643)
|
||||
GL_STUB(glUnlockArraysEXT, 644)
|
||||
GL_STUB(glSecondaryColor3bEXT, 645)
|
||||
GL_STUB(glSecondaryColor3bvEXT, 646)
|
||||
GL_STUB(glSecondaryColor3dEXT, 647)
|
||||
GL_STUB(glSecondaryColor3dvEXT, 648)
|
||||
GL_STUB(glSecondaryColor3fEXT, 649)
|
||||
GL_STUB(glSecondaryColor3fvEXT, 650)
|
||||
GL_STUB(glSecondaryColor3iEXT, 651)
|
||||
GL_STUB(glSecondaryColor3ivEXT, 652)
|
||||
GL_STUB(glSecondaryColor3sEXT, 653)
|
||||
GL_STUB(glSecondaryColor3svEXT, 654)
|
||||
GL_STUB(glSecondaryColor3ubEXT, 655)
|
||||
GL_STUB(glSecondaryColor3ubvEXT, 656)
|
||||
GL_STUB(glSecondaryColor3uiEXT, 657)
|
||||
GL_STUB(glSecondaryColor3uivEXT, 658)
|
||||
GL_STUB(glSecondaryColor3usEXT, 659)
|
||||
GL_STUB(glSecondaryColor3usvEXT, 660)
|
||||
GL_STUB(glSecondaryColorPointerEXT, 661)
|
||||
GL_STUB(glMultiDrawArraysEXT, 662)
|
||||
GL_STUB(glMultiDrawElementsEXT, 663)
|
||||
GL_STUB(glFogCoordPointerEXT, 664)
|
||||
GL_STUB(glFogCoorddEXT, 665)
|
||||
GL_STUB(glFogCoorddvEXT, 666)
|
||||
GL_STUB(glFogCoordfEXT, 667)
|
||||
GL_STUB(glFogCoordfvEXT, 668)
|
||||
GL_STUB(gl_dispatch_stub_669, 669)
|
||||
HIDDEN(gl_dispatch_stub_669)
|
||||
GL_STUB(glBlendFuncSeparateEXT, 670)
|
||||
GL_STUB(glFlushVertexArrayRangeNV, 671)
|
||||
GL_STUB(glVertexArrayRangeNV, 672)
|
||||
GL_STUB(glCombinerInputNV, 673)
|
||||
GL_STUB(glCombinerOutputNV, 674)
|
||||
GL_STUB(glCombinerParameterfNV, 675)
|
||||
GL_STUB(glCombinerParameterfvNV, 676)
|
||||
GL_STUB(glCombinerParameteriNV, 677)
|
||||
GL_STUB(glCombinerParameterivNV, 678)
|
||||
GL_STUB(glFinalCombinerInputNV, 679)
|
||||
GL_STUB(glGetCombinerInputParameterfvNV, 680)
|
||||
GL_STUB(glGetCombinerInputParameterivNV, 681)
|
||||
GL_STUB(glGetCombinerOutputParameterfvNV, 682)
|
||||
GL_STUB(glGetCombinerOutputParameterivNV, 683)
|
||||
GL_STUB(glGetFinalCombinerInputParameterfvNV, 684)
|
||||
GL_STUB(glGetFinalCombinerInputParameterivNV, 685)
|
||||
GL_STUB(glResizeBuffersMESA, 686)
|
||||
GL_STUB(glWindowPos2dMESA, 687)
|
||||
GL_STUB(glWindowPos2dvMESA, 688)
|
||||
GL_STUB(glWindowPos2fMESA, 689)
|
||||
GL_STUB(glWindowPos2fvMESA, 690)
|
||||
GL_STUB(glWindowPos2iMESA, 691)
|
||||
GL_STUB(glWindowPos2ivMESA, 692)
|
||||
GL_STUB(glWindowPos2sMESA, 693)
|
||||
GL_STUB(glWindowPos2svMESA, 694)
|
||||
GL_STUB(glWindowPos3dMESA, 695)
|
||||
GL_STUB(glWindowPos3dvMESA, 696)
|
||||
GL_STUB(glWindowPos3fMESA, 697)
|
||||
GL_STUB(glWindowPos3fvMESA, 698)
|
||||
GL_STUB(glWindowPos3iMESA, 699)
|
||||
GL_STUB(glWindowPos3ivMESA, 700)
|
||||
GL_STUB(glWindowPos3sMESA, 701)
|
||||
GL_STUB(glWindowPos3svMESA, 702)
|
||||
GL_STUB(glWindowPos4dMESA, 703)
|
||||
GL_STUB(glWindowPos4dvMESA, 704)
|
||||
GL_STUB(glWindowPos4fMESA, 705)
|
||||
GL_STUB(glWindowPos4fvMESA, 706)
|
||||
GL_STUB(glWindowPos4iMESA, 707)
|
||||
GL_STUB(glWindowPos4ivMESA, 708)
|
||||
GL_STUB(glWindowPos4sMESA, 709)
|
||||
GL_STUB(glWindowPos4svMESA, 710)
|
||||
GL_STUB(gl_dispatch_stub_711, 711)
|
||||
HIDDEN(gl_dispatch_stub_711)
|
||||
GL_STUB(gl_dispatch_stub_712, 712)
|
||||
HIDDEN(gl_dispatch_stub_712)
|
||||
GL_STUB(gl_dispatch_stub_713, 713)
|
||||
HIDDEN(gl_dispatch_stub_713)
|
||||
GL_STUB(gl_dispatch_stub_714, 714)
|
||||
HIDDEN(gl_dispatch_stub_714)
|
||||
GL_STUB(gl_dispatch_stub_715, 715)
|
||||
HIDDEN(gl_dispatch_stub_715)
|
||||
GL_STUB(gl_dispatch_stub_716, 716)
|
||||
HIDDEN(gl_dispatch_stub_716)
|
||||
GL_STUB(gl_dispatch_stub_717, 717)
|
||||
HIDDEN(gl_dispatch_stub_717)
|
||||
GL_STUB(gl_dispatch_stub_718, 718)
|
||||
HIDDEN(gl_dispatch_stub_718)
|
||||
GL_STUB(gl_dispatch_stub_719, 719)
|
||||
HIDDEN(gl_dispatch_stub_719)
|
||||
GL_STUB(glAreProgramsResidentNV, 720)
|
||||
GL_STUB(glBindProgramNV, 721)
|
||||
GL_STUB(glDeleteProgramsNV, 722)
|
||||
GL_STUB(glExecuteProgramNV, 723)
|
||||
GL_STUB(glGenProgramsNV, 724)
|
||||
GL_STUB(glGetProgramParameterdvNV, 725)
|
||||
GL_STUB(glGetProgramParameterfvNV, 726)
|
||||
GL_STUB(glGetProgramStringNV, 727)
|
||||
GL_STUB(glGetProgramivNV, 728)
|
||||
GL_STUB(glGetTrackMatrixivNV, 729)
|
||||
GL_STUB(glGetVertexAttribPointervNV, 730)
|
||||
GL_STUB(glGetVertexAttribdvNV, 731)
|
||||
GL_STUB(glGetVertexAttribfvNV, 732)
|
||||
GL_STUB(glGetVertexAttribivNV, 733)
|
||||
GL_STUB(glIsProgramNV, 734)
|
||||
GL_STUB(glLoadProgramNV, 735)
|
||||
GL_STUB(glProgramParameters4dvNV, 736)
|
||||
GL_STUB(glProgramParameters4fvNV, 737)
|
||||
GL_STUB(glRequestResidentProgramsNV, 738)
|
||||
GL_STUB(glTrackMatrixNV, 739)
|
||||
GL_STUB(glVertexAttrib1dNV, 740)
|
||||
GL_STUB(glVertexAttrib1dvNV, 741)
|
||||
GL_STUB(glVertexAttrib1fNV, 742)
|
||||
GL_STUB(glVertexAttrib1fvNV, 743)
|
||||
GL_STUB(glVertexAttrib1sNV, 744)
|
||||
GL_STUB(glVertexAttrib1svNV, 745)
|
||||
GL_STUB(glVertexAttrib2dNV, 746)
|
||||
GL_STUB(glVertexAttrib2dvNV, 747)
|
||||
GL_STUB(glVertexAttrib2fNV, 748)
|
||||
GL_STUB(glVertexAttrib2fvNV, 749)
|
||||
GL_STUB(glVertexAttrib2sNV, 750)
|
||||
GL_STUB(glVertexAttrib2svNV, 751)
|
||||
GL_STUB(glVertexAttrib3dNV, 752)
|
||||
GL_STUB(glVertexAttrib3dvNV, 753)
|
||||
GL_STUB(glVertexAttrib3fNV, 754)
|
||||
GL_STUB(glVertexAttrib3fvNV, 755)
|
||||
GL_STUB(glVertexAttrib3sNV, 756)
|
||||
GL_STUB(glVertexAttrib3svNV, 757)
|
||||
GL_STUB(glVertexAttrib4dNV, 758)
|
||||
GL_STUB(glVertexAttrib4dvNV, 759)
|
||||
GL_STUB(glVertexAttrib4fNV, 760)
|
||||
GL_STUB(glVertexAttrib4fvNV, 761)
|
||||
GL_STUB(glVertexAttrib4sNV, 762)
|
||||
GL_STUB(glVertexAttrib4svNV, 763)
|
||||
GL_STUB(glVertexAttrib4ubNV, 764)
|
||||
GL_STUB(glVertexAttrib4ubvNV, 765)
|
||||
GL_STUB(glVertexAttribPointerNV, 766)
|
||||
GL_STUB(glVertexAttribs1dvNV, 767)
|
||||
GL_STUB(glVertexAttribs1fvNV, 768)
|
||||
GL_STUB(glVertexAttribs1svNV, 769)
|
||||
GL_STUB(glVertexAttribs2dvNV, 770)
|
||||
GL_STUB(glVertexAttribs2fvNV, 771)
|
||||
GL_STUB(glVertexAttribs2svNV, 772)
|
||||
GL_STUB(glVertexAttribs3dvNV, 773)
|
||||
GL_STUB(glVertexAttribs3fvNV, 774)
|
||||
GL_STUB(glVertexAttribs3svNV, 775)
|
||||
GL_STUB(glVertexAttribs4dvNV, 776)
|
||||
GL_STUB(glVertexAttribs4fvNV, 777)
|
||||
GL_STUB(glVertexAttribs4svNV, 778)
|
||||
GL_STUB(glVertexAttribs4ubvNV, 779)
|
||||
GL_STUB(glGetTexBumpParameterfvATI, 780)
|
||||
GL_STUB(glGetTexBumpParameterivATI, 781)
|
||||
GL_STUB(glTexBumpParameterfvATI, 782)
|
||||
GL_STUB(glTexBumpParameterivATI, 783)
|
||||
GL_STUB(glAlphaFragmentOp1ATI, 784)
|
||||
GL_STUB(glAlphaFragmentOp2ATI, 785)
|
||||
GL_STUB(glAlphaFragmentOp3ATI, 786)
|
||||
GL_STUB(glBeginFragmentShaderATI, 787)
|
||||
GL_STUB(glBindFragmentShaderATI, 788)
|
||||
GL_STUB(glColorFragmentOp1ATI, 789)
|
||||
GL_STUB(glColorFragmentOp2ATI, 790)
|
||||
GL_STUB(glColorFragmentOp3ATI, 791)
|
||||
GL_STUB(glDeleteFragmentShaderATI, 792)
|
||||
GL_STUB(glEndFragmentShaderATI, 793)
|
||||
GL_STUB(glGenFragmentShadersATI, 794)
|
||||
GL_STUB(glPassTexCoordATI, 795)
|
||||
GL_STUB(glSampleMapATI, 796)
|
||||
GL_STUB(glSetFragmentShaderConstantATI, 797)
|
||||
GL_STUB(glPointParameteriNV, 798)
|
||||
GL_STUB(glPointParameterivNV, 799)
|
||||
GL_STUB(gl_dispatch_stub_800, 800)
|
||||
HIDDEN(gl_dispatch_stub_800)
|
||||
GL_STUB(glBindFramebufferEXT, 801)
|
||||
GL_STUB(glBindRenderbufferEXT, 802)
|
||||
GL_STUB(glCheckFramebufferStatusEXT, 803)
|
||||
GL_STUB(glDeleteFramebuffersEXT, 804)
|
||||
GL_STUB(glDeleteRenderbuffersEXT, 805)
|
||||
GL_STUB(glFramebufferRenderbufferEXT, 806)
|
||||
GL_STUB(glFramebufferTexture1DEXT, 807)
|
||||
GL_STUB(glFramebufferTexture2DEXT, 808)
|
||||
GL_STUB(glFramebufferTexture3DEXT, 809)
|
||||
GL_STUB(glGenFramebuffersEXT, 810)
|
||||
GL_STUB(glGenRenderbuffersEXT, 811)
|
||||
GL_STUB(glGenerateMipmapEXT, 812)
|
||||
GL_STUB(glGetFramebufferAttachmentParameterivEXT, 813)
|
||||
GL_STUB(glGetRenderbufferParameterivEXT, 814)
|
||||
GL_STUB(glIsFramebufferEXT, 815)
|
||||
GL_STUB(glIsRenderbufferEXT, 816)
|
||||
GL_STUB(glRenderbufferStorageEXT, 817)
|
||||
GL_STUB(gl_dispatch_stub_818, 818)
|
||||
HIDDEN(gl_dispatch_stub_818)
|
||||
GL_STUB(gl_dispatch_stub_819, 819)
|
||||
HIDDEN(gl_dispatch_stub_819)
|
||||
GL_STUB(gl_dispatch_stub_820, 820)
|
||||
HIDDEN(gl_dispatch_stub_820)
|
||||
GL_STUB(glBindFragDataLocationEXT, 821)
|
||||
GL_STUB(glGetFragDataLocationEXT, 822)
|
||||
GL_STUB(glGetUniformuivEXT, 823)
|
||||
GL_STUB(glGetVertexAttribIivEXT, 824)
|
||||
GL_STUB(glGetVertexAttribIuivEXT, 825)
|
||||
GL_STUB(glUniform1uiEXT, 826)
|
||||
GL_STUB(glUniform1uivEXT, 827)
|
||||
GL_STUB(glUniform2uiEXT, 828)
|
||||
GL_STUB(glUniform2uivEXT, 829)
|
||||
GL_STUB(glUniform3uiEXT, 830)
|
||||
GL_STUB(glUniform3uivEXT, 831)
|
||||
GL_STUB(glUniform4uiEXT, 832)
|
||||
GL_STUB(glUniform4uivEXT, 833)
|
||||
GL_STUB(glVertexAttribI1iEXT, 834)
|
||||
GL_STUB(glVertexAttribI1ivEXT, 835)
|
||||
GL_STUB(glVertexAttribI1uiEXT, 836)
|
||||
GL_STUB(glVertexAttribI1uivEXT, 837)
|
||||
GL_STUB(glVertexAttribI2iEXT, 838)
|
||||
GL_STUB(glVertexAttribI2ivEXT, 839)
|
||||
GL_STUB(glVertexAttribI2uiEXT, 840)
|
||||
GL_STUB(glVertexAttribI2uivEXT, 841)
|
||||
GL_STUB(glVertexAttribI3iEXT, 842)
|
||||
GL_STUB(glVertexAttribI3ivEXT, 843)
|
||||
GL_STUB(glVertexAttribI3uiEXT, 844)
|
||||
GL_STUB(glVertexAttribI3uivEXT, 845)
|
||||
GL_STUB(glVertexAttribI4bvEXT, 846)
|
||||
GL_STUB(glVertexAttribI4iEXT, 847)
|
||||
GL_STUB(glVertexAttribI4ivEXT, 848)
|
||||
GL_STUB(glVertexAttribI4svEXT, 849)
|
||||
GL_STUB(glVertexAttribI4ubvEXT, 850)
|
||||
GL_STUB(glVertexAttribI4uiEXT, 851)
|
||||
GL_STUB(glVertexAttribI4uivEXT, 852)
|
||||
GL_STUB(glVertexAttribI4usvEXT, 853)
|
||||
GL_STUB(glVertexAttribIPointerEXT, 854)
|
||||
GL_STUB(glFramebufferTextureLayerEXT, 855)
|
||||
GL_STUB(glColorMaskIndexedEXT, 856)
|
||||
GL_STUB(glDisableIndexedEXT, 857)
|
||||
GL_STUB(glEnableIndexedEXT, 858)
|
||||
GL_STUB(glGetBooleanIndexedvEXT, 859)
|
||||
GL_STUB(glGetIntegerIndexedvEXT, 860)
|
||||
GL_STUB(glIsEnabledIndexedEXT, 861)
|
||||
GL_STUB(glClearColorIiEXT, 862)
|
||||
GL_STUB(glClearColorIuiEXT, 863)
|
||||
GL_STUB(glGetTexParameterIivEXT, 864)
|
||||
GL_STUB(glGetTexParameterIuivEXT, 865)
|
||||
GL_STUB(glTexParameterIivEXT, 866)
|
||||
GL_STUB(glTexParameterIuivEXT, 867)
|
||||
GL_STUB(glBeginConditionalRenderNV, 868)
|
||||
GL_STUB(glEndConditionalRenderNV, 869)
|
||||
GL_STUB(glBeginTransformFeedbackEXT, 870)
|
||||
GL_STUB(glBindBufferBaseEXT, 871)
|
||||
GL_STUB(glBindBufferOffsetEXT, 872)
|
||||
GL_STUB(glBindBufferRangeEXT, 873)
|
||||
GL_STUB(glEndTransformFeedbackEXT, 874)
|
||||
GL_STUB(glGetTransformFeedbackVaryingEXT, 875)
|
||||
GL_STUB(glTransformFeedbackVaryingsEXT, 876)
|
||||
GL_STUB(glProvokingVertexEXT, 877)
|
||||
GL_STUB(gl_dispatch_stub_878, 878)
|
||||
HIDDEN(gl_dispatch_stub_878)
|
||||
GL_STUB(gl_dispatch_stub_879, 879)
|
||||
HIDDEN(gl_dispatch_stub_879)
|
||||
GL_STUB(glGetObjectParameterivAPPLE, 880)
|
||||
GL_STUB(glObjectPurgeableAPPLE, 881)
|
||||
GL_STUB(glObjectUnpurgeableAPPLE, 882)
|
||||
GL_STUB(glActiveProgramEXT, 883)
|
||||
GL_STUB(glCreateShaderProgramEXT, 884)
|
||||
GL_STUB(glUseShaderProgramEXT, 885)
|
||||
GL_STUB(glTextureBarrierNV, 886)
|
||||
GL_STUB(gl_dispatch_stub_887, 887)
|
||||
HIDDEN(gl_dispatch_stub_887)
|
||||
GL_STUB(gl_dispatch_stub_888, 888)
|
||||
HIDDEN(gl_dispatch_stub_888)
|
||||
GL_STUB(gl_dispatch_stub_889, 889)
|
||||
HIDDEN(gl_dispatch_stub_889)
|
||||
GL_STUB(gl_dispatch_stub_890, 890)
|
||||
HIDDEN(gl_dispatch_stub_890)
|
||||
GL_STUB(gl_dispatch_stub_891, 891)
|
||||
HIDDEN(gl_dispatch_stub_891)
|
||||
GL_STUB(glEGLImageTargetRenderbufferStorageOES, 892)
|
||||
GL_STUB(glEGLImageTargetTexture2DOES, 893)
|
||||
GL_STUB(gl_dispatch_stub_801, 801)
|
||||
HIDDEN(gl_dispatch_stub_801)
|
||||
GL_STUB(gl_dispatch_stub_802, 802)
|
||||
HIDDEN(gl_dispatch_stub_802)
|
||||
GL_STUB(gl_dispatch_stub_803, 803)
|
||||
HIDDEN(gl_dispatch_stub_803)
|
||||
GL_STUB(gl_dispatch_stub_804, 804)
|
||||
HIDDEN(gl_dispatch_stub_804)
|
||||
GL_STUB(glGetProgramNamedParameterdvNV, 805)
|
||||
GL_STUB(glGetProgramNamedParameterfvNV, 806)
|
||||
GL_STUB(glProgramNamedParameter4dNV, 807)
|
||||
GL_STUB(glProgramNamedParameter4dvNV, 808)
|
||||
GL_STUB(glProgramNamedParameter4fNV, 809)
|
||||
GL_STUB(glProgramNamedParameter4fvNV, 810)
|
||||
GL_STUB(glPrimitiveRestartIndexNV, 811)
|
||||
GL_STUB(glPrimitiveRestartNV, 812)
|
||||
GL_STUB(gl_dispatch_stub_813, 813)
|
||||
HIDDEN(gl_dispatch_stub_813)
|
||||
GL_STUB(gl_dispatch_stub_814, 814)
|
||||
HIDDEN(gl_dispatch_stub_814)
|
||||
GL_STUB(glBindFramebufferEXT, 815)
|
||||
GL_STUB(glBindRenderbufferEXT, 816)
|
||||
GL_STUB(glCheckFramebufferStatusEXT, 817)
|
||||
GL_STUB(glDeleteFramebuffersEXT, 818)
|
||||
GL_STUB(glDeleteRenderbuffersEXT, 819)
|
||||
GL_STUB(glFramebufferRenderbufferEXT, 820)
|
||||
GL_STUB(glFramebufferTexture1DEXT, 821)
|
||||
GL_STUB(glFramebufferTexture2DEXT, 822)
|
||||
GL_STUB(glFramebufferTexture3DEXT, 823)
|
||||
GL_STUB(glGenFramebuffersEXT, 824)
|
||||
GL_STUB(glGenRenderbuffersEXT, 825)
|
||||
GL_STUB(glGenerateMipmapEXT, 826)
|
||||
GL_STUB(glGetFramebufferAttachmentParameterivEXT, 827)
|
||||
GL_STUB(glGetRenderbufferParameterivEXT, 828)
|
||||
GL_STUB(glIsFramebufferEXT, 829)
|
||||
GL_STUB(glIsRenderbufferEXT, 830)
|
||||
GL_STUB(glRenderbufferStorageEXT, 831)
|
||||
GL_STUB(gl_dispatch_stub_832, 832)
|
||||
HIDDEN(gl_dispatch_stub_832)
|
||||
GL_STUB(gl_dispatch_stub_833, 833)
|
||||
HIDDEN(gl_dispatch_stub_833)
|
||||
GL_STUB(gl_dispatch_stub_834, 834)
|
||||
HIDDEN(gl_dispatch_stub_834)
|
||||
GL_STUB(glBindFragDataLocationEXT, 835)
|
||||
GL_STUB(glGetFragDataLocationEXT, 836)
|
||||
GL_STUB(glGetUniformuivEXT, 837)
|
||||
GL_STUB(glGetVertexAttribIivEXT, 838)
|
||||
GL_STUB(glGetVertexAttribIuivEXT, 839)
|
||||
GL_STUB(glUniform1uiEXT, 840)
|
||||
GL_STUB(glUniform1uivEXT, 841)
|
||||
GL_STUB(glUniform2uiEXT, 842)
|
||||
GL_STUB(glUniform2uivEXT, 843)
|
||||
GL_STUB(glUniform3uiEXT, 844)
|
||||
GL_STUB(glUniform3uivEXT, 845)
|
||||
GL_STUB(glUniform4uiEXT, 846)
|
||||
GL_STUB(glUniform4uivEXT, 847)
|
||||
GL_STUB(glVertexAttribI1iEXT, 848)
|
||||
GL_STUB(glVertexAttribI1ivEXT, 849)
|
||||
GL_STUB(glVertexAttribI1uiEXT, 850)
|
||||
GL_STUB(glVertexAttribI1uivEXT, 851)
|
||||
GL_STUB(glVertexAttribI2iEXT, 852)
|
||||
GL_STUB(glVertexAttribI2ivEXT, 853)
|
||||
GL_STUB(glVertexAttribI2uiEXT, 854)
|
||||
GL_STUB(glVertexAttribI2uivEXT, 855)
|
||||
GL_STUB(glVertexAttribI3iEXT, 856)
|
||||
GL_STUB(glVertexAttribI3ivEXT, 857)
|
||||
GL_STUB(glVertexAttribI3uiEXT, 858)
|
||||
GL_STUB(glVertexAttribI3uivEXT, 859)
|
||||
GL_STUB(glVertexAttribI4bvEXT, 860)
|
||||
GL_STUB(glVertexAttribI4iEXT, 861)
|
||||
GL_STUB(glVertexAttribI4ivEXT, 862)
|
||||
GL_STUB(glVertexAttribI4svEXT, 863)
|
||||
GL_STUB(glVertexAttribI4ubvEXT, 864)
|
||||
GL_STUB(glVertexAttribI4uiEXT, 865)
|
||||
GL_STUB(glVertexAttribI4uivEXT, 866)
|
||||
GL_STUB(glVertexAttribI4usvEXT, 867)
|
||||
GL_STUB(glVertexAttribIPointerEXT, 868)
|
||||
GL_STUB(glFramebufferTextureLayerEXT, 869)
|
||||
GL_STUB(glColorMaskIndexedEXT, 870)
|
||||
GL_STUB(glDisableIndexedEXT, 871)
|
||||
GL_STUB(glEnableIndexedEXT, 872)
|
||||
GL_STUB(glGetBooleanIndexedvEXT, 873)
|
||||
GL_STUB(glGetIntegerIndexedvEXT, 874)
|
||||
GL_STUB(glIsEnabledIndexedEXT, 875)
|
||||
GL_STUB(glClearColorIiEXT, 876)
|
||||
GL_STUB(glClearColorIuiEXT, 877)
|
||||
GL_STUB(glGetTexParameterIivEXT, 878)
|
||||
GL_STUB(glGetTexParameterIuivEXT, 879)
|
||||
GL_STUB(glTexParameterIivEXT, 880)
|
||||
GL_STUB(glTexParameterIuivEXT, 881)
|
||||
GL_STUB(glBeginConditionalRenderNV, 882)
|
||||
GL_STUB(glEndConditionalRenderNV, 883)
|
||||
GL_STUB(glBeginTransformFeedbackEXT, 884)
|
||||
GL_STUB(glBindBufferBaseEXT, 885)
|
||||
GL_STUB(glBindBufferOffsetEXT, 886)
|
||||
GL_STUB(glBindBufferRangeEXT, 887)
|
||||
GL_STUB(glEndTransformFeedbackEXT, 888)
|
||||
GL_STUB(glGetTransformFeedbackVaryingEXT, 889)
|
||||
GL_STUB(glTransformFeedbackVaryingsEXT, 890)
|
||||
GL_STUB(glProvokingVertexEXT, 891)
|
||||
GL_STUB(gl_dispatch_stub_892, 892)
|
||||
HIDDEN(gl_dispatch_stub_892)
|
||||
GL_STUB(gl_dispatch_stub_893, 893)
|
||||
HIDDEN(gl_dispatch_stub_893)
|
||||
GL_STUB(glGetObjectParameterivAPPLE, 894)
|
||||
GL_STUB(glObjectPurgeableAPPLE, 895)
|
||||
GL_STUB(glObjectUnpurgeableAPPLE, 896)
|
||||
GL_STUB(glActiveProgramEXT, 897)
|
||||
GL_STUB(glCreateShaderProgramEXT, 898)
|
||||
GL_STUB(glUseShaderProgramEXT, 899)
|
||||
GL_STUB(glTextureBarrierNV, 900)
|
||||
GL_STUB(gl_dispatch_stub_901, 901)
|
||||
HIDDEN(gl_dispatch_stub_901)
|
||||
GL_STUB(gl_dispatch_stub_902, 902)
|
||||
HIDDEN(gl_dispatch_stub_902)
|
||||
GL_STUB(gl_dispatch_stub_903, 903)
|
||||
HIDDEN(gl_dispatch_stub_903)
|
||||
GL_STUB(gl_dispatch_stub_904, 904)
|
||||
HIDDEN(gl_dispatch_stub_904)
|
||||
GL_STUB(gl_dispatch_stub_905, 905)
|
||||
HIDDEN(gl_dispatch_stub_905)
|
||||
GL_STUB(glEGLImageTargetRenderbufferStorageOES, 906)
|
||||
GL_STUB(glEGLImageTargetTexture2DOES, 907)
|
||||
GL_STUB_ALIAS(glArrayElementEXT, glArrayElement)
|
||||
GL_STUB_ALIAS(glBindTextureEXT, glBindTexture)
|
||||
GL_STUB_ALIAS(glDrawArraysEXT, glDrawArrays)
|
||||
|
||||
+2339
-1825
File diff suppressed because it is too large
Load Diff
+488
-474
@@ -750,335 +750,349 @@ GLNAME(gl_dispatch_functions_start):
|
||||
GL_STUB(BlendEquationiARB, 597, BlendEquationiARB@8)
|
||||
GL_STUB(BlendFuncSeparateiARB, 598, BlendFuncSeparateiARB@20)
|
||||
GL_STUB(BlendFunciARB, 599, BlendFunciARB@12)
|
||||
GL_STUB(BindTransformFeedback, 600, BindTransformFeedback@8)
|
||||
GL_STUB(DeleteTransformFeedbacks, 601, DeleteTransformFeedbacks@8)
|
||||
GL_STUB(DrawTransformFeedback, 602, DrawTransformFeedback@8)
|
||||
GL_STUB(GenTransformFeedbacks, 603, GenTransformFeedbacks@8)
|
||||
GL_STUB(IsTransformFeedback, 604, IsTransformFeedback@4)
|
||||
GL_STUB(PauseTransformFeedback, 605, PauseTransformFeedback@0)
|
||||
GL_STUB(ResumeTransformFeedback, 606, ResumeTransformFeedback@0)
|
||||
GL_STUB(ClearDepthf, 607, ClearDepthf@4)
|
||||
GL_STUB(DepthRangef, 608, DepthRangef@8)
|
||||
GL_STUB(GetShaderPrecisionFormat, 609, GetShaderPrecisionFormat@16)
|
||||
GL_STUB(ReleaseShaderCompiler, 610, ReleaseShaderCompiler@0)
|
||||
GL_STUB(ShaderBinary, 611, ShaderBinary@20)
|
||||
GL_STUB(PolygonOffsetEXT, 612, PolygonOffsetEXT@8)
|
||||
GL_STUB(_dispatch_stub_613, 613, _dispatch_stub_613@8)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_613, _dispatch_stub_613@8))
|
||||
GL_STUB(_dispatch_stub_614, 614, _dispatch_stub_614@8)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_614, _dispatch_stub_614@8))
|
||||
GL_STUB(_dispatch_stub_615, 615, _dispatch_stub_615@8)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_615, _dispatch_stub_615@8))
|
||||
GL_STUB(_dispatch_stub_616, 616, _dispatch_stub_616@8)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_616, _dispatch_stub_616@8))
|
||||
GL_STUB(_dispatch_stub_617, 617, _dispatch_stub_617@8)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_617, _dispatch_stub_617@8))
|
||||
GL_STUB(_dispatch_stub_618, 618, _dispatch_stub_618@8)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_618, _dispatch_stub_618@8))
|
||||
GL_STUB(_dispatch_stub_619, 619, _dispatch_stub_619@8)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_619, _dispatch_stub_619@8))
|
||||
GL_STUB(_dispatch_stub_620, 620, _dispatch_stub_620@4)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_620, _dispatch_stub_620@4))
|
||||
GL_STUB(ColorPointerEXT, 621, ColorPointerEXT@20)
|
||||
GL_STUB(EdgeFlagPointerEXT, 622, EdgeFlagPointerEXT@12)
|
||||
GL_STUB(IndexPointerEXT, 623, IndexPointerEXT@16)
|
||||
GL_STUB(NormalPointerEXT, 624, NormalPointerEXT@16)
|
||||
GL_STUB(TexCoordPointerEXT, 625, TexCoordPointerEXT@20)
|
||||
GL_STUB(VertexPointerEXT, 626, VertexPointerEXT@20)
|
||||
GL_STUB(PointParameterfEXT, 627, PointParameterfEXT@8)
|
||||
GL_STUB(PointParameterfvEXT, 628, PointParameterfvEXT@8)
|
||||
GL_STUB(LockArraysEXT, 629, LockArraysEXT@8)
|
||||
GL_STUB(UnlockArraysEXT, 630, UnlockArraysEXT@0)
|
||||
GL_STUB(SecondaryColor3bEXT, 631, SecondaryColor3bEXT@12)
|
||||
GL_STUB(SecondaryColor3bvEXT, 632, SecondaryColor3bvEXT@4)
|
||||
GL_STUB(SecondaryColor3dEXT, 633, SecondaryColor3dEXT@24)
|
||||
GL_STUB(SecondaryColor3dvEXT, 634, SecondaryColor3dvEXT@4)
|
||||
GL_STUB(SecondaryColor3fEXT, 635, SecondaryColor3fEXT@12)
|
||||
GL_STUB(SecondaryColor3fvEXT, 636, SecondaryColor3fvEXT@4)
|
||||
GL_STUB(SecondaryColor3iEXT, 637, SecondaryColor3iEXT@12)
|
||||
GL_STUB(SecondaryColor3ivEXT, 638, SecondaryColor3ivEXT@4)
|
||||
GL_STUB(SecondaryColor3sEXT, 639, SecondaryColor3sEXT@12)
|
||||
GL_STUB(SecondaryColor3svEXT, 640, SecondaryColor3svEXT@4)
|
||||
GL_STUB(SecondaryColor3ubEXT, 641, SecondaryColor3ubEXT@12)
|
||||
GL_STUB(SecondaryColor3ubvEXT, 642, SecondaryColor3ubvEXT@4)
|
||||
GL_STUB(SecondaryColor3uiEXT, 643, SecondaryColor3uiEXT@12)
|
||||
GL_STUB(SecondaryColor3uivEXT, 644, SecondaryColor3uivEXT@4)
|
||||
GL_STUB(SecondaryColor3usEXT, 645, SecondaryColor3usEXT@12)
|
||||
GL_STUB(SecondaryColor3usvEXT, 646, SecondaryColor3usvEXT@4)
|
||||
GL_STUB(SecondaryColorPointerEXT, 647, SecondaryColorPointerEXT@16)
|
||||
GL_STUB(MultiDrawArraysEXT, 648, MultiDrawArraysEXT@16)
|
||||
GL_STUB(MultiDrawElementsEXT, 649, MultiDrawElementsEXT@20)
|
||||
GL_STUB(FogCoordPointerEXT, 650, FogCoordPointerEXT@12)
|
||||
GL_STUB(FogCoorddEXT, 651, FogCoorddEXT@8)
|
||||
GL_STUB(FogCoorddvEXT, 652, FogCoorddvEXT@4)
|
||||
GL_STUB(FogCoordfEXT, 653, FogCoordfEXT@4)
|
||||
GL_STUB(FogCoordfvEXT, 654, FogCoordfvEXT@4)
|
||||
GL_STUB(_dispatch_stub_655, 655, _dispatch_stub_655@4)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_655, _dispatch_stub_655@4))
|
||||
GL_STUB(BlendFuncSeparateEXT, 656, BlendFuncSeparateEXT@16)
|
||||
GL_STUB(FlushVertexArrayRangeNV, 657, FlushVertexArrayRangeNV@0)
|
||||
GL_STUB(VertexArrayRangeNV, 658, VertexArrayRangeNV@8)
|
||||
GL_STUB(CombinerInputNV, 659, CombinerInputNV@24)
|
||||
GL_STUB(CombinerOutputNV, 660, CombinerOutputNV@40)
|
||||
GL_STUB(CombinerParameterfNV, 661, CombinerParameterfNV@8)
|
||||
GL_STUB(CombinerParameterfvNV, 662, CombinerParameterfvNV@8)
|
||||
GL_STUB(CombinerParameteriNV, 663, CombinerParameteriNV@8)
|
||||
GL_STUB(CombinerParameterivNV, 664, CombinerParameterivNV@8)
|
||||
GL_STUB(FinalCombinerInputNV, 665, FinalCombinerInputNV@16)
|
||||
GL_STUB(GetCombinerInputParameterfvNV, 666, GetCombinerInputParameterfvNV@20)
|
||||
GL_STUB(GetCombinerInputParameterivNV, 667, GetCombinerInputParameterivNV@20)
|
||||
GL_STUB(GetCombinerOutputParameterfvNV, 668, GetCombinerOutputParameterfvNV@16)
|
||||
GL_STUB(GetCombinerOutputParameterivNV, 669, GetCombinerOutputParameterivNV@16)
|
||||
GL_STUB(GetFinalCombinerInputParameterfvNV, 670, GetFinalCombinerInputParameterfvNV@12)
|
||||
GL_STUB(GetFinalCombinerInputParameterivNV, 671, GetFinalCombinerInputParameterivNV@12)
|
||||
GL_STUB(ResizeBuffersMESA, 672, ResizeBuffersMESA@0)
|
||||
GL_STUB(WindowPos2dMESA, 673, WindowPos2dMESA@16)
|
||||
GL_STUB(WindowPos2dvMESA, 674, WindowPos2dvMESA@4)
|
||||
GL_STUB(WindowPos2fMESA, 675, WindowPos2fMESA@8)
|
||||
GL_STUB(WindowPos2fvMESA, 676, WindowPos2fvMESA@4)
|
||||
GL_STUB(WindowPos2iMESA, 677, WindowPos2iMESA@8)
|
||||
GL_STUB(WindowPos2ivMESA, 678, WindowPos2ivMESA@4)
|
||||
GL_STUB(WindowPos2sMESA, 679, WindowPos2sMESA@8)
|
||||
GL_STUB(WindowPos2svMESA, 680, WindowPos2svMESA@4)
|
||||
GL_STUB(WindowPos3dMESA, 681, WindowPos3dMESA@24)
|
||||
GL_STUB(WindowPos3dvMESA, 682, WindowPos3dvMESA@4)
|
||||
GL_STUB(WindowPos3fMESA, 683, WindowPos3fMESA@12)
|
||||
GL_STUB(WindowPos3fvMESA, 684, WindowPos3fvMESA@4)
|
||||
GL_STUB(WindowPos3iMESA, 685, WindowPos3iMESA@12)
|
||||
GL_STUB(WindowPos3ivMESA, 686, WindowPos3ivMESA@4)
|
||||
GL_STUB(WindowPos3sMESA, 687, WindowPos3sMESA@12)
|
||||
GL_STUB(WindowPos3svMESA, 688, WindowPos3svMESA@4)
|
||||
GL_STUB(WindowPos4dMESA, 689, WindowPos4dMESA@32)
|
||||
GL_STUB(WindowPos4dvMESA, 690, WindowPos4dvMESA@4)
|
||||
GL_STUB(WindowPos4fMESA, 691, WindowPos4fMESA@16)
|
||||
GL_STUB(WindowPos4fvMESA, 692, WindowPos4fvMESA@4)
|
||||
GL_STUB(WindowPos4iMESA, 693, WindowPos4iMESA@16)
|
||||
GL_STUB(WindowPos4ivMESA, 694, WindowPos4ivMESA@4)
|
||||
GL_STUB(WindowPos4sMESA, 695, WindowPos4sMESA@16)
|
||||
GL_STUB(WindowPos4svMESA, 696, WindowPos4svMESA@4)
|
||||
GL_STUB(_dispatch_stub_697, 697, _dispatch_stub_697@20)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_697, _dispatch_stub_697@20))
|
||||
GL_STUB(_dispatch_stub_698, 698, _dispatch_stub_698@24)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_698, _dispatch_stub_698@24))
|
||||
GL_STUB(_dispatch_stub_699, 699, _dispatch_stub_699@8)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_699, _dispatch_stub_699@8))
|
||||
GL_STUB(_dispatch_stub_700, 700, _dispatch_stub_700@4)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_700, _dispatch_stub_700@4))
|
||||
GL_STUB(_dispatch_stub_701, 701, _dispatch_stub_701@8)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_701, _dispatch_stub_701@8))
|
||||
GL_STUB(_dispatch_stub_702, 702, _dispatch_stub_702@12)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_702, _dispatch_stub_702@12))
|
||||
GL_STUB(_dispatch_stub_703, 703, _dispatch_stub_703@4)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_703, _dispatch_stub_703@4))
|
||||
GL_STUB(_dispatch_stub_704, 704, _dispatch_stub_704@8)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_704, _dispatch_stub_704@8))
|
||||
GL_STUB(_dispatch_stub_705, 705, _dispatch_stub_705@4)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_705, _dispatch_stub_705@4))
|
||||
GL_STUB(AreProgramsResidentNV, 706, AreProgramsResidentNV@12)
|
||||
GL_STUB(BindProgramNV, 707, BindProgramNV@8)
|
||||
GL_STUB(DeleteProgramsNV, 708, DeleteProgramsNV@8)
|
||||
GL_STUB(ExecuteProgramNV, 709, ExecuteProgramNV@12)
|
||||
GL_STUB(GenProgramsNV, 710, GenProgramsNV@8)
|
||||
GL_STUB(GetProgramParameterdvNV, 711, GetProgramParameterdvNV@16)
|
||||
GL_STUB(GetProgramParameterfvNV, 712, GetProgramParameterfvNV@16)
|
||||
GL_STUB(GetProgramStringNV, 713, GetProgramStringNV@12)
|
||||
GL_STUB(GetProgramivNV, 714, GetProgramivNV@12)
|
||||
GL_STUB(GetTrackMatrixivNV, 715, GetTrackMatrixivNV@16)
|
||||
GL_STUB(GetVertexAttribPointervNV, 716, GetVertexAttribPointervNV@12)
|
||||
GL_STUB(GetVertexAttribdvNV, 717, GetVertexAttribdvNV@12)
|
||||
GL_STUB(GetVertexAttribfvNV, 718, GetVertexAttribfvNV@12)
|
||||
GL_STUB(GetVertexAttribivNV, 719, GetVertexAttribivNV@12)
|
||||
GL_STUB(IsProgramNV, 720, IsProgramNV@4)
|
||||
GL_STUB(LoadProgramNV, 721, LoadProgramNV@16)
|
||||
GL_STUB(ProgramParameters4dvNV, 722, ProgramParameters4dvNV@16)
|
||||
GL_STUB(ProgramParameters4fvNV, 723, ProgramParameters4fvNV@16)
|
||||
GL_STUB(RequestResidentProgramsNV, 724, RequestResidentProgramsNV@8)
|
||||
GL_STUB(TrackMatrixNV, 725, TrackMatrixNV@16)
|
||||
GL_STUB(VertexAttrib1dNV, 726, VertexAttrib1dNV@12)
|
||||
GL_STUB(VertexAttrib1dvNV, 727, VertexAttrib1dvNV@8)
|
||||
GL_STUB(VertexAttrib1fNV, 728, VertexAttrib1fNV@8)
|
||||
GL_STUB(VertexAttrib1fvNV, 729, VertexAttrib1fvNV@8)
|
||||
GL_STUB(VertexAttrib1sNV, 730, VertexAttrib1sNV@8)
|
||||
GL_STUB(VertexAttrib1svNV, 731, VertexAttrib1svNV@8)
|
||||
GL_STUB(VertexAttrib2dNV, 732, VertexAttrib2dNV@20)
|
||||
GL_STUB(VertexAttrib2dvNV, 733, VertexAttrib2dvNV@8)
|
||||
GL_STUB(VertexAttrib2fNV, 734, VertexAttrib2fNV@12)
|
||||
GL_STUB(VertexAttrib2fvNV, 735, VertexAttrib2fvNV@8)
|
||||
GL_STUB(VertexAttrib2sNV, 736, VertexAttrib2sNV@12)
|
||||
GL_STUB(VertexAttrib2svNV, 737, VertexAttrib2svNV@8)
|
||||
GL_STUB(VertexAttrib3dNV, 738, VertexAttrib3dNV@28)
|
||||
GL_STUB(VertexAttrib3dvNV, 739, VertexAttrib3dvNV@8)
|
||||
GL_STUB(VertexAttrib3fNV, 740, VertexAttrib3fNV@16)
|
||||
GL_STUB(VertexAttrib3fvNV, 741, VertexAttrib3fvNV@8)
|
||||
GL_STUB(VertexAttrib3sNV, 742, VertexAttrib3sNV@16)
|
||||
GL_STUB(VertexAttrib3svNV, 743, VertexAttrib3svNV@8)
|
||||
GL_STUB(VertexAttrib4dNV, 744, VertexAttrib4dNV@36)
|
||||
GL_STUB(VertexAttrib4dvNV, 745, VertexAttrib4dvNV@8)
|
||||
GL_STUB(VertexAttrib4fNV, 746, VertexAttrib4fNV@20)
|
||||
GL_STUB(VertexAttrib4fvNV, 747, VertexAttrib4fvNV@8)
|
||||
GL_STUB(VertexAttrib4sNV, 748, VertexAttrib4sNV@20)
|
||||
GL_STUB(VertexAttrib4svNV, 749, VertexAttrib4svNV@8)
|
||||
GL_STUB(VertexAttrib4ubNV, 750, VertexAttrib4ubNV@20)
|
||||
GL_STUB(VertexAttrib4ubvNV, 751, VertexAttrib4ubvNV@8)
|
||||
GL_STUB(VertexAttribPointerNV, 752, VertexAttribPointerNV@20)
|
||||
GL_STUB(VertexAttribs1dvNV, 753, VertexAttribs1dvNV@12)
|
||||
GL_STUB(VertexAttribs1fvNV, 754, VertexAttribs1fvNV@12)
|
||||
GL_STUB(VertexAttribs1svNV, 755, VertexAttribs1svNV@12)
|
||||
GL_STUB(VertexAttribs2dvNV, 756, VertexAttribs2dvNV@12)
|
||||
GL_STUB(VertexAttribs2fvNV, 757, VertexAttribs2fvNV@12)
|
||||
GL_STUB(VertexAttribs2svNV, 758, VertexAttribs2svNV@12)
|
||||
GL_STUB(VertexAttribs3dvNV, 759, VertexAttribs3dvNV@12)
|
||||
GL_STUB(VertexAttribs3fvNV, 760, VertexAttribs3fvNV@12)
|
||||
GL_STUB(VertexAttribs3svNV, 761, VertexAttribs3svNV@12)
|
||||
GL_STUB(VertexAttribs4dvNV, 762, VertexAttribs4dvNV@12)
|
||||
GL_STUB(VertexAttribs4fvNV, 763, VertexAttribs4fvNV@12)
|
||||
GL_STUB(VertexAttribs4svNV, 764, VertexAttribs4svNV@12)
|
||||
GL_STUB(VertexAttribs4ubvNV, 765, VertexAttribs4ubvNV@12)
|
||||
GL_STUB(GetTexBumpParameterfvATI, 766, GetTexBumpParameterfvATI@8)
|
||||
GL_STUB(GetTexBumpParameterivATI, 767, GetTexBumpParameterivATI@8)
|
||||
GL_STUB(TexBumpParameterfvATI, 768, TexBumpParameterfvATI@8)
|
||||
GL_STUB(TexBumpParameterivATI, 769, TexBumpParameterivATI@8)
|
||||
GL_STUB(AlphaFragmentOp1ATI, 770, AlphaFragmentOp1ATI@24)
|
||||
GL_STUB(AlphaFragmentOp2ATI, 771, AlphaFragmentOp2ATI@36)
|
||||
GL_STUB(AlphaFragmentOp3ATI, 772, AlphaFragmentOp3ATI@48)
|
||||
GL_STUB(BeginFragmentShaderATI, 773, BeginFragmentShaderATI@0)
|
||||
GL_STUB(BindFragmentShaderATI, 774, BindFragmentShaderATI@4)
|
||||
GL_STUB(ColorFragmentOp1ATI, 775, ColorFragmentOp1ATI@28)
|
||||
GL_STUB(ColorFragmentOp2ATI, 776, ColorFragmentOp2ATI@40)
|
||||
GL_STUB(ColorFragmentOp3ATI, 777, ColorFragmentOp3ATI@52)
|
||||
GL_STUB(DeleteFragmentShaderATI, 778, DeleteFragmentShaderATI@4)
|
||||
GL_STUB(EndFragmentShaderATI, 779, EndFragmentShaderATI@0)
|
||||
GL_STUB(GenFragmentShadersATI, 780, GenFragmentShadersATI@4)
|
||||
GL_STUB(PassTexCoordATI, 781, PassTexCoordATI@12)
|
||||
GL_STUB(SampleMapATI, 782, SampleMapATI@12)
|
||||
GL_STUB(SetFragmentShaderConstantATI, 783, SetFragmentShaderConstantATI@8)
|
||||
GL_STUB(PointParameteriNV, 784, PointParameteriNV@8)
|
||||
GL_STUB(PointParameterivNV, 785, PointParameterivNV@8)
|
||||
GL_STUB(_dispatch_stub_786, 786, _dispatch_stub_786@4)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_786, _dispatch_stub_786@4))
|
||||
GL_STUB(_dispatch_stub_787, 787, _dispatch_stub_787@4)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_787, _dispatch_stub_787@4))
|
||||
GL_STUB(_dispatch_stub_788, 788, _dispatch_stub_788@8)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_788, _dispatch_stub_788@8))
|
||||
GL_STUB(_dispatch_stub_789, 789, _dispatch_stub_789@8)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_789, _dispatch_stub_789@8))
|
||||
GL_STUB(_dispatch_stub_790, 790, _dispatch_stub_790@4)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_790, _dispatch_stub_790@4))
|
||||
GL_STUB(GetProgramNamedParameterdvNV, 791, GetProgramNamedParameterdvNV@16)
|
||||
GL_STUB(GetProgramNamedParameterfvNV, 792, GetProgramNamedParameterfvNV@16)
|
||||
GL_STUB(ProgramNamedParameter4dNV, 793, ProgramNamedParameter4dNV@44)
|
||||
GL_STUB(ProgramNamedParameter4dvNV, 794, ProgramNamedParameter4dvNV@16)
|
||||
GL_STUB(ProgramNamedParameter4fNV, 795, ProgramNamedParameter4fNV@28)
|
||||
GL_STUB(ProgramNamedParameter4fvNV, 796, ProgramNamedParameter4fvNV@16)
|
||||
GL_STUB(PrimitiveRestartIndexNV, 797, PrimitiveRestartIndexNV@4)
|
||||
GL_STUB(PrimitiveRestartNV, 798, PrimitiveRestartNV@0)
|
||||
GL_STUB(_dispatch_stub_799, 799, _dispatch_stub_799@16)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_799, _dispatch_stub_799@16))
|
||||
GL_STUB(_dispatch_stub_800, 800, _dispatch_stub_800@8)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_800, _dispatch_stub_800@8))
|
||||
GL_STUB(BindFramebufferEXT, 801, BindFramebufferEXT@8)
|
||||
GL_STUB(BindRenderbufferEXT, 802, BindRenderbufferEXT@8)
|
||||
GL_STUB(CheckFramebufferStatusEXT, 803, CheckFramebufferStatusEXT@4)
|
||||
GL_STUB(DeleteFramebuffersEXT, 804, DeleteFramebuffersEXT@8)
|
||||
GL_STUB(DeleteRenderbuffersEXT, 805, DeleteRenderbuffersEXT@8)
|
||||
GL_STUB(FramebufferRenderbufferEXT, 806, FramebufferRenderbufferEXT@16)
|
||||
GL_STUB(FramebufferTexture1DEXT, 807, FramebufferTexture1DEXT@20)
|
||||
GL_STUB(FramebufferTexture2DEXT, 808, FramebufferTexture2DEXT@20)
|
||||
GL_STUB(FramebufferTexture3DEXT, 809, FramebufferTexture3DEXT@24)
|
||||
GL_STUB(GenFramebuffersEXT, 810, GenFramebuffersEXT@8)
|
||||
GL_STUB(GenRenderbuffersEXT, 811, GenRenderbuffersEXT@8)
|
||||
GL_STUB(GenerateMipmapEXT, 812, GenerateMipmapEXT@4)
|
||||
GL_STUB(GetFramebufferAttachmentParameterivEXT, 813, GetFramebufferAttachmentParameterivEXT@16)
|
||||
GL_STUB(GetRenderbufferParameterivEXT, 814, GetRenderbufferParameterivEXT@12)
|
||||
GL_STUB(IsFramebufferEXT, 815, IsFramebufferEXT@4)
|
||||
GL_STUB(IsRenderbufferEXT, 816, IsRenderbufferEXT@4)
|
||||
GL_STUB(RenderbufferStorageEXT, 817, RenderbufferStorageEXT@16)
|
||||
GL_STUB(_dispatch_stub_818, 818, _dispatch_stub_818@40)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_818, _dispatch_stub_818@40))
|
||||
GL_STUB(_dispatch_stub_819, 819, _dispatch_stub_819@12)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_819, _dispatch_stub_819@12))
|
||||
GL_STUB(_dispatch_stub_820, 820, _dispatch_stub_820@12)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_820, _dispatch_stub_820@12))
|
||||
GL_STUB(BindFragDataLocationEXT, 821, BindFragDataLocationEXT@12)
|
||||
GL_STUB(GetFragDataLocationEXT, 822, GetFragDataLocationEXT@8)
|
||||
GL_STUB(GetUniformuivEXT, 823, GetUniformuivEXT@12)
|
||||
GL_STUB(GetVertexAttribIivEXT, 824, GetVertexAttribIivEXT@12)
|
||||
GL_STUB(GetVertexAttribIuivEXT, 825, GetVertexAttribIuivEXT@12)
|
||||
GL_STUB(Uniform1uiEXT, 826, Uniform1uiEXT@8)
|
||||
GL_STUB(Uniform1uivEXT, 827, Uniform1uivEXT@12)
|
||||
GL_STUB(Uniform2uiEXT, 828, Uniform2uiEXT@12)
|
||||
GL_STUB(Uniform2uivEXT, 829, Uniform2uivEXT@12)
|
||||
GL_STUB(Uniform3uiEXT, 830, Uniform3uiEXT@16)
|
||||
GL_STUB(Uniform3uivEXT, 831, Uniform3uivEXT@12)
|
||||
GL_STUB(Uniform4uiEXT, 832, Uniform4uiEXT@20)
|
||||
GL_STUB(Uniform4uivEXT, 833, Uniform4uivEXT@12)
|
||||
GL_STUB(VertexAttribI1iEXT, 834, VertexAttribI1iEXT@8)
|
||||
GL_STUB(VertexAttribI1ivEXT, 835, VertexAttribI1ivEXT@8)
|
||||
GL_STUB(VertexAttribI1uiEXT, 836, VertexAttribI1uiEXT@8)
|
||||
GL_STUB(VertexAttribI1uivEXT, 837, VertexAttribI1uivEXT@8)
|
||||
GL_STUB(VertexAttribI2iEXT, 838, VertexAttribI2iEXT@12)
|
||||
GL_STUB(VertexAttribI2ivEXT, 839, VertexAttribI2ivEXT@8)
|
||||
GL_STUB(VertexAttribI2uiEXT, 840, VertexAttribI2uiEXT@12)
|
||||
GL_STUB(VertexAttribI2uivEXT, 841, VertexAttribI2uivEXT@8)
|
||||
GL_STUB(VertexAttribI3iEXT, 842, VertexAttribI3iEXT@16)
|
||||
GL_STUB(VertexAttribI3ivEXT, 843, VertexAttribI3ivEXT@8)
|
||||
GL_STUB(VertexAttribI3uiEXT, 844, VertexAttribI3uiEXT@16)
|
||||
GL_STUB(VertexAttribI3uivEXT, 845, VertexAttribI3uivEXT@8)
|
||||
GL_STUB(VertexAttribI4bvEXT, 846, VertexAttribI4bvEXT@8)
|
||||
GL_STUB(VertexAttribI4iEXT, 847, VertexAttribI4iEXT@20)
|
||||
GL_STUB(VertexAttribI4ivEXT, 848, VertexAttribI4ivEXT@8)
|
||||
GL_STUB(VertexAttribI4svEXT, 849, VertexAttribI4svEXT@8)
|
||||
GL_STUB(VertexAttribI4ubvEXT, 850, VertexAttribI4ubvEXT@8)
|
||||
GL_STUB(VertexAttribI4uiEXT, 851, VertexAttribI4uiEXT@20)
|
||||
GL_STUB(VertexAttribI4uivEXT, 852, VertexAttribI4uivEXT@8)
|
||||
GL_STUB(VertexAttribI4usvEXT, 853, VertexAttribI4usvEXT@8)
|
||||
GL_STUB(VertexAttribIPointerEXT, 854, VertexAttribIPointerEXT@20)
|
||||
GL_STUB(FramebufferTextureLayerEXT, 855, FramebufferTextureLayerEXT@20)
|
||||
GL_STUB(ColorMaskIndexedEXT, 856, ColorMaskIndexedEXT@20)
|
||||
GL_STUB(DisableIndexedEXT, 857, DisableIndexedEXT@8)
|
||||
GL_STUB(EnableIndexedEXT, 858, EnableIndexedEXT@8)
|
||||
GL_STUB(GetBooleanIndexedvEXT, 859, GetBooleanIndexedvEXT@12)
|
||||
GL_STUB(GetIntegerIndexedvEXT, 860, GetIntegerIndexedvEXT@12)
|
||||
GL_STUB(IsEnabledIndexedEXT, 861, IsEnabledIndexedEXT@8)
|
||||
GL_STUB(ClearColorIiEXT, 862, ClearColorIiEXT@16)
|
||||
GL_STUB(ClearColorIuiEXT, 863, ClearColorIuiEXT@16)
|
||||
GL_STUB(GetTexParameterIivEXT, 864, GetTexParameterIivEXT@12)
|
||||
GL_STUB(GetTexParameterIuivEXT, 865, GetTexParameterIuivEXT@12)
|
||||
GL_STUB(TexParameterIivEXT, 866, TexParameterIivEXT@12)
|
||||
GL_STUB(TexParameterIuivEXT, 867, TexParameterIuivEXT@12)
|
||||
GL_STUB(BeginConditionalRenderNV, 868, BeginConditionalRenderNV@8)
|
||||
GL_STUB(EndConditionalRenderNV, 869, EndConditionalRenderNV@0)
|
||||
GL_STUB(BeginTransformFeedbackEXT, 870, BeginTransformFeedbackEXT@4)
|
||||
GL_STUB(BindBufferBaseEXT, 871, BindBufferBaseEXT@12)
|
||||
GL_STUB(BindBufferOffsetEXT, 872, BindBufferOffsetEXT@16)
|
||||
GL_STUB(BindBufferRangeEXT, 873, BindBufferRangeEXT@20)
|
||||
GL_STUB(EndTransformFeedbackEXT, 874, EndTransformFeedbackEXT@0)
|
||||
GL_STUB(GetTransformFeedbackVaryingEXT, 875, GetTransformFeedbackVaryingEXT@28)
|
||||
GL_STUB(TransformFeedbackVaryingsEXT, 876, TransformFeedbackVaryingsEXT@16)
|
||||
GL_STUB(ProvokingVertexEXT, 877, ProvokingVertexEXT@4)
|
||||
GL_STUB(_dispatch_stub_878, 878, _dispatch_stub_878@12)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_878, _dispatch_stub_878@12))
|
||||
GL_STUB(_dispatch_stub_879, 879, _dispatch_stub_879@12)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_879, _dispatch_stub_879@12))
|
||||
GL_STUB(GetObjectParameterivAPPLE, 880, GetObjectParameterivAPPLE@16)
|
||||
GL_STUB(ObjectPurgeableAPPLE, 881, ObjectPurgeableAPPLE@12)
|
||||
GL_STUB(ObjectUnpurgeableAPPLE, 882, ObjectUnpurgeableAPPLE@12)
|
||||
GL_STUB(ActiveProgramEXT, 883, ActiveProgramEXT@4)
|
||||
GL_STUB(CreateShaderProgramEXT, 884, CreateShaderProgramEXT@8)
|
||||
GL_STUB(UseShaderProgramEXT, 885, UseShaderProgramEXT@8)
|
||||
GL_STUB(TextureBarrierNV, 886, TextureBarrierNV@0)
|
||||
GL_STUB(_dispatch_stub_887, 887, _dispatch_stub_887@16)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_887, _dispatch_stub_887@16))
|
||||
GL_STUB(_dispatch_stub_888, 888, _dispatch_stub_888@16)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_888, _dispatch_stub_888@16))
|
||||
GL_STUB(_dispatch_stub_889, 889, _dispatch_stub_889@16)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_889, _dispatch_stub_889@16))
|
||||
GL_STUB(_dispatch_stub_890, 890, _dispatch_stub_890@12)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_890, _dispatch_stub_890@12))
|
||||
GL_STUB(_dispatch_stub_891, 891, _dispatch_stub_891@12)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_891, _dispatch_stub_891@12))
|
||||
GL_STUB(EGLImageTargetRenderbufferStorageOES, 892, EGLImageTargetRenderbufferStorageOES@8)
|
||||
GL_STUB(EGLImageTargetTexture2DOES, 893, EGLImageTargetTexture2DOES@8)
|
||||
GL_STUB(BindSampler, 600, BindSampler@8)
|
||||
GL_STUB(DeleteSamplers, 601, DeleteSamplers@8)
|
||||
GL_STUB(GenSamplers, 602, GenSamplers@8)
|
||||
GL_STUB(GetSamplerParameterIiv, 603, GetSamplerParameterIiv@12)
|
||||
GL_STUB(GetSamplerParameterIuiv, 604, GetSamplerParameterIuiv@12)
|
||||
GL_STUB(GetSamplerParameterfv, 605, GetSamplerParameterfv@12)
|
||||
GL_STUB(GetSamplerParameteriv, 606, GetSamplerParameteriv@12)
|
||||
GL_STUB(IsSampler, 607, IsSampler@4)
|
||||
GL_STUB(SamplerParameterIiv, 608, SamplerParameterIiv@12)
|
||||
GL_STUB(SamplerParameterIuiv, 609, SamplerParameterIuiv@12)
|
||||
GL_STUB(SamplerParameterf, 610, SamplerParameterf@12)
|
||||
GL_STUB(SamplerParameterfv, 611, SamplerParameterfv@12)
|
||||
GL_STUB(SamplerParameteri, 612, SamplerParameteri@12)
|
||||
GL_STUB(SamplerParameteriv, 613, SamplerParameteriv@12)
|
||||
GL_STUB(BindTransformFeedback, 614, BindTransformFeedback@8)
|
||||
GL_STUB(DeleteTransformFeedbacks, 615, DeleteTransformFeedbacks@8)
|
||||
GL_STUB(DrawTransformFeedback, 616, DrawTransformFeedback@8)
|
||||
GL_STUB(GenTransformFeedbacks, 617, GenTransformFeedbacks@8)
|
||||
GL_STUB(IsTransformFeedback, 618, IsTransformFeedback@4)
|
||||
GL_STUB(PauseTransformFeedback, 619, PauseTransformFeedback@0)
|
||||
GL_STUB(ResumeTransformFeedback, 620, ResumeTransformFeedback@0)
|
||||
GL_STUB(ClearDepthf, 621, ClearDepthf@4)
|
||||
GL_STUB(DepthRangef, 622, DepthRangef@8)
|
||||
GL_STUB(GetShaderPrecisionFormat, 623, GetShaderPrecisionFormat@16)
|
||||
GL_STUB(ReleaseShaderCompiler, 624, ReleaseShaderCompiler@0)
|
||||
GL_STUB(ShaderBinary, 625, ShaderBinary@20)
|
||||
GL_STUB(PolygonOffsetEXT, 626, PolygonOffsetEXT@8)
|
||||
GL_STUB(_dispatch_stub_627, 627, _dispatch_stub_627@8)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_627, _dispatch_stub_627@8))
|
||||
GL_STUB(_dispatch_stub_628, 628, _dispatch_stub_628@8)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_628, _dispatch_stub_628@8))
|
||||
GL_STUB(_dispatch_stub_629, 629, _dispatch_stub_629@8)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_629, _dispatch_stub_629@8))
|
||||
GL_STUB(_dispatch_stub_630, 630, _dispatch_stub_630@8)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_630, _dispatch_stub_630@8))
|
||||
GL_STUB(_dispatch_stub_631, 631, _dispatch_stub_631@8)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_631, _dispatch_stub_631@8))
|
||||
GL_STUB(_dispatch_stub_632, 632, _dispatch_stub_632@8)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_632, _dispatch_stub_632@8))
|
||||
GL_STUB(_dispatch_stub_633, 633, _dispatch_stub_633@8)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_633, _dispatch_stub_633@8))
|
||||
GL_STUB(_dispatch_stub_634, 634, _dispatch_stub_634@4)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_634, _dispatch_stub_634@4))
|
||||
GL_STUB(ColorPointerEXT, 635, ColorPointerEXT@20)
|
||||
GL_STUB(EdgeFlagPointerEXT, 636, EdgeFlagPointerEXT@12)
|
||||
GL_STUB(IndexPointerEXT, 637, IndexPointerEXT@16)
|
||||
GL_STUB(NormalPointerEXT, 638, NormalPointerEXT@16)
|
||||
GL_STUB(TexCoordPointerEXT, 639, TexCoordPointerEXT@20)
|
||||
GL_STUB(VertexPointerEXT, 640, VertexPointerEXT@20)
|
||||
GL_STUB(PointParameterfEXT, 641, PointParameterfEXT@8)
|
||||
GL_STUB(PointParameterfvEXT, 642, PointParameterfvEXT@8)
|
||||
GL_STUB(LockArraysEXT, 643, LockArraysEXT@8)
|
||||
GL_STUB(UnlockArraysEXT, 644, UnlockArraysEXT@0)
|
||||
GL_STUB(SecondaryColor3bEXT, 645, SecondaryColor3bEXT@12)
|
||||
GL_STUB(SecondaryColor3bvEXT, 646, SecondaryColor3bvEXT@4)
|
||||
GL_STUB(SecondaryColor3dEXT, 647, SecondaryColor3dEXT@24)
|
||||
GL_STUB(SecondaryColor3dvEXT, 648, SecondaryColor3dvEXT@4)
|
||||
GL_STUB(SecondaryColor3fEXT, 649, SecondaryColor3fEXT@12)
|
||||
GL_STUB(SecondaryColor3fvEXT, 650, SecondaryColor3fvEXT@4)
|
||||
GL_STUB(SecondaryColor3iEXT, 651, SecondaryColor3iEXT@12)
|
||||
GL_STUB(SecondaryColor3ivEXT, 652, SecondaryColor3ivEXT@4)
|
||||
GL_STUB(SecondaryColor3sEXT, 653, SecondaryColor3sEXT@12)
|
||||
GL_STUB(SecondaryColor3svEXT, 654, SecondaryColor3svEXT@4)
|
||||
GL_STUB(SecondaryColor3ubEXT, 655, SecondaryColor3ubEXT@12)
|
||||
GL_STUB(SecondaryColor3ubvEXT, 656, SecondaryColor3ubvEXT@4)
|
||||
GL_STUB(SecondaryColor3uiEXT, 657, SecondaryColor3uiEXT@12)
|
||||
GL_STUB(SecondaryColor3uivEXT, 658, SecondaryColor3uivEXT@4)
|
||||
GL_STUB(SecondaryColor3usEXT, 659, SecondaryColor3usEXT@12)
|
||||
GL_STUB(SecondaryColor3usvEXT, 660, SecondaryColor3usvEXT@4)
|
||||
GL_STUB(SecondaryColorPointerEXT, 661, SecondaryColorPointerEXT@16)
|
||||
GL_STUB(MultiDrawArraysEXT, 662, MultiDrawArraysEXT@16)
|
||||
GL_STUB(MultiDrawElementsEXT, 663, MultiDrawElementsEXT@20)
|
||||
GL_STUB(FogCoordPointerEXT, 664, FogCoordPointerEXT@12)
|
||||
GL_STUB(FogCoorddEXT, 665, FogCoorddEXT@8)
|
||||
GL_STUB(FogCoorddvEXT, 666, FogCoorddvEXT@4)
|
||||
GL_STUB(FogCoordfEXT, 667, FogCoordfEXT@4)
|
||||
GL_STUB(FogCoordfvEXT, 668, FogCoordfvEXT@4)
|
||||
GL_STUB(_dispatch_stub_669, 669, _dispatch_stub_669@4)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_669, _dispatch_stub_669@4))
|
||||
GL_STUB(BlendFuncSeparateEXT, 670, BlendFuncSeparateEXT@16)
|
||||
GL_STUB(FlushVertexArrayRangeNV, 671, FlushVertexArrayRangeNV@0)
|
||||
GL_STUB(VertexArrayRangeNV, 672, VertexArrayRangeNV@8)
|
||||
GL_STUB(CombinerInputNV, 673, CombinerInputNV@24)
|
||||
GL_STUB(CombinerOutputNV, 674, CombinerOutputNV@40)
|
||||
GL_STUB(CombinerParameterfNV, 675, CombinerParameterfNV@8)
|
||||
GL_STUB(CombinerParameterfvNV, 676, CombinerParameterfvNV@8)
|
||||
GL_STUB(CombinerParameteriNV, 677, CombinerParameteriNV@8)
|
||||
GL_STUB(CombinerParameterivNV, 678, CombinerParameterivNV@8)
|
||||
GL_STUB(FinalCombinerInputNV, 679, FinalCombinerInputNV@16)
|
||||
GL_STUB(GetCombinerInputParameterfvNV, 680, GetCombinerInputParameterfvNV@20)
|
||||
GL_STUB(GetCombinerInputParameterivNV, 681, GetCombinerInputParameterivNV@20)
|
||||
GL_STUB(GetCombinerOutputParameterfvNV, 682, GetCombinerOutputParameterfvNV@16)
|
||||
GL_STUB(GetCombinerOutputParameterivNV, 683, GetCombinerOutputParameterivNV@16)
|
||||
GL_STUB(GetFinalCombinerInputParameterfvNV, 684, GetFinalCombinerInputParameterfvNV@12)
|
||||
GL_STUB(GetFinalCombinerInputParameterivNV, 685, GetFinalCombinerInputParameterivNV@12)
|
||||
GL_STUB(ResizeBuffersMESA, 686, ResizeBuffersMESA@0)
|
||||
GL_STUB(WindowPos2dMESA, 687, WindowPos2dMESA@16)
|
||||
GL_STUB(WindowPos2dvMESA, 688, WindowPos2dvMESA@4)
|
||||
GL_STUB(WindowPos2fMESA, 689, WindowPos2fMESA@8)
|
||||
GL_STUB(WindowPos2fvMESA, 690, WindowPos2fvMESA@4)
|
||||
GL_STUB(WindowPos2iMESA, 691, WindowPos2iMESA@8)
|
||||
GL_STUB(WindowPos2ivMESA, 692, WindowPos2ivMESA@4)
|
||||
GL_STUB(WindowPos2sMESA, 693, WindowPos2sMESA@8)
|
||||
GL_STUB(WindowPos2svMESA, 694, WindowPos2svMESA@4)
|
||||
GL_STUB(WindowPos3dMESA, 695, WindowPos3dMESA@24)
|
||||
GL_STUB(WindowPos3dvMESA, 696, WindowPos3dvMESA@4)
|
||||
GL_STUB(WindowPos3fMESA, 697, WindowPos3fMESA@12)
|
||||
GL_STUB(WindowPos3fvMESA, 698, WindowPos3fvMESA@4)
|
||||
GL_STUB(WindowPos3iMESA, 699, WindowPos3iMESA@12)
|
||||
GL_STUB(WindowPos3ivMESA, 700, WindowPos3ivMESA@4)
|
||||
GL_STUB(WindowPos3sMESA, 701, WindowPos3sMESA@12)
|
||||
GL_STUB(WindowPos3svMESA, 702, WindowPos3svMESA@4)
|
||||
GL_STUB(WindowPos4dMESA, 703, WindowPos4dMESA@32)
|
||||
GL_STUB(WindowPos4dvMESA, 704, WindowPos4dvMESA@4)
|
||||
GL_STUB(WindowPos4fMESA, 705, WindowPos4fMESA@16)
|
||||
GL_STUB(WindowPos4fvMESA, 706, WindowPos4fvMESA@4)
|
||||
GL_STUB(WindowPos4iMESA, 707, WindowPos4iMESA@16)
|
||||
GL_STUB(WindowPos4ivMESA, 708, WindowPos4ivMESA@4)
|
||||
GL_STUB(WindowPos4sMESA, 709, WindowPos4sMESA@16)
|
||||
GL_STUB(WindowPos4svMESA, 710, WindowPos4svMESA@4)
|
||||
GL_STUB(_dispatch_stub_711, 711, _dispatch_stub_711@20)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_711, _dispatch_stub_711@20))
|
||||
GL_STUB(_dispatch_stub_712, 712, _dispatch_stub_712@24)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_712, _dispatch_stub_712@24))
|
||||
GL_STUB(_dispatch_stub_713, 713, _dispatch_stub_713@8)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_713, _dispatch_stub_713@8))
|
||||
GL_STUB(_dispatch_stub_714, 714, _dispatch_stub_714@4)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_714, _dispatch_stub_714@4))
|
||||
GL_STUB(_dispatch_stub_715, 715, _dispatch_stub_715@8)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_715, _dispatch_stub_715@8))
|
||||
GL_STUB(_dispatch_stub_716, 716, _dispatch_stub_716@12)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_716, _dispatch_stub_716@12))
|
||||
GL_STUB(_dispatch_stub_717, 717, _dispatch_stub_717@4)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_717, _dispatch_stub_717@4))
|
||||
GL_STUB(_dispatch_stub_718, 718, _dispatch_stub_718@8)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_718, _dispatch_stub_718@8))
|
||||
GL_STUB(_dispatch_stub_719, 719, _dispatch_stub_719@4)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_719, _dispatch_stub_719@4))
|
||||
GL_STUB(AreProgramsResidentNV, 720, AreProgramsResidentNV@12)
|
||||
GL_STUB(BindProgramNV, 721, BindProgramNV@8)
|
||||
GL_STUB(DeleteProgramsNV, 722, DeleteProgramsNV@8)
|
||||
GL_STUB(ExecuteProgramNV, 723, ExecuteProgramNV@12)
|
||||
GL_STUB(GenProgramsNV, 724, GenProgramsNV@8)
|
||||
GL_STUB(GetProgramParameterdvNV, 725, GetProgramParameterdvNV@16)
|
||||
GL_STUB(GetProgramParameterfvNV, 726, GetProgramParameterfvNV@16)
|
||||
GL_STUB(GetProgramStringNV, 727, GetProgramStringNV@12)
|
||||
GL_STUB(GetProgramivNV, 728, GetProgramivNV@12)
|
||||
GL_STUB(GetTrackMatrixivNV, 729, GetTrackMatrixivNV@16)
|
||||
GL_STUB(GetVertexAttribPointervNV, 730, GetVertexAttribPointervNV@12)
|
||||
GL_STUB(GetVertexAttribdvNV, 731, GetVertexAttribdvNV@12)
|
||||
GL_STUB(GetVertexAttribfvNV, 732, GetVertexAttribfvNV@12)
|
||||
GL_STUB(GetVertexAttribivNV, 733, GetVertexAttribivNV@12)
|
||||
GL_STUB(IsProgramNV, 734, IsProgramNV@4)
|
||||
GL_STUB(LoadProgramNV, 735, LoadProgramNV@16)
|
||||
GL_STUB(ProgramParameters4dvNV, 736, ProgramParameters4dvNV@16)
|
||||
GL_STUB(ProgramParameters4fvNV, 737, ProgramParameters4fvNV@16)
|
||||
GL_STUB(RequestResidentProgramsNV, 738, RequestResidentProgramsNV@8)
|
||||
GL_STUB(TrackMatrixNV, 739, TrackMatrixNV@16)
|
||||
GL_STUB(VertexAttrib1dNV, 740, VertexAttrib1dNV@12)
|
||||
GL_STUB(VertexAttrib1dvNV, 741, VertexAttrib1dvNV@8)
|
||||
GL_STUB(VertexAttrib1fNV, 742, VertexAttrib1fNV@8)
|
||||
GL_STUB(VertexAttrib1fvNV, 743, VertexAttrib1fvNV@8)
|
||||
GL_STUB(VertexAttrib1sNV, 744, VertexAttrib1sNV@8)
|
||||
GL_STUB(VertexAttrib1svNV, 745, VertexAttrib1svNV@8)
|
||||
GL_STUB(VertexAttrib2dNV, 746, VertexAttrib2dNV@20)
|
||||
GL_STUB(VertexAttrib2dvNV, 747, VertexAttrib2dvNV@8)
|
||||
GL_STUB(VertexAttrib2fNV, 748, VertexAttrib2fNV@12)
|
||||
GL_STUB(VertexAttrib2fvNV, 749, VertexAttrib2fvNV@8)
|
||||
GL_STUB(VertexAttrib2sNV, 750, VertexAttrib2sNV@12)
|
||||
GL_STUB(VertexAttrib2svNV, 751, VertexAttrib2svNV@8)
|
||||
GL_STUB(VertexAttrib3dNV, 752, VertexAttrib3dNV@28)
|
||||
GL_STUB(VertexAttrib3dvNV, 753, VertexAttrib3dvNV@8)
|
||||
GL_STUB(VertexAttrib3fNV, 754, VertexAttrib3fNV@16)
|
||||
GL_STUB(VertexAttrib3fvNV, 755, VertexAttrib3fvNV@8)
|
||||
GL_STUB(VertexAttrib3sNV, 756, VertexAttrib3sNV@16)
|
||||
GL_STUB(VertexAttrib3svNV, 757, VertexAttrib3svNV@8)
|
||||
GL_STUB(VertexAttrib4dNV, 758, VertexAttrib4dNV@36)
|
||||
GL_STUB(VertexAttrib4dvNV, 759, VertexAttrib4dvNV@8)
|
||||
GL_STUB(VertexAttrib4fNV, 760, VertexAttrib4fNV@20)
|
||||
GL_STUB(VertexAttrib4fvNV, 761, VertexAttrib4fvNV@8)
|
||||
GL_STUB(VertexAttrib4sNV, 762, VertexAttrib4sNV@20)
|
||||
GL_STUB(VertexAttrib4svNV, 763, VertexAttrib4svNV@8)
|
||||
GL_STUB(VertexAttrib4ubNV, 764, VertexAttrib4ubNV@20)
|
||||
GL_STUB(VertexAttrib4ubvNV, 765, VertexAttrib4ubvNV@8)
|
||||
GL_STUB(VertexAttribPointerNV, 766, VertexAttribPointerNV@20)
|
||||
GL_STUB(VertexAttribs1dvNV, 767, VertexAttribs1dvNV@12)
|
||||
GL_STUB(VertexAttribs1fvNV, 768, VertexAttribs1fvNV@12)
|
||||
GL_STUB(VertexAttribs1svNV, 769, VertexAttribs1svNV@12)
|
||||
GL_STUB(VertexAttribs2dvNV, 770, VertexAttribs2dvNV@12)
|
||||
GL_STUB(VertexAttribs2fvNV, 771, VertexAttribs2fvNV@12)
|
||||
GL_STUB(VertexAttribs2svNV, 772, VertexAttribs2svNV@12)
|
||||
GL_STUB(VertexAttribs3dvNV, 773, VertexAttribs3dvNV@12)
|
||||
GL_STUB(VertexAttribs3fvNV, 774, VertexAttribs3fvNV@12)
|
||||
GL_STUB(VertexAttribs3svNV, 775, VertexAttribs3svNV@12)
|
||||
GL_STUB(VertexAttribs4dvNV, 776, VertexAttribs4dvNV@12)
|
||||
GL_STUB(VertexAttribs4fvNV, 777, VertexAttribs4fvNV@12)
|
||||
GL_STUB(VertexAttribs4svNV, 778, VertexAttribs4svNV@12)
|
||||
GL_STUB(VertexAttribs4ubvNV, 779, VertexAttribs4ubvNV@12)
|
||||
GL_STUB(GetTexBumpParameterfvATI, 780, GetTexBumpParameterfvATI@8)
|
||||
GL_STUB(GetTexBumpParameterivATI, 781, GetTexBumpParameterivATI@8)
|
||||
GL_STUB(TexBumpParameterfvATI, 782, TexBumpParameterfvATI@8)
|
||||
GL_STUB(TexBumpParameterivATI, 783, TexBumpParameterivATI@8)
|
||||
GL_STUB(AlphaFragmentOp1ATI, 784, AlphaFragmentOp1ATI@24)
|
||||
GL_STUB(AlphaFragmentOp2ATI, 785, AlphaFragmentOp2ATI@36)
|
||||
GL_STUB(AlphaFragmentOp3ATI, 786, AlphaFragmentOp3ATI@48)
|
||||
GL_STUB(BeginFragmentShaderATI, 787, BeginFragmentShaderATI@0)
|
||||
GL_STUB(BindFragmentShaderATI, 788, BindFragmentShaderATI@4)
|
||||
GL_STUB(ColorFragmentOp1ATI, 789, ColorFragmentOp1ATI@28)
|
||||
GL_STUB(ColorFragmentOp2ATI, 790, ColorFragmentOp2ATI@40)
|
||||
GL_STUB(ColorFragmentOp3ATI, 791, ColorFragmentOp3ATI@52)
|
||||
GL_STUB(DeleteFragmentShaderATI, 792, DeleteFragmentShaderATI@4)
|
||||
GL_STUB(EndFragmentShaderATI, 793, EndFragmentShaderATI@0)
|
||||
GL_STUB(GenFragmentShadersATI, 794, GenFragmentShadersATI@4)
|
||||
GL_STUB(PassTexCoordATI, 795, PassTexCoordATI@12)
|
||||
GL_STUB(SampleMapATI, 796, SampleMapATI@12)
|
||||
GL_STUB(SetFragmentShaderConstantATI, 797, SetFragmentShaderConstantATI@8)
|
||||
GL_STUB(PointParameteriNV, 798, PointParameteriNV@8)
|
||||
GL_STUB(PointParameterivNV, 799, PointParameterivNV@8)
|
||||
GL_STUB(_dispatch_stub_800, 800, _dispatch_stub_800@4)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_800, _dispatch_stub_800@4))
|
||||
GL_STUB(_dispatch_stub_801, 801, _dispatch_stub_801@4)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_801, _dispatch_stub_801@4))
|
||||
GL_STUB(_dispatch_stub_802, 802, _dispatch_stub_802@8)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_802, _dispatch_stub_802@8))
|
||||
GL_STUB(_dispatch_stub_803, 803, _dispatch_stub_803@8)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_803, _dispatch_stub_803@8))
|
||||
GL_STUB(_dispatch_stub_804, 804, _dispatch_stub_804@4)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_804, _dispatch_stub_804@4))
|
||||
GL_STUB(GetProgramNamedParameterdvNV, 805, GetProgramNamedParameterdvNV@16)
|
||||
GL_STUB(GetProgramNamedParameterfvNV, 806, GetProgramNamedParameterfvNV@16)
|
||||
GL_STUB(ProgramNamedParameter4dNV, 807, ProgramNamedParameter4dNV@44)
|
||||
GL_STUB(ProgramNamedParameter4dvNV, 808, ProgramNamedParameter4dvNV@16)
|
||||
GL_STUB(ProgramNamedParameter4fNV, 809, ProgramNamedParameter4fNV@28)
|
||||
GL_STUB(ProgramNamedParameter4fvNV, 810, ProgramNamedParameter4fvNV@16)
|
||||
GL_STUB(PrimitiveRestartIndexNV, 811, PrimitiveRestartIndexNV@4)
|
||||
GL_STUB(PrimitiveRestartNV, 812, PrimitiveRestartNV@0)
|
||||
GL_STUB(_dispatch_stub_813, 813, _dispatch_stub_813@16)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_813, _dispatch_stub_813@16))
|
||||
GL_STUB(_dispatch_stub_814, 814, _dispatch_stub_814@8)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_814, _dispatch_stub_814@8))
|
||||
GL_STUB(BindFramebufferEXT, 815, BindFramebufferEXT@8)
|
||||
GL_STUB(BindRenderbufferEXT, 816, BindRenderbufferEXT@8)
|
||||
GL_STUB(CheckFramebufferStatusEXT, 817, CheckFramebufferStatusEXT@4)
|
||||
GL_STUB(DeleteFramebuffersEXT, 818, DeleteFramebuffersEXT@8)
|
||||
GL_STUB(DeleteRenderbuffersEXT, 819, DeleteRenderbuffersEXT@8)
|
||||
GL_STUB(FramebufferRenderbufferEXT, 820, FramebufferRenderbufferEXT@16)
|
||||
GL_STUB(FramebufferTexture1DEXT, 821, FramebufferTexture1DEXT@20)
|
||||
GL_STUB(FramebufferTexture2DEXT, 822, FramebufferTexture2DEXT@20)
|
||||
GL_STUB(FramebufferTexture3DEXT, 823, FramebufferTexture3DEXT@24)
|
||||
GL_STUB(GenFramebuffersEXT, 824, GenFramebuffersEXT@8)
|
||||
GL_STUB(GenRenderbuffersEXT, 825, GenRenderbuffersEXT@8)
|
||||
GL_STUB(GenerateMipmapEXT, 826, GenerateMipmapEXT@4)
|
||||
GL_STUB(GetFramebufferAttachmentParameterivEXT, 827, GetFramebufferAttachmentParameterivEXT@16)
|
||||
GL_STUB(GetRenderbufferParameterivEXT, 828, GetRenderbufferParameterivEXT@12)
|
||||
GL_STUB(IsFramebufferEXT, 829, IsFramebufferEXT@4)
|
||||
GL_STUB(IsRenderbufferEXT, 830, IsRenderbufferEXT@4)
|
||||
GL_STUB(RenderbufferStorageEXT, 831, RenderbufferStorageEXT@16)
|
||||
GL_STUB(_dispatch_stub_832, 832, _dispatch_stub_832@40)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_832, _dispatch_stub_832@40))
|
||||
GL_STUB(_dispatch_stub_833, 833, _dispatch_stub_833@12)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_833, _dispatch_stub_833@12))
|
||||
GL_STUB(_dispatch_stub_834, 834, _dispatch_stub_834@12)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_834, _dispatch_stub_834@12))
|
||||
GL_STUB(BindFragDataLocationEXT, 835, BindFragDataLocationEXT@12)
|
||||
GL_STUB(GetFragDataLocationEXT, 836, GetFragDataLocationEXT@8)
|
||||
GL_STUB(GetUniformuivEXT, 837, GetUniformuivEXT@12)
|
||||
GL_STUB(GetVertexAttribIivEXT, 838, GetVertexAttribIivEXT@12)
|
||||
GL_STUB(GetVertexAttribIuivEXT, 839, GetVertexAttribIuivEXT@12)
|
||||
GL_STUB(Uniform1uiEXT, 840, Uniform1uiEXT@8)
|
||||
GL_STUB(Uniform1uivEXT, 841, Uniform1uivEXT@12)
|
||||
GL_STUB(Uniform2uiEXT, 842, Uniform2uiEXT@12)
|
||||
GL_STUB(Uniform2uivEXT, 843, Uniform2uivEXT@12)
|
||||
GL_STUB(Uniform3uiEXT, 844, Uniform3uiEXT@16)
|
||||
GL_STUB(Uniform3uivEXT, 845, Uniform3uivEXT@12)
|
||||
GL_STUB(Uniform4uiEXT, 846, Uniform4uiEXT@20)
|
||||
GL_STUB(Uniform4uivEXT, 847, Uniform4uivEXT@12)
|
||||
GL_STUB(VertexAttribI1iEXT, 848, VertexAttribI1iEXT@8)
|
||||
GL_STUB(VertexAttribI1ivEXT, 849, VertexAttribI1ivEXT@8)
|
||||
GL_STUB(VertexAttribI1uiEXT, 850, VertexAttribI1uiEXT@8)
|
||||
GL_STUB(VertexAttribI1uivEXT, 851, VertexAttribI1uivEXT@8)
|
||||
GL_STUB(VertexAttribI2iEXT, 852, VertexAttribI2iEXT@12)
|
||||
GL_STUB(VertexAttribI2ivEXT, 853, VertexAttribI2ivEXT@8)
|
||||
GL_STUB(VertexAttribI2uiEXT, 854, VertexAttribI2uiEXT@12)
|
||||
GL_STUB(VertexAttribI2uivEXT, 855, VertexAttribI2uivEXT@8)
|
||||
GL_STUB(VertexAttribI3iEXT, 856, VertexAttribI3iEXT@16)
|
||||
GL_STUB(VertexAttribI3ivEXT, 857, VertexAttribI3ivEXT@8)
|
||||
GL_STUB(VertexAttribI3uiEXT, 858, VertexAttribI3uiEXT@16)
|
||||
GL_STUB(VertexAttribI3uivEXT, 859, VertexAttribI3uivEXT@8)
|
||||
GL_STUB(VertexAttribI4bvEXT, 860, VertexAttribI4bvEXT@8)
|
||||
GL_STUB(VertexAttribI4iEXT, 861, VertexAttribI4iEXT@20)
|
||||
GL_STUB(VertexAttribI4ivEXT, 862, VertexAttribI4ivEXT@8)
|
||||
GL_STUB(VertexAttribI4svEXT, 863, VertexAttribI4svEXT@8)
|
||||
GL_STUB(VertexAttribI4ubvEXT, 864, VertexAttribI4ubvEXT@8)
|
||||
GL_STUB(VertexAttribI4uiEXT, 865, VertexAttribI4uiEXT@20)
|
||||
GL_STUB(VertexAttribI4uivEXT, 866, VertexAttribI4uivEXT@8)
|
||||
GL_STUB(VertexAttribI4usvEXT, 867, VertexAttribI4usvEXT@8)
|
||||
GL_STUB(VertexAttribIPointerEXT, 868, VertexAttribIPointerEXT@20)
|
||||
GL_STUB(FramebufferTextureLayerEXT, 869, FramebufferTextureLayerEXT@20)
|
||||
GL_STUB(ColorMaskIndexedEXT, 870, ColorMaskIndexedEXT@20)
|
||||
GL_STUB(DisableIndexedEXT, 871, DisableIndexedEXT@8)
|
||||
GL_STUB(EnableIndexedEXT, 872, EnableIndexedEXT@8)
|
||||
GL_STUB(GetBooleanIndexedvEXT, 873, GetBooleanIndexedvEXT@12)
|
||||
GL_STUB(GetIntegerIndexedvEXT, 874, GetIntegerIndexedvEXT@12)
|
||||
GL_STUB(IsEnabledIndexedEXT, 875, IsEnabledIndexedEXT@8)
|
||||
GL_STUB(ClearColorIiEXT, 876, ClearColorIiEXT@16)
|
||||
GL_STUB(ClearColorIuiEXT, 877, ClearColorIuiEXT@16)
|
||||
GL_STUB(GetTexParameterIivEXT, 878, GetTexParameterIivEXT@12)
|
||||
GL_STUB(GetTexParameterIuivEXT, 879, GetTexParameterIuivEXT@12)
|
||||
GL_STUB(TexParameterIivEXT, 880, TexParameterIivEXT@12)
|
||||
GL_STUB(TexParameterIuivEXT, 881, TexParameterIuivEXT@12)
|
||||
GL_STUB(BeginConditionalRenderNV, 882, BeginConditionalRenderNV@8)
|
||||
GL_STUB(EndConditionalRenderNV, 883, EndConditionalRenderNV@0)
|
||||
GL_STUB(BeginTransformFeedbackEXT, 884, BeginTransformFeedbackEXT@4)
|
||||
GL_STUB(BindBufferBaseEXT, 885, BindBufferBaseEXT@12)
|
||||
GL_STUB(BindBufferOffsetEXT, 886, BindBufferOffsetEXT@16)
|
||||
GL_STUB(BindBufferRangeEXT, 887, BindBufferRangeEXT@20)
|
||||
GL_STUB(EndTransformFeedbackEXT, 888, EndTransformFeedbackEXT@0)
|
||||
GL_STUB(GetTransformFeedbackVaryingEXT, 889, GetTransformFeedbackVaryingEXT@28)
|
||||
GL_STUB(TransformFeedbackVaryingsEXT, 890, TransformFeedbackVaryingsEXT@16)
|
||||
GL_STUB(ProvokingVertexEXT, 891, ProvokingVertexEXT@4)
|
||||
GL_STUB(_dispatch_stub_892, 892, _dispatch_stub_892@12)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_892, _dispatch_stub_892@12))
|
||||
GL_STUB(_dispatch_stub_893, 893, _dispatch_stub_893@12)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_893, _dispatch_stub_893@12))
|
||||
GL_STUB(GetObjectParameterivAPPLE, 894, GetObjectParameterivAPPLE@16)
|
||||
GL_STUB(ObjectPurgeableAPPLE, 895, ObjectPurgeableAPPLE@12)
|
||||
GL_STUB(ObjectUnpurgeableAPPLE, 896, ObjectUnpurgeableAPPLE@12)
|
||||
GL_STUB(ActiveProgramEXT, 897, ActiveProgramEXT@4)
|
||||
GL_STUB(CreateShaderProgramEXT, 898, CreateShaderProgramEXT@8)
|
||||
GL_STUB(UseShaderProgramEXT, 899, UseShaderProgramEXT@8)
|
||||
GL_STUB(TextureBarrierNV, 900, TextureBarrierNV@0)
|
||||
GL_STUB(_dispatch_stub_901, 901, _dispatch_stub_901@16)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_901, _dispatch_stub_901@16))
|
||||
GL_STUB(_dispatch_stub_902, 902, _dispatch_stub_902@16)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_902, _dispatch_stub_902@16))
|
||||
GL_STUB(_dispatch_stub_903, 903, _dispatch_stub_903@16)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_903, _dispatch_stub_903@16))
|
||||
GL_STUB(_dispatch_stub_904, 904, _dispatch_stub_904@12)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_904, _dispatch_stub_904@12))
|
||||
GL_STUB(_dispatch_stub_905, 905, _dispatch_stub_905@12)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_905, _dispatch_stub_905@12))
|
||||
GL_STUB(EGLImageTargetRenderbufferStorageOES, 906, EGLImageTargetRenderbufferStorageOES@8)
|
||||
GL_STUB(EGLImageTargetTexture2DOES, 907, EGLImageTargetTexture2DOES@8)
|
||||
GL_STUB_ALIAS(ArrayElementEXT, 306, ArrayElementEXT@4, ArrayElement, ArrayElement@4)
|
||||
GL_STUB_ALIAS(BindTextureEXT, 307, BindTextureEXT@8, BindTexture, BindTexture@8)
|
||||
GL_STUB_ALIAS(DrawArraysEXT, 310, DrawArraysEXT@12, DrawArrays, DrawArrays@12)
|
||||
@@ -1268,151 +1282,151 @@ GLNAME(gl_dispatch_functions_start):
|
||||
GL_STUB_ALIAS(DrawElementsInstancedEXT, 574, DrawElementsInstancedEXT@20, DrawElementsInstancedARB, DrawElementsInstancedARB@20)
|
||||
GL_STUB_ALIAS(DrawElementsInstanced, 574, DrawElementsInstanced@20, DrawElementsInstancedARB, DrawElementsInstancedARB@20)
|
||||
GL_STUB_ALIAS(RenderbufferStorageMultisampleEXT, 575, RenderbufferStorageMultisampleEXT@20, RenderbufferStorageMultisample, RenderbufferStorageMultisample@20)
|
||||
GL_STUB_ALIAS(PointParameterf, 627, PointParameterf@8, PointParameterfEXT, PointParameterfEXT@8)
|
||||
GL_STUB_ALIAS(PointParameterfARB, 627, PointParameterfARB@8, PointParameterfEXT, PointParameterfEXT@8)
|
||||
GL_STUB_ALIAS(PointParameterfv, 628, PointParameterfv@8, PointParameterfvEXT, PointParameterfvEXT@8)
|
||||
GL_STUB_ALIAS(PointParameterfvARB, 628, PointParameterfvARB@8, PointParameterfvEXT, PointParameterfvEXT@8)
|
||||
GL_STUB_ALIAS(SecondaryColor3b, 631, SecondaryColor3b@12, SecondaryColor3bEXT, SecondaryColor3bEXT@12)
|
||||
GL_STUB_ALIAS(SecondaryColor3bv, 632, SecondaryColor3bv@4, SecondaryColor3bvEXT, SecondaryColor3bvEXT@4)
|
||||
GL_STUB_ALIAS(SecondaryColor3d, 633, SecondaryColor3d@24, SecondaryColor3dEXT, SecondaryColor3dEXT@24)
|
||||
GL_STUB_ALIAS(SecondaryColor3dv, 634, SecondaryColor3dv@4, SecondaryColor3dvEXT, SecondaryColor3dvEXT@4)
|
||||
GL_STUB_ALIAS(SecondaryColor3f, 635, SecondaryColor3f@12, SecondaryColor3fEXT, SecondaryColor3fEXT@12)
|
||||
GL_STUB_ALIAS(SecondaryColor3fv, 636, SecondaryColor3fv@4, SecondaryColor3fvEXT, SecondaryColor3fvEXT@4)
|
||||
GL_STUB_ALIAS(SecondaryColor3i, 637, SecondaryColor3i@12, SecondaryColor3iEXT, SecondaryColor3iEXT@12)
|
||||
GL_STUB_ALIAS(SecondaryColor3iv, 638, SecondaryColor3iv@4, SecondaryColor3ivEXT, SecondaryColor3ivEXT@4)
|
||||
GL_STUB_ALIAS(SecondaryColor3s, 639, SecondaryColor3s@12, SecondaryColor3sEXT, SecondaryColor3sEXT@12)
|
||||
GL_STUB_ALIAS(SecondaryColor3sv, 640, SecondaryColor3sv@4, SecondaryColor3svEXT, SecondaryColor3svEXT@4)
|
||||
GL_STUB_ALIAS(SecondaryColor3ub, 641, SecondaryColor3ub@12, SecondaryColor3ubEXT, SecondaryColor3ubEXT@12)
|
||||
GL_STUB_ALIAS(SecondaryColor3ubv, 642, SecondaryColor3ubv@4, SecondaryColor3ubvEXT, SecondaryColor3ubvEXT@4)
|
||||
GL_STUB_ALIAS(SecondaryColor3ui, 643, SecondaryColor3ui@12, SecondaryColor3uiEXT, SecondaryColor3uiEXT@12)
|
||||
GL_STUB_ALIAS(SecondaryColor3uiv, 644, SecondaryColor3uiv@4, SecondaryColor3uivEXT, SecondaryColor3uivEXT@4)
|
||||
GL_STUB_ALIAS(SecondaryColor3us, 645, SecondaryColor3us@12, SecondaryColor3usEXT, SecondaryColor3usEXT@12)
|
||||
GL_STUB_ALIAS(SecondaryColor3usv, 646, SecondaryColor3usv@4, SecondaryColor3usvEXT, SecondaryColor3usvEXT@4)
|
||||
GL_STUB_ALIAS(SecondaryColorPointer, 647, SecondaryColorPointer@16, SecondaryColorPointerEXT, SecondaryColorPointerEXT@16)
|
||||
GL_STUB_ALIAS(MultiDrawArrays, 648, MultiDrawArrays@16, MultiDrawArraysEXT, MultiDrawArraysEXT@16)
|
||||
GL_STUB_ALIAS(MultiDrawElements, 649, MultiDrawElements@20, MultiDrawElementsEXT, MultiDrawElementsEXT@20)
|
||||
GL_STUB_ALIAS(FogCoordPointer, 650, FogCoordPointer@12, FogCoordPointerEXT, FogCoordPointerEXT@12)
|
||||
GL_STUB_ALIAS(FogCoordd, 651, FogCoordd@8, FogCoorddEXT, FogCoorddEXT@8)
|
||||
GL_STUB_ALIAS(FogCoorddv, 652, FogCoorddv@4, FogCoorddvEXT, FogCoorddvEXT@4)
|
||||
GL_STUB_ALIAS(FogCoordf, 653, FogCoordf@4, FogCoordfEXT, FogCoordfEXT@4)
|
||||
GL_STUB_ALIAS(FogCoordfv, 654, FogCoordfv@4, FogCoordfvEXT, FogCoordfvEXT@4)
|
||||
GL_STUB_ALIAS(BlendFuncSeparate, 656, BlendFuncSeparate@16, BlendFuncSeparateEXT, BlendFuncSeparateEXT@16)
|
||||
GL_STUB_ALIAS(WindowPos2d, 673, WindowPos2d@16, WindowPos2dMESA, WindowPos2dMESA@16)
|
||||
GL_STUB_ALIAS(WindowPos2dARB, 673, WindowPos2dARB@16, WindowPos2dMESA, WindowPos2dMESA@16)
|
||||
GL_STUB_ALIAS(WindowPos2dv, 674, WindowPos2dv@4, WindowPos2dvMESA, WindowPos2dvMESA@4)
|
||||
GL_STUB_ALIAS(WindowPos2dvARB, 674, WindowPos2dvARB@4, WindowPos2dvMESA, WindowPos2dvMESA@4)
|
||||
GL_STUB_ALIAS(WindowPos2f, 675, WindowPos2f@8, WindowPos2fMESA, WindowPos2fMESA@8)
|
||||
GL_STUB_ALIAS(WindowPos2fARB, 675, WindowPos2fARB@8, WindowPos2fMESA, WindowPos2fMESA@8)
|
||||
GL_STUB_ALIAS(WindowPos2fv, 676, WindowPos2fv@4, WindowPos2fvMESA, WindowPos2fvMESA@4)
|
||||
GL_STUB_ALIAS(WindowPos2fvARB, 676, WindowPos2fvARB@4, WindowPos2fvMESA, WindowPos2fvMESA@4)
|
||||
GL_STUB_ALIAS(WindowPos2i, 677, WindowPos2i@8, WindowPos2iMESA, WindowPos2iMESA@8)
|
||||
GL_STUB_ALIAS(WindowPos2iARB, 677, WindowPos2iARB@8, WindowPos2iMESA, WindowPos2iMESA@8)
|
||||
GL_STUB_ALIAS(WindowPos2iv, 678, WindowPos2iv@4, WindowPos2ivMESA, WindowPos2ivMESA@4)
|
||||
GL_STUB_ALIAS(WindowPos2ivARB, 678, WindowPos2ivARB@4, WindowPos2ivMESA, WindowPos2ivMESA@4)
|
||||
GL_STUB_ALIAS(WindowPos2s, 679, WindowPos2s@8, WindowPos2sMESA, WindowPos2sMESA@8)
|
||||
GL_STUB_ALIAS(WindowPos2sARB, 679, WindowPos2sARB@8, WindowPos2sMESA, WindowPos2sMESA@8)
|
||||
GL_STUB_ALIAS(WindowPos2sv, 680, WindowPos2sv@4, WindowPos2svMESA, WindowPos2svMESA@4)
|
||||
GL_STUB_ALIAS(WindowPos2svARB, 680, WindowPos2svARB@4, WindowPos2svMESA, WindowPos2svMESA@4)
|
||||
GL_STUB_ALIAS(WindowPos3d, 681, WindowPos3d@24, WindowPos3dMESA, WindowPos3dMESA@24)
|
||||
GL_STUB_ALIAS(WindowPos3dARB, 681, WindowPos3dARB@24, WindowPos3dMESA, WindowPos3dMESA@24)
|
||||
GL_STUB_ALIAS(WindowPos3dv, 682, WindowPos3dv@4, WindowPos3dvMESA, WindowPos3dvMESA@4)
|
||||
GL_STUB_ALIAS(WindowPos3dvARB, 682, WindowPos3dvARB@4, WindowPos3dvMESA, WindowPos3dvMESA@4)
|
||||
GL_STUB_ALIAS(WindowPos3f, 683, WindowPos3f@12, WindowPos3fMESA, WindowPos3fMESA@12)
|
||||
GL_STUB_ALIAS(WindowPos3fARB, 683, WindowPos3fARB@12, WindowPos3fMESA, WindowPos3fMESA@12)
|
||||
GL_STUB_ALIAS(WindowPos3fv, 684, WindowPos3fv@4, WindowPos3fvMESA, WindowPos3fvMESA@4)
|
||||
GL_STUB_ALIAS(WindowPos3fvARB, 684, WindowPos3fvARB@4, WindowPos3fvMESA, WindowPos3fvMESA@4)
|
||||
GL_STUB_ALIAS(WindowPos3i, 685, WindowPos3i@12, WindowPos3iMESA, WindowPos3iMESA@12)
|
||||
GL_STUB_ALIAS(WindowPos3iARB, 685, WindowPos3iARB@12, WindowPos3iMESA, WindowPos3iMESA@12)
|
||||
GL_STUB_ALIAS(WindowPos3iv, 686, WindowPos3iv@4, WindowPos3ivMESA, WindowPos3ivMESA@4)
|
||||
GL_STUB_ALIAS(WindowPos3ivARB, 686, WindowPos3ivARB@4, WindowPos3ivMESA, WindowPos3ivMESA@4)
|
||||
GL_STUB_ALIAS(WindowPos3s, 687, WindowPos3s@12, WindowPos3sMESA, WindowPos3sMESA@12)
|
||||
GL_STUB_ALIAS(WindowPos3sARB, 687, WindowPos3sARB@12, WindowPos3sMESA, WindowPos3sMESA@12)
|
||||
GL_STUB_ALIAS(WindowPos3sv, 688, WindowPos3sv@4, WindowPos3svMESA, WindowPos3svMESA@4)
|
||||
GL_STUB_ALIAS(WindowPos3svARB, 688, WindowPos3svARB@4, WindowPos3svMESA, WindowPos3svMESA@4)
|
||||
GL_STUB_ALIAS(BindProgramARB, 707, BindProgramARB@8, BindProgramNV, BindProgramNV@8)
|
||||
GL_STUB_ALIAS(DeleteProgramsARB, 708, DeleteProgramsARB@8, DeleteProgramsNV, DeleteProgramsNV@8)
|
||||
GL_STUB_ALIAS(GenProgramsARB, 710, GenProgramsARB@8, GenProgramsNV, GenProgramsNV@8)
|
||||
GL_STUB_ALIAS(GetVertexAttribPointerv, 716, GetVertexAttribPointerv@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12)
|
||||
GL_STUB_ALIAS(GetVertexAttribPointervARB, 716, GetVertexAttribPointervARB@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12)
|
||||
GL_STUB_ALIAS(IsProgramARB, 720, IsProgramARB@4, IsProgramNV, IsProgramNV@4)
|
||||
GL_STUB_ALIAS(PointParameteri, 784, PointParameteri@8, PointParameteriNV, PointParameteriNV@8)
|
||||
GL_STUB_ALIAS(PointParameteriv, 785, PointParameteriv@8, PointParameterivNV, PointParameterivNV@8)
|
||||
GL_STUB_ALIAS(DeleteVertexArrays, 788, DeleteVertexArrays@8, _dispatch_stub_788, _dispatch_stub_788@8)
|
||||
GL_STUB_ALIAS(IsVertexArray, 790, IsVertexArray@4, _dispatch_stub_790, _dispatch_stub_790@4)
|
||||
GL_STUB_ALIAS(PrimitiveRestartIndex, 797, PrimitiveRestartIndex@4, PrimitiveRestartIndexNV, PrimitiveRestartIndexNV@4)
|
||||
GL_STUB_ALIAS(BlendEquationSeparate, 800, BlendEquationSeparate@8, _dispatch_stub_800, _dispatch_stub_800@8)
|
||||
GL_STUB_ALIAS(BindFramebuffer, 801, BindFramebuffer@8, BindFramebufferEXT, BindFramebufferEXT@8)
|
||||
GL_STUB_ALIAS(BindRenderbuffer, 802, BindRenderbuffer@8, BindRenderbufferEXT, BindRenderbufferEXT@8)
|
||||
GL_STUB_ALIAS(CheckFramebufferStatus, 803, CheckFramebufferStatus@4, CheckFramebufferStatusEXT, CheckFramebufferStatusEXT@4)
|
||||
GL_STUB_ALIAS(DeleteFramebuffers, 804, DeleteFramebuffers@8, DeleteFramebuffersEXT, DeleteFramebuffersEXT@8)
|
||||
GL_STUB_ALIAS(DeleteRenderbuffers, 805, DeleteRenderbuffers@8, DeleteRenderbuffersEXT, DeleteRenderbuffersEXT@8)
|
||||
GL_STUB_ALIAS(FramebufferRenderbuffer, 806, FramebufferRenderbuffer@16, FramebufferRenderbufferEXT, FramebufferRenderbufferEXT@16)
|
||||
GL_STUB_ALIAS(FramebufferTexture1D, 807, FramebufferTexture1D@20, FramebufferTexture1DEXT, FramebufferTexture1DEXT@20)
|
||||
GL_STUB_ALIAS(FramebufferTexture2D, 808, FramebufferTexture2D@20, FramebufferTexture2DEXT, FramebufferTexture2DEXT@20)
|
||||
GL_STUB_ALIAS(FramebufferTexture3D, 809, FramebufferTexture3D@24, FramebufferTexture3DEXT, FramebufferTexture3DEXT@24)
|
||||
GL_STUB_ALIAS(GenFramebuffers, 810, GenFramebuffers@8, GenFramebuffersEXT, GenFramebuffersEXT@8)
|
||||
GL_STUB_ALIAS(GenRenderbuffers, 811, GenRenderbuffers@8, GenRenderbuffersEXT, GenRenderbuffersEXT@8)
|
||||
GL_STUB_ALIAS(GenerateMipmap, 812, GenerateMipmap@4, GenerateMipmapEXT, GenerateMipmapEXT@4)
|
||||
GL_STUB_ALIAS(GetFramebufferAttachmentParameteriv, 813, GetFramebufferAttachmentParameteriv@16, GetFramebufferAttachmentParameterivEXT, GetFramebufferAttachmentParameterivEXT@16)
|
||||
GL_STUB_ALIAS(GetRenderbufferParameteriv, 814, GetRenderbufferParameteriv@12, GetRenderbufferParameterivEXT, GetRenderbufferParameterivEXT@12)
|
||||
GL_STUB_ALIAS(IsFramebuffer, 815, IsFramebuffer@4, IsFramebufferEXT, IsFramebufferEXT@4)
|
||||
GL_STUB_ALIAS(IsRenderbuffer, 816, IsRenderbuffer@4, IsRenderbufferEXT, IsRenderbufferEXT@4)
|
||||
GL_STUB_ALIAS(RenderbufferStorage, 817, RenderbufferStorage@16, RenderbufferStorageEXT, RenderbufferStorageEXT@16)
|
||||
GL_STUB_ALIAS(BlitFramebuffer, 818, BlitFramebuffer@40, _dispatch_stub_818, _dispatch_stub_818@40)
|
||||
GL_STUB_ALIAS(BindFragDataLocation, 821, BindFragDataLocation@12, BindFragDataLocationEXT, BindFragDataLocationEXT@12)
|
||||
GL_STUB_ALIAS(GetFragDataLocation, 822, GetFragDataLocation@8, GetFragDataLocationEXT, GetFragDataLocationEXT@8)
|
||||
GL_STUB_ALIAS(GetUniformuiv, 823, GetUniformuiv@12, GetUniformuivEXT, GetUniformuivEXT@12)
|
||||
GL_STUB_ALIAS(GetVertexAttribIiv, 824, GetVertexAttribIiv@12, GetVertexAttribIivEXT, GetVertexAttribIivEXT@12)
|
||||
GL_STUB_ALIAS(GetVertexAttribIuiv, 825, GetVertexAttribIuiv@12, GetVertexAttribIuivEXT, GetVertexAttribIuivEXT@12)
|
||||
GL_STUB_ALIAS(Uniform1ui, 826, Uniform1ui@8, Uniform1uiEXT, Uniform1uiEXT@8)
|
||||
GL_STUB_ALIAS(Uniform1uiv, 827, Uniform1uiv@12, Uniform1uivEXT, Uniform1uivEXT@12)
|
||||
GL_STUB_ALIAS(Uniform2ui, 828, Uniform2ui@12, Uniform2uiEXT, Uniform2uiEXT@12)
|
||||
GL_STUB_ALIAS(Uniform2uiv, 829, Uniform2uiv@12, Uniform2uivEXT, Uniform2uivEXT@12)
|
||||
GL_STUB_ALIAS(Uniform3ui, 830, Uniform3ui@16, Uniform3uiEXT, Uniform3uiEXT@16)
|
||||
GL_STUB_ALIAS(Uniform3uiv, 831, Uniform3uiv@12, Uniform3uivEXT, Uniform3uivEXT@12)
|
||||
GL_STUB_ALIAS(Uniform4ui, 832, Uniform4ui@20, Uniform4uiEXT, Uniform4uiEXT@20)
|
||||
GL_STUB_ALIAS(Uniform4uiv, 833, Uniform4uiv@12, Uniform4uivEXT, Uniform4uivEXT@12)
|
||||
GL_STUB_ALIAS(VertexAttribI1i, 834, VertexAttribI1i@8, VertexAttribI1iEXT, VertexAttribI1iEXT@8)
|
||||
GL_STUB_ALIAS(VertexAttribI1iv, 835, VertexAttribI1iv@8, VertexAttribI1ivEXT, VertexAttribI1ivEXT@8)
|
||||
GL_STUB_ALIAS(VertexAttribI1ui, 836, VertexAttribI1ui@8, VertexAttribI1uiEXT, VertexAttribI1uiEXT@8)
|
||||
GL_STUB_ALIAS(VertexAttribI1uiv, 837, VertexAttribI1uiv@8, VertexAttribI1uivEXT, VertexAttribI1uivEXT@8)
|
||||
GL_STUB_ALIAS(VertexAttribI2i, 838, VertexAttribI2i@12, VertexAttribI2iEXT, VertexAttribI2iEXT@12)
|
||||
GL_STUB_ALIAS(VertexAttribI2iv, 839, VertexAttribI2iv@8, VertexAttribI2ivEXT, VertexAttribI2ivEXT@8)
|
||||
GL_STUB_ALIAS(VertexAttribI2ui, 840, VertexAttribI2ui@12, VertexAttribI2uiEXT, VertexAttribI2uiEXT@12)
|
||||
GL_STUB_ALIAS(VertexAttribI2uiv, 841, VertexAttribI2uiv@8, VertexAttribI2uivEXT, VertexAttribI2uivEXT@8)
|
||||
GL_STUB_ALIAS(VertexAttribI3i, 842, VertexAttribI3i@16, VertexAttribI3iEXT, VertexAttribI3iEXT@16)
|
||||
GL_STUB_ALIAS(VertexAttribI3iv, 843, VertexAttribI3iv@8, VertexAttribI3ivEXT, VertexAttribI3ivEXT@8)
|
||||
GL_STUB_ALIAS(VertexAttribI3ui, 844, VertexAttribI3ui@16, VertexAttribI3uiEXT, VertexAttribI3uiEXT@16)
|
||||
GL_STUB_ALIAS(VertexAttribI3uiv, 845, VertexAttribI3uiv@8, VertexAttribI3uivEXT, VertexAttribI3uivEXT@8)
|
||||
GL_STUB_ALIAS(VertexAttribI4bv, 846, VertexAttribI4bv@8, VertexAttribI4bvEXT, VertexAttribI4bvEXT@8)
|
||||
GL_STUB_ALIAS(VertexAttribI4i, 847, VertexAttribI4i@20, VertexAttribI4iEXT, VertexAttribI4iEXT@20)
|
||||
GL_STUB_ALIAS(VertexAttribI4iv, 848, VertexAttribI4iv@8, VertexAttribI4ivEXT, VertexAttribI4ivEXT@8)
|
||||
GL_STUB_ALIAS(VertexAttribI4sv, 849, VertexAttribI4sv@8, VertexAttribI4svEXT, VertexAttribI4svEXT@8)
|
||||
GL_STUB_ALIAS(VertexAttribI4ubv, 850, VertexAttribI4ubv@8, VertexAttribI4ubvEXT, VertexAttribI4ubvEXT@8)
|
||||
GL_STUB_ALIAS(VertexAttribI4ui, 851, VertexAttribI4ui@20, VertexAttribI4uiEXT, VertexAttribI4uiEXT@20)
|
||||
GL_STUB_ALIAS(VertexAttribI4uiv, 852, VertexAttribI4uiv@8, VertexAttribI4uivEXT, VertexAttribI4uivEXT@8)
|
||||
GL_STUB_ALIAS(VertexAttribI4usv, 853, VertexAttribI4usv@8, VertexAttribI4usvEXT, VertexAttribI4usvEXT@8)
|
||||
GL_STUB_ALIAS(VertexAttribIPointer, 854, VertexAttribIPointer@20, VertexAttribIPointerEXT, VertexAttribIPointerEXT@20)
|
||||
GL_STUB_ALIAS(FramebufferTextureLayer, 855, FramebufferTextureLayer@20, FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20)
|
||||
GL_STUB_ALIAS(ColorMaski, 856, ColorMaski@20, ColorMaskIndexedEXT, ColorMaskIndexedEXT@20)
|
||||
GL_STUB_ALIAS(Disablei, 857, Disablei@8, DisableIndexedEXT, DisableIndexedEXT@8)
|
||||
GL_STUB_ALIAS(Enablei, 858, Enablei@8, EnableIndexedEXT, EnableIndexedEXT@8)
|
||||
GL_STUB_ALIAS(GetBooleani_v, 859, GetBooleani_v@12, GetBooleanIndexedvEXT, GetBooleanIndexedvEXT@12)
|
||||
GL_STUB_ALIAS(GetIntegeri_v, 860, GetIntegeri_v@12, GetIntegerIndexedvEXT, GetIntegerIndexedvEXT@12)
|
||||
GL_STUB_ALIAS(IsEnabledi, 861, IsEnabledi@8, IsEnabledIndexedEXT, IsEnabledIndexedEXT@8)
|
||||
GL_STUB_ALIAS(GetTexParameterIiv, 864, GetTexParameterIiv@12, GetTexParameterIivEXT, GetTexParameterIivEXT@12)
|
||||
GL_STUB_ALIAS(GetTexParameterIuiv, 865, GetTexParameterIuiv@12, GetTexParameterIuivEXT, GetTexParameterIuivEXT@12)
|
||||
GL_STUB_ALIAS(TexParameterIiv, 866, TexParameterIiv@12, TexParameterIivEXT, TexParameterIivEXT@12)
|
||||
GL_STUB_ALIAS(TexParameterIuiv, 867, TexParameterIuiv@12, TexParameterIuivEXT, TexParameterIuivEXT@12)
|
||||
GL_STUB_ALIAS(BeginConditionalRender, 868, BeginConditionalRender@8, BeginConditionalRenderNV, BeginConditionalRenderNV@8)
|
||||
GL_STUB_ALIAS(EndConditionalRender, 869, EndConditionalRender@0, EndConditionalRenderNV, EndConditionalRenderNV@0)
|
||||
GL_STUB_ALIAS(BeginTransformFeedback, 870, BeginTransformFeedback@4, BeginTransformFeedbackEXT, BeginTransformFeedbackEXT@4)
|
||||
GL_STUB_ALIAS(BindBufferBase, 871, BindBufferBase@12, BindBufferBaseEXT, BindBufferBaseEXT@12)
|
||||
GL_STUB_ALIAS(BindBufferRange, 873, BindBufferRange@20, BindBufferRangeEXT, BindBufferRangeEXT@20)
|
||||
GL_STUB_ALIAS(EndTransformFeedback, 874, EndTransformFeedback@0, EndTransformFeedbackEXT, EndTransformFeedbackEXT@0)
|
||||
GL_STUB_ALIAS(GetTransformFeedbackVarying, 875, GetTransformFeedbackVarying@28, GetTransformFeedbackVaryingEXT, GetTransformFeedbackVaryingEXT@28)
|
||||
GL_STUB_ALIAS(TransformFeedbackVaryings, 876, TransformFeedbackVaryings@16, TransformFeedbackVaryingsEXT, TransformFeedbackVaryingsEXT@16)
|
||||
GL_STUB_ALIAS(ProvokingVertex, 877, ProvokingVertex@4, ProvokingVertexEXT, ProvokingVertexEXT@4)
|
||||
GL_STUB_ALIAS(PointParameterf, 641, PointParameterf@8, PointParameterfEXT, PointParameterfEXT@8)
|
||||
GL_STUB_ALIAS(PointParameterfARB, 641, PointParameterfARB@8, PointParameterfEXT, PointParameterfEXT@8)
|
||||
GL_STUB_ALIAS(PointParameterfv, 642, PointParameterfv@8, PointParameterfvEXT, PointParameterfvEXT@8)
|
||||
GL_STUB_ALIAS(PointParameterfvARB, 642, PointParameterfvARB@8, PointParameterfvEXT, PointParameterfvEXT@8)
|
||||
GL_STUB_ALIAS(SecondaryColor3b, 645, SecondaryColor3b@12, SecondaryColor3bEXT, SecondaryColor3bEXT@12)
|
||||
GL_STUB_ALIAS(SecondaryColor3bv, 646, SecondaryColor3bv@4, SecondaryColor3bvEXT, SecondaryColor3bvEXT@4)
|
||||
GL_STUB_ALIAS(SecondaryColor3d, 647, SecondaryColor3d@24, SecondaryColor3dEXT, SecondaryColor3dEXT@24)
|
||||
GL_STUB_ALIAS(SecondaryColor3dv, 648, SecondaryColor3dv@4, SecondaryColor3dvEXT, SecondaryColor3dvEXT@4)
|
||||
GL_STUB_ALIAS(SecondaryColor3f, 649, SecondaryColor3f@12, SecondaryColor3fEXT, SecondaryColor3fEXT@12)
|
||||
GL_STUB_ALIAS(SecondaryColor3fv, 650, SecondaryColor3fv@4, SecondaryColor3fvEXT, SecondaryColor3fvEXT@4)
|
||||
GL_STUB_ALIAS(SecondaryColor3i, 651, SecondaryColor3i@12, SecondaryColor3iEXT, SecondaryColor3iEXT@12)
|
||||
GL_STUB_ALIAS(SecondaryColor3iv, 652, SecondaryColor3iv@4, SecondaryColor3ivEXT, SecondaryColor3ivEXT@4)
|
||||
GL_STUB_ALIAS(SecondaryColor3s, 653, SecondaryColor3s@12, SecondaryColor3sEXT, SecondaryColor3sEXT@12)
|
||||
GL_STUB_ALIAS(SecondaryColor3sv, 654, SecondaryColor3sv@4, SecondaryColor3svEXT, SecondaryColor3svEXT@4)
|
||||
GL_STUB_ALIAS(SecondaryColor3ub, 655, SecondaryColor3ub@12, SecondaryColor3ubEXT, SecondaryColor3ubEXT@12)
|
||||
GL_STUB_ALIAS(SecondaryColor3ubv, 656, SecondaryColor3ubv@4, SecondaryColor3ubvEXT, SecondaryColor3ubvEXT@4)
|
||||
GL_STUB_ALIAS(SecondaryColor3ui, 657, SecondaryColor3ui@12, SecondaryColor3uiEXT, SecondaryColor3uiEXT@12)
|
||||
GL_STUB_ALIAS(SecondaryColor3uiv, 658, SecondaryColor3uiv@4, SecondaryColor3uivEXT, SecondaryColor3uivEXT@4)
|
||||
GL_STUB_ALIAS(SecondaryColor3us, 659, SecondaryColor3us@12, SecondaryColor3usEXT, SecondaryColor3usEXT@12)
|
||||
GL_STUB_ALIAS(SecondaryColor3usv, 660, SecondaryColor3usv@4, SecondaryColor3usvEXT, SecondaryColor3usvEXT@4)
|
||||
GL_STUB_ALIAS(SecondaryColorPointer, 661, SecondaryColorPointer@16, SecondaryColorPointerEXT, SecondaryColorPointerEXT@16)
|
||||
GL_STUB_ALIAS(MultiDrawArrays, 662, MultiDrawArrays@16, MultiDrawArraysEXT, MultiDrawArraysEXT@16)
|
||||
GL_STUB_ALIAS(MultiDrawElements, 663, MultiDrawElements@20, MultiDrawElementsEXT, MultiDrawElementsEXT@20)
|
||||
GL_STUB_ALIAS(FogCoordPointer, 664, FogCoordPointer@12, FogCoordPointerEXT, FogCoordPointerEXT@12)
|
||||
GL_STUB_ALIAS(FogCoordd, 665, FogCoordd@8, FogCoorddEXT, FogCoorddEXT@8)
|
||||
GL_STUB_ALIAS(FogCoorddv, 666, FogCoorddv@4, FogCoorddvEXT, FogCoorddvEXT@4)
|
||||
GL_STUB_ALIAS(FogCoordf, 667, FogCoordf@4, FogCoordfEXT, FogCoordfEXT@4)
|
||||
GL_STUB_ALIAS(FogCoordfv, 668, FogCoordfv@4, FogCoordfvEXT, FogCoordfvEXT@4)
|
||||
GL_STUB_ALIAS(BlendFuncSeparate, 670, BlendFuncSeparate@16, BlendFuncSeparateEXT, BlendFuncSeparateEXT@16)
|
||||
GL_STUB_ALIAS(WindowPos2d, 687, WindowPos2d@16, WindowPos2dMESA, WindowPos2dMESA@16)
|
||||
GL_STUB_ALIAS(WindowPos2dARB, 687, WindowPos2dARB@16, WindowPos2dMESA, WindowPos2dMESA@16)
|
||||
GL_STUB_ALIAS(WindowPos2dv, 688, WindowPos2dv@4, WindowPos2dvMESA, WindowPos2dvMESA@4)
|
||||
GL_STUB_ALIAS(WindowPos2dvARB, 688, WindowPos2dvARB@4, WindowPos2dvMESA, WindowPos2dvMESA@4)
|
||||
GL_STUB_ALIAS(WindowPos2f, 689, WindowPos2f@8, WindowPos2fMESA, WindowPos2fMESA@8)
|
||||
GL_STUB_ALIAS(WindowPos2fARB, 689, WindowPos2fARB@8, WindowPos2fMESA, WindowPos2fMESA@8)
|
||||
GL_STUB_ALIAS(WindowPos2fv, 690, WindowPos2fv@4, WindowPos2fvMESA, WindowPos2fvMESA@4)
|
||||
GL_STUB_ALIAS(WindowPos2fvARB, 690, WindowPos2fvARB@4, WindowPos2fvMESA, WindowPos2fvMESA@4)
|
||||
GL_STUB_ALIAS(WindowPos2i, 691, WindowPos2i@8, WindowPos2iMESA, WindowPos2iMESA@8)
|
||||
GL_STUB_ALIAS(WindowPos2iARB, 691, WindowPos2iARB@8, WindowPos2iMESA, WindowPos2iMESA@8)
|
||||
GL_STUB_ALIAS(WindowPos2iv, 692, WindowPos2iv@4, WindowPos2ivMESA, WindowPos2ivMESA@4)
|
||||
GL_STUB_ALIAS(WindowPos2ivARB, 692, WindowPos2ivARB@4, WindowPos2ivMESA, WindowPos2ivMESA@4)
|
||||
GL_STUB_ALIAS(WindowPos2s, 693, WindowPos2s@8, WindowPos2sMESA, WindowPos2sMESA@8)
|
||||
GL_STUB_ALIAS(WindowPos2sARB, 693, WindowPos2sARB@8, WindowPos2sMESA, WindowPos2sMESA@8)
|
||||
GL_STUB_ALIAS(WindowPos2sv, 694, WindowPos2sv@4, WindowPos2svMESA, WindowPos2svMESA@4)
|
||||
GL_STUB_ALIAS(WindowPos2svARB, 694, WindowPos2svARB@4, WindowPos2svMESA, WindowPos2svMESA@4)
|
||||
GL_STUB_ALIAS(WindowPos3d, 695, WindowPos3d@24, WindowPos3dMESA, WindowPos3dMESA@24)
|
||||
GL_STUB_ALIAS(WindowPos3dARB, 695, WindowPos3dARB@24, WindowPos3dMESA, WindowPos3dMESA@24)
|
||||
GL_STUB_ALIAS(WindowPos3dv, 696, WindowPos3dv@4, WindowPos3dvMESA, WindowPos3dvMESA@4)
|
||||
GL_STUB_ALIAS(WindowPos3dvARB, 696, WindowPos3dvARB@4, WindowPos3dvMESA, WindowPos3dvMESA@4)
|
||||
GL_STUB_ALIAS(WindowPos3f, 697, WindowPos3f@12, WindowPos3fMESA, WindowPos3fMESA@12)
|
||||
GL_STUB_ALIAS(WindowPos3fARB, 697, WindowPos3fARB@12, WindowPos3fMESA, WindowPos3fMESA@12)
|
||||
GL_STUB_ALIAS(WindowPos3fv, 698, WindowPos3fv@4, WindowPos3fvMESA, WindowPos3fvMESA@4)
|
||||
GL_STUB_ALIAS(WindowPos3fvARB, 698, WindowPos3fvARB@4, WindowPos3fvMESA, WindowPos3fvMESA@4)
|
||||
GL_STUB_ALIAS(WindowPos3i, 699, WindowPos3i@12, WindowPos3iMESA, WindowPos3iMESA@12)
|
||||
GL_STUB_ALIAS(WindowPos3iARB, 699, WindowPos3iARB@12, WindowPos3iMESA, WindowPos3iMESA@12)
|
||||
GL_STUB_ALIAS(WindowPos3iv, 700, WindowPos3iv@4, WindowPos3ivMESA, WindowPos3ivMESA@4)
|
||||
GL_STUB_ALIAS(WindowPos3ivARB, 700, WindowPos3ivARB@4, WindowPos3ivMESA, WindowPos3ivMESA@4)
|
||||
GL_STUB_ALIAS(WindowPos3s, 701, WindowPos3s@12, WindowPos3sMESA, WindowPos3sMESA@12)
|
||||
GL_STUB_ALIAS(WindowPos3sARB, 701, WindowPos3sARB@12, WindowPos3sMESA, WindowPos3sMESA@12)
|
||||
GL_STUB_ALIAS(WindowPos3sv, 702, WindowPos3sv@4, WindowPos3svMESA, WindowPos3svMESA@4)
|
||||
GL_STUB_ALIAS(WindowPos3svARB, 702, WindowPos3svARB@4, WindowPos3svMESA, WindowPos3svMESA@4)
|
||||
GL_STUB_ALIAS(BindProgramARB, 721, BindProgramARB@8, BindProgramNV, BindProgramNV@8)
|
||||
GL_STUB_ALIAS(DeleteProgramsARB, 722, DeleteProgramsARB@8, DeleteProgramsNV, DeleteProgramsNV@8)
|
||||
GL_STUB_ALIAS(GenProgramsARB, 724, GenProgramsARB@8, GenProgramsNV, GenProgramsNV@8)
|
||||
GL_STUB_ALIAS(GetVertexAttribPointerv, 730, GetVertexAttribPointerv@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12)
|
||||
GL_STUB_ALIAS(GetVertexAttribPointervARB, 730, GetVertexAttribPointervARB@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12)
|
||||
GL_STUB_ALIAS(IsProgramARB, 734, IsProgramARB@4, IsProgramNV, IsProgramNV@4)
|
||||
GL_STUB_ALIAS(PointParameteri, 798, PointParameteri@8, PointParameteriNV, PointParameteriNV@8)
|
||||
GL_STUB_ALIAS(PointParameteriv, 799, PointParameteriv@8, PointParameterivNV, PointParameterivNV@8)
|
||||
GL_STUB_ALIAS(DeleteVertexArrays, 802, DeleteVertexArrays@8, _dispatch_stub_802, _dispatch_stub_802@8)
|
||||
GL_STUB_ALIAS(IsVertexArray, 804, IsVertexArray@4, _dispatch_stub_804, _dispatch_stub_804@4)
|
||||
GL_STUB_ALIAS(PrimitiveRestartIndex, 811, PrimitiveRestartIndex@4, PrimitiveRestartIndexNV, PrimitiveRestartIndexNV@4)
|
||||
GL_STUB_ALIAS(BlendEquationSeparate, 814, BlendEquationSeparate@8, _dispatch_stub_814, _dispatch_stub_814@8)
|
||||
GL_STUB_ALIAS(BindFramebuffer, 815, BindFramebuffer@8, BindFramebufferEXT, BindFramebufferEXT@8)
|
||||
GL_STUB_ALIAS(BindRenderbuffer, 816, BindRenderbuffer@8, BindRenderbufferEXT, BindRenderbufferEXT@8)
|
||||
GL_STUB_ALIAS(CheckFramebufferStatus, 817, CheckFramebufferStatus@4, CheckFramebufferStatusEXT, CheckFramebufferStatusEXT@4)
|
||||
GL_STUB_ALIAS(DeleteFramebuffers, 818, DeleteFramebuffers@8, DeleteFramebuffersEXT, DeleteFramebuffersEXT@8)
|
||||
GL_STUB_ALIAS(DeleteRenderbuffers, 819, DeleteRenderbuffers@8, DeleteRenderbuffersEXT, DeleteRenderbuffersEXT@8)
|
||||
GL_STUB_ALIAS(FramebufferRenderbuffer, 820, FramebufferRenderbuffer@16, FramebufferRenderbufferEXT, FramebufferRenderbufferEXT@16)
|
||||
GL_STUB_ALIAS(FramebufferTexture1D, 821, FramebufferTexture1D@20, FramebufferTexture1DEXT, FramebufferTexture1DEXT@20)
|
||||
GL_STUB_ALIAS(FramebufferTexture2D, 822, FramebufferTexture2D@20, FramebufferTexture2DEXT, FramebufferTexture2DEXT@20)
|
||||
GL_STUB_ALIAS(FramebufferTexture3D, 823, FramebufferTexture3D@24, FramebufferTexture3DEXT, FramebufferTexture3DEXT@24)
|
||||
GL_STUB_ALIAS(GenFramebuffers, 824, GenFramebuffers@8, GenFramebuffersEXT, GenFramebuffersEXT@8)
|
||||
GL_STUB_ALIAS(GenRenderbuffers, 825, GenRenderbuffers@8, GenRenderbuffersEXT, GenRenderbuffersEXT@8)
|
||||
GL_STUB_ALIAS(GenerateMipmap, 826, GenerateMipmap@4, GenerateMipmapEXT, GenerateMipmapEXT@4)
|
||||
GL_STUB_ALIAS(GetFramebufferAttachmentParameteriv, 827, GetFramebufferAttachmentParameteriv@16, GetFramebufferAttachmentParameterivEXT, GetFramebufferAttachmentParameterivEXT@16)
|
||||
GL_STUB_ALIAS(GetRenderbufferParameteriv, 828, GetRenderbufferParameteriv@12, GetRenderbufferParameterivEXT, GetRenderbufferParameterivEXT@12)
|
||||
GL_STUB_ALIAS(IsFramebuffer, 829, IsFramebuffer@4, IsFramebufferEXT, IsFramebufferEXT@4)
|
||||
GL_STUB_ALIAS(IsRenderbuffer, 830, IsRenderbuffer@4, IsRenderbufferEXT, IsRenderbufferEXT@4)
|
||||
GL_STUB_ALIAS(RenderbufferStorage, 831, RenderbufferStorage@16, RenderbufferStorageEXT, RenderbufferStorageEXT@16)
|
||||
GL_STUB_ALIAS(BlitFramebuffer, 832, BlitFramebuffer@40, _dispatch_stub_832, _dispatch_stub_832@40)
|
||||
GL_STUB_ALIAS(BindFragDataLocation, 835, BindFragDataLocation@12, BindFragDataLocationEXT, BindFragDataLocationEXT@12)
|
||||
GL_STUB_ALIAS(GetFragDataLocation, 836, GetFragDataLocation@8, GetFragDataLocationEXT, GetFragDataLocationEXT@8)
|
||||
GL_STUB_ALIAS(GetUniformuiv, 837, GetUniformuiv@12, GetUniformuivEXT, GetUniformuivEXT@12)
|
||||
GL_STUB_ALIAS(GetVertexAttribIiv, 838, GetVertexAttribIiv@12, GetVertexAttribIivEXT, GetVertexAttribIivEXT@12)
|
||||
GL_STUB_ALIAS(GetVertexAttribIuiv, 839, GetVertexAttribIuiv@12, GetVertexAttribIuivEXT, GetVertexAttribIuivEXT@12)
|
||||
GL_STUB_ALIAS(Uniform1ui, 840, Uniform1ui@8, Uniform1uiEXT, Uniform1uiEXT@8)
|
||||
GL_STUB_ALIAS(Uniform1uiv, 841, Uniform1uiv@12, Uniform1uivEXT, Uniform1uivEXT@12)
|
||||
GL_STUB_ALIAS(Uniform2ui, 842, Uniform2ui@12, Uniform2uiEXT, Uniform2uiEXT@12)
|
||||
GL_STUB_ALIAS(Uniform2uiv, 843, Uniform2uiv@12, Uniform2uivEXT, Uniform2uivEXT@12)
|
||||
GL_STUB_ALIAS(Uniform3ui, 844, Uniform3ui@16, Uniform3uiEXT, Uniform3uiEXT@16)
|
||||
GL_STUB_ALIAS(Uniform3uiv, 845, Uniform3uiv@12, Uniform3uivEXT, Uniform3uivEXT@12)
|
||||
GL_STUB_ALIAS(Uniform4ui, 846, Uniform4ui@20, Uniform4uiEXT, Uniform4uiEXT@20)
|
||||
GL_STUB_ALIAS(Uniform4uiv, 847, Uniform4uiv@12, Uniform4uivEXT, Uniform4uivEXT@12)
|
||||
GL_STUB_ALIAS(VertexAttribI1i, 848, VertexAttribI1i@8, VertexAttribI1iEXT, VertexAttribI1iEXT@8)
|
||||
GL_STUB_ALIAS(VertexAttribI1iv, 849, VertexAttribI1iv@8, VertexAttribI1ivEXT, VertexAttribI1ivEXT@8)
|
||||
GL_STUB_ALIAS(VertexAttribI1ui, 850, VertexAttribI1ui@8, VertexAttribI1uiEXT, VertexAttribI1uiEXT@8)
|
||||
GL_STUB_ALIAS(VertexAttribI1uiv, 851, VertexAttribI1uiv@8, VertexAttribI1uivEXT, VertexAttribI1uivEXT@8)
|
||||
GL_STUB_ALIAS(VertexAttribI2i, 852, VertexAttribI2i@12, VertexAttribI2iEXT, VertexAttribI2iEXT@12)
|
||||
GL_STUB_ALIAS(VertexAttribI2iv, 853, VertexAttribI2iv@8, VertexAttribI2ivEXT, VertexAttribI2ivEXT@8)
|
||||
GL_STUB_ALIAS(VertexAttribI2ui, 854, VertexAttribI2ui@12, VertexAttribI2uiEXT, VertexAttribI2uiEXT@12)
|
||||
GL_STUB_ALIAS(VertexAttribI2uiv, 855, VertexAttribI2uiv@8, VertexAttribI2uivEXT, VertexAttribI2uivEXT@8)
|
||||
GL_STUB_ALIAS(VertexAttribI3i, 856, VertexAttribI3i@16, VertexAttribI3iEXT, VertexAttribI3iEXT@16)
|
||||
GL_STUB_ALIAS(VertexAttribI3iv, 857, VertexAttribI3iv@8, VertexAttribI3ivEXT, VertexAttribI3ivEXT@8)
|
||||
GL_STUB_ALIAS(VertexAttribI3ui, 858, VertexAttribI3ui@16, VertexAttribI3uiEXT, VertexAttribI3uiEXT@16)
|
||||
GL_STUB_ALIAS(VertexAttribI3uiv, 859, VertexAttribI3uiv@8, VertexAttribI3uivEXT, VertexAttribI3uivEXT@8)
|
||||
GL_STUB_ALIAS(VertexAttribI4bv, 860, VertexAttribI4bv@8, VertexAttribI4bvEXT, VertexAttribI4bvEXT@8)
|
||||
GL_STUB_ALIAS(VertexAttribI4i, 861, VertexAttribI4i@20, VertexAttribI4iEXT, VertexAttribI4iEXT@20)
|
||||
GL_STUB_ALIAS(VertexAttribI4iv, 862, VertexAttribI4iv@8, VertexAttribI4ivEXT, VertexAttribI4ivEXT@8)
|
||||
GL_STUB_ALIAS(VertexAttribI4sv, 863, VertexAttribI4sv@8, VertexAttribI4svEXT, VertexAttribI4svEXT@8)
|
||||
GL_STUB_ALIAS(VertexAttribI4ubv, 864, VertexAttribI4ubv@8, VertexAttribI4ubvEXT, VertexAttribI4ubvEXT@8)
|
||||
GL_STUB_ALIAS(VertexAttribI4ui, 865, VertexAttribI4ui@20, VertexAttribI4uiEXT, VertexAttribI4uiEXT@20)
|
||||
GL_STUB_ALIAS(VertexAttribI4uiv, 866, VertexAttribI4uiv@8, VertexAttribI4uivEXT, VertexAttribI4uivEXT@8)
|
||||
GL_STUB_ALIAS(VertexAttribI4usv, 867, VertexAttribI4usv@8, VertexAttribI4usvEXT, VertexAttribI4usvEXT@8)
|
||||
GL_STUB_ALIAS(VertexAttribIPointer, 868, VertexAttribIPointer@20, VertexAttribIPointerEXT, VertexAttribIPointerEXT@20)
|
||||
GL_STUB_ALIAS(FramebufferTextureLayer, 869, FramebufferTextureLayer@20, FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20)
|
||||
GL_STUB_ALIAS(ColorMaski, 870, ColorMaski@20, ColorMaskIndexedEXT, ColorMaskIndexedEXT@20)
|
||||
GL_STUB_ALIAS(Disablei, 871, Disablei@8, DisableIndexedEXT, DisableIndexedEXT@8)
|
||||
GL_STUB_ALIAS(Enablei, 872, Enablei@8, EnableIndexedEXT, EnableIndexedEXT@8)
|
||||
GL_STUB_ALIAS(GetBooleani_v, 873, GetBooleani_v@12, GetBooleanIndexedvEXT, GetBooleanIndexedvEXT@12)
|
||||
GL_STUB_ALIAS(GetIntegeri_v, 874, GetIntegeri_v@12, GetIntegerIndexedvEXT, GetIntegerIndexedvEXT@12)
|
||||
GL_STUB_ALIAS(IsEnabledi, 875, IsEnabledi@8, IsEnabledIndexedEXT, IsEnabledIndexedEXT@8)
|
||||
GL_STUB_ALIAS(GetTexParameterIiv, 878, GetTexParameterIiv@12, GetTexParameterIivEXT, GetTexParameterIivEXT@12)
|
||||
GL_STUB_ALIAS(GetTexParameterIuiv, 879, GetTexParameterIuiv@12, GetTexParameterIuivEXT, GetTexParameterIuivEXT@12)
|
||||
GL_STUB_ALIAS(TexParameterIiv, 880, TexParameterIiv@12, TexParameterIivEXT, TexParameterIivEXT@12)
|
||||
GL_STUB_ALIAS(TexParameterIuiv, 881, TexParameterIuiv@12, TexParameterIuivEXT, TexParameterIuivEXT@12)
|
||||
GL_STUB_ALIAS(BeginConditionalRender, 882, BeginConditionalRender@8, BeginConditionalRenderNV, BeginConditionalRenderNV@8)
|
||||
GL_STUB_ALIAS(EndConditionalRender, 883, EndConditionalRender@0, EndConditionalRenderNV, EndConditionalRenderNV@0)
|
||||
GL_STUB_ALIAS(BeginTransformFeedback, 884, BeginTransformFeedback@4, BeginTransformFeedbackEXT, BeginTransformFeedbackEXT@4)
|
||||
GL_STUB_ALIAS(BindBufferBase, 885, BindBufferBase@12, BindBufferBaseEXT, BindBufferBaseEXT@12)
|
||||
GL_STUB_ALIAS(BindBufferRange, 887, BindBufferRange@20, BindBufferRangeEXT, BindBufferRangeEXT@20)
|
||||
GL_STUB_ALIAS(EndTransformFeedback, 888, EndTransformFeedback@0, EndTransformFeedbackEXT, EndTransformFeedbackEXT@0)
|
||||
GL_STUB_ALIAS(GetTransformFeedbackVarying, 889, GetTransformFeedbackVarying@28, GetTransformFeedbackVaryingEXT, GetTransformFeedbackVaryingEXT@28)
|
||||
GL_STUB_ALIAS(TransformFeedbackVaryings, 890, TransformFeedbackVaryings@16, TransformFeedbackVaryingsEXT, TransformFeedbackVaryingsEXT@16)
|
||||
GL_STUB_ALIAS(ProvokingVertex, 891, ProvokingVertex@4, ProvokingVertexEXT, ProvokingVertexEXT@4)
|
||||
|
||||
GLOBL GLNAME(gl_dispatch_functions_end)
|
||||
HIDDEN(GLNAME(gl_dispatch_functions_end))
|
||||
|
||||
+308
-294
@@ -640,300 +640,314 @@ struct _glapi_table
|
||||
void (GLAPIENTRYP BlendEquationiARB)(GLuint buf, GLenum mode); /* 597 */
|
||||
void (GLAPIENTRYP BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA); /* 598 */
|
||||
void (GLAPIENTRYP BlendFunciARB)(GLuint buf, GLenum src, GLenum dst); /* 599 */
|
||||
void (GLAPIENTRYP BindTransformFeedback)(GLenum target, GLuint id); /* 600 */
|
||||
void (GLAPIENTRYP DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids); /* 601 */
|
||||
void (GLAPIENTRYP DrawTransformFeedback)(GLenum mode, GLuint id); /* 602 */
|
||||
void (GLAPIENTRYP GenTransformFeedbacks)(GLsizei n, GLuint * ids); /* 603 */
|
||||
GLboolean (GLAPIENTRYP IsTransformFeedback)(GLuint id); /* 604 */
|
||||
void (GLAPIENTRYP PauseTransformFeedback)(void); /* 605 */
|
||||
void (GLAPIENTRYP ResumeTransformFeedback)(void); /* 606 */
|
||||
void (GLAPIENTRYP ClearDepthf)(GLclampf depth); /* 607 */
|
||||
void (GLAPIENTRYP DepthRangef)(GLclampf zNear, GLclampf zFar); /* 608 */
|
||||
void (GLAPIENTRYP GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision); /* 609 */
|
||||
void (GLAPIENTRYP ReleaseShaderCompiler)(void); /* 610 */
|
||||
void (GLAPIENTRYP ShaderBinary)(GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length); /* 611 */
|
||||
void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 612 */
|
||||
void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 613 */
|
||||
void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 614 */
|
||||
void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 615 */
|
||||
void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 616 */
|
||||
void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 617 */
|
||||
void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 618 */
|
||||
void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 619 */
|
||||
void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 620 */
|
||||
void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 621 */
|
||||
void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 622 */
|
||||
void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 623 */
|
||||
void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 624 */
|
||||
void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 625 */
|
||||
void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 626 */
|
||||
void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 627 */
|
||||
void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 628 */
|
||||
void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 629 */
|
||||
void (GLAPIENTRYP UnlockArraysEXT)(void); /* 630 */
|
||||
void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 631 */
|
||||
void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 632 */
|
||||
void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 633 */
|
||||
void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 634 */
|
||||
void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 635 */
|
||||
void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 636 */
|
||||
void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 637 */
|
||||
void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 638 */
|
||||
void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 639 */
|
||||
void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 640 */
|
||||
void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 641 */
|
||||
void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 642 */
|
||||
void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 643 */
|
||||
void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 644 */
|
||||
void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 645 */
|
||||
void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 646 */
|
||||
void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 647 */
|
||||
void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); /* 648 */
|
||||
void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 649 */
|
||||
void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 650 */
|
||||
void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 651 */
|
||||
void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 652 */
|
||||
void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 653 */
|
||||
void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 654 */
|
||||
void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 655 */
|
||||
void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 656 */
|
||||
void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 657 */
|
||||
void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 658 */
|
||||
void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 659 */
|
||||
void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 660 */
|
||||
void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 661 */
|
||||
void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 662 */
|
||||
void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 663 */
|
||||
void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 664 */
|
||||
void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 665 */
|
||||
void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 666 */
|
||||
void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 667 */
|
||||
void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 668 */
|
||||
void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 669 */
|
||||
void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 670 */
|
||||
void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 671 */
|
||||
void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 672 */
|
||||
void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 673 */
|
||||
void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 674 */
|
||||
void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 675 */
|
||||
void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 676 */
|
||||
void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 677 */
|
||||
void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 678 */
|
||||
void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 679 */
|
||||
void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 680 */
|
||||
void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 681 */
|
||||
void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 682 */
|
||||
void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 683 */
|
||||
void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 684 */
|
||||
void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 685 */
|
||||
void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 686 */
|
||||
void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 687 */
|
||||
void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 688 */
|
||||
void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 689 */
|
||||
void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 690 */
|
||||
void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 691 */
|
||||
void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 692 */
|
||||
void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 693 */
|
||||
void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 694 */
|
||||
void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 695 */
|
||||
void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 696 */
|
||||
void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 697 */
|
||||
void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 698 */
|
||||
void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 699 */
|
||||
void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 700 */
|
||||
void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 701 */
|
||||
void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 702 */
|
||||
GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 703 */
|
||||
void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 704 */
|
||||
GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 705 */
|
||||
GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 706 */
|
||||
void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 707 */
|
||||
void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 708 */
|
||||
void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 709 */
|
||||
void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 710 */
|
||||
void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 711 */
|
||||
void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 712 */
|
||||
void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 713 */
|
||||
void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 714 */
|
||||
void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 715 */
|
||||
void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 716 */
|
||||
void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 717 */
|
||||
void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 718 */
|
||||
void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 719 */
|
||||
GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 720 */
|
||||
void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 721 */
|
||||
void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 722 */
|
||||
void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 723 */
|
||||
void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 724 */
|
||||
void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 725 */
|
||||
void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 726 */
|
||||
void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 727 */
|
||||
void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 728 */
|
||||
void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 729 */
|
||||
void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 730 */
|
||||
void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 731 */
|
||||
void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 732 */
|
||||
void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 733 */
|
||||
void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 734 */
|
||||
void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 735 */
|
||||
void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 736 */
|
||||
void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 737 */
|
||||
void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 738 */
|
||||
void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 739 */
|
||||
void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 740 */
|
||||
void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 741 */
|
||||
void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 742 */
|
||||
void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 743 */
|
||||
void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 744 */
|
||||
void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 745 */
|
||||
void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 746 */
|
||||
void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 747 */
|
||||
void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 748 */
|
||||
void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 749 */
|
||||
void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 750 */
|
||||
void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 751 */
|
||||
void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 752 */
|
||||
void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 753 */
|
||||
void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 754 */
|
||||
void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 755 */
|
||||
void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 756 */
|
||||
void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 757 */
|
||||
void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 758 */
|
||||
void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 759 */
|
||||
void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 760 */
|
||||
void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 761 */
|
||||
void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 762 */
|
||||
void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 763 */
|
||||
void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 764 */
|
||||
void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 765 */
|
||||
void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 766 */
|
||||
void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 767 */
|
||||
void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 768 */
|
||||
void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 769 */
|
||||
void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 770 */
|
||||
void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 771 */
|
||||
void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 772 */
|
||||
void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 773 */
|
||||
void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 774 */
|
||||
void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 775 */
|
||||
void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 776 */
|
||||
void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 777 */
|
||||
void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 778 */
|
||||
void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 779 */
|
||||
GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 780 */
|
||||
void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 781 */
|
||||
void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 782 */
|
||||
void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 783 */
|
||||
void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 784 */
|
||||
void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 785 */
|
||||
void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 786 */
|
||||
void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 787 */
|
||||
void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 788 */
|
||||
void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 789 */
|
||||
GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 790 */
|
||||
void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 791 */
|
||||
void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 792 */
|
||||
void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 793 */
|
||||
void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 794 */
|
||||
void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 795 */
|
||||
void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 796 */
|
||||
void (GLAPIENTRYP PrimitiveRestartIndexNV)(GLuint index); /* 797 */
|
||||
void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 798 */
|
||||
void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 799 */
|
||||
void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 800 */
|
||||
void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 801 */
|
||||
void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 802 */
|
||||
GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 803 */
|
||||
void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 804 */
|
||||
void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 805 */
|
||||
void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 806 */
|
||||
void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 807 */
|
||||
void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 808 */
|
||||
void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 809 */
|
||||
void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 810 */
|
||||
void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 811 */
|
||||
void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 812 */
|
||||
void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 813 */
|
||||
void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 814 */
|
||||
GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 815 */
|
||||
GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 816 */
|
||||
void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 817 */
|
||||
void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 818 */
|
||||
void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 819 */
|
||||
void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 820 */
|
||||
void (GLAPIENTRYP BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name); /* 821 */
|
||||
GLint (GLAPIENTRYP GetFragDataLocationEXT)(GLuint program, const GLchar * name); /* 822 */
|
||||
void (GLAPIENTRYP GetUniformuivEXT)(GLuint program, GLint location, GLuint * params); /* 823 */
|
||||
void (GLAPIENTRYP GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params); /* 824 */
|
||||
void (GLAPIENTRYP GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params); /* 825 */
|
||||
void (GLAPIENTRYP Uniform1uiEXT)(GLint location, GLuint x); /* 826 */
|
||||
void (GLAPIENTRYP Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 827 */
|
||||
void (GLAPIENTRYP Uniform2uiEXT)(GLint location, GLuint x, GLuint y); /* 828 */
|
||||
void (GLAPIENTRYP Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 829 */
|
||||
void (GLAPIENTRYP Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z); /* 830 */
|
||||
void (GLAPIENTRYP Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 831 */
|
||||
void (GLAPIENTRYP Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 832 */
|
||||
void (GLAPIENTRYP Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 833 */
|
||||
void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 834 */
|
||||
void (GLAPIENTRYP VertexAttribI1ivEXT)(GLuint index, const GLint * v); /* 835 */
|
||||
void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 836 */
|
||||
void (GLAPIENTRYP VertexAttribI1uivEXT)(GLuint index, const GLuint * v); /* 837 */
|
||||
void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 838 */
|
||||
void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 839 */
|
||||
void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 840 */
|
||||
void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 841 */
|
||||
void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 842 */
|
||||
void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 843 */
|
||||
void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 844 */
|
||||
void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 845 */
|
||||
void (GLAPIENTRYP VertexAttribI4bvEXT)(GLuint index, const GLbyte * v); /* 846 */
|
||||
void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 847 */
|
||||
void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 848 */
|
||||
void (GLAPIENTRYP VertexAttribI4svEXT)(GLuint index, const GLshort * v); /* 849 */
|
||||
void (GLAPIENTRYP VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v); /* 850 */
|
||||
void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 851 */
|
||||
void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 852 */
|
||||
void (GLAPIENTRYP VertexAttribI4usvEXT)(GLuint index, const GLushort * v); /* 853 */
|
||||
void (GLAPIENTRYP VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 854 */
|
||||
void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 855 */
|
||||
void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 856 */
|
||||
void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 857 */
|
||||
void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 858 */
|
||||
void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 859 */
|
||||
void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 860 */
|
||||
GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 861 */
|
||||
void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 862 */
|
||||
void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 863 */
|
||||
void (GLAPIENTRYP GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params); /* 864 */
|
||||
void (GLAPIENTRYP GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params); /* 865 */
|
||||
void (GLAPIENTRYP TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params); /* 866 */
|
||||
void (GLAPIENTRYP TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params); /* 867 */
|
||||
void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 868 */
|
||||
void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 869 */
|
||||
void (GLAPIENTRYP BeginTransformFeedbackEXT)(GLenum mode); /* 870 */
|
||||
void (GLAPIENTRYP BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); /* 871 */
|
||||
void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 872 */
|
||||
void (GLAPIENTRYP BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 873 */
|
||||
void (GLAPIENTRYP EndTransformFeedbackEXT)(void); /* 874 */
|
||||
void (GLAPIENTRYP GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 875 */
|
||||
void (GLAPIENTRYP TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode); /* 876 */
|
||||
void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 877 */
|
||||
void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 878 */
|
||||
void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 879 */
|
||||
void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 880 */
|
||||
GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 881 */
|
||||
GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 882 */
|
||||
void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 883 */
|
||||
GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 884 */
|
||||
void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 885 */
|
||||
void (GLAPIENTRYP TextureBarrierNV)(void); /* 886 */
|
||||
void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 887 */
|
||||
void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 888 */
|
||||
void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 889 */
|
||||
void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 890 */
|
||||
void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 891 */
|
||||
void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 892 */
|
||||
void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 893 */
|
||||
void (GLAPIENTRYP BindSampler)(GLuint unit, GLuint sampler); /* 600 */
|
||||
void (GLAPIENTRYP DeleteSamplers)(GLsizei count, const GLuint * samplers); /* 601 */
|
||||
void (GLAPIENTRYP GenSamplers)(GLsizei count, GLuint * samplers); /* 602 */
|
||||
void (GLAPIENTRYP GetSamplerParameterIiv)(GLuint sampler, GLenum pname, GLint * params); /* 603 */
|
||||
void (GLAPIENTRYP GetSamplerParameterIuiv)(GLuint sampler, GLenum pname, GLuint * params); /* 604 */
|
||||
void (GLAPIENTRYP GetSamplerParameterfv)(GLuint sampler, GLenum pname, GLfloat * params); /* 605 */
|
||||
void (GLAPIENTRYP GetSamplerParameteriv)(GLuint sampler, GLenum pname, GLint * params); /* 606 */
|
||||
GLboolean (GLAPIENTRYP IsSampler)(GLuint sampler); /* 607 */
|
||||
void (GLAPIENTRYP SamplerParameterIiv)(GLuint sampler, GLenum pname, const GLint * params); /* 608 */
|
||||
void (GLAPIENTRYP SamplerParameterIuiv)(GLuint sampler, GLenum pname, const GLuint * params); /* 609 */
|
||||
void (GLAPIENTRYP SamplerParameterf)(GLuint sampler, GLenum pname, GLfloat param); /* 610 */
|
||||
void (GLAPIENTRYP SamplerParameterfv)(GLuint sampler, GLenum pname, const GLfloat * params); /* 611 */
|
||||
void (GLAPIENTRYP SamplerParameteri)(GLuint sampler, GLenum pname, GLint param); /* 612 */
|
||||
void (GLAPIENTRYP SamplerParameteriv)(GLuint sampler, GLenum pname, const GLint * params); /* 613 */
|
||||
void (GLAPIENTRYP BindTransformFeedback)(GLenum target, GLuint id); /* 614 */
|
||||
void (GLAPIENTRYP DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids); /* 615 */
|
||||
void (GLAPIENTRYP DrawTransformFeedback)(GLenum mode, GLuint id); /* 616 */
|
||||
void (GLAPIENTRYP GenTransformFeedbacks)(GLsizei n, GLuint * ids); /* 617 */
|
||||
GLboolean (GLAPIENTRYP IsTransformFeedback)(GLuint id); /* 618 */
|
||||
void (GLAPIENTRYP PauseTransformFeedback)(void); /* 619 */
|
||||
void (GLAPIENTRYP ResumeTransformFeedback)(void); /* 620 */
|
||||
void (GLAPIENTRYP ClearDepthf)(GLclampf depth); /* 621 */
|
||||
void (GLAPIENTRYP DepthRangef)(GLclampf zNear, GLclampf zFar); /* 622 */
|
||||
void (GLAPIENTRYP GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision); /* 623 */
|
||||
void (GLAPIENTRYP ReleaseShaderCompiler)(void); /* 624 */
|
||||
void (GLAPIENTRYP ShaderBinary)(GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length); /* 625 */
|
||||
void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 626 */
|
||||
void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 627 */
|
||||
void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 628 */
|
||||
void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 629 */
|
||||
void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 630 */
|
||||
void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 631 */
|
||||
void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 632 */
|
||||
void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 633 */
|
||||
void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 634 */
|
||||
void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 635 */
|
||||
void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 636 */
|
||||
void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 637 */
|
||||
void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 638 */
|
||||
void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 639 */
|
||||
void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 640 */
|
||||
void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 641 */
|
||||
void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 642 */
|
||||
void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 643 */
|
||||
void (GLAPIENTRYP UnlockArraysEXT)(void); /* 644 */
|
||||
void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 645 */
|
||||
void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 646 */
|
||||
void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 647 */
|
||||
void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 648 */
|
||||
void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 649 */
|
||||
void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 650 */
|
||||
void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 651 */
|
||||
void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 652 */
|
||||
void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 653 */
|
||||
void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 654 */
|
||||
void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 655 */
|
||||
void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 656 */
|
||||
void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 657 */
|
||||
void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 658 */
|
||||
void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 659 */
|
||||
void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 660 */
|
||||
void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 661 */
|
||||
void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); /* 662 */
|
||||
void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 663 */
|
||||
void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 664 */
|
||||
void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 665 */
|
||||
void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 666 */
|
||||
void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 667 */
|
||||
void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 668 */
|
||||
void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 669 */
|
||||
void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 670 */
|
||||
void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 671 */
|
||||
void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 672 */
|
||||
void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 673 */
|
||||
void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 674 */
|
||||
void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 675 */
|
||||
void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 676 */
|
||||
void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 677 */
|
||||
void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 678 */
|
||||
void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 679 */
|
||||
void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 680 */
|
||||
void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 681 */
|
||||
void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 682 */
|
||||
void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 683 */
|
||||
void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 684 */
|
||||
void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 685 */
|
||||
void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 686 */
|
||||
void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 687 */
|
||||
void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 688 */
|
||||
void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 689 */
|
||||
void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 690 */
|
||||
void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 691 */
|
||||
void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 692 */
|
||||
void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 693 */
|
||||
void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 694 */
|
||||
void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 695 */
|
||||
void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 696 */
|
||||
void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 697 */
|
||||
void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 698 */
|
||||
void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 699 */
|
||||
void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 700 */
|
||||
void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 701 */
|
||||
void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 702 */
|
||||
void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 703 */
|
||||
void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 704 */
|
||||
void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 705 */
|
||||
void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 706 */
|
||||
void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 707 */
|
||||
void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 708 */
|
||||
void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 709 */
|
||||
void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 710 */
|
||||
void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 711 */
|
||||
void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 712 */
|
||||
void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 713 */
|
||||
void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 714 */
|
||||
void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 715 */
|
||||
void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 716 */
|
||||
GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 717 */
|
||||
void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 718 */
|
||||
GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 719 */
|
||||
GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 720 */
|
||||
void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 721 */
|
||||
void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 722 */
|
||||
void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 723 */
|
||||
void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 724 */
|
||||
void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 725 */
|
||||
void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 726 */
|
||||
void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 727 */
|
||||
void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 728 */
|
||||
void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 729 */
|
||||
void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 730 */
|
||||
void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 731 */
|
||||
void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 732 */
|
||||
void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 733 */
|
||||
GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 734 */
|
||||
void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 735 */
|
||||
void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 736 */
|
||||
void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 737 */
|
||||
void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 738 */
|
||||
void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 739 */
|
||||
void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 740 */
|
||||
void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 741 */
|
||||
void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 742 */
|
||||
void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 743 */
|
||||
void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 744 */
|
||||
void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 745 */
|
||||
void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 746 */
|
||||
void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 747 */
|
||||
void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 748 */
|
||||
void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 749 */
|
||||
void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 750 */
|
||||
void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 751 */
|
||||
void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 752 */
|
||||
void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 753 */
|
||||
void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 754 */
|
||||
void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 755 */
|
||||
void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 756 */
|
||||
void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 757 */
|
||||
void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 758 */
|
||||
void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 759 */
|
||||
void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 760 */
|
||||
void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 761 */
|
||||
void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 762 */
|
||||
void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 763 */
|
||||
void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 764 */
|
||||
void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 765 */
|
||||
void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 766 */
|
||||
void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 767 */
|
||||
void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 768 */
|
||||
void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 769 */
|
||||
void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 770 */
|
||||
void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 771 */
|
||||
void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 772 */
|
||||
void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 773 */
|
||||
void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 774 */
|
||||
void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 775 */
|
||||
void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 776 */
|
||||
void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 777 */
|
||||
void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 778 */
|
||||
void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 779 */
|
||||
void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 780 */
|
||||
void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 781 */
|
||||
void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 782 */
|
||||
void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 783 */
|
||||
void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 784 */
|
||||
void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 785 */
|
||||
void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 786 */
|
||||
void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 787 */
|
||||
void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 788 */
|
||||
void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 789 */
|
||||
void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 790 */
|
||||
void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 791 */
|
||||
void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 792 */
|
||||
void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 793 */
|
||||
GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 794 */
|
||||
void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 795 */
|
||||
void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 796 */
|
||||
void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 797 */
|
||||
void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 798 */
|
||||
void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 799 */
|
||||
void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 800 */
|
||||
void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 801 */
|
||||
void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 802 */
|
||||
void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 803 */
|
||||
GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 804 */
|
||||
void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 805 */
|
||||
void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 806 */
|
||||
void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 807 */
|
||||
void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 808 */
|
||||
void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 809 */
|
||||
void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 810 */
|
||||
void (GLAPIENTRYP PrimitiveRestartIndexNV)(GLuint index); /* 811 */
|
||||
void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 812 */
|
||||
void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 813 */
|
||||
void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 814 */
|
||||
void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 815 */
|
||||
void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 816 */
|
||||
GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 817 */
|
||||
void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 818 */
|
||||
void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 819 */
|
||||
void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 820 */
|
||||
void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 821 */
|
||||
void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 822 */
|
||||
void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 823 */
|
||||
void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 824 */
|
||||
void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 825 */
|
||||
void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 826 */
|
||||
void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 827 */
|
||||
void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 828 */
|
||||
GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 829 */
|
||||
GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 830 */
|
||||
void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 831 */
|
||||
void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 832 */
|
||||
void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 833 */
|
||||
void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 834 */
|
||||
void (GLAPIENTRYP BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name); /* 835 */
|
||||
GLint (GLAPIENTRYP GetFragDataLocationEXT)(GLuint program, const GLchar * name); /* 836 */
|
||||
void (GLAPIENTRYP GetUniformuivEXT)(GLuint program, GLint location, GLuint * params); /* 837 */
|
||||
void (GLAPIENTRYP GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params); /* 838 */
|
||||
void (GLAPIENTRYP GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params); /* 839 */
|
||||
void (GLAPIENTRYP Uniform1uiEXT)(GLint location, GLuint x); /* 840 */
|
||||
void (GLAPIENTRYP Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 841 */
|
||||
void (GLAPIENTRYP Uniform2uiEXT)(GLint location, GLuint x, GLuint y); /* 842 */
|
||||
void (GLAPIENTRYP Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 843 */
|
||||
void (GLAPIENTRYP Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z); /* 844 */
|
||||
void (GLAPIENTRYP Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 845 */
|
||||
void (GLAPIENTRYP Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 846 */
|
||||
void (GLAPIENTRYP Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 847 */
|
||||
void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 848 */
|
||||
void (GLAPIENTRYP VertexAttribI1ivEXT)(GLuint index, const GLint * v); /* 849 */
|
||||
void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 850 */
|
||||
void (GLAPIENTRYP VertexAttribI1uivEXT)(GLuint index, const GLuint * v); /* 851 */
|
||||
void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 852 */
|
||||
void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 853 */
|
||||
void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 854 */
|
||||
void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 855 */
|
||||
void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 856 */
|
||||
void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 857 */
|
||||
void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 858 */
|
||||
void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 859 */
|
||||
void (GLAPIENTRYP VertexAttribI4bvEXT)(GLuint index, const GLbyte * v); /* 860 */
|
||||
void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 861 */
|
||||
void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 862 */
|
||||
void (GLAPIENTRYP VertexAttribI4svEXT)(GLuint index, const GLshort * v); /* 863 */
|
||||
void (GLAPIENTRYP VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v); /* 864 */
|
||||
void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 865 */
|
||||
void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 866 */
|
||||
void (GLAPIENTRYP VertexAttribI4usvEXT)(GLuint index, const GLushort * v); /* 867 */
|
||||
void (GLAPIENTRYP VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 868 */
|
||||
void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 869 */
|
||||
void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 870 */
|
||||
void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 871 */
|
||||
void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 872 */
|
||||
void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 873 */
|
||||
void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 874 */
|
||||
GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 875 */
|
||||
void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 876 */
|
||||
void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 877 */
|
||||
void (GLAPIENTRYP GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params); /* 878 */
|
||||
void (GLAPIENTRYP GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params); /* 879 */
|
||||
void (GLAPIENTRYP TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params); /* 880 */
|
||||
void (GLAPIENTRYP TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params); /* 881 */
|
||||
void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 882 */
|
||||
void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 883 */
|
||||
void (GLAPIENTRYP BeginTransformFeedbackEXT)(GLenum mode); /* 884 */
|
||||
void (GLAPIENTRYP BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); /* 885 */
|
||||
void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 886 */
|
||||
void (GLAPIENTRYP BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 887 */
|
||||
void (GLAPIENTRYP EndTransformFeedbackEXT)(void); /* 888 */
|
||||
void (GLAPIENTRYP GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 889 */
|
||||
void (GLAPIENTRYP TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode); /* 890 */
|
||||
void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 891 */
|
||||
void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 892 */
|
||||
void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 893 */
|
||||
void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 894 */
|
||||
GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 895 */
|
||||
GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 896 */
|
||||
void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 897 */
|
||||
GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 898 */
|
||||
void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 899 */
|
||||
void (GLAPIENTRYP TextureBarrierNV)(void); /* 900 */
|
||||
void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 901 */
|
||||
void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 902 */
|
||||
void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 903 */
|
||||
void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 904 */
|
||||
void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 905 */
|
||||
void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 906 */
|
||||
void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 907 */
|
||||
};
|
||||
|
||||
#endif /* !defined( _GLAPI_TABLE_H_ ) */
|
||||
|
||||
+198
-114
@@ -4062,6 +4062,76 @@ KEYWORD1 void KEYWORD2 NAME(BlendFunciARB)(GLuint buf, GLenum src, GLenum dst)
|
||||
DISPATCH(BlendFunciARB, (buf, src, dst), (F, "glBlendFunciARB(%d, 0x%x, 0x%x);\n", buf, src, dst));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(BindSampler)(GLuint unit, GLuint sampler)
|
||||
{
|
||||
DISPATCH(BindSampler, (unit, sampler), (F, "glBindSampler(%d, %d);\n", unit, sampler));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(DeleteSamplers)(GLsizei count, const GLuint * samplers)
|
||||
{
|
||||
DISPATCH(DeleteSamplers, (count, samplers), (F, "glDeleteSamplers(%d, %p);\n", count, (const void *) samplers));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(GenSamplers)(GLsizei count, GLuint * samplers)
|
||||
{
|
||||
DISPATCH(GenSamplers, (count, samplers), (F, "glGenSamplers(%d, %p);\n", count, (const void *) samplers));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(GetSamplerParameterIiv)(GLuint sampler, GLenum pname, GLint * params)
|
||||
{
|
||||
DISPATCH(GetSamplerParameterIiv, (sampler, pname, params), (F, "glGetSamplerParameterIiv(%d, 0x%x, %p);\n", sampler, pname, (const void *) params));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(GetSamplerParameterIuiv)(GLuint sampler, GLenum pname, GLuint * params)
|
||||
{
|
||||
DISPATCH(GetSamplerParameterIuiv, (sampler, pname, params), (F, "glGetSamplerParameterIuiv(%d, 0x%x, %p);\n", sampler, pname, (const void *) params));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(GetSamplerParameterfv)(GLuint sampler, GLenum pname, GLfloat * params)
|
||||
{
|
||||
DISPATCH(GetSamplerParameterfv, (sampler, pname, params), (F, "glGetSamplerParameterfv(%d, 0x%x, %p);\n", sampler, pname, (const void *) params));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(GetSamplerParameteriv)(GLuint sampler, GLenum pname, GLint * params)
|
||||
{
|
||||
DISPATCH(GetSamplerParameteriv, (sampler, pname, params), (F, "glGetSamplerParameteriv(%d, 0x%x, %p);\n", sampler, pname, (const void *) params));
|
||||
}
|
||||
|
||||
KEYWORD1 GLboolean KEYWORD2 NAME(IsSampler)(GLuint sampler)
|
||||
{
|
||||
RETURN_DISPATCH(IsSampler, (sampler), (F, "glIsSampler(%d);\n", sampler));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(SamplerParameterIiv)(GLuint sampler, GLenum pname, const GLint * params)
|
||||
{
|
||||
DISPATCH(SamplerParameterIiv, (sampler, pname, params), (F, "glSamplerParameterIiv(%d, 0x%x, %p);\n", sampler, pname, (const void *) params));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(SamplerParameterIuiv)(GLuint sampler, GLenum pname, const GLuint * params)
|
||||
{
|
||||
DISPATCH(SamplerParameterIuiv, (sampler, pname, params), (F, "glSamplerParameterIuiv(%d, 0x%x, %p);\n", sampler, pname, (const void *) params));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(SamplerParameterf)(GLuint sampler, GLenum pname, GLfloat param)
|
||||
{
|
||||
DISPATCH(SamplerParameterf, (sampler, pname, param), (F, "glSamplerParameterf(%d, 0x%x, %f);\n", sampler, pname, param));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(SamplerParameterfv)(GLuint sampler, GLenum pname, const GLfloat * params)
|
||||
{
|
||||
DISPATCH(SamplerParameterfv, (sampler, pname, params), (F, "glSamplerParameterfv(%d, 0x%x, %p);\n", sampler, pname, (const void *) params));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(SamplerParameteri)(GLuint sampler, GLenum pname, GLint param)
|
||||
{
|
||||
DISPATCH(SamplerParameteri, (sampler, pname, param), (F, "glSamplerParameteri(%d, 0x%x, %d);\n", sampler, pname, param));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(SamplerParameteriv)(GLuint sampler, GLenum pname, const GLint * params)
|
||||
{
|
||||
DISPATCH(SamplerParameteriv, (sampler, pname, params), (F, "glSamplerParameteriv(%d, 0x%x, %p);\n", sampler, pname, (const void *) params));
|
||||
}
|
||||
|
||||
KEYWORD1 void KEYWORD2 NAME(BindTransformFeedback)(GLenum target, GLuint id)
|
||||
{
|
||||
DISPATCH(BindTransformFeedback, (target, id), (F, "glBindTransformFeedback(0x%x, %d);\n", target, id));
|
||||
@@ -4127,58 +4197,58 @@ KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias)
|
||||
DISPATCH(PolygonOffsetEXT, (factor, bias), (F, "glPolygonOffsetEXT(%f, %f);\n", factor, bias));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_613)(GLenum pname, GLfloat * params);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_627)(GLenum pname, GLfloat * params);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_613)(GLenum pname, GLfloat * params)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_627)(GLenum pname, GLfloat * params)
|
||||
{
|
||||
DISPATCH(GetPixelTexGenParameterfvSGIS, (pname, params), (F, "glGetPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_614)(GLenum pname, GLint * params);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_628)(GLenum pname, GLint * params);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_614)(GLenum pname, GLint * params)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_628)(GLenum pname, GLint * params)
|
||||
{
|
||||
DISPATCH(GetPixelTexGenParameterivSGIS, (pname, params), (F, "glGetPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_615)(GLenum pname, GLfloat param);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_629)(GLenum pname, GLfloat param);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_615)(GLenum pname, GLfloat param)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_629)(GLenum pname, GLfloat param)
|
||||
{
|
||||
DISPATCH(PixelTexGenParameterfSGIS, (pname, param), (F, "glPixelTexGenParameterfSGIS(0x%x, %f);\n", pname, param));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_616)(GLenum pname, const GLfloat * params);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_630)(GLenum pname, const GLfloat * params);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_616)(GLenum pname, const GLfloat * params)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_630)(GLenum pname, const GLfloat * params)
|
||||
{
|
||||
DISPATCH(PixelTexGenParameterfvSGIS, (pname, params), (F, "glPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_617)(GLenum pname, GLint param);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_631)(GLenum pname, GLint param);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_617)(GLenum pname, GLint param)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_631)(GLenum pname, GLint param)
|
||||
{
|
||||
DISPATCH(PixelTexGenParameteriSGIS, (pname, param), (F, "glPixelTexGenParameteriSGIS(0x%x, %d);\n", pname, param));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_618)(GLenum pname, const GLint * params);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_632)(GLenum pname, const GLint * params);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_618)(GLenum pname, const GLint * params)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_632)(GLenum pname, const GLint * params)
|
||||
{
|
||||
DISPATCH(PixelTexGenParameterivSGIS, (pname, params), (F, "glPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_619)(GLclampf value, GLboolean invert);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_633)(GLclampf value, GLboolean invert);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_619)(GLclampf value, GLboolean invert)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_633)(GLclampf value, GLboolean invert)
|
||||
{
|
||||
DISPATCH(SampleMaskSGIS, (value, invert), (F, "glSampleMaskSGIS(%f, %d);\n", value, invert));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_620)(GLenum pattern);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_634)(GLenum pattern);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_620)(GLenum pattern)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_634)(GLenum pattern)
|
||||
{
|
||||
DISPATCH(SamplePatternSGIS, (pattern), (F, "glSamplePatternSGIS(0x%x);\n", pattern));
|
||||
}
|
||||
@@ -4228,9 +4298,9 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum pname, GLfloat param)
|
||||
DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfEXT(0x%x, %f);\n", pname, param));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_627)(GLenum pname, GLfloat param);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_641)(GLenum pname, GLfloat param);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_627)(GLenum pname, GLfloat param)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_641)(GLenum pname, GLfloat param)
|
||||
{
|
||||
DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfSGIS(0x%x, %f);\n", pname, param));
|
||||
}
|
||||
@@ -4250,9 +4320,9 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum pname, const GLfloat * p
|
||||
DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvEXT(0x%x, %p);\n", pname, (const void *) params));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_628)(GLenum pname, const GLfloat * params);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_642)(GLenum pname, const GLfloat * params);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_628)(GLenum pname, const GLfloat * params)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_642)(GLenum pname, const GLfloat * params)
|
||||
{
|
||||
DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
|
||||
}
|
||||
@@ -4507,9 +4577,9 @@ KEYWORD1 void KEYWORD2 NAME(FogCoordfvEXT)(const GLfloat * coord)
|
||||
DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfvEXT(%p);\n", (const void *) coord));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_655)(GLenum mode);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_669)(GLenum mode);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_655)(GLenum mode)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_669)(GLenum mode)
|
||||
{
|
||||
DISPATCH(PixelTexGenSGIX, (mode), (F, "glPixelTexGenSGIX(0x%x);\n", mode));
|
||||
}
|
||||
@@ -4524,9 +4594,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfac
|
||||
DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateEXT(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_656)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_670)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_656)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_670)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
|
||||
{
|
||||
DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateINGR(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
|
||||
}
|
||||
@@ -4891,65 +4961,65 @@ KEYWORD1 void KEYWORD2 NAME(WindowPos4svMESA)(const GLshort * v)
|
||||
DISPATCH(WindowPos4svMESA, (v), (F, "glWindowPos4svMESA(%p);\n", (const void *) v));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_697)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_711)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_697)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_711)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride)
|
||||
{
|
||||
DISPATCH(MultiModeDrawArraysIBM, (mode, first, count, primcount, modestride), (F, "glMultiModeDrawArraysIBM(%p, %p, %p, %d, %d);\n", (const void *) mode, (const void *) first, (const void *) count, primcount, modestride));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_698)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_712)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_698)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_712)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride)
|
||||
{
|
||||
DISPATCH(MultiModeDrawElementsIBM, (mode, count, type, indices, primcount, modestride), (F, "glMultiModeDrawElementsIBM(%p, %p, 0x%x, %p, %d, %d);\n", (const void *) mode, (const void *) count, type, (const void *) indices, primcount, modestride));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_699)(GLsizei n, const GLuint * fences);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_713)(GLsizei n, const GLuint * fences);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_699)(GLsizei n, const GLuint * fences)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_713)(GLsizei n, const GLuint * fences)
|
||||
{
|
||||
DISPATCH(DeleteFencesNV, (n, fences), (F, "glDeleteFencesNV(%d, %p);\n", n, (const void *) fences));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_700)(GLuint fence);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_714)(GLuint fence);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_700)(GLuint fence)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_714)(GLuint fence)
|
||||
{
|
||||
DISPATCH(FinishFenceNV, (fence), (F, "glFinishFenceNV(%d);\n", fence));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_701)(GLsizei n, GLuint * fences);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_715)(GLsizei n, GLuint * fences);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_701)(GLsizei n, GLuint * fences)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_715)(GLsizei n, GLuint * fences)
|
||||
{
|
||||
DISPATCH(GenFencesNV, (n, fences), (F, "glGenFencesNV(%d, %p);\n", n, (const void *) fences));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_702)(GLuint fence, GLenum pname, GLint * params);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_716)(GLuint fence, GLenum pname, GLint * params);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_702)(GLuint fence, GLenum pname, GLint * params)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_716)(GLuint fence, GLenum pname, GLint * params)
|
||||
{
|
||||
DISPATCH(GetFenceivNV, (fence, pname, params), (F, "glGetFenceivNV(%d, 0x%x, %p);\n", fence, pname, (const void *) params));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_703)(GLuint fence);
|
||||
KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_717)(GLuint fence);
|
||||
|
||||
KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_703)(GLuint fence)
|
||||
KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_717)(GLuint fence)
|
||||
{
|
||||
RETURN_DISPATCH(IsFenceNV, (fence), (F, "glIsFenceNV(%d);\n", fence));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_704)(GLuint fence, GLenum condition);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_718)(GLuint fence, GLenum condition);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_704)(GLuint fence, GLenum condition)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_718)(GLuint fence, GLenum condition)
|
||||
{
|
||||
DISPATCH(SetFenceNV, (fence, condition), (F, "glSetFenceNV(%d, 0x%x);\n", fence, condition));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_705)(GLuint fence);
|
||||
KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_719)(GLuint fence);
|
||||
|
||||
KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_705)(GLuint fence)
|
||||
KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_719)(GLuint fence)
|
||||
{
|
||||
RETURN_DISPATCH(TestFenceNV, (fence), (F, "glTestFenceNV(%d);\n", fence));
|
||||
}
|
||||
@@ -5394,16 +5464,16 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterivNV)(GLenum pname, const GLint * para
|
||||
DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameterivNV(0x%x, %p);\n", pname, (const void *) params));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_786)(GLenum face);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_800)(GLenum face);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_786)(GLenum face)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_800)(GLenum face)
|
||||
{
|
||||
DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLuint array);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_801)(GLuint array);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLuint array)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_801)(GLuint array)
|
||||
{
|
||||
DISPATCH(BindVertexArrayAPPLE, (array), (F, "glBindVertexArrayAPPLE(%d);\n", array));
|
||||
}
|
||||
@@ -5413,16 +5483,16 @@ KEYWORD1 void KEYWORD2 NAME(DeleteVertexArrays)(GLsizei n, const GLuint * arrays
|
||||
DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArrays(%d, %p);\n", n, (const void *) arrays));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLsizei n, const GLuint * arrays);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_802)(GLsizei n, const GLuint * arrays);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLsizei n, const GLuint * arrays)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_802)(GLsizei n, const GLuint * arrays)
|
||||
{
|
||||
DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_789)(GLsizei n, GLuint * arrays);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_803)(GLsizei n, GLuint * arrays);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_789)(GLsizei n, GLuint * arrays)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_803)(GLsizei n, GLuint * arrays)
|
||||
{
|
||||
DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
|
||||
}
|
||||
@@ -5432,9 +5502,9 @@ KEYWORD1 GLboolean KEYWORD2 NAME(IsVertexArray)(GLuint array)
|
||||
RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArray(%d);\n", array));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_790)(GLuint array);
|
||||
KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_804)(GLuint array);
|
||||
|
||||
KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_790)(GLuint array)
|
||||
KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_804)(GLuint array)
|
||||
{
|
||||
RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayAPPLE(%d);\n", array));
|
||||
}
|
||||
@@ -5484,9 +5554,9 @@ KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartNV)(void)
|
||||
DISPATCH(PrimitiveRestartNV, (), (F, "glPrimitiveRestartNV();\n"));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_799)(GLclampd zmin, GLclampd zmax);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_813)(GLclampd zmin, GLclampd zmax);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_799)(GLclampd zmin, GLclampd zmax)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_813)(GLclampd zmin, GLclampd zmax)
|
||||
{
|
||||
DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax));
|
||||
}
|
||||
@@ -5496,9 +5566,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA)
|
||||
DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparate(0x%x, 0x%x);\n", modeRGB, modeA));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_800)(GLenum modeRGB, GLenum modeA);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_814)(GLenum modeRGB, GLenum modeA);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_800)(GLenum modeRGB, GLenum modeA)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_814)(GLenum modeRGB, GLenum modeA)
|
||||
{
|
||||
DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparateEXT(0x%x, 0x%x);\n", modeRGB, modeA));
|
||||
}
|
||||
@@ -5678,23 +5748,23 @@ KEYWORD1 void KEYWORD2 NAME(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint src
|
||||
DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_818)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_832)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_818)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_832)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
|
||||
{
|
||||
DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_819)(GLenum target, GLenum pname, GLint param);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_833)(GLenum target, GLenum pname, GLint param);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_819)(GLenum target, GLenum pname, GLint param)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_833)(GLenum target, GLenum pname, GLint param)
|
||||
{
|
||||
DISPATCH(BufferParameteriAPPLE, (target, pname, param), (F, "glBufferParameteriAPPLE(0x%x, 0x%x, %d);\n", target, pname, param));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_820)(GLenum target, GLintptr offset, GLsizeiptr size);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_834)(GLenum target, GLintptr offset, GLsizeiptr size);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_820)(GLenum target, GLintptr offset, GLsizeiptr size)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_834)(GLenum target, GLintptr offset, GLsizeiptr size)
|
||||
{
|
||||
DISPATCH(FlushMappedBufferRangeAPPLE, (target, offset, size), (F, "glFlushMappedBufferRangeAPPLE(0x%x, %d, %d);\n", target, offset, size));
|
||||
}
|
||||
@@ -6254,16 +6324,16 @@ KEYWORD1 void KEYWORD2 NAME(ProvokingVertex)(GLenum mode)
|
||||
DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertex(0x%x);\n", mode));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_878)(GLenum target, GLenum pname, GLvoid ** params);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_892)(GLenum target, GLenum pname, GLvoid ** params);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_878)(GLenum target, GLenum pname, GLvoid ** params)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_892)(GLenum target, GLenum pname, GLvoid ** params)
|
||||
{
|
||||
DISPATCH(GetTexParameterPointervAPPLE, (target, pname, params), (F, "glGetTexParameterPointervAPPLE(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_879)(GLenum target, GLsizei length, GLvoid * pointer);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_893)(GLenum target, GLsizei length, GLvoid * pointer);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_879)(GLenum target, GLsizei length, GLvoid * pointer)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_893)(GLenum target, GLsizei length, GLvoid * pointer)
|
||||
{
|
||||
DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPPLE(0x%x, %d, %p);\n", target, length, (const void *) pointer));
|
||||
}
|
||||
@@ -6303,37 +6373,37 @@ KEYWORD1 void KEYWORD2 NAME(TextureBarrierNV)(void)
|
||||
DISPATCH(TextureBarrierNV, (), (F, "glTextureBarrierNV();\n"));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_887)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_901)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_887)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_901)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
|
||||
{
|
||||
DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_888)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_902)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_888)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_902)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
|
||||
{
|
||||
DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_889)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_903)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_889)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_903)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
|
||||
{
|
||||
DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_890)(GLuint id, GLenum pname, GLint64EXT * params);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_904)(GLuint id, GLenum pname, GLint64EXT * params);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_890)(GLuint id, GLenum pname, GLint64EXT * params)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_904)(GLuint id, GLenum pname, GLint64EXT * params)
|
||||
{
|
||||
DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_891)(GLuint id, GLenum pname, GLuint64EXT * params);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_905)(GLuint id, GLenum pname, GLuint64EXT * params);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_891)(GLuint id, GLenum pname, GLuint64EXT * params)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_905)(GLuint id, GLenum pname, GLuint64EXT * params)
|
||||
{
|
||||
DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
|
||||
}
|
||||
@@ -7101,6 +7171,20 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
|
||||
TABLE_ENTRY(BlendEquationiARB),
|
||||
TABLE_ENTRY(BlendFuncSeparateiARB),
|
||||
TABLE_ENTRY(BlendFunciARB),
|
||||
TABLE_ENTRY(BindSampler),
|
||||
TABLE_ENTRY(DeleteSamplers),
|
||||
TABLE_ENTRY(GenSamplers),
|
||||
TABLE_ENTRY(GetSamplerParameterIiv),
|
||||
TABLE_ENTRY(GetSamplerParameterIuiv),
|
||||
TABLE_ENTRY(GetSamplerParameterfv),
|
||||
TABLE_ENTRY(GetSamplerParameteriv),
|
||||
TABLE_ENTRY(IsSampler),
|
||||
TABLE_ENTRY(SamplerParameterIiv),
|
||||
TABLE_ENTRY(SamplerParameterIuiv),
|
||||
TABLE_ENTRY(SamplerParameterf),
|
||||
TABLE_ENTRY(SamplerParameterfv),
|
||||
TABLE_ENTRY(SamplerParameteri),
|
||||
TABLE_ENTRY(SamplerParameteriv),
|
||||
TABLE_ENTRY(BindTransformFeedback),
|
||||
TABLE_ENTRY(DeleteTransformFeedbacks),
|
||||
TABLE_ENTRY(DrawTransformFeedback),
|
||||
@@ -7114,14 +7198,14 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
|
||||
TABLE_ENTRY(ReleaseShaderCompiler),
|
||||
TABLE_ENTRY(ShaderBinary),
|
||||
TABLE_ENTRY(PolygonOffsetEXT),
|
||||
TABLE_ENTRY(_dispatch_stub_613),
|
||||
TABLE_ENTRY(_dispatch_stub_614),
|
||||
TABLE_ENTRY(_dispatch_stub_615),
|
||||
TABLE_ENTRY(_dispatch_stub_616),
|
||||
TABLE_ENTRY(_dispatch_stub_617),
|
||||
TABLE_ENTRY(_dispatch_stub_618),
|
||||
TABLE_ENTRY(_dispatch_stub_619),
|
||||
TABLE_ENTRY(_dispatch_stub_620),
|
||||
TABLE_ENTRY(_dispatch_stub_627),
|
||||
TABLE_ENTRY(_dispatch_stub_628),
|
||||
TABLE_ENTRY(_dispatch_stub_629),
|
||||
TABLE_ENTRY(_dispatch_stub_630),
|
||||
TABLE_ENTRY(_dispatch_stub_631),
|
||||
TABLE_ENTRY(_dispatch_stub_632),
|
||||
TABLE_ENTRY(_dispatch_stub_633),
|
||||
TABLE_ENTRY(_dispatch_stub_634),
|
||||
TABLE_ENTRY(ColorPointerEXT),
|
||||
TABLE_ENTRY(EdgeFlagPointerEXT),
|
||||
TABLE_ENTRY(IndexPointerEXT),
|
||||
@@ -7156,7 +7240,7 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
|
||||
TABLE_ENTRY(FogCoorddvEXT),
|
||||
TABLE_ENTRY(FogCoordfEXT),
|
||||
TABLE_ENTRY(FogCoordfvEXT),
|
||||
TABLE_ENTRY(_dispatch_stub_655),
|
||||
TABLE_ENTRY(_dispatch_stub_669),
|
||||
TABLE_ENTRY(BlendFuncSeparateEXT),
|
||||
TABLE_ENTRY(FlushVertexArrayRangeNV),
|
||||
TABLE_ENTRY(VertexArrayRangeNV),
|
||||
@@ -7198,15 +7282,15 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
|
||||
TABLE_ENTRY(WindowPos4ivMESA),
|
||||
TABLE_ENTRY(WindowPos4sMESA),
|
||||
TABLE_ENTRY(WindowPos4svMESA),
|
||||
TABLE_ENTRY(_dispatch_stub_697),
|
||||
TABLE_ENTRY(_dispatch_stub_698),
|
||||
TABLE_ENTRY(_dispatch_stub_699),
|
||||
TABLE_ENTRY(_dispatch_stub_700),
|
||||
TABLE_ENTRY(_dispatch_stub_701),
|
||||
TABLE_ENTRY(_dispatch_stub_702),
|
||||
TABLE_ENTRY(_dispatch_stub_703),
|
||||
TABLE_ENTRY(_dispatch_stub_704),
|
||||
TABLE_ENTRY(_dispatch_stub_705),
|
||||
TABLE_ENTRY(_dispatch_stub_711),
|
||||
TABLE_ENTRY(_dispatch_stub_712),
|
||||
TABLE_ENTRY(_dispatch_stub_713),
|
||||
TABLE_ENTRY(_dispatch_stub_714),
|
||||
TABLE_ENTRY(_dispatch_stub_715),
|
||||
TABLE_ENTRY(_dispatch_stub_716),
|
||||
TABLE_ENTRY(_dispatch_stub_717),
|
||||
TABLE_ENTRY(_dispatch_stub_718),
|
||||
TABLE_ENTRY(_dispatch_stub_719),
|
||||
TABLE_ENTRY(AreProgramsResidentNV),
|
||||
TABLE_ENTRY(BindProgramNV),
|
||||
TABLE_ENTRY(DeleteProgramsNV),
|
||||
@@ -7287,11 +7371,11 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
|
||||
TABLE_ENTRY(SetFragmentShaderConstantATI),
|
||||
TABLE_ENTRY(PointParameteriNV),
|
||||
TABLE_ENTRY(PointParameterivNV),
|
||||
TABLE_ENTRY(_dispatch_stub_786),
|
||||
TABLE_ENTRY(_dispatch_stub_787),
|
||||
TABLE_ENTRY(_dispatch_stub_788),
|
||||
TABLE_ENTRY(_dispatch_stub_789),
|
||||
TABLE_ENTRY(_dispatch_stub_790),
|
||||
TABLE_ENTRY(_dispatch_stub_800),
|
||||
TABLE_ENTRY(_dispatch_stub_801),
|
||||
TABLE_ENTRY(_dispatch_stub_802),
|
||||
TABLE_ENTRY(_dispatch_stub_803),
|
||||
TABLE_ENTRY(_dispatch_stub_804),
|
||||
TABLE_ENTRY(GetProgramNamedParameterdvNV),
|
||||
TABLE_ENTRY(GetProgramNamedParameterfvNV),
|
||||
TABLE_ENTRY(ProgramNamedParameter4dNV),
|
||||
@@ -7300,8 +7384,8 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
|
||||
TABLE_ENTRY(ProgramNamedParameter4fvNV),
|
||||
TABLE_ENTRY(PrimitiveRestartIndexNV),
|
||||
TABLE_ENTRY(PrimitiveRestartNV),
|
||||
TABLE_ENTRY(_dispatch_stub_799),
|
||||
TABLE_ENTRY(_dispatch_stub_800),
|
||||
TABLE_ENTRY(_dispatch_stub_813),
|
||||
TABLE_ENTRY(_dispatch_stub_814),
|
||||
TABLE_ENTRY(BindFramebufferEXT),
|
||||
TABLE_ENTRY(BindRenderbufferEXT),
|
||||
TABLE_ENTRY(CheckFramebufferStatusEXT),
|
||||
@@ -7319,9 +7403,9 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
|
||||
TABLE_ENTRY(IsFramebufferEXT),
|
||||
TABLE_ENTRY(IsRenderbufferEXT),
|
||||
TABLE_ENTRY(RenderbufferStorageEXT),
|
||||
TABLE_ENTRY(_dispatch_stub_818),
|
||||
TABLE_ENTRY(_dispatch_stub_819),
|
||||
TABLE_ENTRY(_dispatch_stub_820),
|
||||
TABLE_ENTRY(_dispatch_stub_832),
|
||||
TABLE_ENTRY(_dispatch_stub_833),
|
||||
TABLE_ENTRY(_dispatch_stub_834),
|
||||
TABLE_ENTRY(BindFragDataLocationEXT),
|
||||
TABLE_ENTRY(GetFragDataLocationEXT),
|
||||
TABLE_ENTRY(GetUniformuivEXT),
|
||||
@@ -7379,8 +7463,8 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
|
||||
TABLE_ENTRY(GetTransformFeedbackVaryingEXT),
|
||||
TABLE_ENTRY(TransformFeedbackVaryingsEXT),
|
||||
TABLE_ENTRY(ProvokingVertexEXT),
|
||||
TABLE_ENTRY(_dispatch_stub_878),
|
||||
TABLE_ENTRY(_dispatch_stub_879),
|
||||
TABLE_ENTRY(_dispatch_stub_892),
|
||||
TABLE_ENTRY(_dispatch_stub_893),
|
||||
TABLE_ENTRY(GetObjectParameterivAPPLE),
|
||||
TABLE_ENTRY(ObjectPurgeableAPPLE),
|
||||
TABLE_ENTRY(ObjectUnpurgeableAPPLE),
|
||||
@@ -7388,11 +7472,11 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
|
||||
TABLE_ENTRY(CreateShaderProgramEXT),
|
||||
TABLE_ENTRY(UseShaderProgramEXT),
|
||||
TABLE_ENTRY(TextureBarrierNV),
|
||||
TABLE_ENTRY(_dispatch_stub_887),
|
||||
TABLE_ENTRY(_dispatch_stub_888),
|
||||
TABLE_ENTRY(_dispatch_stub_889),
|
||||
TABLE_ENTRY(_dispatch_stub_890),
|
||||
TABLE_ENTRY(_dispatch_stub_891),
|
||||
TABLE_ENTRY(_dispatch_stub_901),
|
||||
TABLE_ENTRY(_dispatch_stub_902),
|
||||
TABLE_ENTRY(_dispatch_stub_903),
|
||||
TABLE_ENTRY(_dispatch_stub_904),
|
||||
TABLE_ENTRY(_dispatch_stub_905),
|
||||
TABLE_ENTRY(EGLImageTargetRenderbufferStorageOES),
|
||||
TABLE_ENTRY(EGLImageTargetTexture2DOES),
|
||||
/* A whole bunch of no-op functions. These might be called
|
||||
@@ -7699,10 +7783,10 @@ _glapi_proc UNUSED_TABLE_NAME[] = {
|
||||
TABLE_ENTRY(RenderbufferStorageMultisampleEXT),
|
||||
TABLE_ENTRY(PointParameterf),
|
||||
TABLE_ENTRY(PointParameterfARB),
|
||||
TABLE_ENTRY(_dispatch_stub_627),
|
||||
TABLE_ENTRY(_dispatch_stub_641),
|
||||
TABLE_ENTRY(PointParameterfv),
|
||||
TABLE_ENTRY(PointParameterfvARB),
|
||||
TABLE_ENTRY(_dispatch_stub_628),
|
||||
TABLE_ENTRY(_dispatch_stub_642),
|
||||
TABLE_ENTRY(SecondaryColor3b),
|
||||
TABLE_ENTRY(SecondaryColor3bv),
|
||||
TABLE_ENTRY(SecondaryColor3d),
|
||||
@@ -7728,7 +7812,7 @@ _glapi_proc UNUSED_TABLE_NAME[] = {
|
||||
TABLE_ENTRY(FogCoordf),
|
||||
TABLE_ENTRY(FogCoordfv),
|
||||
TABLE_ENTRY(BlendFuncSeparate),
|
||||
TABLE_ENTRY(_dispatch_stub_656),
|
||||
TABLE_ENTRY(_dispatch_stub_670),
|
||||
TABLE_ENTRY(WindowPos2d),
|
||||
TABLE_ENTRY(WindowPos2dARB),
|
||||
TABLE_ENTRY(WindowPos2dv),
|
||||
|
||||
+750
-722
File diff suppressed because it is too large
Load Diff
+993
-990
File diff suppressed because it is too large
Load Diff
+674
-590
File diff suppressed because it is too large
Load Diff
+1836
-1759
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user