mesa: split up the image.c file
New files: pack.c - image/row packing/unpacking functions pixeltransfer.c - pixel scale/bias/lookup functions
This commit is contained in:
@@ -79,8 +79,10 @@ if env['platform'] != 'winddk':
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'main/mm.c',
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'main/multisample.c',
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'main/nvprogram.c',
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'main/pack.c',
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'main/pixel.c',
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'main/pixelstore.c',
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'main/pixeltransfer.c',
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'main/points.c',
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'main/polygon.c',
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'main/querymatrix.c',
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@@ -29,6 +29,7 @@
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#include "context.h"
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#include "image.h"
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#include "macros.h"
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#include "pack.h"
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#include "state.h"
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#include "teximage.h"
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#include "texstate.h"
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@@ -53,6 +53,7 @@
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#include "image.h"
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#include "light.h"
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#include "macros.h"
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#include "pack.h"
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#include "queryobj.h"
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#include "teximage.h"
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#include "mtypes.h"
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File diff suppressed because it is too large
Load Diff
@@ -124,23 +124,6 @@ _mesa_image_image_stride( const struct gl_pixelstore_attrib *packing,
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GLint width, GLint height,
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GLenum format, GLenum type );
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extern void
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_mesa_unpack_polygon_stipple( const GLubyte *pattern, GLuint dest[32],
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const struct gl_pixelstore_attrib *unpacking );
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extern void
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_mesa_pack_polygon_stipple( const GLuint pattern[32], GLubyte *dest,
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const struct gl_pixelstore_attrib *packing );
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extern GLvoid *
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_mesa_unpack_bitmap( GLint width, GLint height, const GLubyte *pixels,
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const struct gl_pixelstore_attrib *packing );
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extern void
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_mesa_pack_bitmap( GLint width, GLint height, const GLubyte *source,
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GLubyte *dest, const struct gl_pixelstore_attrib *packing );
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extern void
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_mesa_expand_bitmap(GLsizei width, GLsizei height,
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@@ -150,147 +133,6 @@ _mesa_expand_bitmap(GLsizei width, GLsizei height,
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GLubyte onValue);
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/** \name Pixel processing functions */
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/*@{*/
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extern void
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_mesa_scale_and_bias_rgba(GLuint n, GLfloat rgba[][4],
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GLfloat rScale, GLfloat gScale,
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GLfloat bScale, GLfloat aScale,
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GLfloat rBias, GLfloat gBias,
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GLfloat bBias, GLfloat aBias);
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extern void
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_mesa_map_rgba(const struct gl_context *ctx, GLuint n, GLfloat rgba[][4]);
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extern void
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_mesa_lookup_rgba_float(const struct gl_color_table *table,
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GLuint n, GLfloat rgba[][4]);
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extern void
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_mesa_lookup_rgba_ubyte(const struct gl_color_table *table,
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GLuint n, GLubyte rgba[][4]);
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extern void
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_mesa_map_ci_to_rgba(const struct gl_context *ctx,
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GLuint n, const GLuint index[], GLfloat rgba[][4]);
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extern void
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_mesa_map_ci8_to_rgba8(const struct gl_context *ctx, GLuint n, const GLubyte index[],
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GLubyte rgba[][4]);
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extern void
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_mesa_scale_and_bias_depth(const struct gl_context *ctx, GLuint n,
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GLfloat depthValues[]);
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extern void
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_mesa_scale_and_bias_depth_uint(const struct gl_context *ctx, GLuint n,
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GLuint depthValues[]);
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extern void
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_mesa_apply_rgba_transfer_ops(struct gl_context *ctx, GLbitfield transferOps,
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GLuint n, GLfloat rgba[][4]);
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extern void
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_mesa_apply_ci_transfer_ops(const struct gl_context *ctx, GLbitfield transferOps,
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GLuint n, GLuint indexes[]);
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extern void
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_mesa_apply_stencil_transfer_ops(const struct gl_context *ctx, GLuint n,
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GLstencil stencil[]);
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extern void
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_mesa_pack_rgba_span_float( struct gl_context *ctx, GLuint n, GLfloat rgba[][4],
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GLenum dstFormat, GLenum dstType, GLvoid *dstAddr,
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const struct gl_pixelstore_attrib *dstPacking,
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GLbitfield transferOps );
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extern void
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_mesa_unpack_color_span_chan( struct gl_context *ctx,
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GLuint n, GLenum dstFormat, GLchan dest[],
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GLenum srcFormat, GLenum srcType,
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const GLvoid *source,
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const struct gl_pixelstore_attrib *srcPacking,
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GLbitfield transferOps );
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extern void
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_mesa_unpack_color_span_float( struct gl_context *ctx,
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GLuint n, GLenum dstFormat, GLfloat dest[],
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GLenum srcFormat, GLenum srcType,
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const GLvoid *source,
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const struct gl_pixelstore_attrib *srcPacking,
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GLbitfield transferOps );
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extern void
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_mesa_unpack_dudv_span_byte( struct gl_context *ctx,
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GLuint n, GLenum dstFormat, GLbyte dest[],
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GLenum srcFormat, GLenum srcType,
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const GLvoid *source,
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const struct gl_pixelstore_attrib *srcPacking,
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GLbitfield transferOps );
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extern void
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_mesa_unpack_index_span( const struct gl_context *ctx, GLuint n,
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GLenum dstType, GLvoid *dest,
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GLenum srcType, const GLvoid *source,
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const struct gl_pixelstore_attrib *srcPacking,
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GLbitfield transferOps );
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extern void
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_mesa_pack_index_span( const struct gl_context *ctx, GLuint n,
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GLenum dstType, GLvoid *dest, const GLuint *source,
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const struct gl_pixelstore_attrib *dstPacking,
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GLbitfield transferOps );
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extern void
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_mesa_unpack_stencil_span( const struct gl_context *ctx, GLuint n,
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GLenum dstType, GLvoid *dest,
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GLenum srcType, const GLvoid *source,
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const struct gl_pixelstore_attrib *srcPacking,
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GLbitfield transferOps );
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extern void
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_mesa_pack_stencil_span( const struct gl_context *ctx, GLuint n,
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GLenum dstType, GLvoid *dest, const GLstencil *source,
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const struct gl_pixelstore_attrib *dstPacking );
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extern void
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_mesa_unpack_depth_span( const struct gl_context *ctx, GLuint n,
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GLenum dstType, GLvoid *dest, GLuint depthMax,
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GLenum srcType, const GLvoid *source,
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const struct gl_pixelstore_attrib *srcPacking );
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extern void
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_mesa_pack_depth_span( const struct gl_context *ctx, GLuint n, GLvoid *dest,
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GLenum dstType, const GLfloat *depthSpan,
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const struct gl_pixelstore_attrib *dstPacking );
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extern void
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_mesa_pack_depth_stencil_span(const struct gl_context *ctx, GLuint n, GLuint *dest,
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const GLfloat *depthVals,
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const GLstencil *stencilVals,
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const struct gl_pixelstore_attrib *dstPacking);
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extern void *
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_mesa_unpack_image( GLuint dimensions,
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GLsizei width, GLsizei height, GLsizei depth,
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GLenum format, GLenum type, const GLvoid *pixels,
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const struct gl_pixelstore_attrib *unpack );
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extern void
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_mesa_convert_colors(GLenum srcType, const GLvoid *src,
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GLenum dstType, GLvoid *dst,
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File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,140 @@
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/*
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* Mesa 3-D graphics library
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*
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* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
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* Copyright (C) 1999-2010 VMware, Inc. All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#ifndef PACK_H
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#define PACK_H
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#include "mtypes.h"
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extern void
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_mesa_unpack_polygon_stipple(const GLubyte *pattern, GLuint dest[32],
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const struct gl_pixelstore_attrib *unpacking);
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extern void
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_mesa_pack_polygon_stipple(const GLuint pattern[32], GLubyte *dest,
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const struct gl_pixelstore_attrib *packing);
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extern GLvoid *
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_mesa_unpack_bitmap(GLint width, GLint height, const GLubyte *pixels,
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const struct gl_pixelstore_attrib *packing);
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extern void
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_mesa_pack_bitmap(GLint width, GLint height, const GLubyte *source,
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GLubyte *dest, const struct gl_pixelstore_attrib *packing);
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extern void
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_mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n,
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GLfloat rgba[][4],
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GLenum dstFormat, GLenum dstType, GLvoid *dstAddr,
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const struct gl_pixelstore_attrib *dstPacking,
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GLbitfield transferOps);
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extern void
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_mesa_unpack_color_span_chan(struct gl_context *ctx,
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GLuint n, GLenum dstFormat, GLchan dest[],
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GLenum srcFormat, GLenum srcType,
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const GLvoid *source,
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const struct gl_pixelstore_attrib *srcPacking,
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GLbitfield transferOps);
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extern void
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_mesa_unpack_color_span_float(struct gl_context *ctx,
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GLuint n, GLenum dstFormat, GLfloat dest[],
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GLenum srcFormat, GLenum srcType,
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const GLvoid *source,
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const struct gl_pixelstore_attrib *srcPacking,
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GLbitfield transferOps);
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extern void
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_mesa_unpack_dudv_span_byte(struct gl_context *ctx,
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GLuint n, GLenum dstFormat, GLbyte dest[],
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GLenum srcFormat, GLenum srcType,
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const GLvoid *source,
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const struct gl_pixelstore_attrib *srcPacking,
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GLbitfield transferOps);
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extern void
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_mesa_unpack_index_span(const struct gl_context *ctx, GLuint n,
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GLenum dstType, GLvoid *dest,
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GLenum srcType, const GLvoid *source,
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const struct gl_pixelstore_attrib *srcPacking,
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GLbitfield transferOps);
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extern void
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_mesa_pack_index_span(const struct gl_context *ctx, GLuint n,
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GLenum dstType, GLvoid *dest, const GLuint *source,
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const struct gl_pixelstore_attrib *dstPacking,
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GLbitfield transferOps);
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extern void
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_mesa_unpack_stencil_span(const struct gl_context *ctx, GLuint n,
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GLenum dstType, GLvoid *dest,
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GLenum srcType, const GLvoid *source,
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const struct gl_pixelstore_attrib *srcPacking,
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GLbitfield transferOps);
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extern void
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_mesa_pack_stencil_span(const struct gl_context *ctx, GLuint n,
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GLenum dstType, GLvoid *dest, const GLstencil *source,
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const struct gl_pixelstore_attrib *dstPacking);
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extern void
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_mesa_unpack_depth_span(const struct gl_context *ctx, GLuint n,
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GLenum dstType, GLvoid *dest, GLuint depthMax,
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GLenum srcType, const GLvoid *source,
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const struct gl_pixelstore_attrib *srcPacking);
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extern void
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_mesa_pack_depth_span(const struct gl_context *ctx, GLuint n, GLvoid *dest,
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GLenum dstType, const GLfloat *depthSpan,
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const struct gl_pixelstore_attrib *dstPacking);
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extern void
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_mesa_pack_depth_stencil_span(const struct gl_context *ctx,
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GLuint n, GLuint *dest,
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const GLfloat *depthVals,
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const GLstencil *stencilVals,
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const struct gl_pixelstore_attrib *dstPacking);
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extern void *
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_mesa_unpack_image(GLuint dimensions,
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GLsizei width, GLsizei height, GLsizei depth,
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GLenum format, GLenum type, const GLvoid *pixels,
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const struct gl_pixelstore_attrib *unpack);
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#endif
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@@ -0,0 +1,566 @@
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/*
|
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* Mesa 3-D graphics library
|
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*
|
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* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
|
||||
* Copyright (C) 2009-2010 VMware, Inc. All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included
|
||||
* in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
||||
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*/
|
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|
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|
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/**
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* \file pixeltransfer.c
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* Pixel transfer operations (scale, bias, table lookups, etc)
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*/
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#include "glheader.h"
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#include "colormac.h"
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#include "pixeltransfer.h"
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#include "imports.h"
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/*
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* Apply scale and bias factors to an array of RGBA pixels.
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*/
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void
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_mesa_scale_and_bias_rgba(GLuint n, GLfloat rgba[][4],
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GLfloat rScale, GLfloat gScale,
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GLfloat bScale, GLfloat aScale,
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GLfloat rBias, GLfloat gBias,
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GLfloat bBias, GLfloat aBias)
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{
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if (rScale != 1.0 || rBias != 0.0) {
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GLuint i;
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for (i = 0; i < n; i++) {
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rgba[i][RCOMP] = rgba[i][RCOMP] * rScale + rBias;
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}
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}
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if (gScale != 1.0 || gBias != 0.0) {
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GLuint i;
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for (i = 0; i < n; i++) {
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rgba[i][GCOMP] = rgba[i][GCOMP] * gScale + gBias;
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}
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}
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if (bScale != 1.0 || bBias != 0.0) {
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GLuint i;
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for (i = 0; i < n; i++) {
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rgba[i][BCOMP] = rgba[i][BCOMP] * bScale + bBias;
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}
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}
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if (aScale != 1.0 || aBias != 0.0) {
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GLuint i;
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for (i = 0; i < n; i++) {
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rgba[i][ACOMP] = rgba[i][ACOMP] * aScale + aBias;
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}
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}
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}
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/*
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* Apply pixel mapping to an array of floating point RGBA pixels.
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*/
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void
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_mesa_map_rgba( const struct gl_context *ctx, GLuint n, GLfloat rgba[][4] )
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{
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const GLfloat rscale = (GLfloat) (ctx->PixelMaps.RtoR.Size - 1);
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const GLfloat gscale = (GLfloat) (ctx->PixelMaps.GtoG.Size - 1);
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const GLfloat bscale = (GLfloat) (ctx->PixelMaps.BtoB.Size - 1);
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const GLfloat ascale = (GLfloat) (ctx->PixelMaps.AtoA.Size - 1);
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const GLfloat *rMap = ctx->PixelMaps.RtoR.Map;
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const GLfloat *gMap = ctx->PixelMaps.GtoG.Map;
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const GLfloat *bMap = ctx->PixelMaps.BtoB.Map;
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const GLfloat *aMap = ctx->PixelMaps.AtoA.Map;
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GLuint i;
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for (i=0;i<n;i++) {
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GLfloat r = CLAMP(rgba[i][RCOMP], 0.0F, 1.0F);
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GLfloat g = CLAMP(rgba[i][GCOMP], 0.0F, 1.0F);
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GLfloat b = CLAMP(rgba[i][BCOMP], 0.0F, 1.0F);
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GLfloat a = CLAMP(rgba[i][ACOMP], 0.0F, 1.0F);
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rgba[i][RCOMP] = rMap[IROUND(r * rscale)];
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rgba[i][GCOMP] = gMap[IROUND(g * gscale)];
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rgba[i][BCOMP] = bMap[IROUND(b * bscale)];
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rgba[i][ACOMP] = aMap[IROUND(a * ascale)];
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}
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}
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/**
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* Apply a color table lookup to an array of floating point RGBA colors.
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*/
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void
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_mesa_lookup_rgba_float(const struct gl_color_table *table,
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GLuint n, GLfloat rgba[][4])
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{
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const GLint max = table->Size - 1;
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const GLfloat scale = (GLfloat) max;
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const GLfloat *lut = table->TableF;
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GLuint i;
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||||
|
||||
if (!table->TableF || table->Size == 0)
|
||||
return;
|
||||
|
||||
switch (table->_BaseFormat) {
|
||||
case GL_INTENSITY:
|
||||
/* replace RGBA with I */
|
||||
for (i = 0; i < n; i++) {
|
||||
GLint j = IROUND(rgba[i][RCOMP] * scale);
|
||||
GLfloat c = lut[CLAMP(j, 0, max)];
|
||||
rgba[i][RCOMP] =
|
||||
rgba[i][GCOMP] =
|
||||
rgba[i][BCOMP] =
|
||||
rgba[i][ACOMP] = c;
|
||||
}
|
||||
break;
|
||||
case GL_LUMINANCE:
|
||||
/* replace RGB with L */
|
||||
for (i = 0; i < n; i++) {
|
||||
GLint j = IROUND(rgba[i][RCOMP] * scale);
|
||||
GLfloat c = lut[CLAMP(j, 0, max)];
|
||||
rgba[i][RCOMP] =
|
||||
rgba[i][GCOMP] =
|
||||
rgba[i][BCOMP] = c;
|
||||
}
|
||||
break;
|
||||
case GL_ALPHA:
|
||||
/* replace A with A */
|
||||
for (i = 0; i < n; i++) {
|
||||
GLint j = IROUND(rgba[i][ACOMP] * scale);
|
||||
rgba[i][ACOMP] = lut[CLAMP(j, 0, max)];
|
||||
}
|
||||
break;
|
||||
case GL_LUMINANCE_ALPHA:
|
||||
/* replace RGBA with LLLA */
|
||||
for (i = 0; i < n; i++) {
|
||||
GLint jL = IROUND(rgba[i][RCOMP] * scale);
|
||||
GLint jA = IROUND(rgba[i][ACOMP] * scale);
|
||||
GLfloat luminance, alpha;
|
||||
jL = CLAMP(jL, 0, max);
|
||||
jA = CLAMP(jA, 0, max);
|
||||
luminance = lut[jL * 2 + 0];
|
||||
alpha = lut[jA * 2 + 1];
|
||||
rgba[i][RCOMP] =
|
||||
rgba[i][GCOMP] =
|
||||
rgba[i][BCOMP] = luminance;
|
||||
rgba[i][ACOMP] = alpha;;
|
||||
}
|
||||
break;
|
||||
case GL_RED:
|
||||
/* replace RGB with RGB */
|
||||
for (i = 0; i < n; i++) {
|
||||
GLint jR = IROUND(rgba[i][RCOMP] * scale);
|
||||
jR = CLAMP(jR, 0, max);
|
||||
rgba[i][RCOMP] = lut[jR * 3 + 0];
|
||||
}
|
||||
break;
|
||||
case GL_RG:
|
||||
/* replace RG with RG */
|
||||
for (i = 0; i < n; i++) {
|
||||
GLint jR = IROUND(rgba[i][RCOMP] * scale);
|
||||
GLint jG = IROUND(rgba[i][GCOMP] * scale);
|
||||
jR = CLAMP(jR, 0, max);
|
||||
jG = CLAMP(jG, 0, max);
|
||||
rgba[i][RCOMP] = lut[jR * 3 + 0];
|
||||
rgba[i][GCOMP] = lut[jG * 3 + 1];
|
||||
}
|
||||
break;
|
||||
case GL_RGB:
|
||||
/* replace RGB with RGB */
|
||||
for (i = 0; i < n; i++) {
|
||||
GLint jR = IROUND(rgba[i][RCOMP] * scale);
|
||||
GLint jG = IROUND(rgba[i][GCOMP] * scale);
|
||||
GLint jB = IROUND(rgba[i][BCOMP] * scale);
|
||||
jR = CLAMP(jR, 0, max);
|
||||
jG = CLAMP(jG, 0, max);
|
||||
jB = CLAMP(jB, 0, max);
|
||||
rgba[i][RCOMP] = lut[jR * 3 + 0];
|
||||
rgba[i][GCOMP] = lut[jG * 3 + 1];
|
||||
rgba[i][BCOMP] = lut[jB * 3 + 2];
|
||||
}
|
||||
break;
|
||||
case GL_RGBA:
|
||||
/* replace RGBA with RGBA */
|
||||
for (i = 0; i < n; i++) {
|
||||
GLint jR = IROUND(rgba[i][RCOMP] * scale);
|
||||
GLint jG = IROUND(rgba[i][GCOMP] * scale);
|
||||
GLint jB = IROUND(rgba[i][BCOMP] * scale);
|
||||
GLint jA = IROUND(rgba[i][ACOMP] * scale);
|
||||
jR = CLAMP(jR, 0, max);
|
||||
jG = CLAMP(jG, 0, max);
|
||||
jB = CLAMP(jB, 0, max);
|
||||
jA = CLAMP(jA, 0, max);
|
||||
rgba[i][RCOMP] = lut[jR * 4 + 0];
|
||||
rgba[i][GCOMP] = lut[jG * 4 + 1];
|
||||
rgba[i][BCOMP] = lut[jB * 4 + 2];
|
||||
rgba[i][ACOMP] = lut[jA * 4 + 3];
|
||||
}
|
||||
break;
|
||||
default:
|
||||
_mesa_problem(NULL, "Bad format in _mesa_lookup_rgba_float");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* Apply a color table lookup to an array of ubyte/RGBA colors.
|
||||
*/
|
||||
void
|
||||
_mesa_lookup_rgba_ubyte(const struct gl_color_table *table,
|
||||
GLuint n, GLubyte rgba[][4])
|
||||
{
|
||||
const GLubyte *lut = table->TableUB;
|
||||
const GLfloat scale = (GLfloat) (table->Size - 1) / (GLfloat)255.0;
|
||||
GLuint i;
|
||||
|
||||
if (!table->TableUB || table->Size == 0)
|
||||
return;
|
||||
|
||||
switch (table->_BaseFormat) {
|
||||
case GL_INTENSITY:
|
||||
/* replace RGBA with I */
|
||||
if (table->Size == 256) {
|
||||
for (i = 0; i < n; i++) {
|
||||
const GLubyte c = lut[rgba[i][RCOMP]];
|
||||
rgba[i][RCOMP] =
|
||||
rgba[i][GCOMP] =
|
||||
rgba[i][BCOMP] =
|
||||
rgba[i][ACOMP] = c;
|
||||
}
|
||||
}
|
||||
else {
|
||||
for (i = 0; i < n; i++) {
|
||||
GLint j = IROUND((GLfloat) rgba[i][RCOMP] * scale);
|
||||
rgba[i][RCOMP] =
|
||||
rgba[i][GCOMP] =
|
||||
rgba[i][BCOMP] =
|
||||
rgba[i][ACOMP] = lut[j];
|
||||
}
|
||||
}
|
||||
break;
|
||||
case GL_LUMINANCE:
|
||||
/* replace RGB with L */
|
||||
if (table->Size == 256) {
|
||||
for (i = 0; i < n; i++) {
|
||||
const GLubyte c = lut[rgba[i][RCOMP]];
|
||||
rgba[i][RCOMP] =
|
||||
rgba[i][GCOMP] =
|
||||
rgba[i][BCOMP] = c;
|
||||
}
|
||||
}
|
||||
else {
|
||||
for (i = 0; i < n; i++) {
|
||||
GLint j = IROUND((GLfloat) rgba[i][RCOMP] * scale);
|
||||
rgba[i][RCOMP] =
|
||||
rgba[i][GCOMP] =
|
||||
rgba[i][BCOMP] = lut[j];
|
||||
}
|
||||
}
|
||||
break;
|
||||
case GL_ALPHA:
|
||||
/* replace A with A */
|
||||
if (table->Size == 256) {
|
||||
for (i = 0; i < n; i++) {
|
||||
rgba[i][ACOMP] = lut[rgba[i][ACOMP]];
|
||||
}
|
||||
}
|
||||
else {
|
||||
for (i = 0; i < n; i++) {
|
||||
GLint j = IROUND((GLfloat) rgba[i][ACOMP] * scale);
|
||||
rgba[i][ACOMP] = lut[j];
|
||||
}
|
||||
}
|
||||
break;
|
||||
case GL_LUMINANCE_ALPHA:
|
||||
/* replace RGBA with LLLA */
|
||||
if (table->Size == 256) {
|
||||
for (i = 0; i < n; i++) {
|
||||
GLubyte l = lut[rgba[i][RCOMP] * 2 + 0];
|
||||
GLubyte a = lut[rgba[i][ACOMP] * 2 + 1];;
|
||||
rgba[i][RCOMP] =
|
||||
rgba[i][GCOMP] =
|
||||
rgba[i][BCOMP] = l;
|
||||
rgba[i][ACOMP] = a;
|
||||
}
|
||||
}
|
||||
else {
|
||||
for (i = 0; i < n; i++) {
|
||||
GLint jL = IROUND((GLfloat) rgba[i][RCOMP] * scale);
|
||||
GLint jA = IROUND((GLfloat) rgba[i][ACOMP] * scale);
|
||||
GLubyte luminance = lut[jL * 2 + 0];
|
||||
GLubyte alpha = lut[jA * 2 + 1];
|
||||
rgba[i][RCOMP] =
|
||||
rgba[i][GCOMP] =
|
||||
rgba[i][BCOMP] = luminance;
|
||||
rgba[i][ACOMP] = alpha;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case GL_RGB:
|
||||
if (table->Size == 256) {
|
||||
for (i = 0; i < n; i++) {
|
||||
rgba[i][RCOMP] = lut[rgba[i][RCOMP] * 3 + 0];
|
||||
rgba[i][GCOMP] = lut[rgba[i][GCOMP] * 3 + 1];
|
||||
rgba[i][BCOMP] = lut[rgba[i][BCOMP] * 3 + 2];
|
||||
}
|
||||
}
|
||||
else {
|
||||
for (i = 0; i < n; i++) {
|
||||
GLint jR = IROUND((GLfloat) rgba[i][RCOMP] * scale);
|
||||
GLint jG = IROUND((GLfloat) rgba[i][GCOMP] * scale);
|
||||
GLint jB = IROUND((GLfloat) rgba[i][BCOMP] * scale);
|
||||
rgba[i][RCOMP] = lut[jR * 3 + 0];
|
||||
rgba[i][GCOMP] = lut[jG * 3 + 1];
|
||||
rgba[i][BCOMP] = lut[jB * 3 + 2];
|
||||
}
|
||||
}
|
||||
break;
|
||||
case GL_RGBA:
|
||||
if (table->Size == 256) {
|
||||
for (i = 0; i < n; i++) {
|
||||
rgba[i][RCOMP] = lut[rgba[i][RCOMP] * 4 + 0];
|
||||
rgba[i][GCOMP] = lut[rgba[i][GCOMP] * 4 + 1];
|
||||
rgba[i][BCOMP] = lut[rgba[i][BCOMP] * 4 + 2];
|
||||
rgba[i][ACOMP] = lut[rgba[i][ACOMP] * 4 + 3];
|
||||
}
|
||||
}
|
||||
else {
|
||||
for (i = 0; i < n; i++) {
|
||||
GLint jR = IROUND((GLfloat) rgba[i][RCOMP] * scale);
|
||||
GLint jG = IROUND((GLfloat) rgba[i][GCOMP] * scale);
|
||||
GLint jB = IROUND((GLfloat) rgba[i][BCOMP] * scale);
|
||||
GLint jA = IROUND((GLfloat) rgba[i][ACOMP] * scale);
|
||||
CLAMPED_FLOAT_TO_CHAN(rgba[i][RCOMP], lut[jR * 4 + 0]);
|
||||
CLAMPED_FLOAT_TO_CHAN(rgba[i][GCOMP], lut[jG * 4 + 1]);
|
||||
CLAMPED_FLOAT_TO_CHAN(rgba[i][BCOMP], lut[jB * 4 + 2]);
|
||||
CLAMPED_FLOAT_TO_CHAN(rgba[i][ACOMP], lut[jA * 4 + 3]);
|
||||
}
|
||||
}
|
||||
break;
|
||||
default:
|
||||
_mesa_problem(NULL, "Bad format in _mesa_lookup_rgba_chan");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
/*
|
||||
* Map color indexes to float rgba values.
|
||||
*/
|
||||
void
|
||||
_mesa_map_ci_to_rgba( const struct gl_context *ctx, GLuint n,
|
||||
const GLuint index[], GLfloat rgba[][4] )
|
||||
{
|
||||
GLuint rmask = ctx->PixelMaps.ItoR.Size - 1;
|
||||
GLuint gmask = ctx->PixelMaps.ItoG.Size - 1;
|
||||
GLuint bmask = ctx->PixelMaps.ItoB.Size - 1;
|
||||
GLuint amask = ctx->PixelMaps.ItoA.Size - 1;
|
||||
const GLfloat *rMap = ctx->PixelMaps.ItoR.Map;
|
||||
const GLfloat *gMap = ctx->PixelMaps.ItoG.Map;
|
||||
const GLfloat *bMap = ctx->PixelMaps.ItoB.Map;
|
||||
const GLfloat *aMap = ctx->PixelMaps.ItoA.Map;
|
||||
GLuint i;
|
||||
for (i=0;i<n;i++) {
|
||||
rgba[i][RCOMP] = rMap[index[i] & rmask];
|
||||
rgba[i][GCOMP] = gMap[index[i] & gmask];
|
||||
rgba[i][BCOMP] = bMap[index[i] & bmask];
|
||||
rgba[i][ACOMP] = aMap[index[i] & amask];
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Map ubyte color indexes to ubyte/RGBA values.
|
||||
*/
|
||||
void
|
||||
_mesa_map_ci8_to_rgba8(const struct gl_context *ctx,
|
||||
GLuint n, const GLubyte index[],
|
||||
GLubyte rgba[][4])
|
||||
{
|
||||
GLuint rmask = ctx->PixelMaps.ItoR.Size - 1;
|
||||
GLuint gmask = ctx->PixelMaps.ItoG.Size - 1;
|
||||
GLuint bmask = ctx->PixelMaps.ItoB.Size - 1;
|
||||
GLuint amask = ctx->PixelMaps.ItoA.Size - 1;
|
||||
const GLubyte *rMap = ctx->PixelMaps.ItoR.Map8;
|
||||
const GLubyte *gMap = ctx->PixelMaps.ItoG.Map8;
|
||||
const GLubyte *bMap = ctx->PixelMaps.ItoB.Map8;
|
||||
const GLubyte *aMap = ctx->PixelMaps.ItoA.Map8;
|
||||
GLuint i;
|
||||
for (i=0;i<n;i++) {
|
||||
rgba[i][RCOMP] = rMap[index[i] & rmask];
|
||||
rgba[i][GCOMP] = gMap[index[i] & gmask];
|
||||
rgba[i][BCOMP] = bMap[index[i] & bmask];
|
||||
rgba[i][ACOMP] = aMap[index[i] & amask];
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
_mesa_scale_and_bias_depth(const struct gl_context *ctx, GLuint n,
|
||||
GLfloat depthValues[])
|
||||
{
|
||||
const GLfloat scale = ctx->Pixel.DepthScale;
|
||||
const GLfloat bias = ctx->Pixel.DepthBias;
|
||||
GLuint i;
|
||||
for (i = 0; i < n; i++) {
|
||||
GLfloat d = depthValues[i] * scale + bias;
|
||||
depthValues[i] = CLAMP(d, 0.0F, 1.0F);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
_mesa_scale_and_bias_depth_uint(const struct gl_context *ctx, GLuint n,
|
||||
GLuint depthValues[])
|
||||
{
|
||||
const GLdouble max = (double) 0xffffffff;
|
||||
const GLdouble scale = ctx->Pixel.DepthScale;
|
||||
const GLdouble bias = ctx->Pixel.DepthBias * max;
|
||||
GLuint i;
|
||||
for (i = 0; i < n; i++) {
|
||||
GLdouble d = (GLdouble) depthValues[i] * scale + bias;
|
||||
d = CLAMP(d, 0.0, max);
|
||||
depthValues[i] = (GLuint) d;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Apply various pixel transfer operations to an array of RGBA pixels
|
||||
* as indicated by the transferOps bitmask
|
||||
*/
|
||||
void
|
||||
_mesa_apply_rgba_transfer_ops(struct gl_context *ctx, GLbitfield transferOps,
|
||||
GLuint n, GLfloat rgba[][4])
|
||||
{
|
||||
/* scale & bias */
|
||||
if (transferOps & IMAGE_SCALE_BIAS_BIT) {
|
||||
_mesa_scale_and_bias_rgba(n, rgba,
|
||||
ctx->Pixel.RedScale, ctx->Pixel.GreenScale,
|
||||
ctx->Pixel.BlueScale, ctx->Pixel.AlphaScale,
|
||||
ctx->Pixel.RedBias, ctx->Pixel.GreenBias,
|
||||
ctx->Pixel.BlueBias, ctx->Pixel.AlphaBias);
|
||||
}
|
||||
/* color map lookup */
|
||||
if (transferOps & IMAGE_MAP_COLOR_BIT) {
|
||||
_mesa_map_rgba( ctx, n, rgba );
|
||||
}
|
||||
|
||||
/* clamping to [0,1] */
|
||||
if (transferOps & IMAGE_CLAMP_BIT) {
|
||||
GLuint i;
|
||||
for (i = 0; i < n; i++) {
|
||||
rgba[i][RCOMP] = CLAMP(rgba[i][RCOMP], 0.0F, 1.0F);
|
||||
rgba[i][GCOMP] = CLAMP(rgba[i][GCOMP], 0.0F, 1.0F);
|
||||
rgba[i][BCOMP] = CLAMP(rgba[i][BCOMP], 0.0F, 1.0F);
|
||||
rgba[i][ACOMP] = CLAMP(rgba[i][ACOMP], 0.0F, 1.0F);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* Apply color index shift and offset to an array of pixels.
|
||||
*/
|
||||
void
|
||||
_mesa_shift_and_offset_ci(const struct gl_context *ctx,
|
||||
GLuint n, GLuint indexes[])
|
||||
{
|
||||
GLint shift = ctx->Pixel.IndexShift;
|
||||
GLint offset = ctx->Pixel.IndexOffset;
|
||||
GLuint i;
|
||||
if (shift > 0) {
|
||||
for (i=0;i<n;i++) {
|
||||
indexes[i] = (indexes[i] << shift) + offset;
|
||||
}
|
||||
}
|
||||
else if (shift < 0) {
|
||||
shift = -shift;
|
||||
for (i=0;i<n;i++) {
|
||||
indexes[i] = (indexes[i] >> shift) + offset;
|
||||
}
|
||||
}
|
||||
else {
|
||||
for (i=0;i<n;i++) {
|
||||
indexes[i] = indexes[i] + offset;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* Apply color index shift, offset and table lookup to an array
|
||||
* of color indexes;
|
||||
*/
|
||||
void
|
||||
_mesa_apply_ci_transfer_ops(const struct gl_context *ctx,
|
||||
GLbitfield transferOps,
|
||||
GLuint n, GLuint indexes[])
|
||||
{
|
||||
if (transferOps & IMAGE_SHIFT_OFFSET_BIT) {
|
||||
_mesa_shift_and_offset_ci(ctx, n, indexes);
|
||||
}
|
||||
if (transferOps & IMAGE_MAP_COLOR_BIT) {
|
||||
const GLuint mask = ctx->PixelMaps.ItoI.Size - 1;
|
||||
GLuint i;
|
||||
for (i = 0; i < n; i++) {
|
||||
const GLuint j = indexes[i] & mask;
|
||||
indexes[i] = IROUND(ctx->PixelMaps.ItoI.Map[j]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Apply stencil index shift, offset and table lookup to an array
|
||||
* of stencil values.
|
||||
*/
|
||||
void
|
||||
_mesa_apply_stencil_transfer_ops(const struct gl_context *ctx, GLuint n,
|
||||
GLstencil stencil[])
|
||||
{
|
||||
if (ctx->Pixel.IndexShift != 0 || ctx->Pixel.IndexOffset != 0) {
|
||||
const GLint offset = ctx->Pixel.IndexOffset;
|
||||
GLint shift = ctx->Pixel.IndexShift;
|
||||
GLuint i;
|
||||
if (shift > 0) {
|
||||
for (i = 0; i < n; i++) {
|
||||
stencil[i] = (stencil[i] << shift) + offset;
|
||||
}
|
||||
}
|
||||
else if (shift < 0) {
|
||||
shift = -shift;
|
||||
for (i = 0; i < n; i++) {
|
||||
stencil[i] = (stencil[i] >> shift) + offset;
|
||||
}
|
||||
}
|
||||
else {
|
||||
for (i = 0; i < n; i++) {
|
||||
stencil[i] = stencil[i] + offset;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (ctx->Pixel.MapStencilFlag) {
|
||||
GLuint mask = ctx->PixelMaps.StoS.Size - 1;
|
||||
GLuint i;
|
||||
for (i = 0; i < n; i++) {
|
||||
stencil[i] = (GLstencil)ctx->PixelMaps.StoS.Map[ stencil[i] & mask ];
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,90 @@
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
*
|
||||
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
|
||||
* Copyright (C) 2009-2010 VMware, Inc. All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included
|
||||
* in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
||||
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
|
||||
#ifndef PIXELTRANSFER_H
|
||||
#define PIXELTRANSFER_H
|
||||
|
||||
|
||||
#include "mtypes.h"
|
||||
|
||||
|
||||
extern void
|
||||
_mesa_scale_and_bias_rgba(GLuint n, GLfloat rgba[][4],
|
||||
GLfloat rScale, GLfloat gScale,
|
||||
GLfloat bScale, GLfloat aScale,
|
||||
GLfloat rBias, GLfloat gBias,
|
||||
GLfloat bBias, GLfloat aBias);
|
||||
|
||||
extern void
|
||||
_mesa_map_rgba(const struct gl_context *ctx, GLuint n, GLfloat rgba[][4]);
|
||||
|
||||
extern void
|
||||
_mesa_lookup_rgba_float(const struct gl_color_table *table,
|
||||
GLuint n, GLfloat rgba[][4]);
|
||||
|
||||
extern void
|
||||
_mesa_lookup_rgba_ubyte(const struct gl_color_table *table,
|
||||
GLuint n, GLubyte rgba[][4]);
|
||||
|
||||
|
||||
extern void
|
||||
_mesa_map_ci_to_rgba(const struct gl_context *ctx,
|
||||
GLuint n, const GLuint index[], GLfloat rgba[][4]);
|
||||
|
||||
|
||||
extern void
|
||||
_mesa_map_ci8_to_rgba8(const struct gl_context *ctx,
|
||||
GLuint n, const GLubyte index[],
|
||||
GLubyte rgba[][4]);
|
||||
|
||||
|
||||
extern void
|
||||
_mesa_scale_and_bias_depth(const struct gl_context *ctx, GLuint n,
|
||||
GLfloat depthValues[]);
|
||||
|
||||
extern void
|
||||
_mesa_scale_and_bias_depth_uint(const struct gl_context *ctx, GLuint n,
|
||||
GLuint depthValues[]);
|
||||
|
||||
extern void
|
||||
_mesa_apply_rgba_transfer_ops(struct gl_context *ctx, GLbitfield transferOps,
|
||||
GLuint n, GLfloat rgba[][4]);
|
||||
|
||||
extern void
|
||||
_mesa_shift_and_offset_ci(const struct gl_context *ctx,
|
||||
GLuint n, GLuint indexes[]);
|
||||
|
||||
extern void
|
||||
_mesa_apply_ci_transfer_ops(const struct gl_context *ctx,
|
||||
GLbitfield transferOps,
|
||||
GLuint n, GLuint indexes[]);
|
||||
|
||||
|
||||
extern void
|
||||
_mesa_apply_stencil_transfer_ops(const struct gl_context *ctx, GLuint n,
|
||||
GLstencil stencil[]);
|
||||
|
||||
|
||||
#endif
|
||||
@@ -34,6 +34,7 @@
|
||||
#include "context.h"
|
||||
#include "image.h"
|
||||
#include "enums.h"
|
||||
#include "pack.h"
|
||||
#include "polygon.h"
|
||||
#include "mtypes.h"
|
||||
|
||||
|
||||
@@ -35,6 +35,7 @@
|
||||
#include "context.h"
|
||||
#include "formats.h"
|
||||
#include "image.h"
|
||||
#include "pack.h"
|
||||
#include "texgetimage.h"
|
||||
#include "teximage.h"
|
||||
|
||||
|
||||
@@ -58,7 +58,9 @@
|
||||
#include "image.h"
|
||||
#include "macros.h"
|
||||
#include "mipmap.h"
|
||||
#include "pack.h"
|
||||
#include "imports.h"
|
||||
#include "pack.h"
|
||||
#include "texcompress.h"
|
||||
#include "texcompress_fxt1.h"
|
||||
#include "texcompress_s3tc.h"
|
||||
|
||||
@@ -58,8 +58,10 @@ MAIN_SOURCES = \
|
||||
main/mm.c \
|
||||
main/multisample.c \
|
||||
main/nvprogram.c \
|
||||
main/pack.c \
|
||||
main/pixel.c \
|
||||
main/pixelstore.c \
|
||||
main/pixeltransfer.c \
|
||||
main/points.c \
|
||||
main/polygon.c \
|
||||
main/queryobj.c \
|
||||
|
||||
@@ -34,6 +34,7 @@
|
||||
#include "main/image.h"
|
||||
#include "main/bufferobj.h"
|
||||
#include "main/macros.h"
|
||||
#include "main/pack.h"
|
||||
#include "main/texformat.h"
|
||||
#include "main/texstore.h"
|
||||
#include "program/program.h"
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
#include "main/bufferobj.h"
|
||||
#include "main/context.h"
|
||||
#include "main/image.h"
|
||||
#include "main/pack.h"
|
||||
|
||||
#include "pipe/p_context.h"
|
||||
#include "pipe/p_defines.h"
|
||||
|
||||
@@ -34,6 +34,8 @@
|
||||
#include "main/imports.h"
|
||||
#include "main/macros.h"
|
||||
#include "main/mipmap.h"
|
||||
#include "main/pack.h"
|
||||
#include "main/pixeltransfer.h"
|
||||
#include "main/texcompress.h"
|
||||
#include "main/texfetch.h"
|
||||
#include "main/texgetimage.h"
|
||||
|
||||
@@ -27,8 +27,8 @@
|
||||
#include "main/context.h"
|
||||
#include "main/colormac.h"
|
||||
#include "main/condrender.h"
|
||||
#include "main/image.h"
|
||||
#include "main/macros.h"
|
||||
#include "main/pixeltransfer.h"
|
||||
#include "main/imports.h"
|
||||
|
||||
#include "s_context.h"
|
||||
|
||||
@@ -28,8 +28,10 @@
|
||||
#include "main/condrender.h"
|
||||
#include "main/context.h"
|
||||
#include "main/image.h"
|
||||
#include "main/macros.h"
|
||||
#include "main/imports.h"
|
||||
#include "main/macros.h"
|
||||
#include "main/pack.h"
|
||||
#include "main/pixeltransfer.h"
|
||||
#include "main/state.h"
|
||||
|
||||
#include "s_context.h"
|
||||
|
||||
@@ -29,8 +29,9 @@
|
||||
#include "main/feedback.h"
|
||||
#include "main/formats.h"
|
||||
#include "main/image.h"
|
||||
#include "main/macros.h"
|
||||
#include "main/imports.h"
|
||||
#include "main/macros.h"
|
||||
#include "main/pack.h"
|
||||
#include "main/state.h"
|
||||
|
||||
#include "s_context.h"
|
||||
|
||||
@@ -27,8 +27,8 @@
|
||||
#include "main/glheader.h"
|
||||
#include "main/context.h"
|
||||
#include "main/colormac.h"
|
||||
#include "main/image.h"
|
||||
#include "main/imports.h"
|
||||
#include "main/pixeltransfer.h"
|
||||
#include "program/prog_instruction.h"
|
||||
|
||||
#include "s_context.h"
|
||||
|
||||
Reference in New Issue
Block a user