intel: When AUB dumping, flush before emitting final bitmap command.
When we are generating an AUB dump, we make a final call to aub_dump_bmp() as the context is being destroyed, to ensure that any rendering performed before the application exits can be seen during a simulation run. However, we were doing this before flushing the batch buffer; as a result simulation runs would not always see the effect of all rendering commands. This patch flushes the batch buffer just before making the final call to aub_dump_bmp(), to ensure that all rendering is properly captured in the final bitmap.
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@@ -794,8 +794,10 @@ intelDestroyContext(__DRIcontext * driContextPriv)
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INTEL_FIREVERTICES(intel);
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/* Dump a final BMP in case the application doesn't call SwapBuffers */
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if (INTEL_DEBUG & DEBUG_AUB)
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if (INTEL_DEBUG & DEBUG_AUB) {
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intel_batchbuffer_flush(intel);
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aub_dump_bmp(&intel->ctx);
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}
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_mesa_meta_free(&intel->ctx);
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