freedreno/ir3: Reuse glsl_get_sampler_dim_coordinate_components() in tex_info.

Now that we have access to the interior switch statement not going through
the txs special case for coord_components, we can just use it.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3728>
This commit is contained in:
Eric Anholt
2020-02-05 14:43:35 -08:00
committed by Marge Bot
parent d37c6ebd3c
commit 1b7de2d6b8
+3 -21
View File
@@ -1893,33 +1893,15 @@ get_tex_dest_type(nir_tex_instr *tex)
static void
tex_info(nir_tex_instr *tex, unsigned *flagsp, unsigned *coordsp)
{
unsigned coords, flags = 0;
unsigned coords = glsl_get_sampler_dim_coordinate_components(tex->sampler_dim);
unsigned flags = 0;
/* note: would use tex->coord_components.. except txs.. also,
* since array index goes after shadow ref, we don't want to
* count it:
*/
switch (tex->sampler_dim) {
case GLSL_SAMPLER_DIM_1D:
case GLSL_SAMPLER_DIM_BUF:
coords = 1;
break;
case GLSL_SAMPLER_DIM_2D:
case GLSL_SAMPLER_DIM_RECT:
case GLSL_SAMPLER_DIM_EXTERNAL:
case GLSL_SAMPLER_DIM_MS:
case GLSL_SAMPLER_DIM_SUBPASS:
case GLSL_SAMPLER_DIM_SUBPASS_MS:
coords = 2;
break;
case GLSL_SAMPLER_DIM_3D:
case GLSL_SAMPLER_DIM_CUBE:
coords = 3;
if (coords == 3)
flags |= IR3_INSTR_3D;
break;
default:
unreachable("bad sampler_dim");
}
if (tex->is_shadow && tex->op != nir_texop_lod)
flags |= IR3_INSTR_S;