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@@ -26,6 +26,7 @@
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#include <sys/mman.h>
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#include "xf86drm.h"
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#include "util/u_memory.h"
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#include "util/u_mm.h"
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#include "util/ralloc.h"
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#include "vc4_screen.h"
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@@ -40,55 +41,147 @@ static struct vc4_simulator_state {
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void *mem;
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ssize_t mem_size;
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struct mem_block *heap;
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struct mem_block *overflow;
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/** Mapping from GEM handle to struct vc4_simulator_bo * */
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struct hash_table *fd_map;
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int refcount;
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} sim_state = {
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.mutex = _MTX_INITIALIZER_NP,
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};
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/** Per-GEM-fd state for the simulator. */
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struct vc4_simulator_file {
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int fd;
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/* This is weird -- we make a "vc4_device" per file, even though on
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* the kernel side this is a global. We do this so that kernel code
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* calling us for BO allocation can get to our screen.
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*/
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struct drm_device dev;
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/** Mapping from GEM handle to struct vc4_simulator_bo * */
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struct hash_table *bo_map;
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};
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/** Wrapper for drm_vc4_bo tracking the simulator-specific state. */
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struct vc4_simulator_bo {
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struct drm_vc4_bo base;
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struct vc4_simulator_file *file;
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/** Area for this BO within sim_state->mem */
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struct mem_block *block;
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int handle;
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};
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static void *
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int_to_key(int key)
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{
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return (void *)(uintptr_t)key;
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}
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static struct vc4_simulator_file *
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vc4_get_simulator_file_for_fd(int fd)
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{
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struct hash_entry *entry = _mesa_hash_table_search(sim_state.fd_map,
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int_to_key(fd + 1));
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return entry ? entry->data : NULL;
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}
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/* A marker placed just after each BO, then checked after rendering to make
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* sure it's still there.
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*/
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#define BO_SENTINEL 0xfedcba98
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#define OVERFLOW_SIZE (32 * 1024 * 1024)
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#define PAGE_ALIGN2 12
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static struct drm_gem_cma_object *
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vc4_wrap_bo_with_cma(struct drm_device *dev, struct vc4_bo *bo)
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/**
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* Allocates space in simulator memory and returns a tracking struct for it
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* that also contains the drm_gem_cma_object struct.
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*/
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static struct vc4_simulator_bo *
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vc4_create_simulator_bo(int fd, int handle, unsigned size)
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{
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struct drm_vc4_bo *drm_bo = CALLOC_STRUCT(drm_vc4_bo);
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struct drm_gem_cma_object *obj = &drm_bo->base;
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uint32_t size = align(bo->size, 4096);
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struct vc4_simulator_file *file = vc4_get_simulator_file_for_fd(fd);
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struct vc4_simulator_bo *sim_bo = rzalloc(file,
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struct vc4_simulator_bo);
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struct drm_vc4_bo *bo = &sim_bo->base;
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struct drm_gem_cma_object *obj = &bo->base;
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size = align(size, 4096);
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sim_bo->file = file;
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sim_bo->handle = handle;
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mtx_lock(&sim_state.mutex);
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sim_bo->block = u_mmAllocMem(sim_state.heap, size + 4, PAGE_ALIGN2, 0);
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mtx_unlock(&sim_state.mutex);
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assert(sim_bo->block);
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drm_bo->bo = bo;
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obj->base.size = size;
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obj->base.dev = dev;
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obj->vaddr = sim_state.mem + dev->simulator_mem_next;
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obj->base.dev = &file->dev;
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obj->vaddr = sim_state.mem + sim_bo->block->ofs;
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obj->paddr = simpenrose_hw_addr(obj->vaddr);
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dev->simulator_mem_next += size + sizeof(uint32_t);
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dev->simulator_mem_next = align(dev->simulator_mem_next, 4096);
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assert(dev->simulator_mem_next <= sim_state.mem_size);
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*(uint32_t *)(obj->vaddr + size) = BO_SENTINEL;
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*(uint32_t *)(obj->vaddr + bo->size) = BO_SENTINEL;
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/* A handle of 0 is used for vc4_gem.c internal allocations that
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* don't need to go in the lookup table.
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*/
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if (handle != 0) {
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mtx_lock(&sim_state.mutex);
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_mesa_hash_table_insert(file->bo_map, int_to_key(handle), bo);
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mtx_unlock(&sim_state.mutex);
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}
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return obj;
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return sim_bo;
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}
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static void
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vc4_free_simulator_bo(struct vc4_simulator_bo *sim_bo)
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{
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struct vc4_simulator_file *sim_file = sim_bo->file;
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mtx_lock(&sim_state.mutex);
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u_mmFreeMem(sim_bo->block);
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if (sim_bo->handle) {
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struct hash_entry *entry =
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_mesa_hash_table_search(sim_file->bo_map,
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int_to_key(sim_bo->handle));
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_mesa_hash_table_remove(sim_file->bo_map, entry);
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}
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mtx_unlock(&sim_state.mutex);
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ralloc_free(sim_bo);
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}
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static struct vc4_simulator_bo *
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vc4_get_simulator_bo(struct vc4_simulator_file *file, int gem_handle)
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{
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mtx_lock(&sim_state.mutex);
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struct hash_entry *entry =
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_mesa_hash_table_search(file->bo_map, int_to_key(gem_handle));
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mtx_unlock(&sim_state.mutex);
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return entry ? entry->data : NULL;
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}
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struct drm_gem_cma_object *
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drm_gem_cma_create(struct drm_device *dev, size_t size)
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{
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struct vc4_context *vc4 = dev->vc4;
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struct vc4_screen *screen = vc4->screen;
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struct vc4_bo *bo = vc4_bo_alloc(screen, size, "simulator validate");
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return vc4_wrap_bo_with_cma(dev, bo);
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struct vc4_screen *screen = dev->screen;
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struct vc4_simulator_bo *sim_bo = vc4_create_simulator_bo(screen->fd,
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0, size);
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return &sim_bo->base.base;
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}
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static int
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vc4_simulator_pin_bos(struct drm_device *dev, struct vc4_job *job,
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struct vc4_exec_info *exec)
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{
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int fd = dev->screen->fd;
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struct vc4_simulator_file *file = vc4_get_simulator_file_for_fd(fd);
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struct drm_vc4_submit_cl *args = exec->args;
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struct vc4_bo **bos = job->bo_pointers.base;
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@@ -96,9 +189,12 @@ vc4_simulator_pin_bos(struct drm_device *dev, struct vc4_job *job,
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exec->bo = calloc(exec->bo_count, sizeof(void *));
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for (int i = 0; i < exec->bo_count; i++) {
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struct vc4_bo *bo = bos[i];
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struct drm_gem_cma_object *obj = vc4_wrap_bo_with_cma(dev, bo);
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struct vc4_simulator_bo *sim_bo =
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vc4_get_simulator_bo(file, bo->handle);
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struct drm_vc4_bo *drm_bo = &sim_bo->base;
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struct drm_gem_cma_object *obj = &drm_bo->base;
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struct drm_vc4_bo *drm_bo = to_vc4_bo(&obj->base);
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drm_bo->bo = bo;
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#if 0
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fprintf(stderr, "bo hindex %d: %s\n", i, bo->name);
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#endif
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@@ -128,14 +224,14 @@ vc4_simulator_unpin_bos(struct vc4_exec_info *exec)
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struct drm_vc4_bo *drm_bo = to_vc4_bo(&obj->base);
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struct vc4_bo *bo = drm_bo->bo;
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assert(*(uint32_t *)(obj->vaddr + bo->size) == BO_SENTINEL);
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assert(*(uint32_t *)(obj->vaddr +
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obj->base.size) == BO_SENTINEL);
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memcpy(bo->map, obj->vaddr, bo->size);
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if (drm_bo->validated_shader) {
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free(drm_bo->validated_shader->texture_samples);
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free(drm_bo->validated_shader);
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}
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free(obj);
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}
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free(exec->bo);
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@@ -204,8 +300,8 @@ vc4_dump_to_file(struct vc4_exec_info *exec)
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/* Add the static overflow memory area. */
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bo_state[i].handle = exec->bo_count;
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bo_state[i].paddr = 0;
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bo_state[i].size = OVERFLOW_SIZE;
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bo_state[i].paddr = sim_state.overflow->ofs;
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bo_state[i].size = sim_state.overflow->size;
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i++;
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fwrite(bo_state, sizeof(*bo_state), state->bo_count, f);
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@@ -221,8 +317,8 @@ vc4_dump_to_file(struct vc4_exec_info *exec)
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fwrite(cma_bo->vaddr, cma_bo->base.size, 1, f);
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}
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void *overflow = calloc(1, OVERFLOW_SIZE);
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fwrite(overflow, 1, OVERFLOW_SIZE, f);
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void *overflow = calloc(1, sim_state.overflow->size);
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fwrite(overflow, 1, sim_state.overflow->size, f);
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free(overflow);
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free(state);
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@@ -234,17 +330,16 @@ int
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vc4_simulator_flush(struct vc4_context *vc4,
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struct drm_vc4_submit_cl *args, struct vc4_job *job)
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{
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struct vc4_screen *screen = vc4->screen;
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int fd = screen->fd;
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struct vc4_simulator_file *file = vc4_get_simulator_file_for_fd(fd);
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struct vc4_surface *csurf = vc4_surface(vc4->framebuffer.cbufs[0]);
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struct vc4_resource *ctex = csurf ? vc4_resource(csurf->base.texture) : NULL;
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uint32_t winsys_stride = ctex ? ctex->bo->simulator_winsys_stride : 0;
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uint32_t sim_stride = ctex ? ctex->slices[0].stride : 0;
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uint32_t row_len = MIN2(sim_stride, winsys_stride);
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struct vc4_exec_info exec;
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struct drm_device local_dev = {
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.vc4 = vc4,
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.simulator_mem_next = OVERFLOW_SIZE,
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};
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struct drm_device *dev = &local_dev;
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struct drm_device *dev = &file->dev;
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int ret;
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memset(&exec, 0, sizeof(exec));
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@@ -311,11 +406,12 @@ vc4_simulator_flush(struct vc4_context *vc4,
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list_for_each_entry_safe(struct drm_vc4_bo, bo, &exec.unref_list,
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unref_head) {
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struct vc4_simulator_bo *sim_bo = (struct vc4_simulator_bo *)bo;
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struct drm_gem_cma_object *obj = &sim_bo->base.base;
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list_del(&bo->unref_head);
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assert(*(uint32_t *)(bo->base.vaddr + bo->bo->size) ==
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assert(*(uint32_t *)(obj->vaddr + obj->base.size) ==
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BO_SENTINEL);
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vc4_bo_unreference(&bo->bo);
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free(bo);
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vc4_free_simulator_bo(sim_bo);
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}
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if (ctex && ctex->bo->simulator_winsys_map) {
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@@ -329,6 +425,19 @@ vc4_simulator_flush(struct vc4_context *vc4,
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return 0;
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}
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/**
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* Do fixups after a BO has been opened from a handle.
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*
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* This could be done at DRM_IOCTL_GEM_OPEN/DRM_IOCTL_GEM_PRIME_FD_TO_HANDLE
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* time, but we're still using drmPrimeFDToHandle() so we have this helper to
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* be called afterward instead.
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*/
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void vc4_simulator_open_from_handle(int fd, uint32_t winsys_stride,
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int handle, uint32_t size)
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{
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vc4_create_simulator_bo(fd, handle, size);
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}
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/**
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* Simulated ioctl(fd, DRM_VC4_CREATE_BO) implementation.
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*
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@@ -349,6 +458,8 @@ vc4_simulator_create_bo_ioctl(int fd, struct drm_vc4_create_bo *args)
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args->handle = create.handle;
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vc4_create_simulator_bo(fd, create.handle, args->size);
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return ret;
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}
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@@ -376,6 +487,8 @@ vc4_simulator_create_shader_bo_ioctl(int fd,
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args->handle = create.handle;
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vc4_create_simulator_bo(fd, create.handle, args->size);
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struct drm_mode_map_dumb map = {
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.handle = create.handle
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};
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@@ -410,6 +523,20 @@ vc4_simulator_mmap_bo_ioctl(int fd, struct drm_vc4_mmap_bo *args)
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return ret;
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}
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static int
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vc4_simulator_gem_close_ioctl(int fd, struct drm_gem_close *args)
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{
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/* Free the simulator's internal tracking. */
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struct vc4_simulator_file *file = vc4_get_simulator_file_for_fd(fd);
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struct vc4_simulator_bo *sim_bo = vc4_get_simulator_bo(file,
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args->handle);
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vc4_free_simulator_bo(sim_bo);
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/* Pass the call on down. */
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return drmIoctl(fd, DRM_IOCTL_GEM_CLOSE, args);
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}
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static int
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vc4_simulator_get_param_ioctl(int fd, struct drm_vc4_get_param *args)
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{
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@@ -456,8 +583,10 @@ vc4_simulator_ioctl(int fd, unsigned long request, void *args)
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case DRM_IOCTL_VC4_GET_PARAM:
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return vc4_simulator_get_param_ioctl(fd, args);
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case DRM_IOCTL_GEM_OPEN:
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case DRM_IOCTL_GEM_CLOSE:
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return vc4_simulator_gem_close_ioctl(fd, args);
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case DRM_IOCTL_GEM_OPEN:
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case DRM_IOCTL_GEM_FLINK:
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return drmIoctl(fd, request, args);
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default:
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@@ -466,8 +595,8 @@ vc4_simulator_ioctl(int fd, unsigned long request, void *args)
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}
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}
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void
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vc4_simulator_init(struct vc4_screen *screen)
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static void
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vc4_simulator_init_global(void)
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|
{
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mtx_lock(&sim_state.mutex);
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|
if (sim_state.refcount++) {
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|
@@ -479,6 +608,7 @@ vc4_simulator_init(struct vc4_screen *screen)
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|
sim_state.mem = calloc(sim_state.mem_size, 1);
|
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|
|
if (!sim_state.mem)
|
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|
|
abort();
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|
|
sim_state.heap = u_mmInit(0, sim_state.mem_size);
|
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|
|
/* We supply our own memory so that we can have more aperture
|
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|
|
* available (256MB instead of simpenrose's default 64MB).
|
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|
@@ -492,9 +622,37 @@ vc4_simulator_init(struct vc4_screen *screen)
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|
|
* up over the whole lifetime of simpenrose (not reused on each
|
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|
|
* flush), so it had better be big.
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|
|
*/
|
|
|
|
|
simpenrose_supply_overflow_mem(0, OVERFLOW_SIZE);
|
|
|
|
|
sim_state.overflow = u_mmAllocMem(sim_state.heap, 32 * 1024 * 1024,
|
|
|
|
|
PAGE_ALIGN2, 0);
|
|
|
|
|
simpenrose_supply_overflow_mem(sim_state.overflow->ofs,
|
|
|
|
|
sim_state.overflow->size);
|
|
|
|
|
|
|
|
|
|
mtx_unlock(&sim_state.mutex);
|
|
|
|
|
|
|
|
|
|
sim_state.fd_map =
|
|
|
|
|
_mesa_hash_table_create(NULL,
|
|
|
|
|
_mesa_hash_pointer,
|
|
|
|
|
_mesa_key_pointer_equal);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void
|
|
|
|
|
vc4_simulator_init(struct vc4_screen *screen)
|
|
|
|
|
{
|
|
|
|
|
vc4_simulator_init_global();
|
|
|
|
|
|
|
|
|
|
screen->sim_file = rzalloc(screen, struct vc4_simulator_file);
|
|
|
|
|
|
|
|
|
|
screen->sim_file->bo_map =
|
|
|
|
|
_mesa_hash_table_create(screen->sim_file,
|
|
|
|
|
_mesa_hash_pointer,
|
|
|
|
|
_mesa_key_pointer_equal);
|
|
|
|
|
|
|
|
|
|
mtx_lock(&sim_state.mutex);
|
|
|
|
|
_mesa_hash_table_insert(sim_state.fd_map, int_to_key(screen->fd + 1),
|
|
|
|
|
screen->sim_file);
|
|
|
|
|
mtx_unlock(&sim_state.mutex);
|
|
|
|
|
|
|
|
|
|
screen->sim_file->dev.screen = screen;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void
|
|
|
|
@@ -502,6 +660,8 @@ vc4_simulator_destroy(struct vc4_screen *screen)
|
|
|
|
|
{
|
|
|
|
|
mtx_lock(&sim_state.mutex);
|
|
|
|
|
if (!--sim_state.refcount) {
|
|
|
|
|
_mesa_hash_table_destroy(sim_state.fd_map, NULL);
|
|
|
|
|
u_mmDestroy(sim_state.heap);
|
|
|
|
|
free(sim_state.mem);
|
|
|
|
|
/* No memsetting it, because it contains the mutex. */
|
|
|
|
|
}
|
|
|
|
|