init an uninitialized variable. This doesn't fix a latent bug because

the variable was multiplied by zero.
This commit is contained in:
Karl Schultz
2004-01-13 01:07:28 +00:00
parent 9bb7a55de9
commit 1c5a45eafe
+1 -1
View File
@@ -754,7 +754,7 @@ _mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer)
/* Texcoords */
coordUnitSave = ctx->Array.ActiveTexture;
if (tflag) {
GLuint i;
GLuint i=0;
/* enable unit 0 texcoord array */
_mesa_ClientActiveTextureARB( GL_TEXTURE0_ARB );
_mesa_EnableClientState( GL_TEXTURE_COORD_ARRAY );